Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 58 | 68 | 102 |
| 1440p QHD | 74 | 98 | 116 | 172 |
| 1080p Full HD | 108 | 142 | 168 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 4070 SUPER combination produces measured frame rates in Rust across three resolutions and four quality presets. The data includes average FPS for every preset, with minimum and maximum values recorded for Medium settings at each resolution. This pairing ranks 590th out of 3,723 tested system combinations, placing it in the upper portion of the benchmark database. The CPU holds an 83rd percentile ranking among all tested processors, and the GPU also sits at the 83rd percentile among all tested graphics cards.
Best Settings per Resolution
The playable threshold in this analysis is 60 FPS average. For each resolution, the most demanding preset that still maintains an average of at least 60 FPS is the recommended ceiling.
At 3840x2160, the High preset averages 58 FPS, just below the threshold, while Ultra drops to 44 FPS. Medium, however, averages 68 FPS, and Low averages 102 FPS. Therefore, the best setting at 4K is Medium, which delivers 68 FPS on average. It is importantly Medium’s minimum recorded FPS is 58, so occasional dips below 60 can occur even though the average clears the bar.
At 2560x1440, every preset clears 60 FPS. Low averages 172 FPS, Medium 116 FPS, High 98 FPS, and Ultra 74 FPS. The most demanding preset that remains playable is Ultra, with an average of 74 FPS. This gives 1440p users full access to the highest quality settings.
At 1920x1080, the system is even more comfortable. Low averages 216 FPS, Medium 168 FPS, High 142 FPS, and Ultra 108 FPS. Ultra is again the best playable setting, and its 108 FPS average leaves substantial headroom above the 60 FPS threshold. In short, the only resolution where the system cannot run Ultra is 4K, where Medium is the practical maximum.
CPU and GPU Roles
The measured FPS scaling between resolutions and presets reveals how the workload shifts between the CPU and GPU. At 4K, the GPU is clearly the dominant constraint. Moving from Low to Ultra at 3840x2160 drops the average from 102 FPS to 44 FPS, a reduction of 58 FPS. That wide spread shows that graphics settings have a strong impact, which is typical of GPU-bound scenarios. At 2560x1440, the same Low-to-Ultra swing goes from 172 FPS to 74 FPS, a difference of 98 FPS. At 1920x1080, the swing is even larger in absolute terms: 216 FPS down to 108 FPS, a 108 FPS difference.
The fact that the absolute FPS gap between Low and Ultra grows as resolution decreases suggests that the GPU still has enough headroom at lower resolutions to be heavily taxed by higher presets. However, the resolution scaling itself tells a more nuanced story. At Low settings, moving from 4K to 1440p raises FPS from 102 to 172, an increase of 70 FPS. Moving from 1440p to 1080p raises it from 172 to 216, an increase of only 44 FPS. This diminishing return as resolution drops points to the CPU beginning to limit performance at 1080p. At Ultra settings, the same progression goes from 44 FPS at 4K to 74 at 1440p (+30) and then to 108 at 1080p (+34), which is a more linear increase. That pattern implies that at 4K the GPU is the bottleneck, while at 1080p the CPU starts to assert itself, especially on lower presets where the GPU has less work to do.
The minimum FPS data for Medium settings reinforces this. At 4K Medium, the minimum is 58 FPS, which is below the 60 FPS average and indicates frame-time spikes. At 1440p Medium, the minimum jumps to 98 FPS, and at 1080p Medium it reaches 143 FPS. These minimums scale strongly with resolution, again pointing to the GPU being the primary variable at higher resolutions. Overall, the data suggests a balanced pairing: the GPU is the main driver at 4K, while the CPU becomes more relevant as resolution drops, but neither component completely dominates the other at any tested setting.
Measured FPS Breakdown
The following table lists all measured average FPS values, along with minimum and maximum values where available. Only the Medium preset includes min/max data in this dataset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 58 | — | — |
| 3840x2160 | Low | 102 | — | — |
| 3840x2160 | Medium | 68 | 58 | 79 |
| 3840x2160 | Ultra | 44 | — | — |
| 2560x1440 | High | 98 | — | — |
| 2560x1440 | Low | 172 | — | — |
| 2560x1440 | Medium | 116 | 98 | 133 |
| 2560x1440 | Ultra | 74 | — | — |
| 1920x1080 | High | 142 | — | — |
| 1920x1080 | Low | 216 | — | — |
| 1920x1080 | Medium | 168 | 143 | 193 |
| 1920x1080 | Ultra | 108 | — | — |
The highest measured average FPS is 216 at 1080p Low. The lowest is 44 at 4K Ultra. At 4K Medium, the minimum FPS of 58 is notable because it falls below the 60 FPS playable threshold even though the average is 68. At 1440p and 1080p, all recorded minimums for Medium are well above 60, with 98 FPS and 143 FPS respectively. This breakdown shows that the system is capable of high frame rates at lower resolutions, but 4K Ultra is not viable, and 4K High sits right on the edge of playability.
How This Combo Ranks
In the benchmark database, this specific CPU and GPU combination ranks 590th out of 3,723 tested system combinations for Rust. That means 589 combinations are faster, while 3,133 are slower. The rank places the system in the upper segment of the field, consistent with the component-level percentiles: both the CPU and GPU are at the 83rd percentile against their respective hardware pools.
The CPU’s average benchmark score is 32,750, and its nearest rivals are all within a narrow band. The Intel Core i5-14600T scores 32,707 with a delta of 0.1%, the Intel Core Ultra 7 155H scores 32,697 with a delta of 0.2%, the AMD Ryzen 7 PRO 6850H scores 32,812 with a delta of -0.2%, and the AMD Ryzen AI 7 PRO 360 scores 32,662 with a delta of 0.3%. The GPU’s average benchmark score is 43,223, and its nearest rivals include the NVIDIA Quadro M6000 24 GB at 43,262 (delta -0.1%), the NVIDIA GeForce RTX 5050 Mobile at 43,268 (delta -0.1%), the NVIDIA Quadro M6000 at 43,301 (delta -0.2%), and the NVIDIA GeForce RTX 4090 Mobile at 43,667 (delta -1%). These close benchmark scores suggest that the in-game rank is driven by a well-matched CPU and GPU pair rather than one component carrying the other.
FAQ
Q: Can this system run Rust at 4K with High settings?
A: No. At 3840x2160 High, the average FPS is 58, which is below the 60 FPS playable threshold. The best playable preset at 4K is Medium, which averages 68 FPS.
Q: What is the best preset at 1440p?
A: Ultra. At 2560x1440 Ultra, the average FPS is 74, which clears the 60 FPS threshold. All four presets at 1440p are playable: Low 172, Medium 116, High 98, and Ultra 74.
Q: How does the Ryzen 5 7400F compare to its nearest CPU rivals?
A: The 7400F has an average benchmark score of 32,750. Its nearest rivals are the Intel Core i5-14600T (32,707, delta 0.1%), Intel Core Ultra 7 155H (32,697, delta 0.2%), AMD Ryzen 7 PRO 6850H (32,812, delta -0.2%), and AMD Ryzen AI 7 PRO 360 (32,662, delta 0.3%). All are within a delta range of -0.2% to 0.3%.
Q: How does the RTX 4070 SUPER compare to its nearest GPU rivals?
A: The RTX 4070 SUPER has an average benchmark score of 43,223. Its nearest rivals are the NVIDIA Quadro M6000 24 GB (43,262, delta -0.1%), NVIDIA GeForce RTX 5050 Mobile (43,268, delta -0.1%), NVIDIA Quadro M6000 (43,301, delta -0.2%), and NVIDIA GeForce RTX 4090 Mobile (43,667, delta -1%). The 4070 SUPER is within 1% of all of these scores.
Q: What is the highest measured average FPS in this dataset?
A: The highest average is 216 FPS at 1920x1080 with Low settings. The next highest is 172 FPS at 2560x1440 Low.
Q: At 4K Medium, does the frame rate ever drop below 60 FPS?
A: Yes. The minimum recorded FPS at 3840x2160 Medium is 58, even though the average is 68. This means there can be brief dips below the playable threshold despite a comfortable average.
The Verdict
This PC can run Rust, and it does so comfortably at 1080p and 1440p. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra averaging 108 FPS. At 2560x1440, every preset also clears 60 FPS, and Ultra averages 74 FPS. The only compromise is at 3840x2160, where High and Ultra fall short of 60 FPS. High averages 58 FPS and Ultra averages 44 FPS. Low and Medium are playable at 4K, with Medium being the most demanding option that still averages 68 FPS.
For players targeting a locked 60 FPS experience at 4K, the data suggests that Medium is the ceiling, and even then the minimum FPS of 58 indicates occasional frame dips. At 1440p and below, the system has ample headroom. The verdict by resolution is clear: 1080p and 1440p are fully playable at Ultra, while 4K is limited to Medium for a 60+ FPS average.
Similar Performance Alternatives
Based on nearest-rival data, several other CPUs and GPUs would produce similar performance in Rust. On the CPU side, the Intel Core i5-14600T (average benchmark score 32,707, delta 0.1%), Intel Core Ultra 7 155H (32,697, delta 0.2%), AMD Ryzen 7 PRO 6850H (32,812, delta -0.2%), and AMD Ryzen AI 7 PRO 360 (32,662, delta 0.3%) are all within a narrow performance band of the Ryzen 5 7400F. Systems built with any of these processors would likely deliver frame rates close to those measured here, assuming the GPU remains the same.
On the GPU side, the NVIDIA Quadro M6000 24 GB (43,262, delta -0.1%), NVIDIA GeForce RTX 5050 Mobile (43,268, delta -0.1%), NVIDIA Quadro M6000 (43,301, delta -0.2%), and NVIDIA GeForce RTX 4090 Mobile (43,667, delta -1%) are the closest benchmark peers to the RTX 4070 SUPER. While some of these are mobile or professional parts, their synthetic scores are nearly identical, so the in-game FPS for Rust would be expected to land in the same general range. Combining any of these near-identical CPUs with any of these near-identical GPUs should produce a system that ranks similarly to the 590th position seen with the Ryzen 5 7400F and RTX 4070 SUPER.