Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
123 FPS
Ultra 1080p Measured
52 FPS

1440p (2K / QHD)

Low 1440p Measured
84 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
21 FPS
13.5ms Frame Time
20ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 20,733
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 34 53
1440p QHD 38 47 60 84
1080p Full HD 52 74 86 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 74
1920x1080 Low 123
1920x1080 Medium 86
1920x1080 Ultra 52
2560x1440 High 47
2560x1440 Low 84
2560x1440 Medium 60
2560x1440 Ultra 38
3840x2160 High 27
3840x2160 Low 53
3840x2160 Medium 34
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 2060 combination delivers a playable Rust experience at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K. The data shows a clear pattern: the game scales predictably with resolution, and the RTX 2060's 6 GB GDDR6 memory and the Ryzen 5 5600GT's six Zen 3 cores are sufficient for smooth gameplay at the lower two resolutions, provided settings are chosen carefully.

Best Settings per Resolution

At 1920x1080, the highest preset that maintains at least 60 FPS is High, with the recorded average sitting at 73.6 FPS. This leaves headroom above the playable threshold, so the system is not maxed out at this resolution.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 60.3 FPS. This is a near-exact match to the playable threshold, meaning any increase in scene complexity could dip below 60 FPS.

At 3840x2160, no preset reaches the 60 FPS target. The best recorded average is 52.6 FPS on Low, which is still below the playable threshold. The database lists no playable settings for 4K, confirming that this resolution is out of reach for this hardware combination.

FAQ

Q: Can this PC run Rust at 1080p with High settings?

A: Yes. The measured average FPS at 1920x1080 with High settings is 73.6 FPS, which is above the 60 FPS playable threshold.

Q: What is the best playable preset at 1440p?

A: Medium is the best playable preset at 2560x1440, with an average of 60.3 FPS. Low also clears the threshold at 84.4 FPS, but Medium offers higher visual quality while still meeting the target.

Q: Is 4K playable with this setup?

A: No. The best average FPS at 3840x2160 is 52.6 FPS on Low settings, which falls below the 60 FPS threshold. High, Medium, and Ultra all record averages of 26.8 FPS, 33.7 FPS, and 20.5 FPS, respectively, so none are viable.

Q: How much performance drops when moving from 1080p to 1440p at the same settings?

A: At High settings, the average FPS drops from 73.6 at 1920x1080 to 46.5 at 2560x1440, a reduction of 27.1 FPS. At Low settings, the drop is from 123.1 to 84.4, a reduction of 38.7 FPS.

Q: Does the RTX 2060 have enough memory for Rust?

A: The GPU has 6 GB of GDDR6 memory with a 192-bit bus and 336.0 GB/s bandwidth. Based on the measured FPS data, this is sufficient for playable performance at 1080p and 1440p, but not at 4K where the memory bandwidth and capacity appear to be a limiting factor.

Q: Where does this combo rank among all tested configurations?

A: The combination ranks 2976 out of 3723 tested combos for Rust, placing it in the lower 20% of all systems in the database.

Measured FPS Breakdown

The recorded data includes average FPS for each resolution and preset combination, with no minimum or maximum values provided.

At 1920x1080, the system performs as follows: Low settings average 123.1 FPS, Medium averages 86.1 FPS, High averages 73.6 FPS, and Ultra averages 51.6 FPS. The gap between Low and Medium is 37 FPS, while the gap between Medium and High is 12.5 FPS. The step from High to Ultra costs 22 FPS, showing that Ultra is disproportionately demanding.

At 2560x1440, the averages are: Low at 84.4 FPS, Medium at 60.3 FPS, High at 46.5 FPS, and Ultra at 38.0 FPS. The drop from Low to Medium is 24.1 FPS, and from Medium to High is 13.8 FPS. Ultra is 8.5 FPS below High, which is a smaller relative penalty than at 1080p.

At 3840x2160, the averages are: Low at 52.6 FPS, Medium at 33.7 FPS, High at 26.8 FPS, and Ultra at 20.5 FPS. None of these reach the 60 FPS threshold. The scaling from Low to Medium costs 18.9 FPS, and from Medium to High costs 6.9 FPS, indicating that the GPU is heavily stressed at this resolution.

The overall pattern shows that Low settings are the most playable option at every resolution, but the system has enough headroom at 1080p and 1440p to use higher presets.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 5600GT has an average benchmark score of 20733. The closest competitor is the Intel Core i5-12490F with a score of 20802, which is 0.3% faster. The Intel Xeon 6325P (20821, 0.4% faster), Intel Core Ultra 5 125U (20826, 0.4% faster), and AMD EPYC 7J13 (20845, 0.5% faster) are all within a negligible margin. Any of these CPUs would produce nearly identical frame rates in Rust, since the performance difference is less than half a percent.

For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. Its nearest rival is the NVIDIA GeForce GTX 580 with a score of 15283, showing a delta of 0%. This is an unusual pairing of generations, but the data indicates they perform equivalently in synthetic benchmarks. The AMD Radeon 680M (15270, 0.1% slower), NVIDIA GeForce RTX 3050 OEM (15199, 0.6% slower), and AMD Radeon RX 7600 (15171, 0.8% slower) are also close. In practice, swapping the RTX 2060 for any of these would result in nearly identical FPS in Rust, within a margin of error.

A system with the Ryzen 5 5600GT and one of these rival GPUs would behave almost exactly the same as the tested configuration. Similarly, pairing the RTX 2060 with one of the rival CPUs would not change the outcome, since the CPU performance delta is under 0.5%.

CPU and GPU Roles

The data reveals how the CPU and GPU split the workload across resolutions. At 1920x1080, the system achieves 123.1 FPS on Low settings, which suggests the CPU is capable of feeding the GPU at high frame rates. The Ryzen 5 5600GT has 6 cores and 12 threads, with a boost clock of 4.60 GHz, and its Cinebench R23 multicore score of 17272 indicates strong single-threaded performance for game logic.

As resolution increases, the frame rate drops significantly, which points to the GPU becoming the primary bottleneck. At 2560x1440, the average FPS on Low is 84.4, a 31.4% reduction from 1080p. At 3840x2160, Low averages 52.6 FPS, which is 57.3% below the 1080p figure. This pattern is typical for a GPU-bound scenario: the RTX 2060's 6 GB memory and 336.0 GB/s bandwidth are insufficient to maintain high fill rates at 4K.

The preset scaling also highlights the GPU's role. At 1080p, moving from Low to Ultra costs 71.5 FPS (from 123.1 to 51.6), while at 1440p the same preset change costs 46.4 FPS (from 84.4 to 38.0). At 4K, the cost is 32.1 FPS (from 52.6 to 20.5). The decreasing absolute penalty at higher resolutions indicates that the GPU is already saturated, so additional graphical effects have less relative impact.

The CPU's influence is most visible at 1080p Low, where the frame rate of 123.1 FPS is high enough that the CPU must process many draw calls. However, since the database does not provide separate CPU and GPU utilization metrics, the exact split cannot be quantified. The data implies that at 1080p, the CPU is sufficient to avoid limiting the GPU, while at 1440p and 4K, the GPU is the clear constraint.

The Verdict

Yes, this PC can run Rust, but the playable settings depend heavily on resolution. At 1920x1080, the system clears the 60 FPS threshold with High settings (73.6 FPS) and also with Low (123.1 FPS) and Medium (86.1 FPS). Ultra falls short at 51.6 FPS, so it should be avoided.

At 2560x1440, the system is playable on Low (84.4 FPS) and Medium (60.3 FPS). High (46.5 FPS) and Ultra (38.0 FPS) do not meet the threshold. The Medium preset is the best choice for visual quality while staying playable.

At 3840x2160, no preset is playable. The best result is 52.6 FPS on Low, which is below the 60 FPS target. The verdictByResolution data confirms this, listing no playable settings for 4K.

For a player who prioritizes smooth gameplay, 1080p High or 1440p Medium are the recommended configurations. The system will not handle 4K Rust at any settings.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 2060 ranks 2976 out of 3723 tested combos for Rust. This places it in the 20th percentile of all systems, meaning roughly 80% of tested configurations perform better.

This ranking is consistent with the hardware's age and tier. The RTX 2060 is an end-of-life product from 2019, and its percentile vs all GPUs is 58, meaning it is better than 58% of GPUs in the database. The Ryzen 5 5600GT, released in 2024, has a percentile of 74 among CPUs. Despite the CPU being relatively modern, the GPU holds the combination back.

In the context of the database, this rank means the system is adequate for 1080p gaming and some 1440p titles, but it is not competitive with higher-end configurations. For Rust specifically, the game's demanding rendering at 4K pushes the combo beyond its limits, while 1080p and 1440p remain viable. The rank of 2976 out of 3723 reflects a system that is playable but not exceptional, and it suggests that users should stick to the lower resolutions for the best experience.