Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 48 |
| 1440p QHD | 35 | 46 | 54 | 81 |
| 1080p Full HD | 51 | 67 | 79 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 5600GT and Intel Arc B570 combination delivers a playable experience in Rust at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K. Benchmark data shows this pairing is best suited for 1920x1080 gaming, where it clears 60 FPS on High settings, while 2560x1440 users will need to drop to Low settings to maintain smooth performance. At 3840x2160, no tested preset reaches 60 FPS, making this resolution impractical for competitive play.
Similar Performance Alternatives
The AMD Ryzen 5 5600GT sits in a tight performance cluster, with its nearest rivals all scoring within 0.5% of its average benchmark score of 20733. The Intel Core i5-12490F is virtually identical at 20802 (-0.3% delta), making it a direct substitute for CPU-bound scenarios. The Intel Xeon 6325P (20821, -0.4% delta) and Intel Core Ultra 5 125U (20826, -0.4% delta) are equally close, while the AMD EPYC 7J13 (20845, -0.5% delta) rounds out the group. In practice, swapping to any of these processors would yield nearly indistinguishable frame rates in Rust, as the CPU's 74th percentile ranking among all CPUs indicates solid but not exceptional processing power.
On the GPU side, the Intel Arc B570's average benchmark score of 20556 places it in the 65th percentile of all GPUs. Its nearest rival is the Intel Arc A750 with a score of 20582, a mere -0.1% delta, meaning these two cards deliver essentially identical performance. The NVIDIA GeForce RTX 3070 Mobile (20534, +0.1% delta) and AMD Radeon R9 M390X (20662, -0.5% delta) are also within half a percent, while the NVIDIA Quadro M4000M (20480, +0.4% delta) is slightly behind. For Rust specifically, users coming from an Arc A750 or RTX 3070 Mobile can expect the B570 to behave almost exactly the same, with differences well under one frame per second in most scenarios.
CPU and GPU Roles
The division of labor between the Ryzen 5 5600GT and Arc B570 shifts dramatically across resolutions. At 1920x1080, the CPU's 6 cores and 12 threads with a 4.60 GHz boost clock become the limiting factor, as evidenced by the scaling from Low to Ultra settings. The jump from Low (118 FPS) to Medium (79 FPS) represents a 33% performance drop, while moving to High (67 FPS) costs another 15%. This steep decline with increased graphics load suggests the CPU struggles to feed the GPU at lower settings, but the GPU becomes the bottleneck as settings rise.
At 2560x1440, the GPU's workload increases, yet the CPU still exerts influence. The gap between Low (81 FPS) and Medium (54 FPS) is 33%, nearly identical to the 1080p scaling. However, the absolute frame rates are lower across the board, indicating the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are being taxed more heavily. The GPU's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s become more relevant here, as the higher resolution demands more fill rate.
At 3840x2160, the GPU is unequivocally the dominant component. The Arc B570's 11.52 TFLOPS of FP32 compute is insufficient for 4K gaming in Rust, with even Low settings producing only 48 FPS. The scaling from Low (48 FPS) to Medium (32 FPS) to High (27 FPS) to Ultra (21 FPS) shows a consistent 25-33% penalty per tier, which is classic GPU-bound behavior. The CPU's role diminishes at this resolution because the GPU simply cannot render frames fast enough to expose CPU limitations.
Measured FPS Breakdown
At 1920x1080, the combination delivers its strongest showing. Low settings produce an average of 118 FPS, which is nearly double the 60 FPS threshold. Medium settings drop to 79 FPS average, with a minimum of 67 FPS and maximum of 91 FPS, meaning the frame rate never dips below the playable threshold. High settings yield 67 FPS average, still above 60 FPS, but with less headroom. Ultra settings fall to 51 FPS average, which is below the playable threshold and not recommended for smooth gameplay.
Moving to 2560x1440, performance takes a significant hit. Low settings remain playable at 81 FPS average, providing a comfortable margin above 60 FPS. Medium settings drop to 54 FPS average, with a minimum of 46 FPS and maximum of 62 FPS, meaning the experience is inconsistent and frequently dips below the threshold. High settings produce 46 FPS average, and Ultra settings fall to 35 FPS average, both clearly unplayable for competitive scenarios.
At 3840x2160, the results are disappointing across all presets. Low settings achieve 48 FPS average, which is below the 60 FPS threshold. Medium settings drop to 32 FPS average, with a minimum of 27 FPS and maximum of 37 FPS, making the game feel sluggish. High settings manage only 27 FPS average, and Ultra settings produce 21 FPS average. None of these presets approach playable performance.
The Verdict
This PC configuration can run Rust at 1920x1080 and 2560x1440, but not at 3840x2160. At 1920x1080, the verdictByResolution data lists High, Low, and Medium as playable settings, with High being the best option at 67 FPS average. This means users can enjoy the game with good visual quality while maintaining frame rates above the 60 FPS threshold. The 118 FPS at Low settings offers a substantial buffer for competitive play, while the 79 FPS at Medium provides a balanced experience.
At 2560x1440, only Low settings are playable, achieving 81 FPS average. This is the single playable preset at this resolution, and it delivers a smooth experience with reduced visual fidelity. The 54 FPS average at Medium settings falls short of the 60 FPS threshold, making it unsuitable for those who prioritize consistent frame rates. Users who want higher quality at 1440p will need to accept sub-60 FPS performance.
At 3840x2160, the verdict is clear: no preset is playable. The highest average frame rate is 48 FPS at Low settings, which is 12 FPS below the threshold. This resolution should be avoided entirely for Rust, as even the lowest settings cannot maintain smooth gameplay. The combination of the Ryzen 5 5600GT and Arc B570 simply lacks the raw GPU power for 4K gaming in this title.
How This Combo Ranks
The combination ranks 2996 out of 3723 tested configurations in Rust, placing it in the bottom 20% of all combos. This ranking reflects the modest performance of both components, with the CPU at the 74th percentile and GPU at the 65th percentile. The rank suggests that while this setup is functional for 1080p gaming, it falls behind a significant majority of tested systems in this demanding survival title.
The ranking is influenced by Rust's notorious CPU sensitivity, which favors processors with higher single-thread performance. The Ryzen 5 5600GT's single-thread score of 913 in 3dmark and 2438 in Cinebench R23, while respectable, does not place it among the top-tier gaming CPUs. The GPU's 65th percentile ranking further limits the combo's overall standing, as Rust at higher resolutions requires substantial graphics horsepower.
Best Settings per Resolution
At 1920x1080, the best playable preset is High settings, which achieves 67 FPS average. This provides the highest visual quality while maintaining performance above the 60 FPS threshold. Users who prefer maximum smoothness can choose Low settings at 118 FPS, while Medium at 79 FPS offers a middle ground. Ultra settings at 51 FPS are not recommended, as they fall below the playable threshold.
At 2560x1440, the only playable option is Low settings at 81 FPS average. This is the most demanding preset that stays at or above 60 FPS, and it represents the ceiling for this resolution. Medium settings at 54 FPS and above are not viable, meaning users must sacrifice visual quality for playable frame rates. The 81 FPS average provides a comfortable margin, but the visual downgrade from Medium to Low is noticeable.
At 3840x2160, there is no playable preset. The best option, Low settings at 48 FPS, falls 12 FPS short of the threshold. Users attempting 4K gaming will need to consider substantial hardware upgrades, as neither the CPU nor GPU can handle the demands of Rust at this resolution. The 21 FPS at Ultra settings confirms that even the lowest graphical loads exceed the capabilities of this combination at 4K.