Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 20,733
Graphics Card
Required 28,194
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 30
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

How This Combo Ranks

The AMD Ryzen 5 5600GT paired with the Intel Arc B390 ranks 3312 out of 3723 tested combos in Rust. That places this configuration in the bottom 11% of the database, a clear signal that this is not a strong pairing for this title. The CPU sits at the 74th percentile among all processors, which is respectable, but the GPU is the limiting factor: the Arc B390 sits at only the 9th percentile among all GPUs. The imbalance is stark. A mid-pack CPU is dragged down by a GPU that ranks near the bottom of the database, and Rust's measured performance reflects that bottleneck rather than the CPU's potential.

The recorded data shows that this combo fails to hit the 60 FPS playable threshold at every resolution except one. At 1920x1080 with Low settings, the average frame rate reaches 76 FPS, which clears the bar. Every other resolution and preset combination falls short. At 2560x1440, the best average is 53 FPS on Low, and at 3840x2160 the best average is 31 FPS on Low. The overall rank is consistent with these numbers: most tested combos outperform this one, and the GPU's low percentile explains why.

CPU and GPU Roles

The data indicates that the GPU is the dominant constraint in this pairing for Rust. The CPU, a 6-core, 12-thread Zen 3 part with a boost clock of 4.60 GHz, has enough compute headroom for the game's logic, but the Arc B390's modest specification profile, 1536 shading units and 7.680 TFLOPS FP32, limits frame output. The scaling between resolutions confirms this. Moving from 1920x1080 to 2560x1440 on Low settings drops the average from 76 FPS to 53 FPS, a 30% reduction. Moving from 2560x1440 to 3840x2160 on Low drops the average from 53 FPS to 31 FPS, a 42% reduction. These are large, resolution-driven drops, typical of a GPU-bound scenario where the render load outpaces the graphics hardware.

Preset scaling tells the same story. At 1920x1080, the average frame rate falls from 76 FPS on Low to 51 FPS on Medium, then to 43 FPS on High, and finally to 33 FPS on Ultra. That is a 57% reduction from Low to Ultra at the same resolution. The GPU's memory is system shared, so bandwidth is system dependent, and the 80 W TDP suggests a power-constrained part. The CPU is not the limiting factor here; if it were, the delta between Low and Ultra would be smaller, as the CPU load stays relatively constant while the GPU load rises. Instead, the data shows the GPU buckling under increased settings, confirming its role as the primary bottleneck.

Measured FPS Breakdown

At 1920x1080, the resolution where this combo is most viable, the results are as follows. Low settings produce an average of 76 FPS with no recorded minimum or maximum. Medium settings average 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. High settings average 43 FPS. Ultra settings average 33 FPS. The Medium preset's maximum of 59 FPS is notable: it nearly touches the 60 FPS threshold but does not cross it, and the minimum of 44 FPS indicates noticeable dips during heavy scenes. Low is the only preset at this resolution that delivers a comfortable margin above the playable threshold.

At 2560x1440, the picture worsens. Low settings average 53 FPS. Medium settings average 35 FPS, with a minimum of 30 FPS and a maximum of 41 FPS. High settings average 30 FPS. Ultra settings average 23 FPS. None of these averages reach 60 FPS, and even the Low preset falls 7 FPS short. The Medium minimum of 30 FPS suggests that frame pacing will be problematic during intense gameplay, such as base building or player combat.

At 3840x2160, the results are largely unplayable. Low settings average 31 FPS. Medium settings average 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS. High settings average 18 FPS. Ultra settings average 13 FPS. The 4K data shows a configuration that is severely overmatched; even the lowest preset cannot maintain a smooth experience, and the Ultra preset's 13 FPS average is near slideshow territory.

Similar Performance Alternatives

The CPU's nearest rivals in the database, based on average benchmark scores, are the Intel Core i5-12490F, the Intel Xeon 6325P, the Intel Core Ultra 5 125U, and the AMD EPYC 7J13. The Core i5-12490F scores 20802, a delta of -0.3% from the Ryzen 5 5600GT's 20733. The Xeon 6325P scores 20821, a delta of -0.4%. The Core Ultra 5 125U scores 20826, also a delta of -0.4%. The EPYC 7J13 scores 20845, a delta of -0.5%. These deltas are negligible, meaning any of these CPUs would perform nearly identically to the Ryzen 5 5600GT in Rust, assuming the same GPU. The CPU is not the differentiator in this combo.

The GPU's nearest rivals are far less flattering. The NVIDIA GeForce GT 520MX scores 1463, a delta of 1.3% from the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, a delta of 1.5%. The NVIDIA GeForce GT 625 OEM scores 1446, a delta of 2.5%. The NVIDIA GeForce GT 710 scores 1443, a delta of 2.7%. These are all legacy or entry-level parts, and the Arc B390 is only marginally ahead of them. In practical terms, swapping the Arc B390 for any of these GPUs would yield a similar Rust experience, which is to say a poor one at higher settings. The 1-3% deltas mean the user would not notice a difference in frame rates.

FAQ

Q: Can this PC run Rust at 1920x1080 with playable frame rates?

A: Yes, but only on Low settings. The measured average at 1920x1080 Low is 76 FPS, which clears the 60 FPS playable threshold. Medium settings average 51 FPS, High averages 43 FPS, and Ultra averages 33 FPS, all below the threshold.

Q: What is the best settings preset at 2560x1440?

A: The database lists no playable settings at 2560x1440. The best average is 53 FPS on Low, which is 7 FPS short of the 60 FPS threshold. Medium averages 35 FPS, High averages 30 FPS, and Ultra averages 23 FPS.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in the database's benchmark, which is 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the NVIDIA GeForce 800M, 2.5% ahead of the NVIDIA GeForce GT 625 OEM, and 2.7% ahead of the NVIDIA GeForce GT 710. These are all sub-60 FPS parts in Rust at higher resolutions.

Q: Is the AMD Ryzen 5 5600GT the bottleneck in this combo?

A: No. The CPU's benchmark scores are close to rivals like the Intel Core i5-12490F and Intel Core Ultra 5 125U, with deltas under 0.5%. The GPU, which ranks at the 9th percentile, is the limiting factor. The FPS drops between Low and Ultra settings confirm a GPU-bound scenario.

Q: What average frame rate does this combo achieve at 3840x2160 on Medium settings?

A: The measured average is 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS. This is far below the 60 FPS playable threshold and indicates severe stuttering potential.

Q: Does the combo rank high among all tested configurations in Rust?

A: No. It ranks 3312 out of 3723 combos, placing it in the bottom 11% of the database. The only playable result is 1920x1080 Low at 76 FPS.

The Verdict

This PC can run Rust, but only under strict conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings; the best average is 31 FPS on Low, and Ultra drops to 13 FPS. At 2560x1440, there are also no playable settings; the best average is 53 FPS on Low, which misses the 60 FPS threshold. At 1920x1080, the combo clears 60 FPS only on Low settings, with an average of 76 FPS. The recorded data shows that Medium at 1080p averages 51 FPS with a maximum of 59 FPS, so even that preset cannot consistently hold the playable bar.

The verdict is that this is a 1080p Low-settings machine for Rust. If the user is willing to accept 1080p with reduced visual quality, the game is playable with headroom above 60 FPS. Any move to higher resolutions or higher presets results in frame rates that fall short of the playable threshold, with 4K being effectively unplayable across all settings. The GPU's 9th percentile ranking and its proximity to legacy parts like the GT 710 explain this outcome. The CPU is not the issue; it performs on par with mid-range rivals. The Arc B390 is the decisive weakness, and the data does not support expecting more than the bare minimum from this configuration.