Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
184 FPS
Ultra 1080p Measured
104 FPS

1440p (2K / QHD)

Low 1440p Measured
163 FPS
Ultra 1440p Measured
73 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
45 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,088
Graphics Card
Required 28,194
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 55 66 100
1440p QHD 73 95 114 163
1080p Full HD 104 135 162 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 184
1920x1080 Medium 162
1920x1080 Ultra 104
2560x1440 High 95
2560x1440 Low 163
2560x1440 Medium 114
2560x1440 Ultra 73
3840x2160 High 55
3840x2160 Low 100
3840x2160 Medium 66
3840x2160 Ultra 45

Performance Analysis: Rust on Your System

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5070 combination delivers a wide spread of frame rates in Rust, ranging from a playable 55 FPS at 4K High to a fluid 184.1 FPS at 1080p Low. This pairing shows a clear pattern: the RTX 5070 provides enough headroom for high-refresh gaming at 1440p and 1080p, while 4K remains viable only when settings are reduced. The measured data, captured across three resolutions and four quality presets, indicates that this system’s performance scales predictably with both resolution and graphical load, with the most significant frame rate drops occurring at 3840x2160 on the heavier presets.

Measured FPS Breakdown

The benchmark results for Rust with this hardware configuration are organized by resolution and preset, with average frame rates recorded for each combination. At 1920x1080, the lowest resolution tested, the system produces its highest frame rates across all presets. The Low preset delivers an average of 184.1 FPS, which is the single highest score in the entire dataset. Moving up to Medium, the average drops to 162 FPS, a 12% reduction from Low. The High preset maintains a strong 135.3 FPS average, while the most demanding Ultra preset still clears the 100 FPS mark with an average of 104.4 FPS. The spread from Low to Ultra at 1080p is 79.7 FPS, showing that even the heaviest settings remain well above the playable threshold of 60 FPS.

At 2560x1440, the frame rates remain high but show a more pronounced impact from increased resolution. The Low preset averages 162.9 FPS, which is only 11.5% lower than the same preset at 1080p. Medium follows at 114.4 FPS, a 29.8% drop from Low at the same resolution. High settles at 95.1 FPS, and Ultra produces 72.9 FPS. The gap between Low and Ultra at 1440p is 90 FPS, a wider margin than at 1080p, indicating that the GPU’s workload scales more steeply with quality settings at this resolution. All four presets at 1440p stay above 60 FPS, with Ultra being the closest to the threshold at 72.9 FPS.

The 3840x2160 results reveal the most significant performance constraints. At 4K, the Low preset averages 99.7 FPS, which is still comfortably playable. Medium drops to 65.7 FPS, a 34.1% reduction from Low, and this is the only preset at 4K that stays above the 60 FPS playable line. High falls to 55 FPS, just below the threshold, while Ultra produces only 44.5 FPS, a 55.4% decline from Low. The data shows that 4K gaming with this combination is possible but requires careful preset selection, as the two highest quality settings fail to maintain 60 FPS. Across all resolutions, the frame rate trend is consistent: Low is always the fastest, Ultra is always the slowest, and the gap widens as resolution increases.

Best Settings per Resolution

For each resolution, the optimal preset is defined as the most demanding settings that still achieve an average frame rate at or above 60 FPS. At 1920x1080, the Ultra preset is the best choice, delivering an average of 104.4 FPS. This is the highest quality setting available in the test, and it clears the playable threshold by a substantial 44.4 FPS margin. Players seeking maximum visual fidelity at 1080p can enable all settings without sacrificing smoothness, as the frame rate remains well above the minimum standard.

At 2560x1440, the Ultra preset again qualifies as the best settings, with an average of 72.9 FPS. This is 12.9 FPS above the 60 FPS threshold, providing a comfortable buffer for typical gameplay. The High preset at 1440p produces 95.1 FPS, but Ultra offers higher quality with only a 22.2 FPS penalty, making it the preferred option for users who prioritize visuals over raw frame rate headroom. All four presets at this resolution are playable, so the choice comes down to preference, but Ultra is the highest tier that meets the playability standard.

The 3840x2160 resolution presents a more constrained scenario. The Medium preset is the best playable option, averaging 65.7 FPS. This is 5.7 FPS above the 60 FPS threshold, leaving limited margin for demanding in-game scenes. The Low preset at 4K runs at 99.7 FPS, but Medium provides noticeably better visual quality while still staying above 60 FPS. The High and Ultra presets at 4K fall short of the playable threshold, with 55 FPS and 44.5 FPS respectively, so they cannot be recommended for consistent smooth gameplay. At 4K, Medium represents the highest settings that this combination can handle without dropping below the playable line.

CPU and GPU Roles

The benchmark data reveals how the CPU and GPU each contribute to performance in Rust across different resolutions. At 1920x1080, the frame rates are exceptionally high, with the Low preset reaching 184.1 FPS and Medium at 162 FPS. These scores suggest that the GPU is not saturated at this resolution, as the frame rates are high enough that the CPU’s single-thread performance could become a limiting factor in certain scenes. The Ryzen 5 5600G, with its 6 cores and 12 threads, has a passmark single-thread score of 3177 and a 3dmark single-thread score of 872, indicating solid per-core performance that can support high frame rates in a game like Rust, which relies heavily on CPU work for world simulation and entity processing. The scaling from Low to Ultra at 1080p shows a 79.7 FPS difference, which reflects the GPU’s increasing workload as settings rise, but the CPU remains capable of feeding frames at all presets.

At 2560x1440, the frame rates drop across all presets compared to 1080p, but the pattern changes subtly. The Low preset averages 162.9 FPS, which is only 11.5% lower than at 1080p, while Ultra drops to 72.9 FPS, a 30.1% reduction from its 1080p counterpart. This suggests that the GPU begins to take on a more dominant role at 1440p, as the increased pixel count adds load to the rendering pipeline. The CPU’s role remains relevant, particularly at lower presets where frame rates are high, but the GPU’s performance becomes the primary constraint as quality settings increase. The Ryzen 5 5600G’s 16 MB of L3 cache and 3.90 GHz base clock are sufficient for this resolution, as the data shows no signs of CPU-induced bottlenecks at the tested presets.

At 3840x2160, the GPU is clearly the dominant factor. The frame rates at 4K are significantly lower across all presets, with Low at 99.7 FPS and Ultra at 44.5 FPS. The CPU’s influence diminishes as the GPU struggles to maintain high output at this resolution. The gap between Low and Ultra at 4K is 55.2 FPS, a smaller absolute difference than at lower resolutions, but the percentage drop is steeper, indicating that the RTX 5070’s rendering capabilities are the limiting factor. The GPU’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are likely being stressed at 4K, especially at higher presets. The CPU’s performance, while adequate, does not compensate for the GPU’s reduced frame output at this resolution. The data shows that at 1080p and 1440p, the CPU and GPU work in balance, with the CPU supporting high frame rates and the GPU handling increasing graphical loads, while at 4K, the GPU becomes the sole determinant of playability.

The Verdict

This PC configuration can run Rust, but the playable experience depends entirely on the chosen resolution and preset. At 1920x1080, the system performs excellently, with all four presets—Low, Medium, High, and Ultra—clearing the 60 FPS threshold. The Ultra preset runs at 104.4 FPS, which is well above the playable line and suitable for smooth gameplay. At 2560x1440, the verdict is equally positive, as every preset maintains at least 72.9 FPS, with Ultra being the best playable option. Users at 1440p can enable maximum settings without concerns about frame rate consistency.

At 3840x2160, the situation requires more caution. The Low preset runs at 99.7 FPS and Medium at 65.7 FPS, both of which are playable. However, the High preset falls to 55 FPS and Ultra drops to 44.5 FPS, both below the 60 FPS standard. For 4K gaming, the Medium preset is the highest quality that this combination can sustain, providing 65.7 FPS. The verdict by resolution is clear: 1080p and 1440p offer full preset flexibility, while 4K demands a compromise on settings to maintain playability. The measured data confirms that this system is best suited for high-refresh gaming at 1080p and 1440p, with 4K as a secondary option at reduced quality.

FAQ

Q: What is the highest quality setting that maintains 60 FPS at 3840x2160?

A: At 4K, the Medium preset is the most demanding setting that stays above 60 FPS, averaging 65.7 FPS. The High preset drops to 55 FPS and Ultra to 44.5 FPS, both below the playable threshold.

Q: Can this system run Rust at Ultra settings in 2560x1440?

A: Yes, the Ultra preset at 1440p averages 72.9 FPS, which is above the 60 FPS playable line. This is the best settings option at this resolution, providing maximum visual quality with a comfortable frame rate buffer.

Q: Which resolution provides the highest average frame rate for this combination?

A: The highest frame rate is achieved at 1920x1080 with the Low preset, which averages 184.1 FPS. Even the Ultra preset at 1080p produces 104.4 FPS, making this resolution the best for maximizing performance.

Q: How does the frame rate at 4K Low compare to 4K Ultra?

A: The 4K Low preset averages 99.7 FPS, while Ultra drops to 44.5 FPS. This represents a 55.2 FPS difference, showing a steep performance penalty for the highest quality settings at this resolution.

Q: Is the 2560x1440 Medium preset playable with this hardware?

A: Yes, the Medium preset at 1440p averages 114.4 FPS, which is well above the 60 FPS threshold. This preset offers a good balance between visual quality and performance.

Q: What are the fastest settings at 1920x1080 for this system?

A: The Low preset is the fastest at 1080p, achieving an average of 184.1 FPS. This is the highest frame rate recorded across all tested resolutions and presets.

How This Combo Ranks

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5070 combination ranks 745 out of 3723 tested combos for Rust, placing it in the top 20% of all configurations in the database. This rank reflects the strong performance of the RTX 5070, which sits at the 82nd percentile among all GPUs, while the Ryzen 5 5600G is at the 74th percentile among CPUs. The combination’s ranking suggests that it outperforms the majority of tested systems in this game, with the GPU providing the primary performance advantage. The data shows that this setup is well-suited for Rust at high frame rates, particularly at 1080p and 1440p, where it consistently exceeds the playable threshold. The rank of 745 out of 3723 indicates that while there are faster configurations, this pairing delivers a strong balance of CPU and GPU capabilities for this title.

Similar Performance Alternatives

For the CPU, the nearest rivals to the AMD Ryzen 5 5600G are all within a narrow performance band. The Intel Core i3-1220P has an average score of 21066, which is 0.1% higher than the Ryzen 5 5600G’s average of 21088. The Intel Core Ultra 7 256V scores 21112, a 0.1% difference, while the AMD Ryzen 5 7530U scores 21133, a 0.2% difference. The Intel Core Ultra 7 155U completes the group with a score of 21174, 0.4% higher. These processors would yield nearly identical frame rates in Rust, with differences too small to be perceptible in gameplay. Users with any of these CPUs can expect similar CPU-bound performance.

For the GPU, the nearest rivals to the NVIDIA GeForce RTX 5070 include the AMD Radeon Pro 580, which scores 40318, a 0.1% difference from the RTX 5070’s average of 40377. The AMD Radeon Pro WX 7100 is 0.8% lower at 40063, while the AMD Radeon Pro 5300 is 1.2% higher at 40870. The NVIDIA RTX A500 Mobile is 2% lower at 39568. These GPUs would produce frame rates within a few percentage points of the RTX 5070 in Rust, meaning that a system with any of these alternatives would deliver a similar playable experience at the tested resolutions. The performance deltas are all under 2%, so the choice among these GPUs would have minimal impact on the overall frame rates observed in this benchmark data.