Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
126 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
86 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
22 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,088
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 34 51
1440p QHD 37 49 58 86
1080p Full HD 54 71 84 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 126
1920x1080 Medium 84
1920x1080 Ultra 54
2560x1440 High 49
2560x1440 Low 86
2560x1440 Medium 58
2560x1440 Ultra 37
3840x2160 High 29
3840x2160 Low 51
3840x2160 Medium 34
3840x2160 Ultra 22

Performance Analysis: Rust on Your System

Measured FPS Breakdown

The benchmark data for Rust on this AMD Ryzen 5 5600G with NVIDIA GeForce RTX 2060 combination shows a clear progression in performance as resolution decreases and settings become less demanding. At 4K, the system struggles across the board, with average frame rates ranging from 22 FPS at Ultra to 51 FPS at Low. The Medium preset at 3840x2160 yields an average of 34 FPS, with minimums dropping to 29 FPS and maximums reaching 39 FPS, indicating that even moderate settings push this hardware to its limits at that resolution.

Moving down to 2560x1440, the picture improves substantially. Low settings deliver an average of 86 FPS, which is comfortably above the 60 FPS playability threshold. Medium settings produce 58 FPS on average, with a minimum of 49 FPS and a maximum of 67 FPS, showing that the system hovers right around the playable mark but can dip below it during demanding scenes. High settings at this resolution average 49 FPS, while Ultra drops to 37 FPS, both falling short of the smooth gameplay target.

At 1920x1080, the combination becomes much more capable. Low settings reach an average of 126 FPS, which is more than double the playability threshold. Medium settings post 84 FPS on average, with minimums of 72 FPS and maximums of 97 FPS, indicating consistent performance without severe dips. High settings average 71 FPS, still above 60 FPS, while Ultra falls to 54 FPS, just shy of the target. The data shows that 1080p is the resolution where this hardware can deliver a solid experience across multiple presets.

Best Settings per Resolution

The recorded data identifies the most demanding preset that maintains an average at or above 60 FPS for each resolution. At 3840x2160, no settings preset achieves the playability threshold, so the database records no playable settings for this resolution. The closest option is Low at 51 FPS, which falls 9 FPS short of the 60 FPS target, making 4K unplayable with this hardware regardless of visual quality.

At 2560x1440, the best playable setting is Low, which delivers an average of 86 FPS. This is the only preset at this resolution that clears the 60 FPS bar, as Medium averages 58 FPS and High drops to 49 FPS. The gap between Low and Medium is substantial, suggesting that the step from Low to Medium introduces a heavy enough load to push the system below the playable threshold.

At 1920x1080, the best playable setting is High, averaging 71 FPS. This is notable because it means the system can handle a visually demanding preset while still staying above 60 FPS. Low and Medium also qualify as playable, with 126 FPS and 84 FPS respectively, but High offers the best visual quality among the playable options. Ultra at 54 FPS falls just short, so it is excluded from the playable list.

Similar Performance Alternatives

Looking at the CPU side, the Ryzen 5 5600G sits in the 74th percentile among all processors in the database, with an average benchmark score of 21088. Its nearest rivals are very close in performance. The Intel Core i3-1220P scores 21066, which is a 0.1% difference from the Ryzen chip. The Intel Core Ultra 7 256V scores 21112, placing it 0.1% higher. The AMD Ryzen 5 7530U scores 21133, 0.2% higher, and the Intel Core Ultra 7 155U scores 21174, 0.4% higher. These deltas are all within a fraction of a percent, meaning any of these CPUs would deliver essentially identical frame rates in Rust when paired with the same GPU, assuming other system factors remain constant.

On the GPU side, the RTX 2060 sits in the 58th percentile among all graphics cards, with an average benchmark score of 15290. Its nearest rivals are also tightly clustered. The NVIDIA GeForce GTX 580 scores 15283, a 0% delta, meaning it is effectively identical in benchmark terms. The AMD Radeon 680M scores 15270, 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower, and the AMD Radeon RX 7600 scores 15171, 0.8% lower. For Rust specifically, substituting any of these GPUs would produce nearly the same measured frame rates, so users with those alternatives should expect similar behavior at each resolution and settings combination.

The Verdict

The question of whether this PC can run Rust depends heavily on the target resolution. According to the verdict data, at 3840x2160 there are no playable settings, meaning the system cannot maintain 60 FPS at any preset. The highest average at 4K is 51 FPS on Low, which is below the playable threshold. Users attempting 4K will need to accept sub-60 FPS performance or reduce the resolution.

At 2560x1440, the system is partially playable. Low settings deliver 86 FPS on average, which clears the 60 FPS bar with headroom. Medium averages 58 FPS, just under the threshold, so it is not recorded as playable. The verdict lists Low as the best settings at this resolution with an average FPS of 86. This means 1440p gaming is possible, but only at the lowest visual quality preset.

At 1920x1080, the system is clearly playable across multiple presets. The playable settings include High, Low, and Medium, with High being the best at 71 FPS. This gives users flexibility to choose between visual quality and performance, with Low reaching 126 FPS for high-refresh-rate displays and Medium at 84 FPS for a balanced experience. Ultra falls short at 54 FPS, so it should be avoided. Overall, this combination is best suited for 1080p gaming in Rust, with 1440p possible only on Low settings and 4K not viable.

FAQ

Q: What is the best resolution for this system in Rust?

A: The data shows 1920x1080 is the most capable resolution, with three playable presets (High, Low, Medium) and the best playable preset being High at 71 FPS average.

Q: Can this system run Rust at 4K?

A: No, at 3840x2160 there are no playable settings. The highest average FPS recorded at 4K is 51 on Low, which falls below the 60 FPS playability threshold.

Q: What settings should be used at 2560x1440?

A: Low settings are the only playable option at 1440p, delivering an average of 86 FPS. Medium averages 58 FPS, which is below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5600G scores 21088 on average, with rivals within 0.4%: the Intel Core i3-1220P at 21066, the Intel Core Ultra 7 256V at 21112, the AMD Ryzen 5 7530U at 21133, and the Intel Core Ultra 7 155U at 21174. These differences are negligible for gaming performance.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 2060 scores 15290 on average. The closest rival, the NVIDIA GeForce GTX 580, scores 15283 with a 0% delta. Others include the AMD Radeon 680M at 15270 (0.1% lower), the NVIDIA GeForce RTX 3050 OEM at 15199 (0.6% lower), and the AMD Radeon RX 7600 at 15171 (0.8% lower).

Q: Is the 60 FPS threshold met at 1080p with High settings?

A: Yes, High settings at 1920x1080 average 71 FPS, which is above the 60 FPS playability threshold. The minimum FPS for this preset is not recorded, but the average indicates consistent playability.

How This Combo Ranks

Within the database of tested hardware combinations for Rust, this specific pairing of the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 2060 ranks 2936 out of 3723 tested combos. This places it in the lower portion of the ranking, as roughly 78% of tested combinations perform better in this game. The ranking reflects the overall capability of the system across all tested resolutions and settings, not just the playable ones. Given that the combination fails to reach 60 FPS at 4K and only manages Low settings at 1440p, the mid-pack ranking is consistent with the measured performance. The system is more capable at 1080p, but the ranking accounts for the full range of test conditions, including the demanding 4K and Ultra presets where this hardware struggles. Users looking at this rank should interpret it as a general indicator: the system is below average for Rust specifically, though it remains usable at lower resolutions.

CPU and GPU Roles

Understanding which component matters more for Rust requires examining how frame rates scale across resolutions and settings. The data shows that at 3840x2160, even Low settings only reach 51 FPS, while Ultra drops to 22 FPS. The gap between Low and Ultra is 29 FPS, a 57% reduction. At 2560x1440, Low averages 86 FPS and Ultra drops to 37 FPS, a 49 FPS gap. At 1920x1080, Low averages 126 FPS while Ultra averages 54 FPS, a 72 FPS gap. The fact that the Low to Ultra spread grows as resolution decreases suggests that at lower resolutions, the GPU has more headroom, allowing the CPU to become more relevant. However, the GPU still dominates the frame rate differences.

The GPU's role is most apparent at 4K, where the RTX 2060 becomes the clear bottleneck. At 3840x2160, the GPU is heavily loaded, and the Ryzen 5 5600G's six cores and 12 threads are sufficient to keep up, as evidenced by the fact that Low settings still only reach 51 FPS. The GPU's performance ceiling at this resolution limits everything. At 1440p, the GPU remains the primary constraint, as Medium settings drop to 58 FPS while Low reaches 86 FPS, showing that the GPU can handle Low easily but struggles with the increased load of Medium.

At 1080p, the balance shifts slightly. Low settings reach 126 FPS, which indicates the GPU is not fully maxed out and the CPU is capable of feeding it frames. The High preset at 71 FPS and Ultra at 54 FPS show the GPU becoming the limiting factor again as settings increase. The CPU's performance is adequate across all settings at 1080p, as even the most demanding preset produces a reasonable frame rate. The recorded data indicates that for Rust, the GPU plays the larger role in determining playability, especially at higher resolutions and settings. The CPU's contribution is sufficient to avoid bottlenecking at 1080p, but at 1440p and 4K, the GPU's limits are reached well before the CPU becomes a concern.