Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 32 | 38 | 56 |
| 1440p QHD | 41 | 54 | 64 | 95 |
| 1080p Full HD | 59 | 78 | 92 | 138 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Similar Performance Alternatives
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 SUPER combination sits in a well-populated performance neighborhood. Starting with the processor, the Ryzen 5 5600F posts an average benchmark score of 36,945, which places it in the 85th percentile of all CPUs in the database. The nearest rivals are remarkably close in raw compute output. The Intel Core Ultra 5 225 scores 36,938, a delta of 0 percent, meaning these two chips are effectively interchangeable for this game's CPU-bound tasks. The AMD Ryzen 5 5500X3D scores 37,018, which is 0.2 percent higher, while the AMD Ryzen AI 7 PRO 450 scores 37,093, a 0.4 percent advantage. The Intel Core i9-12900T rounds out the group at 37,112, 0.5 percent ahead. None of these differences exceed half a percent, so a system built around any of these processors would deliver nearly identical frame pacing in Rust.
On the graphics side, the RTX 2060 SUPER achieves an average benchmark score of 18,093, landing in the 62nd percentile of all GPUs. Its nearest rivals cluster tightly as well. The NVIDIA GeForce RTX 3060 Mobile scores 18,159, a 0.4 percent advantage. The AMD Radeon Pro 5700 scores 18,189, also 0.5 percent ahead. The AMD Radeon RX 460 posts 18,373, which is 1.5 percent higher, and the Intel Arc A770M reaches 18,383, 1.6 percent above the RTX 2060 SUPER. These deltas indicate that swapping the GPU for any of these alternatives would produce nearly identical framerates in Rust, with the Intel Arc A770M offering the largest measurable, though still modest, uplift.
For a buyer or builder looking at this specific combo, the practical takeaway is that the Ryzen 5 5600F can be swapped for any of its four nearest rivals without changing the gaming experience. Similarly, the RTX 2060 SUPER can be exchanged for the RTX 3060 Mobile, Radeon Pro 5700, RX 460, or Arc A770M with only single-digit percentage shifts in GPU-bound performance. The database records no settings or resolutions where these small deltas would push a frame rate across a playability threshold.
Best Settings per Resolution
At 3840x2160, the data shows no playable settings. Every preset falls below the 60 FPS threshold. The closest option is Low, which averages 56 FPS, but that still misses the mark. Medium averages 38 FPS, High drops to 32 FPS, and Ultra bottoms out at 24 FPS. The verdict for 4K is clear: this combination cannot sustain 60 FPS at any quality level.
At 2560x1440, the situation improves. The database lists Low and Medium as playable settings, meaning both stay at or above 60 FPS on average. Low delivers 95 FPS, while Medium averages 64 FPS. The best playable setting is Medium, with an average of 64 FPS. High falls short at 54 FPS, and Ultra drops to 41 FPS. For 1440p gaming, Medium is the maximum preset that keeps the experience fluid.
At 1920x1080, three settings clear the 60 FPS bar: High, Low, and Medium. High averages 78 FPS, Low reaches 138 FPS, and Medium sits at 92 FPS. The best playable setting is High, with an average of 78 FPS. Ultra just misses the threshold at 59 FPS, which is a single frame shy of playable. For 1080p, High is the recommended ceiling, offering a comfortable margin above the 60 FPS target.
CPU and GPU Roles
The measured frame rates reveal how the balance shifts across resolutions. At 3840x2160, the GPU dominates the workload. Dropping from Medium to Low at 4K increases the average from 38 FPS to 56 FPS, a 47 percent gain, which indicates the graphics card is the limiting factor. The CPU has headroom, but the RTX 2060 SUPER cannot push enough pixels at this resolution, regardless of preset.
At 2560x1440, the scaling shows a more balanced split. Low averages 95 FPS, while Medium drops to 64 FPS, a 33 percent reduction. High falls further to 54 FPS, and Ultra to 41 FPS. The gap between Low and Medium is larger than the gap between Medium and High, suggesting that the GPU is still heavily loaded but the CPU begins to matter more as the resolution drops. The fact that Medium stays at 64 FPS while High drops below 60 FPS points to a GPU-bound ceiling around this preset level.
At 1920x1080, the CPU takes on greater importance. Low averages 138 FPS, which is high enough that the GPU is no longer the sole bottleneck. Medium averages 92 FPS, High drops to 78 FPS, and Ultra lands at 59 FPS. The progression from Low to Medium to High shows diminishing returns, with each preset step costing roughly 15 to 20 percent of the frame rate. The near-miss at Ultra, 59 FPS versus the 60 FPS threshold, indicates that the combination is right at the edge of what the GPU can handle for the most demanding settings, while the CPU still has enough single-thread performance to feed the frames at lower presets.
Comparing across resolutions, the CPU's role is most evident at 1080p Low, where the system reaches 138 FPS. That figure is more than double the 4K Low result of 56 FPS, and the gap between 1440p Low at 95 FPS and 1080p Low at 138 FPS is 45 percent. This scaling confirms that the RTX 2060 SUPER is the primary constraint at higher resolutions, while the Ryzen 5 5600F, with its 6 cores and 12 threads, provides ample processing power for Rust's simulation and physics at lower graphical loads.
The Verdict
This PC can run Rust, but the playable range depends heavily on the chosen resolution. At 3840x2160, the answer is no. No preset achieves an average of 60 FPS. The best result is Low at 56 FPS, which is playable in a relaxed sense but does not meet the database's 60 FPS threshold. The verdictByResolution data lists zero playable settings for 4K.
At 2560x1440, the answer is yes, with limitations. Low and Medium both clear 60 FPS, with Medium being the best playable preset at 64 FPS. This leaves a narrow margin, just 4 FPS above the threshold, so players who want a safety buffer might prefer Low at 95 FPS. High and Ultra are not viable at 1440p.
At 1920x1080, the answer is a confident yes. High, Low, and Medium all exceed 60 FPS, with High at 78 FPS providing the best balance of quality and performance. Ultra is the only unplayable preset, at 59 FPS, which is a marginal miss. For 1080p gaming, this combination delivers a smooth experience across most settings, and the 78 FPS average at High leaves room for dips without falling below the playable line.
Measured FPS Breakdown
At 3840x2160, the recorded data shows the following averages: Low runs at 56 FPS, Medium at 38 FPS with a minimum of 32 and a maximum of 43, High at 32 FPS, and Ultra at 24 FPS. The Medium preset is the only one with recorded min and max values, indicating a range of 11 FPS between the lowest and highest frames.
At 2560x1440, Low averages 95 FPS, Medium averages 64 FPS with a minimum of 54 and a maximum of 73, High averages 54 FPS, and Ultra averages 41 FPS. The Medium range spans 19 FPS, from 54 to 73, which shows noticeable variance but still keeps the average above the threshold.
At 1920x1080, the numbers improve substantially. Low averages 138 FPS, Medium averages 92 FPS with a minimum of 79 and a maximum of 106, High averages 78 FPS, and Ultra averages 59 FPS. The Medium range of 27 FPS, from 79 to 106, is the widest recorded for this combination, but the average remains well above 60 FPS.
The pattern across all resolutions is consistent: Low settings provide the highest frame rates, Medium adds a significant visual uplift while still staying playable at 1440p and 1080p, High is only playable at 1080p, and Ultra is unplayable everywhere except for the 59 FPS near-miss at 1080p.
How This Combo Ranks
In the database's overall ranking for Rust, this combination of AMD Ryzen 5 5600F and NVIDIA GeForce RTX 2060 SUPER holds position 2,640 out of 3,723 tested combos. That places it in the lower third of all systems, which makes sense given the GPU's 62nd percentile standing and the CPU's 85th percentile. The processor is a strong component, but the graphics card holds the combo back in a game that scales heavily with GPU load at higher presets.
The rank reflects the measured performance across all resolutions. At 1080p, this combo performs respectably, with High settings at 78 FPS and Low at 138 FPS. At 1440p, it remains usable with Medium at 64 FPS. At 4K, it falls short entirely. The ranking of 2,640 out of 3,723 suggests that many other combos in the database achieve higher frame rates, likely due to more powerful GPUs that can handle 4K or maintain higher presets at 1440p.
However, the rank should not be read as a failure. This combo occupies a specific niche: it is well-suited for 1080p gaming with headroom, and it can manage 1440p with adjusted settings. The CPU's high percentile ensures that the system is not leaving performance on the table in CPU-bound scenarios, such as Rust's early-game entity processing or large player counts. The GPU, while older, still delivers playable results at mainstream resolutions. For anyone running a 1080p or 1440p monitor, this combination offers a balanced experience, with the caveat that 4K is out of reach and Ultra presets are generally not viable.