Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 21 | 31 |
| 1440p QHD | 23 | 30 | 35 | 53 |
| 1080p Full HD | 33 | 43 | 51 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 5600F paired with the Intel Arc B390 presents a specific performance profile in Rust, a survival game known for its demanding simulation and rendering loads. The recorded data shows that this combination is heavily constrained by the graphics subsystem, limiting playability to the lowest settings at 1080p. The following analysis breaks down the measured frame rates, component roles, and overall suitability of this hardware configuration.
Best Settings per Resolution
For players targeting a minimum of 60 FPS, the data indicates a narrow window of viable settings. At each resolution, the most demanding preset that maintains an average of 60 FPS or higher is as follows:
- 3840x2160: No settings preset achieves the 60 FPS threshold. The highest recorded average is 31 FPS at Low settings, which falls far short of the target. The Medium preset averages 21 FPS, High averages 18 FPS, and Ultra averages 13 FPS. The data shows no playable configuration at this resolution.
- 2560x1440: Similar to 4K, no settings preset reaches the 60 FPS mark. The Low preset delivers an average of 53 FPS, which is the closest but still below the threshold. Medium averages 35 FPS, High averages 30 FPS, and Ultra averages 23 FPS. The database records no playable settings at this resolution.
- 1920x1080: The only playable configuration is the Low preset, which yields an average of 76 FPS. This is the most demanding preset that stays at or above 60 FPS. The Medium preset averages 51 FPS, High averages 43 FPS, and Ultra averages 33 FPS, all failing to meet the 60 FPS target.
The data indicates that the playable threshold of 60 FPS is exclusive to the 1920x1080 resolution with the Low settings preset. For users targeting higher resolutions or more visually demanding presets, the performance will fall below the standard playable threshold.
CPU and GPU Roles
The recorded frame rates reveal a system heavily constrained by the graphics processor. The Intel Arc B390, an integrated graphics solution, struggles with the rendering load, which is evident from the performance scaling across resolutions and presets.
At 3840x2160, the difference between Low (31 FPS) and Ultra (13 FPS) is a 58% drop. This is a significant performance penalty, indicating that the GPU is overwhelmed by the pixel count and shader complexity. At 2560x1440, the drop from Low (53 FPS) to Ultra (23 FPS) is a 57% reduction. At 1920x1080, the same comparison shows a drop from 76 FPS to 33 FPS, a 57% decrease. The consistent percentage reduction across resolutions indicates the GPU is the primary limiting factor, as its throughput scales poorly with increased visual quality.
The CPU, an AMD Ryzen 5 5600F, is a 6-core, 12-thread processor with a boost clock of 4.00 GHz. Its benchmark performance is strong, with a Passmark single-thread score of 2872 and a multithread score of 19236. However, the data suggests that the CPU is not the bottleneck. For instance, at 1920x1080 Low, the system achieves 76 FPS. If the CPU were the limiting factor, the performance would likely be similar or lower at lower resolutions, but the frame rates are still modest. The scaling from 1440p Low (53 FPS) to 1080p Low (76 FPS) shows a 43% improvement, which is expected when the GPU workload is reduced. The CPU is capable of feeding the GPU enough frames at this resolution, but the GPU cannot render higher presets quickly enough.
The fact that the performance drop from Low to Ultra is consistent across all resolutions (approximately 57-58%) strongly suggests that the GPU is the dominant constraint. This is further supported by the GPU's benchmark percentile, which is 9% versus all GPUs, while the CPU's percentile is 85% versus all CPUs. The GPU's low relative performance is the limiting factor in this configuration.
Measured FPS Breakdown
The following data presents the recorded average, minimum, and maximum frame rates for each resolution and settings preset.
3840x2160:
- Low: Average 31 FPS. No min/max recorded.
- Medium: Average 21 FPS, Minimum 18 FPS, Maximum 24 FPS.
- High: Average 18 FPS. No min/max recorded.
- Ultra: Average 13 FPS. No min/max recorded.
2560x1440:
- Low: Average 53 FPS. No min/max recorded.
- Medium: Average 35 FPS, Minimum 30 FPS, Maximum 41 FPS.
- High: Average 30 FPS. No min/max recorded.
- Ultra: Average 23 FPS. No min/max recorded.
1920x1080:
- Low: Average 76 FPS. No min/max recorded.
- Medium: Average 51 FPS, Minimum 44 FPS, Maximum 59 FPS.
- High: Average 43 FPS. No min/max recorded.
- Ultra: Average 33 FPS. No min/max recorded.
The data shows a clear trend: the average frame rate decreases as the resolution and settings are increased. The Medium preset at each resolution shows a consistent frame time variance, with the minimum and maximum being close to the average, suggesting a stable but limited performance level. At 1080p Medium, the average is 51 FPS, which is 9 FPS below the 60 FPS threshold, while the maximum of 59 FPS confirms that the system can approach but not consistently maintain the target.
The Verdict
Based on the measured data, this PC can run Rust, but with significant limitations. The verdict by resolution is clear:
- 3840x2160 (4K): The system cannot run the game at this resolution. The highest average frame rate is 31 FPS at Low settings, which is far below the 60 FPS playable threshold. The data shows no playable settings.
- 2560x1440 (1440p): The system also cannot run the game at this resolution. The highest average is 53 FPS at Low, which is below the 60 FPS target. The database records no playable settings.
- 1920x1080 (1080p): The system is playable only at Low settings, with an average of 76 FPS. This is the sole configuration where the system clears the 60 FPS threshold. The Medium preset falls short with an average of 51 FPS.
The verdict is that the computer is only suitable for gaming at 1080p with the Low preset. Any attempt to increase the visual quality or resolution will result in frame rates below the 60 FPS target.
Similar Performance Alternatives
The database provides a list of comparable hardware based on average benchmark scores. These alternatives would produce a similar performance profile in Rust.
For the CPU, the AMD Ryzen 5 5600F has an average benchmark score of 36945. The nearest rivals are:
- Intel Core Ultra 5 225: with an average score of 36938, a performance difference of 0.0%.
- AMD Ryzen 5 5500X3D: with an average score of 37018, a difference of -0.2%.
- AMD Ryzen AI 7 PRO 450: with an average score of 37093, a difference of -0.4%.
- Intel Core i9-12900T: with an average score of 37112, a difference of -0.5%.
These processors are statistically similar in performance. The data shows that choosing one of these would result in nearly identical CPU performance in Rust.
For the GPU, the Intel Arc B390 has an average benchmark score of 1482. The nearest rivals are:
- NVIDIA GeForce GT 520MX: with an average score of 1463, a performance difference of 1.3%. This means the B390 is slightly faster.
- NVIDIA GeForce 800M: with an average score of 1460, a difference of 1.5%.
- NVIDIA GeForce GT 625 OEM: with an average score of 1446, a difference of 2.5%.
- NVIDIA GeForce GT 710: with an average score of 1443, a difference of 2.7%.
These GPUs are all in a similar performance class, according to the data. The Intel Arc B390 is the fastest of the group, but the difference is minimal. Users with any of these graphics cards would expect a similar frame rate experience in Rust, with the B390 having a slight edge.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and the Intel Arc B390 ranks 3312 out of 3723 tested combinations in the database for this game. This places the system in the lower 11th percentile of all tested configurations. The rank indicates that, while the CPU is competitive for its class, the GPU is a major bottleneck, dragging the overall performance down. This is a low ranking, and the user should expect performance issues in Rust.
FAQ
Q: What is the best settings preset for Rust with this hardware at 1080p?
A: The only playable preset is Low, which delivers an average frame rate of 76 FPS. The Medium preset drops to 51 FPS, so it does not meet the 60 FPS playable threshold.
Q: Can the AMD Ryzen 5 5600F and Intel Arc B390 run Rust at 1440p?
A: No. The highest average frame rate at 2560x1440 is 53 FPS at Low settings, which is below the 60 FPS threshold. The database records no playable settings at this resolution.
Q: Which component is the bottleneck for Rust in this system?
A: The benchmarking data indicates that the Intel Arc B390 GPU is the primary bottleneck. The frame rate scales significantly with resolution and settings, and the GPU's benchmark percentile (9%) is far lower than the CPU's percentile (84%).
Q: What is the average frame rate at 1080p Medium settings?
A: The average frame rate is 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. This is below the 60 FPS target for playability.
Q: How does the CPU compare to other processors?
A: The AMD Ryzen 5 5600F has an average benchmark score of 36945. Its nearest rival, the Intel Core Ultra 5 225, has a score of 36938, which is a 0.0% difference. The AMD Ryzen 5 5500X3D is -0.2% behind.
Q: How does the GPU compare to its closest rivals?
A: The Intel Arc B390 has an average benchmark score of 1482, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1463) and 2.7% higher than the NVIDIA GeForce GT 710 (1443). The data shows it is the fastest of its immediate peers.