Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 29 | 36 | 54 |
| 1440p QHD | 37 | 49 | 64 | 90 |
| 1080p Full HD | 56 | 77 | 90 | 132 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 5600 paired with the Intel Arc B580 presents a mid-range combination that handles Rust with clear limitations at higher resolutions. Measured data shows this system is fully capable at 1080p, acceptable at 1440p with settings adjustments, but falls short of playable frame rates at 4K across all tested presets. The Ryzen 5 5600, a 6-core/12-thread Zen 3 processor with a boost clock of 4.40 GHz, sits at the 74th percentile among all CPUs, while the Arc B580, based on the Xe2-HPG architecture with 12 GB of GDDR6 memory on a 192-bit bus, ranks at the 68th percentile among GPUs. This pairing delivers a playable experience, but the data reveals exactly where the bottlenecks lie.
Measured FPS Breakdown
At 1920x1080, the combination shows strong performance across most settings. Low settings produce an average of 132 FPS, which drops to 89.6 FPS at Medium and 76.6 FPS at High. The Ultra preset falls below the 60 FPS playable threshold, averaging 56.2 FPS. This progression shows a 42% performance drop from Low to Medium, followed by a further 14.5% reduction when moving from Medium to High. The gap between High and Ultra is 26.7%, indicating that the Ultra preset introduces a significant additional load that this hardware cannot fully sustain.
At 2560x1440, the frame rates scale down predictably. Low settings deliver 89.9 FPS, which is still well above the playable threshold. Medium settings average 63.5 FPS, just barely clearing the 60 FPS mark. High settings drop to 49.3 FPS, and Ultra falls to 37.2 FPS. The resolution jump from 1080p to 1440p costs roughly 32% performance at Low settings (132 to 89.9 FPS), 29% at Medium (89.6 to 63.5 FPS), and 36% at High (76.6 to 49.3 FPS). This scaling suggests that the GPU is handling the additional pixel load, but the margins become tight quickly.
The 3840x2160 results are uniformly below playable levels. Low settings average 54 FPS, which is the closest to the threshold but still 10% short. Medium averages 35.9 FPS, High averages 28.9 FPS, and Ultra averages 25.7 FPS. The drop from 1440p to 4K is severe: 40% loss at Low (89.9 to 54 FPS), 43% at Medium (63.5 to 35.9 FPS), and 41% at High (49.3 to 28.9 FPS). At 4K, the Arc B580's 456.0 GB/s memory bandwidth and 13.67 TFLOPS FP32 compute are insufficient for Rust's demands, regardless of preset.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 76.6 FPS. This leaves headroom above the threshold, but the next step up, Ultra, drops to 56.2 FPS, which is 6.3% below playable. For smooth gameplay at 1080p, High is the recommended ceiling.
At 2560x1440, the best playable preset is Medium, averaging 63.5 FPS. This is a narrow margin above the 60 FPS threshold, at just 5.8% over. Low settings offer more breathing room at 89.9 FPS, but Medium provides better visual fidelity while still clearing the bar. High settings at 49.3 FPS are not viable for consistent 60 FPS gameplay.
At 3840x2160, no preset reaches the 60 FPS threshold. The best result is Low at 54 FPS, which is 10% below playable. Medium, High, and Ultra all fall further behind, with 35.9, 28.9, and 25.7 FPS respectively. This resolution is not recommended for this combination in Rust, as even the lowest settings cannot maintain a playable frame rate.
Similar Performance Alternatives
The Ryzen 5 5600 has an average benchmark score of 20468, placing it just above the Intel Core Ultra 7 258V (20454, +0.1%) and the AMD Ryzen 5 8500G (20425, +0.2%). The AMD EPYC 9454P (20422, +0.2%) and AMD EPYC 7713 (20363, +0.5%) are also within 0.5% of the 5600's score. In gaming terms, any of these CPUs would deliver nearly identical frame pacing in Rust, as the differences are negligible in synthetic workloads. The 5600's 32 MB shared L3 cache and dual-channel DDR4 memory support are the defining characteristics here, but the rival CPUs' scores suggest comparable CPU-bound performance in this title.
The Intel Arc B580 has an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061, -0.2%), the NVIDIA GeForce RTX 2080 (22895, +0.6%), the NVIDIA GeForce RTX 3080 (23172, -0.7%), and the NVIDIA P106-100 (23249, -1%). The RTX 2080 and RTX 3080 are particularly interesting comparisons: the RTX 2080 is 0.6% slower on average, while the RTX 3080 is 0.7% faster. In Rust specifically, these deltaPct values suggest that swapping the Arc B580 for an RTX 2080 would produce nearly identical frame rates at all resolutions and presets, while an RTX 3080 would offer a marginal improvement, likely pushing the 4K Low preset closer to the 60 FPS threshold but still not clearing it.
The Verdict
This PC can run Rust at playable frame rates at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, the data shows three presets clear 60 FPS: Low (132 FPS), Medium (89.6 FPS), and High (76.6 FPS). The Ultra preset at 56.2 FPS is the only one that fails. At 1440p, Low (89.9 FPS) and Medium (63.5 FPS) are playable, while High (49.3 FPS) and Ultra (37.2 FPS) are not. At 4K, no preset reaches the 60 FPS threshold, with the best being Low at 54 FPS. For a smooth experience, stick to 1080p High or 1440p Medium. The system is not suited for 4K gaming in Rust, regardless of visual settings.
CPU and GPU Roles
The data reveals a shifting balance between CPU and GPU influence depending on resolution. At 1920x1080, the frame rate scaling from Low (132 FPS) to Medium (89.6 FPS) to High (76.6 FPS) shows a 42% and 14.5% drop respectively. This steep decline at lower settings indicates the CPU is capable of pushing high frame rates, but the GPU becomes the limiting factor as settings increase. The Ryzen 5 5600's single-thread score of 882 in 3dmark and 2584 in Cinebench R23 suggests it can handle Rust's simulation and physics load, but at 1080p Low, the CPU is likely feeding frames faster than the Arc B580 can render them.
At 2560x1440, the scaling from Low (89.9 FPS) to Medium (63.5 FPS) is a 29% drop, and from Medium to High (49.3 FPS) is another 22% drop. The smaller percentage losses compared to 1080p indicate that the GPU is becoming more dominant. The resolution increase places more load on the Arc B580's shading units and memory subsystem, reducing the CPU's ability to influence frame rates. At this resolution, the GPU's 13.67 TFLOPS FP32 compute and 456.0 GB/s bandwidth are the primary constraints.
At 3840x2160, the frame rates compress tightly: Low (54 FPS), Medium (35.9 FPS), High (28.9 FPS), and Ultra (25.7 FPS). The percentage differences between presets shrink further, with only a 33% drop from Low to Medium and a 19% drop from Medium to High. This pattern confirms that at 4K, the GPU is almost entirely the bottleneck. The CPU's role diminishes because the Arc B580 cannot render enough frames to strain the Ryzen 5 5600's 6-core/12-thread configuration. The 4K results are uniformly low, suggesting that no amount of CPU headroom can compensate for the GPU's raw pixel throughput limits.
How This Combo Ranks
In the database of tested combinations for Rust, this pairing of the AMD Ryzen 5 5600 and Intel Arc B580 ranks 2847 out of 3723 tested combos. This places it in the lower 23.5% of all tested systems, which is consistent with the measured frame rates showing playable performance only at lower resolutions and settings. The rank reflects that while this combo can run the game at 1080p High and 1440p Medium, many other hardware pairings achieve higher frame rates or support higher presets. The GPU's 68th percentile ranking and the CPU's 74th percentile ranking suggest both components are mid-pack, but their combined performance in Rust falls below average due to the demanding nature of the game at higher resolutions.
The 4K results are particularly damaging to the overall rank, as they show the combo failing to reach 60 FPS even on Low settings. This is a clear indicator that the Arc B580, despite its 12 GB frame buffer, lacks the computational throughput for 4K gaming in Rust. The rank of 2847 versus the 3723 total combos means that roughly 876 tested systems performed worse, but the vast majority of tested combos delivered better results. For users with a 1080p or 1440p monitor, this rank is acceptable, but it firmly positions this system as a mainstream 1080p or modest 1440p gaming rig rather than a high-performance build.