Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 21 | 31 |
| 1440p QHD | 23 | 30 | 35 | 53 |
| 1080p Full HD | 33 | 43 | 51 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Best Settings per Resolution
At 3840x2160, no settings preset reaches the 60 FPS playability threshold. The highest recorded average is 31 FPS on Low settings, followed by 21 FPS on Medium, 18 FPS on High, and 13 FPS on Ultra. The data shows that even the most demanding preset, Ultra, falls far short of a smooth experience at this resolution.
Moving down to 2560x1440, the situation improves but still does not clear the 60 FPS bar. Low settings deliver an average of 53 FPS, which is the closest this combination gets to playable at this resolution. Medium averages 35 FPS, High averages 30 FPS, and Ultra averages 23 FPS. None of these meet the playability threshold.
At 1920x1080, the AMD Ryzen 5 5600 with Intel Arc B390 finally achieves a playable result. Low settings produce an average of 76 FPS, which exceeds the 60 FPS threshold. Medium settings average 51 FPS, High averages 43 FPS, and Ultra averages 33 FPS. Therefore, the best settings per resolution are: Low at 1080p with 76 FPS average, and no playable settings at 1440p or 4K.
CPU and GPU Roles
The benchmark results indicate that resolution scaling plays a decisive role in determining which component limits performance. At 1920x1080, the gap between Low and Ultra settings is substantial: Low averages 76 FPS while Ultra drops to 33 FPS, a reduction of 43 FPS. This steep decline across presets suggests that the Intel Arc B390, with its modest compute resources (7.680 TFLOPS FP32, 1536 shading units), becomes the primary constraint as graphical load increases.
At 2560x1440, the pattern continues but with an additional layer of pressure. Low settings average 53 FPS, which is 23 FPS lower than the 1080p Low result. Medium drops to 35 FPS, High to 30 FPS, and Ultra to 23 FPS. The scaling from 1080p to 1440p at the same preset (Low) shows a 30% reduction in average FPS, indicating that the GPU is heavily burdened by the increased pixel count.
At 3840x2160, the GPU bottleneck becomes overwhelming. Low settings average 31 FPS, Medium 21 FPS, High 18 FPS, and Ultra 13 FPS. The difference between 1440p Low (53 FPS) and 4K Low (31 FPS) is a 42% drop. This demonstrates that the Intel Arc B390, despite its 300 MHz base and 2500 MHz boost clocks, cannot sustain frame rates as resolution rises.
The CPU, a 6-core, 12-thread Zen 3 part with a 3.50 GHz base and 4.40 GHz boost clock, does not appear to be the limiting factor in these measurements. The recorded data shows that FPS scales almost entirely with resolution and preset changes, which is characteristic of a GPU-bound scenario. The Ryzen 5 5600's 32 MB shared L3 cache and 51.2 GB/s memory bandwidth are sufficient to feed the GPU at these settings, as evidenced by the consistent frame rate collapses at higher resolutions rather than erratic CPU-related stutters.
In summary, the GPU role dominates at every resolution, with the CPU providing stable support. The user should expect that lowering resolution has a greater impact on FPS than lowering preset at any given resolution, based on the measured scaling.
Measured FPS Breakdown
3840x2160 (4K)
- Low: average 31 FPS
- Medium: average 21 FPS, minimum 18 FPS, maximum 24 FPS
- High: average 18 FPS
- Ultra: average 13 FPS
The 4K data reveals a narrow band of performance. Even the best case, Low, stays below 32 FPS. The Medium preset shows a minimum of 18 FPS accruing dips that would be noticeable in survival gameplay, where sudden frame drops can affect combat responsiveness.
2560x1440 (1440p)
- Low: average 53 FPS
- Medium: average 35 FPS, minimum 30 FPS, maximum 41 FPS
- High: average 30 FPS
- Ultra: average 23 FPS
At 1440p, Low settings come within 7 FPS of the playable threshold, but the Medium preset's minimum of 30 FPS indicates that even medium graphical loads cause significant frame time variability. The spread from Low to Ultra is 30 FPS, showing that preset selection has a strong impact at this resolution.
1920x1080 (1080p)
- Low: average 76 FPS
- Medium: average 51 FPS, minimum 44 FPS, maximum 59 FPS
- High: average 43 FPS
- Ultra: average 33 FPS
The only playable configuration appears at 1080p Low, where the average of 76 FPS comfortably exceeds the 60 FPS threshold. The Medium preset's maximum of 59 FPS never reaches 60, meaning that even the best-case frame time falls short. The gap between Low and Ultra at 1080p is 43 FPS, the largest relative spread across all resolutions, reinforcing the GPU-bound nature of this combination.
FAQ
Q: Can this PC run Rust at 60 FPS on 1080p with High settings?
A: No. The recorded average at 1920x1080 High is 43 FPS, which is 17 FPS below the playable threshold. Only Low settings at 1080p reach 76 FPS average.
Q: What is the best playable setting at 2560x1440?
A: There are no playable settings at 2560x1440. The closest is Low with an average of 53 FPS, which is 7 FPS below the 60 FPS threshold.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 has an average benchmark score of 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. The NVIDIA GeForce 800M scores 1460 (1.5% lower), the GT 625 OEM scores 1446 (2.5% lower), and the GT 710 scores 1443 (2.7% lower). The Arc B390 leads this group by a small margin.
Q: Does the CPU or GPU limit performance in Rust at 4K?
A: The GPU limits performance. At 3840x2160, the average FPS ranges from 13 (Ultra) to 31 (Low), showing that the Arc B390 cannot handle the pixel load. The Ryzen 5 5600's 6 cores and 12 threads are not the bottleneck in these measurements.
Q: What FPS can be expected at 1080p Medium settings?
A: The average is 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. The maximum never reaches 60, so this preset does not meet the playability threshold.
Q: Is the Intel Arc B390 a discrete graphics card?
A: No. The Arc B390 is an integrated graphics processor (IGP) with a 80 W TDP, part of the Arc Graphics-M (Panther Lake) generation. Its memory is system shared, and its bus interface is IGP, meaning it relies on shared system memory rather than dedicated VRAM.
The Verdict
The AMD Ryzen 5 5600 with Intel Arc B390 can run Rust, but only under strict conditions. According to the verdictByResolution data, the only playable resolution and preset combination is 1920x1080 with Low settings, achieving an average of 76 FPS. This clears the 60 FPS playable threshold with a 16 FPS margin.
At 2560x1440, no settings preset reaches 60 FPS. The best case is Low at 53 FPS average, which is below the threshold. At 3840x2160, the situation is worse, with Low averaging only 31 FPS and Ultra dropping to 13 FPS.
The data suggests that users with this combination should play at 1080p on Low settings for a smooth experience. Medium settings at 1080p average 51 FPS, which may be tolerable for some but falls below the strict playable threshold used in this database. For anyone aiming for 1440p or 4K, this hardware combination will not deliver a playable frame rate in Rust, regardless of preset.
How This Combo Ranks
The AMD Ryzen 5 5600 plus Intel Arc B390 combination ranks 3312 out of 3723 tested combos in Rust. This places it in the lower percentile of systems tested, roughly in the 11th percentile (3312 divided by 3723). The low ranking is consistent with the GPU's overall performance percentile of 9, meaning the Arc B390 outperforms only 9% of all GPUs in the database. The CPU, by contrast, sits at the 74th percentile among all CPUs, showing that the processor is far more capable than the graphics solution.
The rank reflects the measured FPS data: the combo can only manage one playable configuration (1080p Low). Most other tested combos in the database achieve higher frame rates across more resolutions and presets, which explains the sub-12% ranking.
How This Combo Ranks
The AMD Ryzen 5 5600 plus Intel Arc B390 combination ranks 3312 out of 3723 tested combos in Rust. This places it in the lower percentile of systems tested, roughly in the 11th percentile (3312 divided by 3723). The low ranking is consistent with the GPU's overall performance percentile of 9, meaning the Arc B390 outperforms only 9% of all GPUs in the database. The CPU, by contrast, sits at the 74th percentile among all CPUs, showing that the processor is far more capable than the graphics solution.
The rank reflects the measured FPS data: the combo can only manage one playable configuration (1080p Low). Most other tested combos in the database achieve higher frame rates across more resolutions and presets, which explains the sub-12% ranking.
Similar Performance Alternatives
The CPU's nearest rivals in the database, based on average benchmark score, are all within 0.5% of the Ryzen 5 5600's average score of 20468. The Intel Core Ultra 7 258V scores 20454 (0.1% lower), the AMD Ryzen 5 8500G scores 20425 (0.2% lower), the AMD EPYC 9454P scores 20422 (0.2% lower), and the AMD EPYC 7713 scores 20363 (0.5% lower). Any of these CPUs would produce nearly identical CPU-bound behavior in Rust, meaning the GPU would still be the limiting factor.
The GPU's nearest rivals are all significantly weaker in benchmark terms, with scores within 2.7% of the Arc B390's 1482. The NVIDIA GeForce GT 520MX (1463, 1.3% lower), GeForce 800M (1460, 1.5% lower), GT 625 OEM (1446, 2.5% lower), and GT 710 (1443, 2.7% lower) all sit in the same performance class. A system using any of these GPUs alongside a Ryzen 5 5600 would likely produce similar Rust frame rates, meaning 1080p Low would be the only playable configuration.
For users considering an upgrade path, the data indicates that the CPU is not the bottleneck. Swapping the Arc B390 for a stronger GPU would yield substantial FPS gains, while replacing the Ryzen 5 5600 with a rival CPU would change very little in Rust, since the measured data shows a GPU-bound workload at all resolutions.