Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 17 | 19 | 31 |
| 1440p QHD | 21 | 31 | 33 | 49 |
| 1080p Full HD | 35 | 42 | 47 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded performance data for the AMD Ryzen 5 5600 paired with the AMD Radeon RX 580 in Rust shows a clear picture of what this combination can deliver across resolutions and presets. At 3840x2160, the results are uniformly below playable thresholds. The Low preset averages 30.5 FPS, which is the best result at this resolution. Medium drops to 18.5 FPS, High falls to 16.9 FPS, and Ultra bottoms out at 14.6 FPS. None of these numbers approach the 60 FPS playable threshold.
Moving to 2560x1440, performance improves but still remains short of playable. The Low preset delivers an average of 49 FPS, which is the strongest showing at this resolution. Medium averages 33.3 FPS, High averages 30.5 FPS, and Ultra averages 21 FPS. The gap between Low and Medium is substantial, a drop of roughly 16 FPS, indicating that the preset scaling has a significant impact on this hardware combination at 1440p.
At 1920x1080, the data shows the only playable configuration for this combo. The Low preset achieves an average of 73.9 FPS, clearing the 60 FPS threshold with a comfortable margin. Medium averages 47 FPS, High averages 41.7 FPS, and Ultra averages 34.6 FPS. The step from Low to Medium costs about 27 FPS, which is a steep penalty for the visual upgrade. From Medium to High, the drop is about 5 FPS, and from High to Ultra, another 7 FPS. The benchmark data does not include minimum or maximum FPS values for any resolution or preset, so the analysis relies entirely on average frame rates.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates performance in Rust for this pairing. The Ryzen 5 5600 is a 6-core, 12-thread Zen 3 processor with a boost clock of 4.40 GHz, while the RX 580 is a Polaris 20 GPU with 8 GB of GDDR5 memory and a 256-bit bus. The measured FPS data shows that resolution scaling has a pronounced effect, which points to the GPU as the primary bottleneck at higher resolutions.
At 3840x2160, the average FPS ranges from 14.6 to 30.5 depending on preset. At 2560x1440, the range improves to 21 to 49 FPS. At 1920x1080, the range jumps to 34.6 to 73.9 FPS. This pattern is consistent with a GPU-limited scenario: as pixel count decreases, frame rates rise substantially. The RX 580's 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 compute are modest by modern standards, so the GPU is clearly the limiting factor at 4K and 1440p.
However, the preset scaling tells a more nuanced story. At 1080p, the difference between Low and Medium is 26.9 FPS, while the difference between 1440p Low and 1080p Low is 24.9 FPS. This suggests that at lower resolutions, the CPU begins to matter more. The Ryzen 5 5600's single-thread performance, as measured by a Cinebench R23 single-core score of 2584, is decent but not exceptional for modern titles. In Rust, which is known for heavy CPU usage in multiplayer scenarios, the processor can become a contributor to frame rate limits at lower resolutions where the GPU has more headroom.
The data indicates that at 4K, the GPU is almost entirely responsible for the low frame rates. At 1440p, the GPU still dominates, but the CPU's role grows. At 1080p with Low settings, the CPU is likely more involved, though the 73.9 FPS result shows that the combination still manages to exceed the playable threshold. The absence of minimum FPS data means that stutter or frame time consistency cannot be assessed, but the averages suggest a system that is GPU-bound at higher resolutions and more balanced at 1080p Low.
How This Combo Ranks
In the database of tested combinations for Rust, this pairing of the Ryzen 5 5600 and RX 580 ranks 3427 out of 3723 combos. This places it in the lower percentile of tested systems, roughly in the 8th percentile from the top. The rank reflects that the majority of tested combos deliver better average frame rates in this game. The RX 580 is an older GPU, released in 2017, and its percentile vs all GPUs is 53, meaning it sits just above the median for all GPUs in the database. The Ryzen 5 5600 has a much stronger percentile vs all CPUs at 74, indicating that the processor is well above average.
The discrepancy between CPU and GPU percentiles helps explain the overall combo rank. The CPU is capable, but the GPU holds the system back, particularly at higher resolutions. The combo rank of 3427 suggests that most users with this game are running more balanced or more powerful GPU configurations. The only playable setting (1080p Low) keeps this combo from being completely unusable, but the overall ranking reflects its limitations for Rust specifically.
When compared to the broader database, this combo's performance is consistent with a mid-range CPU from 2022 paired with a budget GPU from 2017. The data shows that the CPU has headroom, as evidenced by its 74th percentile standing, but the GPU's 53rd percentile is the limiting factor. The 60 FPS playable threshold is only met at one resolution and one preset, which is a narrow operating window.
FAQ
Q: Can this combo run Rust at 1080p with playable frame rates?
A: Yes, at 1920x1080 with the Low preset, the average FPS is 73.9, which exceeds the 60 FPS playable threshold. No other preset at 1080p reaches 60 FPS.
Q: What is the best resolution for this hardware in Rust?
A: The only resolution with any playable settings is 1920x1080. At 2560x1440 and 3840x2160, no preset achieves an average of 60 FPS or higher.
Q: How does the RX 580 compare to its nearest rivals in the database?
A: The RX 580 has an average benchmark score of 12928. Its nearest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, scores 12940, which is 0.1% higher. The GTX 1660 SUPER scores 12986, 0.4% higher. The AMD Radeon 740M scores 12870, 0.5% lower.
Q: Is the Ryzen 5 5600 or the RX 580 the bigger bottleneck?
A: The data indicates the GPU is the primary bottleneck at higher resolutions. At 4K, frame rates drop to as low as 14.6 FPS, while at 1080p Low, the combo reaches 73.9 FPS. The CPU's percentile (74) is significantly higher than the GPU's (53), suggesting the GPU limits performance.
Q: What average FPS does Ultra settings produce at 1440p?
A: At 2560x1440 with Ultra settings, the average FPS is 21. This is far below the 60 FPS playable threshold.
Q: Does the combo meet the playable threshold at 4K?
A: No. At 3840x2160, the highest average FPS across all presets is 30.5 (Low). High, Medium, and Ultra average 16.9, 18.5, and 14.6 FPS respectively.
Similar Performance Alternatives
The CPU and GPU each have nearby rivals in the database that would produce similar performance characteristics. For the AMD Ryzen 5 5600, the nearest rivals by average benchmark score are the Intel Core Ultra 7 258V (20454 score, 0.1% higher), the AMD Ryzen 5 8500G (20425 score, 0.2% higher), the AMD EPYC 9454P (20422 score, 0.2% higher), and the AMD EPYC 7713 (20363 score, 0.5% higher). These processors all sit within half a percent of the Ryzen 5 5600's average score of 20468, meaning that swapping to any of these would yield nearly identical CPU-bound performance in Rust.
For the AMD Radeon RX 580, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (12940 score, 0.1% higher), the NVIDIA GeForce GTX 1660 SUPER (12986 score, 0.4% higher), the AMD Radeon 740M (12870 score, 0.5% lower), and the AMD FirePro W5100 (12847 score, 0.6% lower). The GTX 1660 SUPER is the strongest of these alternatives, but the delta is small enough that in-game FPS would be nearly indistinguishable. The RTX 3050 Ti Mobile is a laptop part, so it may have thermal constraints, but its raw score is effectively tied with the RX 580.
A user considering a similar build could expect that pairing any of the rival CPUs with any of the rival GPUs would produce results within a few percent of the measured FPS data. The overall combo rank would remain in the same range, and the playable settings would still be limited to 1080p Low. The differences between these components are within the margin of measurement noise, so the performance profile described here applies broadly to this cluster of hardware.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS playable threshold. The best average FPS is 30.5 at Low settings, which is still far below playable. The data shows that this resolution is not viable for this combo in Rust, regardless of settings.
At 2560x1440, the situation is similar. No preset reaches 60 FPS. The Low preset averages 49 FPS, which is the closest to playable but still 11 FPS short. Medium, High, and Ultra all fall further behind, with averages of 33.3, 30.5, and 21 FPS respectively. This resolution is not recommended for playable frame rates with this hardware.
At 1920x1080, the Low preset is the only playable option, with an average of 73.9 FPS. This clears the 60 FPS threshold by 13.9 FPS, providing some headroom for dips. The Medium preset averages 47 FPS, which is below playable. High averages 41.7 FPS, and Ultra averages 34.6 FPS. For users who prioritize frame rate, 1080p Low is the definitive choice. For those who want higher visual quality, the data suggests that even Medium sacrifices too much performance, dropping 26.9 FPS from Low. The verdict by resolution confirms this: the only playable setting in the entire measured dataset is 1920x1080 Low, with a best average FPS of 73.9.