Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
172 FPS
Ultra 1080p Measured
97 FPS

1440p (2K / QHD)

Low 1440p Measured
151 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
91 FPS
Ultra 4K Measured
39 FPS
7.9ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 37,018
Graphics Card
Required 28,194
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 52 61 91
1440p QHD 67 88 104 151
1080p Full HD 97 127 147 172

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 127
1920x1080 Low 172
1920x1080 Medium 147
1920x1080 Ultra 97
2560x1440 High 88
2560x1440 Low 151
2560x1440 Medium 104
2560x1440 Ultra 67
3840x2160 High 52
3840x2160 Low 91
3840x2160 Medium 61
3840x2160 Ultra 39

Performance Analysis: Rust on Your System

FAQ

Q: What is the best settings preset for Rust at 1920x1080 with this combo?

A: The Ultra preset delivers the highest average FPS while staying above the 60 FPS playable threshold. Benchmark results show an average of 97 FPS at Ultra, with no min/max data recorded for that preset.

Q: Can this system handle Rust at 3840x2160?

A: Yes, but only with Low or Medium presets. The measured data shows 91 FPS average on Low and 61 FPS average on Medium, while High drops to 52 FPS and Ultra to 39 FPS, both below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The AMD Ryzen 5 5500X3D scores 37018 on average. The nearest rival, the AMD Ryzen AI 7 PRO 450, scores 37093, placing the 5500X3D 0.2% behind. The AMD Ryzen 5 5600F scores 36945, which is 0.2% lower than the 5500X3D.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The NVIDIA GeForce RTX 4070 sits in the 81st percentile of all GPUs. Its Passmark G3D score is 26927, and its average benchmark score is 37648.

Q: Does the GPU outperform its nearest rival in average benchmark score?

A: The RTX 4070's average score of 37648 is nearly identical to the NVIDIA Tesla P4's 37628, showing a 0.1% advantage. The AMD Radeon RX Vega 56 scores 37507, which is 0.4% lower.

Q: Which resolution shows the largest FPS drop between Low and Ultra presets?

A: At 3840x2160, the drop from Low (91 FPS) to Ultra (39 FPS) is 52 FPS, a reduction of more than half. At 2560x1440, the drop is 84 FPS (151 to 67), and at 1920x1080, the drop is 75 FPS (172 to 97).

CPU and GPU Roles

The data shows a clear pattern in how the CPU and GPU split responsibilities across resolutions for Rust. At 1920x1080, the average FPS ranges from 97 (Ultra) to 172 (Low). The spread between Low and Ultra is 75 FPS, indicating that the GPU is the primary bottleneck at this resolution, as lowering graphical settings produces large gains. The CPU's Passmark single-thread score of 2941 and multithread score of 20363 provide enough headroom to feed the GPU at lower resolutions.

At 2560x1440, the FPS range narrows slightly, from 67 (Ultra) to 151 (Low). The spread of 84 FPS suggests the GPU is still the dominant constraint, but the CPU's role becomes more pronounced. The medium preset at this resolution shows a min FPS of 88 and max of 120, with an average of 104, which demonstrates that the CPU can maintain consistent frame delivery even when the GPU is under moderate load.

The picture changes at 3840x2160. Here the FPS range compresses dramatically: 39 (Ultra) to 91 (Low), a spread of 52 FPS. The High preset averages 52 FPS, and Medium averages 61 FPS with min/max of 52/71. This compression indicates that at 4K, the GPU's raw throughput becomes the limiting factor, while the CPU has ample spare capacity. The RTX 4070's 12 GB GDDR6X memory and 504.2 GB/s bandwidth are the key constraints at this resolution, not the 5500X3D's processing power.

Comparing across resolutions, the scaling behavior is instructive. At 1920x1080, moving from Low to Ultra costs 75 FPS; at 2560x1440, the same preset change costs 84 FPS; at 3840x2160, it costs 52 FPS. The non-linear scaling suggests the CPU can push higher frame rates at lower resolutions, but the GPU's pixel throughput limits absolute performance as resolution increases. The 5500X3D's 96 MB shared L3 cache and Zen 3 architecture help maintain consistent frame pacing, particularly in Rust's CPU-intensive world simulation, but the data does not show a CPU bottleneck at any resolution tested.

Best Settings per Resolution

1920x1080: The Ultra preset is the most demanding option that stays at or above 60 FPS. The measured average is 97 FPS, which clears the threshold by a comfortable margin. Lower presets also work: Medium averages 147 FPS, High averages 127 FPS, and Low averages 172 FPS, but Ultra provides the highest visual quality while remaining playable.

2560x1440: Ultra is again the best choice, with an average of 67 FPS. This is above the 60 FPS threshold, though with less headroom than at 1080p. The High preset averages 88 FPS, Medium averages 104 FPS, and Low averages 151 FPS, all of which are playable, but Ultra offers the best balance of visual fidelity and performance.

3840x2160: The most demanding playable preset is Medium, which averages 61 FPS. This is just above the 60 FPS threshold, with a measured min of 52 FPS and max of 71 FPS. Low averages 91 FPS and is also playable, but Medium provides noticeably better visual quality. High (52 FPS) and Ultra (39 FPS) both fall below the playable threshold and should be avoided at this resolution.

The data shows that this combo can run Rust at Ultra settings at both 1080p and 1440p, but at 4K, users must settle for Medium or Low. The 61 FPS average at 4K Medium is borderline, and the min FPS of 52 indicates occasional dips below the threshold, so players seeking consistent performance may prefer Low at 4K.

Similar Performance Alternatives

For the CPU, the benchmark data lists four nearby rivals with nearly identical average scores. The AMD Ryzen 5 5600F scores 36945, just 0.2% lower than the 5500X3D's 37018. The Intel Core Ultra 5 225 matches that 0.2% delta, also scoring 36938. On the other side, the AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.2% higher, and the Intel Core i9-12900T scores 37112, 0.3% higher. Any of these CPUs would deliver essentially the same gaming performance in Rust, as the differences are within measurement noise. The 5500X3D's 6 cores and 12 threads with 96 MB L3 cache are the defining characteristics, but rivals with similar aggregate scores will behave comparably.

For the GPU, the nearest rivals show a similar clustering. The NVIDIA Tesla P4 scores 37628, just 0.1% below the RTX 4070's 37648. The AMD Radeon RX Vega 56 scores 37507, 0.4% lower. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% higher, and the AMD Radeon PRO W6400 scores 37157, 1.3% lower. In practice, a system with an RTX 4070 and any of these CPUs would produce nearly identical frame rates in Rust, as would a system with the RTX 4070 swapped for a Tesla P4 or RX Vega 56. The RTX 4080 Mobile would be slightly faster, but the delta is small enough that the playable settings at each resolution would remain the same.

Measured FPS Breakdown

3840x2160:

  • Low: 91 FPS average, no min/max recorded.
  • Medium: 61 FPS average, 52 FPS min, 71 FPS max.
  • High: 52 FPS average, no min/max recorded.
  • Ultra: 39 FPS average, no min/max recorded.

2560x1440:

  • Low: 151 FPS average, no min/max recorded.
  • Medium: 104 FPS average, 88 FPS min, 120 FPS max.
  • High: 88 FPS average, no min/max recorded.
  • Ultra: 67 FPS average, no min/max recorded.

1920x1080:

  • Low: 172 FPS average, no min/max recorded.
  • Medium: 147 FPS average, 125 FPS min, 170 FPS max.
  • High: 127 FPS average, no min/max recorded.
  • Ultra: 97 FPS average, no min/max recorded.

The data reveals a consistent pattern: the Medium preset is the only one with recorded min/max values, at all three resolutions. At 1920x1080, the Medium preset's min of 125 FPS is well above the playable threshold. At 2560x1440, the Medium min of 88 FPS still provides comfortable headroom. At 3840x2160, the Medium min of 52 FPS drops below the 60 FPS threshold, indicating that occasional stutters occur even though the average is playable.

The FPS scaling between presets is roughly linear at each resolution. At 1080p, the step from Low to Medium costs 25 FPS, Medium to High costs 20 FPS, and High to Ultra costs 30 FPS. At 1440p, the steps are 47, 16, and 21 FPS respectively. At 4K, the steps are 30, 9, and 13 FPS. The larger step at 1440p Low-to-Medium suggests a particular rendering cost spike, while the smaller steps at 4K reflect the GPU being fully saturated.

The Verdict

This PC can run Rust, and the verdict depends on the resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 97 FPS as the best playable option. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 67 FPS. At 3840x2160, only Low (91 FPS) and Medium (61 FPS) are playable, while High (52 FPS) and Ultra (39 FPS) fall short.

The 5500X3D and RTX 4070 combination is well-suited for 1080p and 1440p gaming in Rust. At 4K, the system is playable but with compromises. The Medium preset at 4K just barely clears the 60 FPS average, but the 52 FPS minimum suggests that players sensitive to frame drops should use Low for a smoother experience.

The GPU's 12 GB VRAM and 504.2 GB/s bandwidth are sufficient for Rust's texture-heavy environments at 1080p and 1440p, but the 4K results show the limits of this hardware. The CPU's 96 MB L3 cache likely helps with Rust's procedural world generation and entity updates, but the benchmark data does not isolate CPU-specific bottlenecks.

How This Combo Ranks

The AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4070 combination ranks 1037 out of 3723 tested combos in Rust. This places it in the upper third of all tested systems, at roughly the 72nd percentile. The rank reflects the combo's ability to run Rust at playable frame rates across all tested resolutions, with the caveat that 4K Ultra is not achievable.

The percentileVsAllCpus of 85 and percentileVsAllGpus of 81 indicate that both components sit well above average in their respective categories. The CPU's Passmark multithread score of 20363 and the GPU's Passmark G3D score of 26927 contribute to this ranking. The combo's position at 1037 out of 3723 suggests that while it is not a top-tier system, it outperforms the majority of tested configurations in Rust specifically.

The nearest rival combos, based on the individual component rivalries, would likely score within a few ranks of this position. A system with an RTX 4070 and a Ryzen 5 5600F would perform nearly identically, as would a system with a Tesla P4 and the 5500X3D. The ranking confirms that this is a solid mid-to-high-tier setup for Rust, capable of high refresh rates at 1080p and solid 60+ FPS at 1440p, with 4K limited to medium settings.