Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 37,018
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

FAQ

Q: Can this CPU and GPU combination run Rust at 4K resolution?

A: No. The recorded data shows no playable settings at 3840x2160. The best result at 4K is 28 FPS on Low settings, which falls far below the 60 FPS playable threshold.

Q: What is the best playable setting at 1080p?

A: Low is the only preset that clears 60 FPS at 1920x1080, with an average of 69 FPS. Medium drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370's average benchmark score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, 0.2% slower), the ATI Radeon HD 5770 (1190, 0.5% slower), and the AMD Radeon HD 7650M (1192, 0.7% slower). It is 1.4% faster than the AMD FirePro M2000 (1168).

Q: How does the AMD Ryzen 5 5500X3D rank among all CPUs?

A: The CPU sits in the 85th percentile among all tested processors. Its average benchmark score of 37018 places it within 0.3% of the AMD Ryzen AI 7 PRO 450 (37093) and the Intel Core i9-12900T (37112).

Q: Is there a large performance gap between Low and Ultra settings at 1440p?

A: Yes. The average FPS drops from 48 on Low to 20 on Ultra at 2560x1440, representing a 58% reduction in performance. Medium lands at 32 FPS and High at 27 FPS.

Q: What is the highest resolution where this combo reaches 60 FPS?

A: Only 1920x1080 with Low settings achieves 60 FPS or higher. Both 1440p and 4K fail to reach the playable threshold at any preset.

CPU and GPU Roles

The recorded data reveals a system heavily constrained by the GPU. The Intel Arc B370, with its 25 W TDP and integrated graphics design, delivers a 3DMark Steel Nomad score of 1184, placing it in the 5th percentile of all GPUs. This is a decisive bottleneck for Rust, a game that scales significantly with graphics hardware. The CPU, by contrast, is a strong performer: the Ryzen 5 5500X3D sits in the 85th percentile of all processors, with a multithread score of 20363 and a single-thread score of 2941.

Resolution scaling tells the story clearly. Moving from 1920x1080 to 2560x1440 on Low settings drops the average from 69 FPS to 48 FPS, a 30% decrease. The next step to 3840x2160 on Low yields 28 FPS, another 42% drop. This pattern holds across all presets, indicating that pixel throughput is the limiting factor. At 1080p High, the system manages 39 FPS; at 1440p High it falls to 27 FPS; at 4K High it reaches only 16 FPS. The GPU's rendering capacity is being exhausted at each resolution step.

Preset scaling reinforces the same conclusion. At 1080p, the spread from Low (69 FPS) to Ultra (30 FPS) is 39 FPS, a 57% reduction. At 1440p, the spread is 28 FPS (48 to 20), and at 4K it is 16 FPS (28 to 12). The absolute drops are smaller at higher resolutions because the GPU is already saturated; there is less headroom to lose. This behavior is characteristic of a GPU-bound scenario, where the CPU's 6 cores and 12 threads at up to 4.00 GHz boost are not the constraining factor.

The Ryzen 5 5500X3D's 96 MB of shared L3 cache and Zen 3 architecture are more than adequate for Rust's server-side and world-generation tasks. The benchmark data shows the CPU's nearest rivals, such as the AMD Ryzen 5 5600F (36945, 0.2% faster) and the Intel Core Ultra 5 225 (36938, 0.2% faster), are virtually identical in average score. None of these would meaningfully change the FPS results, because the Arc B370's 6.144 TFLOPS of FP32 compute and 96.00 GTexel/s texture rate are the ceiling. In short, the GPU dictates every result in this dataset, and the CPU's role is secondary at all tested resolutions.

Measured FPS Breakdown

At 1920x1080, the system's best performance comes on Low settings with an average of 69 FPS. Medium produces 46 FPS, with a minimum of 39 and a maximum of 53. High drops to 39 FPS, and Ultra bottoms out at 30 FPS. The gap between Low and Medium is 23 FPS, the largest single-preset jump at this resolution, suggesting that texture and shading complexity increase sharply at Medium.

At 2560x1440, Low delivers 48 FPS average. Medium follows at 32 FPS, with a recorded range of 27 to 37. High reaches 27 FPS, and Ultra falls to 20 FPS. The step from Low to Medium costs 16 FPS, and from Medium to High another 5 FPS. Ultra is 12 FPS below Low, meaning the visual upgrade from Low to Ultra nearly halves the frame rate.

At 3840x2160, results are marginal. Low achieves 28 FPS average, Medium 19 FPS (minimum 16, maximum 22), High 16 FPS, and Ultra 12 FPS. No preset at 4K comes close to the 60 FPS threshold. Even the most favorable reading, the 22 FPS maximum on Medium, is less than half of what is needed for smooth gameplay.

The data contains only averages for High and Ultra at 1080p and 1440p, and for Low and Ultra at 4K, but the Medium presets at every resolution include full min/max ranges. These ranges show some frame-time consistency: at 1080p Medium, the spread is 14 FPS; at 1440p Medium, it is 10 FPS; at 4K Medium, it is 6 FPS. The narrowing spread at higher resolutions indicates the GPU is working at near-constant capacity, leaving little variation.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within 0.3% of the Ryzen 5 5500X3D's average score of 37018. The AMD Ryzen 5 5600F scores 36945 (0.2% higher), the AMD Ryzen AI 7 PRO 450 scores 37093 (0.2% lower), the Intel Core Ultra 5 225 scores 36938 (0.2% higher), and the Intel Core i9-12900T scores 37112 (0.3% lower). Any of these processors would produce nearly identical FPS results in Rust when paired with the same GPU, since the bottleneck lies elsewhere.

For the GPU, the Arc B370's nearest rivals are older discrete cards with comparable scores. The ATI Mobility Radeon HD 5570 (1186, 0.2% higher), the ATI Radeon HD 5770 (1190, 0.5% higher), and the AMD Radeon HD 7650M (1192, 0.7% higher) all perform within 1% of the Arc B370. The AMD FirePro M2000 (1168) is 1.4% slower. These alternatives would deliver essentially the same frame rates at every resolution and preset, meaning a user swapping the Arc B370 for any of these GPUs would see no meaningful difference in Rust.

The implications are stark: this combination sits at the very bottom of the GPU performance distribution (5th percentile). Any upgrade path would require a GPU with a substantially higher score to move the needle, as the current hardware is grouped with integrated and entry-level discrete solutions from over a decade ago.

How This Combo Ranks

Within the database of 3723 tested combinations, this pairing of the AMD Ryzen 5 5500X3D and Intel Arc B370 ranks 3437th for Rust. That places it in the bottom 8% of all tested configurations, a position driven almost entirely by the GPU's low compute throughput. The CPU's 85th percentile standing does little to lift the overall ranking, because Rust's frame rates are dominated by graphics processing.

To contextualize the rank: 3437 out of 3723 means roughly 286 combinations perform worse, while over 3400 perform better. The data shows that most modern gaming systems, even those with modest GPUs, will outpace this setup. The Arc B370's 5th percentile GPU score is a severe handicap that the Ryzen 5 5500X3D cannot compensate for in a graphics-intensive title like Rust.

The verdict sections confirm this ranking. At 1440p and 4K, no playable settings exist. At 1080p, only Low qualifies. This is a system that barely meets the minimum bar for playable frame rates at the most common gaming resolution, and it fails entirely at higher resolutions.

The Verdict

Can this PC run Rust? The answer depends on the resolution and settings. At 1920x1080, yes, but only with Low settings, which deliver an average of 69 FPS. That clears the 60 FPS playable threshold with a 9 FPS margin, though the lack of min/max data for this preset leaves some uncertainty about worst-case drops. Medium at 1080p falls to 46 FPS average, below the threshold, and High and Ultra are further off the pace.

At 2560x1440, the system cannot reach 60 FPS at any setting. Low averages 48 FPS, Medium 32 FPS, High 27 FPS, and Ultra 20 FPS. Even the most forgiving preset is 12 FPS short of playable. At 3840x2160, the situation is worse: Low averages 28 FPS, and Ultra falls to 12 FPS. No combination of settings at these resolutions produces a playable experience.

The verdict by resolution is unambiguous: playable settings exist only at 1080p, and only on Low. For users targeting 60 FPS, this is a 1080p-Low system. Anything beyond that requires either a significant resolution reduction or a GPU upgrade.

Best Settings per Resolution

At 1920x1080, the best (and only) preset that stays at or above 60 FPS is Low, with an average of 69 FPS. Medium is not viable at 46 FPS, and higher presets are progressively worse. This is the sole playable configuration in the entire dataset.

At 2560x1440, no preset reaches 60 FPS. The closest is Low at 48 FPS, which still falls short. Medium (32 FPS), High (27 FPS), and Ultra (20 FPS) are all below the threshold. The best achievable average at this resolution is 48 FPS, which may be acceptable for users willing to tolerate sub-60 performance, but it does not meet the playable standard.

At 3840x2160, the best result is Low at 28 FPS, far below the threshold. Medium (19 FPS), High (16 FPS), and Ultra (12 FPS) are all unusable for smooth gameplay. The database records no playable settings at 4K, and the verdict confirms this with an empty list of playable presets.

For users who prioritize frame rate over visual fidelity, 1080p Low is the only choice. The 69 FPS average provides a playable baseline, though the wide gap to Medium (23 FPS difference) suggests that even a small increase in graphical load will push the system out of the playable range.