Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
158 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
117 FPS
Ultra 4K Measured
50 FPS
6.9ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 19,593
Graphics Card
Required 28,194
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 79 117
1440p QHD 85 112 133 158
1080p Full HD 124 145 154 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 145
1920x1080 Low 179
1920x1080 Medium 154
1920x1080 Ultra 124
2560x1440 High 112
2560x1440 Low 158
2560x1440 Medium 133
2560x1440 Ultra 85
3840x2160 High 66
3840x2160 Low 117
3840x2160 Medium 79
3840x2160 Ultra 50

Performance Analysis: Rust on Your System

Rust running on an AMD Ryzen 5 5500 paired with an NVIDIA GeForce RTX 4080 is a study in GPU headroom meeting mid-tier CPU throughput. The 4080 sits in the 86th percentile of all tested GPUs, while the Ryzen 5 5500 sits in the 73rd percentile of all CPUs — a deliberate pairing of a strong Ada Lovelace card with a 6-core, 12-thread Zen 3 processor. Measured data shows the combination clears the 60 FPS playability threshold at every resolution and nearly every preset, with only 4K Ultra falling short. What follows is a resolution-by-resolution breakdown of where this combo lands, how it ranks against other tested pairings, and which component is doing the heavy lifting in Rust.

Measured FPS Breakdown

At 1920x1080, the pairing is comfortably fast across the entire preset range. Low averages 179 FPS, Medium averages 154 FPS with a recorded minimum of 131 and a maximum of 177, High averages 145 FPS, and Ultra averages 124 FPS. The spread from Low to Ultra at 1080p is 55 FPS, which is modest relative to the resolution change — evidence that at this resolution the engine is running into CPU limits rather than exhausting the 4080.

At 2560x1440, performance scales down gently. Low averages 158 FPS, Medium averages 133 FPS with a minimum of 113 and a maximum of 153, High averages 112 FPS, and Ultra averages 85 FPS. Even the most demanding preset sits well above 60 FPS, giving this combo full preset flexibility at 1440p.

At 3840x2160, the GPU finally works hard. Low averages 117 FPS, Medium averages 79 FPS with a minimum of 67 and a maximum of 90, High averages 66 FPS, and Ultra averages 50 FPS. High is the highest preset that clears the 60 FPS threshold at 4K, and it does so narrowly — only 6 frames of margin above the threshold. Ultra at 4K is the single unplayable configuration in this dataset. Note that minimum and maximum frame rates were captured only on the Medium preset at each resolution; all other entries report averages only.

FAQ

Q: Can the Ryzen 5 5500 + RTX 4080 run Rust at 4K?

A: Yes, with a caveat. At 3840x2160 the combo averages 117 FPS on Low, 79 FPS on Medium, and 66 FPS on High — all above the 60 FPS threshold. 4K Ultra is the exception at 50 FPS average, which falls short.

Q: What is the single fastest measured result for this combo in Rust?

A: 1080p Low, at 179 FPS average. The slowest measured configuration is 4K Ultra at 50 FPS average.

Q: Does this pairing clear 60 FPS at 1440p on every preset?

A: Yes. Even 1440p Ultra averages 85 FPS, a 25-frame cushion over the threshold. Low, Medium, High, and Ultra are all playable at 2560x1440.

Q: How close is the frame rate to dipping below 60 FPS at 4K High?

A: The 4K High average is 66 FPS — only 6 frames above the threshold. The closest recorded minimum is 67 FPS on 4K Medium, suggesting dips near the threshold are plausible under load even below Ultra.

Q: What frame-rate stability was measured?

A: On Medium settings, minimum-to-maximum ranges were 131–177 at 1080p, 113–153 at 1440p, and 67–90 at 4K. That is a roughly 46-frame spread at 1080p and 4K, and a 40-frame spread at 1440p.

Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals?

A: Its average benchmark score of 19593 places it within a fraction of a percent of the AMD Ryzen AI 5 430 (19617, deltaPct −0.1), Intel Core i5-12500 (19668, −0.4), Intel Core i7-10700F (19499, +0.5), and Intel Core i5-11600KF (19723, −0.7). These processors are effectively interchangeable in aggregate performance.

Similar Performance Alternatives

On the GPU side, the RTX 4080's average score of 54247 is nearly identical to that of the RTX 4080 SUPER (54209, deltaPct 0.1) — a swap that would change nothing perceptible in Rust. The AMD Radeon Pro W5700X (54828, −1.1) and the AMD Radeon RX 6750 GRE 12 GB (55698, −2.6) are also within close striking distance, as is the AMD Radeon 8060S (55757, −2.7). Any of these cards paired with a comparable CPU should reproduce frame rates within a few percent of what the 4080 delivers here.

On the CPU side, substitutes for the Ryzen 5 5500 include the Ryzen AI 5 430, the Core i5-12500, the Core i7-10700F, and the Core i5-11600KF — all separated by less than a percentage point in average benchmark score. A system built around the Core i5-12500 and the RTX 4080, for instance, would be expected to land within a rounding error of the results in this dataset, since both components occupy essentially the same performance tier as the tested pair.

The Verdict

Yes — this PC runs Rust, and runs it well. At 1920x1080, every preset from Low through Ultra clears 60 FPS, with the best playable setting being Ultra at 124 FPS average. At 2560x1440, the situation is identical: all four presets are playable, and Ultra averages 85 FPS. At 3840x2160, the verdict narrows: Low (117 FPS), Medium (79 FPS), and High (66 FPS) are playable, while Ultra at 50 FPS is not. In short, the combo delivers maximum-settings gameplay at 1080p and 1440p, and near-maximum gameplay at 4K with one preset step down from the top.

How This Combo Ranks

Against the broader field, this pairing ranks 526th out of 3723 tested combinations in Rust — comfortably in the upper quarter of configurations. That placement reflects the same asymmetry visible throughout the spec sheet: a GPU in the 86th percentile paired with a CPU in the 73rd percentile. The rank indicates that a majority of tested systems deliver lower frame rates than this one in Rust, but also that several hundred combinations — presumably those with stronger processors behind comparable or better GPUs — outperform it. The Ryzen 5 5500's single-thread results (973 in Cinebench R20 single-core, 2319 in R23 single-core, 836 in 3DMark single-thread) are the likely ceiling on that ranking.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, at 124 FPS average — more than double the threshold. At 2560x1440, the answer is again Ultra, at 85 FPS average. At 3840x2160, Ultra drops to 50 FPS and fails the threshold, so the best playable preset is High, at 66 FPS average. The 4K result deserves emphasis: the margin above 60 FPS is only 6 frames, so High is the ceiling, but not a generous one. Anyone targeting a strict 60 FPS floor at 4K may prefer Medium at 79 FPS average for additional cushion.

CPU and GPU Roles

The scaling data shows Rust on this combo behaves like a GPU-bound title at higher resolutions and a partially CPU-bound one at 1080p. Moving from 1080p to 1440p on Medium drops the average from 154 to 133 FPS — a loss of 21 frames for 78 percent more pixels rendered. Moving from 1440p to 4K on Medium drops it further from 133 to 79 FPS — a loss of 54 frames. If the game were purely GPU-bound, the drop from 1080p to 1440p would be steeper than 21 frames on a card with the 4080's throughput; the shallow initial decline points to the Ryzen 5 5500 establishing a performance ceiling that the GPU cannot lift past, particularly at 1080p where even Ultra averages only 124 FPS despite the card's 48.74 TFLOPS of FP32 compute.

The preset scaling tells the complementary story. At 1080p, going from Low (179 FPS) to Ultra (124 FPS) costs 55 frames. At 4K, the same Low-to-Ultra transition costs 67 frames (117 to 50). The preset cost grows with resolution — exactly the pattern expected when the GPU becomes the limiting factor as pixel count rises. At 1080p and 1440p, the data indicates the CPU is the more consequential component: the 5500's 12 threads and its mid-pack multi-thread results (16429 in Cinebench R23 multi-core, 5411 in 3DMark max-threads) cap how high frame rates can climb, and upgrading the GPU alone would likely yield diminishing returns. At 4K, the GPU dominates, and the CPU's role recedes — the 50 FPS Ultra result is a graphics limit, not a processor one. For a player prioritizing high-refresh 1080p or 1440p play in Rust, the processor is the upgrade path; for 4K play, the RTX 4080 is already the constraint.