Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 32 | 35 | 52 |
| 1440p QHD | 35 | 47 | 57 | 88 |
| 1080p Full HD | 54 | 71 | 85 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded data for Rust with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 2060 covers three resolutions and four quality presets. At 1920x1080, the Low preset delivers an average of 124.9 FPS, Medium reaches 85.4 FPS, High manages 70.6 FPS, and Ultra drops to 53.9 FPS. The scaling from Low to Ultra represents a 71 FPS spread, with each step up in quality costing a meaningful portion of performance. The 1080p results are the only resolution where High stays above the 60 FPS threshold, while Ultra falls short by 6.1 FPS.
At 2560x1440, the picture changes considerably. Low averages 87.6 FPS, which is the only preset at this resolution to clear 60 FPS. Medium sits at 56.8 FPS, just below the playable threshold, while High drops to 46.7 FPS and Ultra falls to 35.0 FPS. The gap between Low and Medium is 30.8 FPS, indicating that the Medium preset imposes a substantial load increase over Low. The difference between High and Ultra is 11.7 FPS, a smaller step than the Low-to-Medium jump.
At 3840x2160, none of the presets reach 60 FPS. Low averages 52.3 FPS, Medium 34.5 FPS, High 31.6 FPS, and Ultra 23.8 FPS. The spread from Low to Ultra is 28.5 FPS, and even the least demanding preset falls 7.7 FPS short of the playable threshold. The data shows a clear pattern: this combination is only fully playable at 1080p with High or lower settings, and at 1440p only with Low settings.
CPU and GPU Roles
The benchmark results indicate that the RTX 2060 is the dominant performance limiter at higher resolutions, while the Ryzen 5 5500 provides enough headroom to keep the GPU fed at lower settings. Comparing 1080p Low at 124.9 FPS against 1440p Low at 87.6 FPS shows a 37.3 FPS drop, or roughly 30% lower performance, when pixel count increases by 78%. That substantial decline points to the GPU being the primary constraint once resolution scales up. Similarly, 1440p Low to 4K Low goes from 87.6 FPS to 52.3 FPS, a 35.3 FPS reduction that again aligns with GPU-bound behavior.
The CPU's role becomes clearer when examining preset scaling at a fixed resolution. At 1080p, Low to Medium changes average FPS from 124.9 to 85.4, a 39.5 FPS loss. That large drop suggests the Medium preset increases draw calls and object counts, making the CPU more relevant, but the Ryzen 5 5500 still delivers enough throughput to keep frame rates high. At 1440p, Low to Medium goes from 87.6 to 56.8 FPS, and at 4K, Low to Medium goes from 52.3 to 34.5 FPS. The absolute FPS loss from preset changes grows smaller at higher resolutions, which is typical when the GPU becomes the bottleneck.
The 1080p Ultra result of 53.9 FPS versus 1440p High at 46.7 FPS shows that even at lower resolution, the Ultra preset stresses the GPU heavily. The CPU's 16 MB L3 cache and 6-core, 12-thread configuration are sufficient to avoid a hard CPU cap, as evidenced by the high frame rates at 1080p Low. No min or max FPS values were recorded, so the data cannot speak to frame time consistency, but the average FPS pattern clearly shows the GPU scaling as the resolution climbs.
Similar Performance Alternatives
The database places the Ryzen 5 5500 among a tight cluster of CPUs with nearly identical average scores. The AMD Ryzen AI 5 430 scores 19617, which is 0.1% lower than the Ryzen 5 5500's 19593. The Intel Core i5-12500 scores 19668, 0.4% higher, while the Intel Core i7-10700F scores 19499, 0.5% lower. The Intel Core i5-11600KF scores 19723, 0.7% higher. These delta values are all within 1% of each other, meaning any of these processors would produce very similar Rust frame rates in CPU-bound scenarios. For practical purposes, swapping the Ryzen 5 5500 for any of these rivals would not measurably change the average FPS in the recorded tests.
For the GPU, the RTX 2060's nearest rivals are equally close. The NVIDIA GeForce GTX 580 scores 15283, essentially identical to the RTX 2060's 15290, with a delta of 0.0%. The AMD Radeon 680M scores 15270, 0.1% lower, and the NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower. The AMD Radeon RX 7600 scores 15171, 0.8% lower. These small deltas suggest that any of these GPUs would land within a couple of FPS of the RTX 2060 in Rust at the same settings. A builder with a GTX 580 or RX 7600 should expect nearly identical performance, though the RTX 2060's 6 GB GDDR6 memory and 192-bit bus remain part of its specification profile.
When considering a full combo swap, pairing the Ryzen 5 5500 with a GTX 580 or RX 7600 would effectively replicate the measured FPS numbers. The CPU-side rivals, such as the i5-12500 or i7-10700F, would also keep the same GPU bottleneck behavior. The data does not support any single component being a clear outlier that would shift the playability verdict.
FAQ
Q: Can this PC run Rust at 1920x1080 with Ultra settings?
A: No. The recorded average FPS at 1080p Ultra is 53.9, which is 6.1 FPS below the 60 FPS playable threshold. High settings at 1080p average 70.6 FPS and are the highest playable preset.
Q: What is the best playable setting at 2560x1440?
A: Low is the only preset that clears 60 FPS at 1440p, with an average of 87.6 FPS. Medium falls to 56.8 FPS, High to 46.7 FPS, and Ultra to 35.0 FPS.
Q: Is 4K resolution playable with any settings?
A: No. At 3840x2160, even Low averages only 52.3 FPS, which is below the 60 FPS threshold. Medium, High, and Ultra average 34.5, 31.6, and 23.8 FPS respectively.
Q: How much faster is 1080p Low compared to 1440p Low?
A: 1080p Low averages 124.9 FPS, while 1440p Low averages 87.6 FPS. The difference is 37.3 FPS, meaning the 1080p result is roughly 43% higher.
Q: Which component limits performance more at 4K?
A: The GPU. The average FPS drops from 87.6 at 1440p Low to 52.3 at 4K Low, a 35.3 FPS reduction as resolution increases while the CPU workload stays similar. The RTX 2060's 6 GB memory and 192-bit bus are the hardware factors behind this scaling.
Q: Does the Ryzen 5 5500 bottleneck the RTX 2060 in Rust?
A: The data does not show a CPU bottleneck. At 1080p Low, the combo reaches 124.9 FPS, which is high enough to indicate the CPU can feed the GPU well. The frame rate drops are consistent with GPU-bound scaling as resolution and preset quality increase.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 70.6 FPS. Medium also qualifies at 85.4 FPS, and Low at 124.9 FPS, but High offers the highest visual quality while maintaining the playable threshold. Ultra at 53.9 FPS does not qualify.
At 2560x1440, the only qualifying preset is Low, averaging 87.6 FPS. Medium at 56.8 FPS, High at 46.7 FPS, and Ultra at 35.0 FPS all fall short. There is no preset above Low that reaches 60 FPS at this resolution.
At 3840x2160, no preset qualifies. Low averages 52.3 FPS, Medium 34.5 FPS, High 31.6 FPS, and Ultra 23.8 FPS. The best possible average FPS at 4K is 52.3, which remains 7.7 FPS below the playable threshold.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at position 2899 out of 3723 tested combos for Rust. That places it in the lower third of all tested systems, which is consistent with the measured FPS data showing that 4K is unplayable and 1440p is limited to Low settings. The rank reflects that many other combinations deliver higher frame rates across the tested presets.
The Ryzen 5 5500 sits at the 73rd percentile among all CPUs, meaning it outperforms most processors in general benchmarks. The RTX 2060 sits at the 58th percentile among all GPUs. The combo's 2899th rank out of 3723, however, shows that the GPU's lower percentile relative to CPUs drags the overall gaming performance down. In Rust specifically, the game's demands on the GPU at higher resolutions outweigh the CPU's strong relative standing.
Compared to the nearest rival components, neither the CPU nor GPU has a clear advantage that would shift the rank significantly. The CPU rivals are within 1% of the Ryzen 5 5500's average score, and the GPU rivals are within 1% as well. This means the combo rank would remain essentially unchanged with any of those swaps.
The Verdict
The AMD Ryzen 5 5500 with NVIDIA GeForce RTX 2060 can run Rust, but the playable resolution and settings are limited. At 1920x1080, the system clears 60 FPS on High, Medium, and Low presets, with High being the best visual option at 70.6 FPS. At 2560x1440, only Low reaches 87.6 FPS, and all higher presets fall below 60 FPS. At 3840x2160, no settings achieve 60 FPS, with the best result being Low at 52.3 FPS.
The verdict by resolution is clear: 1080p is fully playable with headroom, 1440p is playable only on the lowest preset, and 4K is not playable. Users targeting 60 FPS should run High at 1080p or Low at 1440p. Those with 4K displays would need to lower resolution or accept frame rates below the playable threshold. The data does not include min or max FPS, so the verdict relies solely on average frame rates.