Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
128 FPS
Ultra 1080p Measured
55 FPS

1440p (2K / QHD)

Low 1440p Measured
89 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
21 FPS
13.7ms Frame Time
21ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 19,593
Graphics Card
Required 28,194
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 37 52
1440p QHD 39 51 58 89
1080p Full HD 55 73 87 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 73
1920x1080 Low 128
1920x1080 Medium 87
1920x1080 Ultra 55
2560x1440 High 51
2560x1440 Low 89
2560x1440 Medium 58
2560x1440 Ultra 39
3840x2160 High 27
3840x2160 Low 52
3840x2160 Medium 37
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The AMD Ryzen 5 5500 and AMD Radeon RX 6600 combination delivers a playable Rust experience at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K across all tested settings. Benchmark data shows this pairing ranks in the 23rd percentile of tested combos, yet it still manages to clear the playability bar at lower resolutions with specific presets.

FAQ

Q: What is the best resolution and settings combo for this PC in Rust?

A: At 1920x1080, the High preset delivers the best playable experience at 72.6 average FPS. At 2560x1440, only the Low preset clears 60 FPS, achieving 89.4 average FPS. The 3840x2160 resolution has no playable settings, with the best result being 52.1 average FPS on Low.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 2861 out of 3723 tested combinations, placing it in the lower-middle portion of the database. This ranking reflects the mid-range nature of both components, though the measured Rust performance shows the pairing is still capable at mainstream resolutions.

Q: Is the CPU or GPU more responsible for performance at 1080p?

A: The data suggests the GPU becomes the limiting factor as resolution increases. At 1080p Low, the combo achieves 127.8 FPS, but dropping to 1440p Low reduces this to 89.4 FPS, and 4K Low yields 52.1 FPS. This scaling pattern indicates the Radeon RX 6600's workload grows disproportionately with pixel count.

Q: What settings should a 1440p monitor owner use?

A: Only the Low preset is playable at 2560x1440, averaging 89.4 FPS. The Medium preset falls just short at 58.2 FPS, while High and Ultra drop to 51 and 38.9 FPS respectively. Owners of 1440p displays should stick to Low for smooth gameplay.

Q: Can this system handle Ultra settings anywhere?

A: No. At 1080p Ultra, the combo produces 55 FPS, missing the 60 FPS threshold. At 1440p Ultra it drops to 38.9 FPS, and at 4K Ultra it falls to 20.5 FPS. The GPU's 8 GB of GDDR6 memory and 1792 shading units appear insufficient for maxed-out settings.

Q: How does the CPU's single-thread performance influence Rust?

A: The Ryzen 5 5500 scores 2319 in Cinebench R23 single-core and 836 in 3DMark single-thread tests, placing it in the 73rd percentile of all CPUs. Rust's simulation-heavy workload benefits from this strong single-core showing, as evidenced by the 72.6 FPS result at 1080p High, which is only 17.2 FPS below the 1080p Low result.

CPU and GPU Roles

The performance scaling across resolutions reveals a clear division of labor between the AMD Ryzen 5 5500 and AMD Radeon RX 6600. At 1920x1080, the CPU's six Zen 3 cores with 12 threads provide enough headroom for the GPU to stretch its legs. The jump from Low to High settings at 1080p only costs 55.2 FPS (from 127.8 to 72.6), indicating the GPU handles the increased visual load without the CPU becoming a bottleneck.

Moving to 2560x1440, the GPU's workload intensifies significantly. The Low preset drops from 127.8 to 89.4 FPS, a 30% reduction, while High falls from 72.6 to 51 FPS, a 29.8% decrease. This consistent scaling pattern points to the Radeon RX 6600 as the primary constraint at this resolution. The CPU's 3DMark 8-thread score of 4593 and 16-thread score of 5386 suggest it has ample compute headroom, but the GPU's 224.0 GB/s memory bandwidth and 8 GB frame buffer start to show limitations.

At 3840x2160, the GPU bottleneck becomes severe. Even the Low preset only manages 52.1 FPS, which is 41.7% lower than the 1440p Low result. The Ultra preset collapses to 20.5 FPS, indicating the RDNA 2 architecture struggles with the 8.3 million pixel count. The CPU's role diminishes further at 4K, as the GPU's pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s cannot keep pace with the resolution demands.

The preset scaling at each resolution reinforces this analysis. At 1080p, the difference between Low and Ultra is 72.8 FPS, showing the GPU has headroom to handle increased graphical fidelity. At 1440p, that gap narrows to 50.5 FPS, and at 4K it shrinks to 31.6 FPS. This compression of performance across presets at higher resolutions confirms the GPU saturates before the CPU can become relevant.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. The Low preset averages 127.8 FPS, providing a substantial cushion above the 60 FPS threshold. Medium follows at 87 FPS, High at 72.6 FPS, and Ultra at 55 FPS. This progression shows a 56.9% performance drop from Low to Ultra, which is typical for a mid-range GPU handling increasingly complex shaders and geometry.

The 2560x1440 results show a marked decline. Low averages 89.4 FPS, still comfortably playable. Medium drops to 58.2 FPS, just 1.8 FPS below the playable threshold. High averages 51 FPS, and Ultra falls to 38.9 FPS. The step from Medium to High costs 7.2 FPS, while High to Ultra costs 12.1 FPS, indicating the Ultra preset imposes a disproportionately heavy load.

At 3840x2160, none of the presets achieve playable frame rates. Low averages 52.1 FPS, Medium 37.1 FPS, High 27.2 FPS, and Ultra 20.5 FPS. The gap between Low and Medium is 15 FPS, while the gap between High and Ultra is 6.7 FPS. This flattening at the bottom suggests the GPU hits a hard computational ceiling at 4K, regardless of settings.

Across all resolutions, the data shows a consistent pattern: the Low preset provides roughly double the frame rate of Ultra. At 1080p, the ratio is 2.32x; at 1440p, 2.30x; at 4K, 2.54x. This consistency indicates the GPU's scaling behavior remains predictable even as absolute performance drops.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500 and AMD Radeon RX 6600 holds the 2861st position out of 3723 tested combos in Rust. This places it in the 76.9th percentile from the bottom, meaning roughly 23% of tested configurations perform worse. The ranking reflects the mid-range positioning of both components, which individually sit in the 73rd percentile for the CPU and 63rd percentile for the GPU among all tested hardware.

The combo's rank in Rust specifically is lower than what the individual component percentiles might suggest. This indicates Rust's particular demands — likely a mix of CPU-bound simulation and GPU-bound rendering — create a scenario where the pairing underperforms relative to its hardware class. The 1080p High result of 72.6 FPS puts this combo in a position where it can handle the game competently but without the headroom that higher-ranked configurations would offer.

Compared to the 3723 total combos, this pairing sits firmly in the lower-middle tier. The 2861st rank means there are 862 configurations that perform worse, but also 2860 that perform better. For a game as demanding as Rust, this positioning suggests the combo is adequate for mainstream gaming but will require settings compromises at higher resolutions.

Similar Performance Alternatives

For the CPU, the nearest rivals by average benchmark score include the AMD Ryzen AI 5 430 at 19617 points (0.1% faster), the Intel Core i5-12500 at 19668 points (0.4% faster), the Intel Core i7-10700F at 19499 points (0.5% slower), and the Intel Core i5-11600KF at 19723 points (0.7% faster). These processors would deliver nearly identical CPU-bound performance in Rust, with the Ryzen 5 5500's 19593 average score placing it right in the middle of this cluster.

On the GPU side, the AMD Radeon RX 6600's nearest rivals include the NVIDIA Quadro K6000 at 19030 points (0.0% difference), the NVIDIA GeForce RTX 4050 Mobile at 19049 points (0.1% faster), the NVIDIA Tesla K20m at 19089 points (0.3% faster), and the NVIDIA RTX 2000 Ada Generation at 18954 points (0.4% slower). The RX 6600's 19036 average score means any of these alternatives would produce nearly identical frame rates in Rust, though the workstation-oriented cards may lack the gaming-specific optimizations.

Combining these rival components would yield configurations with essentially the same Rust performance profile. A Ryzen 5 5500 paired with an RTX 4050 Mobile, or an i5-12500 paired with the RX 6600, would likely produce results within 1% of the measured figures. The tight clustering of these scores — all within 0.7% of each other — means users upgrading from any of these parts would see negligible differences in Rust.

The Verdict

The AMD Ryzen 5 5500 and AMD Radeon RX 6600 can run Rust at playable frame rates, but only under specific conditions. At 1920x1080, the system clears the 60 FPS threshold on Low, Medium, and High presets, with High providing the best balance at 72.6 FPS. The Ultra preset falls short at 55 FPS, so users seeking maximum visual fidelity should avoid it.

At 2560x1440, only the Low preset achieves playable performance at 89.4 FPS. Medium nearly makes it at 58.2 FPS, but this falls 1.8 FPS below the threshold. The High and Ultra presets produce 51 and 38.9 FPS respectively, which are not suitable for smooth gameplay.

At 3840x2160, the system cannot achieve 60 FPS on any preset. The best result is 52.1 FPS on Low, which still falls short of the playable threshold. Users with 4K displays should either lower their resolution or accept sub-60 FPS performance.

The verdict is clear: this combo is a solid 1080p performer and a passable 1440p option with settings compromises, but it lacks the horsepower for 4K gaming in Rust. The 1080p High result of 72.6 FPS provides a comfortable margin above the 60 FPS target, making this a recommended configuration for mainstream 1080p monitors. For 1440p, the Low preset delivers excellent frame rates, but users must accept reduced visual quality.