Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
140 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
103 FPS
Ultra 4K Measured
46 FPS
7.8ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 17,507
Graphics Card
Required 28,194
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 61 68 103
1440p QHD 72 97 113 140
1080p Full HD 111 129 136 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 156
1920x1080 Medium 136
1920x1080 Ultra 111
2560x1440 High 97
2560x1440 Low 140
2560x1440 Medium 113
2560x1440 Ultra 72
3840x2160 High 61
3840x2160 Low 103
3840x2160 Medium 68
3840x2160 Ultra 46

Performance Analysis: Rust on Your System

FAQ

Q: Can this PC run Rust at 4K resolution?

A: Yes, but not at the highest visual quality. The recorded data shows playable average FPS at 4K High (60.6 FPS), Medium (67.5 FPS), and Low (102.8 FPS). However, 4K Ultra falls below the 60 FPS threshold at 45.7 FPS.

Q: What is the best playable setting at 1440p?

A: At 2560x1440, the most demanding preset that stays at or above 60 FPS is Ultra, delivering an average of 71.7 FPS. All four settings (Low, Medium, High, Ultra) are playable at this resolution.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 4600G sits in the 71st percentile of all CPUs. Its average benchmark score of 17507 is nearly identical to the AMD Ryzen 3 PRO 5355GE (17482, only 0.1% difference) and the Intel Core 7 150U (17395, 0.6% difference). The Intel Core i3-14100T scores slightly higher at 17648, a 0.8% lead.

Q: Is the GPU significantly stronger than its closest alternatives?

A: The NVIDIA GeForce RTX 4070 SUPER has an average benchmark score of 43223, placing it in the 83rd percentile of all GPUs. Its nearest rivals are all within 1%: the Quadro M6000 24 GB (43262, -0.1%), RTX 5050 Mobile (43268, -0.1%), Quadro M6000 (43301, -0.2%), and RTX 4090 Mobile (43667, -1%).

Q: What is the performance difference between 1080p Ultra and 4K Ultra?

A: At 1920x1080 Ultra, the system averages 110.9 FPS. Moving up to 3840x2160 Ultra drops that to 45.7 FPS, a reduction of 65.2 FPS. The 1080p Ultra result is more than double the 4K Ultra result.

Q: How does this combo rank among all tested hardware combinations?

A: The AMD Ryzen 5 4600G paired with the RTX 4070 SUPER ranks 946th out of 3723 tested combinations for Rust. This places it in the top quarter of all tested combos.

CPU and GPU Roles

The benchmark data reveals a clear pattern: at lower resolutions, the CPU plays a more significant role, while the GPU becomes the dominant factor as resolution increases. This is typical for a survival game like Rust, which has complex world simulation and many entities to track.

At 1920x1080, the system delivers 156 FPS on Low settings, which is the highest recorded average across all configurations. The gap between Low and Ultra at 1080p is 45.1 FPS (156 down to 110.9). This relatively modest spread suggests the CPU is limiting performance at this resolution, as even with dramatically reduced graphics load, the frame rate does not scale as much as it does at higher resolutions.

Moving to 2560x1440, the scaling changes. Low settings produce 139.8 FPS, while Ultra drops to 71.7 FPS, a difference of 68.1 FPS. The larger spread indicates the GPU is starting to become more relevant, but the CPU still holds the system back from reaching the 156 FPS ceiling seen at 1080p.

At 3840x2160, the GPU takes clear precedence. Low settings yield 102.8 FPS, while Ultra falls to 45.7 FPS, a gap of 57.1 FPS. The fact that 4K Low is slower than 1080p Low by 53.2 FPS shows that even at the lowest visual settings, the GPU workload at 4K is substantial enough to reduce performance significantly from the CPU-bound ceiling.

The resolution scaling tells a consistent story. Going from 1080p to 1440p at Ultra costs 39.2 FPS (110.9 down to 71.7), and going from 1440p to 4K at Ultra costs another 26 FPS (71.7 down to 45.7). This progressive decline across resolutions indicates that the RTX 4070 SUPER is the primary bottleneck at 4K, while at 1080p the Ryzen 5 4600G's six Zen 2 cores and 12 threads are likely keeping the system from pushing higher frame rates.

The preset scaling at each resolution reinforces this conclusion. At 1080p, the difference between Low and Medium is 20 FPS, Medium to High is 6.9 FPS, and High to Ultra is 18.2 FPS. At 4K, Low to Medium is 35.3 FPS, Medium to High is 6.9 FPS, and High to Ultra is 14.9 FPS. The larger jumps at 4K between Low and Medium indicate that the GPU is more sensitive to increased rendering work, whereas at 1080p the CPU limits the impact of graphical changes to a narrower band.

Best Settings per Resolution

3840x2160 (4K): The most demanding preset that stays at or above 60 FPS is High, averaging 60.6 FPS. This is barely above the playable threshold, so users who prefer a safety margin might choose Medium at 67.5 FPS. Ultra is not playable at 45.7 FPS.

2560x1440 (1440p): The most demanding preset that stays at or above 60 FPS is Ultra, averaging 71.7 FPS. This gives comfortable headroom above the 60 FPS threshold. All four settings are playable, with Low at 139.8 FPS, Medium at 113.3 FPS, and High at 96.8 FPS.

1920x1080 (1080p): The most demanding preset that stays at or above 60 FPS is Ultra, averaging 110.9 FPS. This provides substantial headroom. Low runs at 156 FPS, Medium at 136 FPS, and High at 129.1 FPS. Even the most demanding setting leaves nearly double the playable threshold as margin.

How This Combo Ranks

The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 4070 SUPER combination ranks 946th out of 3723 tested combos for Rust. This places it in the 74.6th percentile of all tested configurations, meaning it outperforms roughly three-quarters of the combinations in the database.

This ranking is notably higher than what the CPU's individual percentile (71st) might suggest, indicating that the GPU's strength (83rd percentile) compensates for the CPU's mid-range position. The ranking also reflects the fact that Rust's performance at higher resolutions depends heavily on GPU power, which this combination provides in abundance.

The rank of 946 out of 3723 means there are 945 combos that perform better, but also 2777 that perform worse. This places the system firmly in the upper-middle tier of tested hardware for this game, which aligns with the measured FPS results showing strong 1080p and 1440p performance with playable 4K on high settings.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly in Rust.

For the CPU, the AMD Ryzen 5 4600G's closest competitors in the database are the AMD Ryzen 3 PRO 5355GE (0.1% higher average score), Intel Core 7 150U (0.6% higher), AMD Ryzen 3 8300GE (0.6% lower), and Intel Core i3-14100T (0.8% higher). These four processors all fall within a 1.4% performance band of the 4600G, meaning any of them paired with the RTX 4070 SUPER would produce nearly identical frame rates in Rust. The differences are so small they would be invisible in actual gameplay, as they are well within run-to-run variance.

For the GPU, the RTX 4070 SUPER's nearest rivals are the NVIDIA Quadro M6000 24 GB (-0.1%), NVIDIA GeForce RTX 5050 Mobile (-0.1%), NVIDIA Quadro M6000 (-0.2%), and NVIDIA GeForce RTX 4090 Mobile (-1%). All four GPUs score within 1% of the 4070 SUPER's average benchmark score. If a user had any of these GPUs paired with a similarly performing CPU, the Rust experience would be essentially indistinguishable. The RTX 4090 Mobile is the lowest of the group at 1% behind, which is still a negligible difference.

These alternatives suggest that the system's performance profile is not unique to this exact pairing. A builder with a Ryzen 3 8300GE or Core i3-14100T instead of the 4600G, or a Quadro M6000 instead of the RTX 4070 SUPER, would expect very similar results in Rust across all resolutions and settings.

The Verdict

The data clearly shows that this PC can run Rust effectively at all three tested resolutions, with some caveats at 4K.

At 1920x1080, every setting is playable with wide margins. Ultra delivers 110.9 FPS, which is 50.9 FPS above the 60 FPS playable threshold. Low runs at 156 FPS, giving users who prioritize competitive play plenty of headroom above high-refresh monitors.

At 2560x1440, all settings also clear the 60 FPS bar. Ultra averages 71.7 FPS, which is 11.7 FPS above the threshold. This makes 1440p the sweet spot for this combination, offering the best visual quality while maintaining a comfortable frame rate.

At 3840x2160, the system can run High at 60.6 FPS, which is just barely playable. Medium at 67.5 FPS provides more margin, and Low at 102.8 FPS is very smooth. However, Ultra at 45.7 FPS falls short of the 60 FPS requirement, so users who want maximum visual fidelity at 4K would need to lower other settings or accept a reduced frame rate.

The verdict by resolution is as follows: 1080p Ultra is fully playable, 1440p Ultra is fully playable, and 4K High is playable but close to the limit. For the best balance of visual quality and performance, 1440p Ultra is the recommended configuration.

Measured FPS Breakdown

1920x1080 (Full HD):

  • Low: 156.0 FPS average
  • Medium: 136.0 FPS average
  • High: 129.1 FPS average
  • Ultra: 110.9 FPS average

All settings at 1080p deliver well above the 60 FPS playable threshold, with even the most demanding preset providing 50.9 FPS of headroom. The progression from Low to Ultra shows a total drop of 45.1 FPS, with the largest single-step decrease occurring between Low and Medium (20 FPS) and between High and Ultra (18.2 FPS).

2560x1440 (Quad HD):

  • Low: 139.8 FPS average
  • Medium: 113.3 FPS average
  • High: 96.8 FPS average
  • Ultra: 71.7 FPS average

The 1440p results show a wider spread of 68.1 FPS between Low and Ultra. The largest drop occurs between Medium and High (16.5 FPS), followed by High to Ultra (25.1 FPS), which is the biggest single-step decline across all resolutions. This suggests that Ultra settings at 1440p impose a significant additional GPU load.

3840x2160 (4K UHD):

  • Low: 102.8 FPS average
  • Medium: 67.5 FPS average
  • High: 60.6 FPS average
  • Ultra: 45.7 FPS average

The 4K results reveal the most dramatic scaling. Low to Medium drops 35.3 FPS, which is the largest single-step decrease in the entire dataset. Medium to High drops 6.9 FPS, and High to Ultra drops 14.9 FPS. Only Low, Medium, and High clear the 60 FPS threshold, with High barely making it at 60.6 FPS. Ultra falls 14.3 FPS short of playable.

The complete dataset shows a consistent pattern: the system is most comfortable at 1080p, very capable at 1440p, and adequate at 4K with reduced settings. No minimum or maximum FPS values were recorded in the database, so the analysis relies on average frame rates, which is sufficient to determine playability against the 60 FPS threshold.