Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 52 | 61 | 91 |
| 1440p QHD | 67 | 88 | 104 | 137 |
| 1080p Full HD | 97 | 126 | 133 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 4070 is a desktop configuration that combines a 6-core, 12-thread Zen 2 processor with an Ada Lovelace GPU. In Rust, the database records measured frame rates across three resolutions and four quality presets. This analysis covers the performance envelope, playable settings, and how the combo stacks up against other tested systems.
Similar Performance Alternatives
The Ryzen 5 4600G carries an average synthetic benchmark score of 17,507, placing it in the 71st percentile of all CPUs. Its nearest rivals, based on average score, are the AMD Ryzen 3 PRO 5355GE (17,482, 0.1% lower), the AMD Ryzen 3 8300GE (17,614, 0.6% higher), the Intel Core 7 150U (17,395, 0.6% lower), and the Intel Core i3-14100T (17,648, 0.8% higher). These deltas are within 1 percentage point, meaning any of these processors would deliver nearly identical compute throughput in CPU-bound scenarios. For Rust, where the CPU handles world simulation and entity updates, a system using any of these alternatives would be expected to produce frame rates very close to those recorded for the 4600G, assuming the same GPU and memory configuration.
On the GPU side, the RTX 4070 posts an average synthetic score of 37,648, which corresponds to the 81st percentile of all GPUs. Its nearest rivals are the NVIDIA Tesla P4 (37,628, 0.1% higher), the AMD Radeon RX Vega 56 (37,507, 0.4% higher), the NVIDIA GeForce RTX 4080 Mobile (38,135, 1.3% lower), and the AMD Radeon PRO W6400 (37,157, 1.3% higher). Again, the performance spread is under 1.4%, so these GPUs would behave similarly in rasterization-heavy titles. In Rust, the GPU is responsible for rendering the large open world, so swapping the RTX 4070 for any of these near-identical cards would likely shift the measured FPS by only a few frames, well within the margin of run-to-run variance.
CPU and GPU Roles
The measured FPS data reveals how the CPU and GPU split their workload across resolutions and presets. At 1920x1080, the lowest preset yields 155 FPS average, while the highest preset drops to 97 FPS, a reduction of 58 FPS (37%). This scaling indicates that the GPU is the primary variable when raising quality settings, because the CPU is able to feed the GPU with enough data to reach high frame rates even at Low. At 2560x1440, the Low preset averages 137 FPS and Ultra averages 67 FPS, a 51% drop. At 3840x2160, Low averages 91 FPS and Ultra averages 39 FPS, a 57% drop. The increasing percentage gap from 1080p to 4K shows that the GPU becomes progressively more stressed as pixel count grows.
Cross-resolution scaling at a fixed preset further isolates the GPU's role. For Low settings, the average FPS goes from 155 at 1080p to 137 at 1440p (a 12% decrease) and then to 91 at 4K (a 34% decrease from 1440p). For Ultra settings, the sequence is 97, 67, and 39, with drops of 31% and 42% respectively. These steep declines with resolution are characteristic of a GPU-bound scenario; the CPU's work does not scale with resolution, so the frame rate falls as the GPU takes on more pixels. At 1080p, the CPU's headroom is evident: even the most demanding preset holds 97 FPS, which is well above the 60 FPS playable threshold. At 1440p, the GPU still manages Ultra at 67 FPS, but the margin shrinks. At 4K, the GPU is the clear bottleneck, as only Low and Medium clear 60 FPS, and Ultra falls to 39 FPS.
Thus, the data indicates that the CPU matters most at 1080p, where its ability to maintain high frame rates sets the ceiling, but even then the GPU is the limiting factor when settings are raised. At 1440p and 4K, the GPU dominates performance, and the CPU's contribution is secondary.
FAQ
Q: What is the average FPS at 1920x1080 with Ultra settings?
A: The recorded average is 97 FPS, with no minimum or maximum provided for that preset.
Q: Can this system run Rust at 4K resolution?
A: Yes, but only on Low and Medium presets. Low averages 91 FPS, and Medium averages 61 FPS. High (52 FPS) and Ultra (39 FPS) fall below the 60 FPS playable threshold.
Q: What is the best preset at 2560x1440?
A: Ultra, with an average of 67 FPS, is the most demanding preset that stays at or above 60 FPS. All four presets at 1440p are playable.
Q: How does this CPU+GPU combination rank among tested systems in Rust?
A: It ranks 1185th out of 3723 tested combinations, meaning it outperforms approximately 68% of all recorded configurations.
Q: Which GPU is the closest synthetic rival to the RTX 4070?
A: The NVIDIA Tesla P4, with an average benchmark score of 37,628, is 0.1% higher than the RTX 4070's 37,648.
Q: What is the CPU's percentile ranking?
A: The Ryzen 5 4600G sits in the 71st percentile of all CPUs based on its average benchmark score.
The Verdict
This PC can run Rust, and it does so with a comfortable margin at most settings. According to the verdict data, at 3840x2160 the playable settings are Low (91 FPS average) and Medium (61 FPS average). High and Ultra are not playable because their averages (52 and 39 FPS) fall below the 60 FPS threshold. At 2560x1440, all four presets are playable: Low (137 FPS), Medium (104 FPS), High (88 FPS), and Ultra (67 FPS). At 1920x1080, the same is true: Low (155 FPS), Medium (133 FPS), High (126 FPS), and Ultra (97 FPS). In short, the system delivers a playable experience at every resolution, but only up to Medium at 4K. For higher visual quality, dropping to 1440p or 1080p unlocks Ultra settings with frame rates well above 60.
Best Settings per Resolution
The most demanding preset that maintains an average of 60 FPS or higher at each resolution is as follows:
- 1920x1080: Ultra, with an average of 97 FPS.
- 2560x1440: Ultra, with an average of 67 FPS.
- 3840x2160: Medium, with an average of 61 FPS.
These settings provide the highest visual fidelity while staying above the playable threshold. At 1080p and 1440p, Ultra is fully playable; at 4K, Medium is the ceiling, and Low remains an option for those who prefer a higher frame rate headroom.
How This Combo Ranks
In the database's ranking of all tested CPU+GPU combinations for Rust, this pairing sits at position 1185 out of 3723. That places it in the upper third of configurations, specifically ahead of about 68% of all recorded systems. The rank reflects the combined compute and graphics capability, and the measured FPS data supports this position: the system handles 1080p and 1440p Ultra with ease, and only struggles at 4K on the two highest presets. For a mid-range CPU paired with a high-end GPU, the outcome is consistent with the individual component percentiles (CPU 71st, GPU 81st). The rank indicates that the GPU is the stronger contributor, which matches the resolution scaling analysis.
Measured FPS Breakdown
The table below lists all recorded frame rate measurements for Rust with this configuration. Minimum and maximum values are only available for the Medium preset at each resolution.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 52 | - | - |
| 3840x2160 | Low | 91 | - | - |
| 3840x2160 | Medium | 61 | 52 | 71 |
| 3840x2160 | Ultra | 39 | - | - |
| 2560x1440 | High | 88 | - | - |
| 2560x1440 | Low | 137 | - | - |
| 2560x1440 | Medium | 104 | 88 | 120 |
| 2560x1440 | Ultra | 67 | - | - |
| 1920x1080 | High | 126 | - | - |
| 1920x1080 | Low | 155 | - | - |
| 1920x1080 | Medium | 133 | 113 | 153 |
| 1920x1080 | Ultra | 97 | - | - |
The Medium preset at 1080p shows a minimum of 113 FPS and a maximum of 153 FPS, indicating a stable frame delivery. At 1440p Medium, the range is 88 to 120 FPS, and at 4K Medium, the range is 52 to 71 FPS, which still averages above the 60 FPS threshold but dips below it at the minimum. These min/max values are useful for understanding frame pacing, and they align with the overall trend: higher resolutions and settings produce wider swings and lower averages. The absence of min/max data for other presets limits further analysis, but the averages alone are sufficient to establish the playable configurations described above.