Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

60%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
158 FPS
Ultra 1080p Measured
95 FPS

1440p (2K / QHD)

Low 1440p Measured
140 FPS
Ultra 1440p Measured
63 FPS

4K (Ultra HD)

Low 4K Measured
85 FPS
Ultra 4K Measured
40 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 17,507
Graphics Card
Required 28,194
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 53 59 85
1440p QHD 63 85 101 140
1080p Full HD 95 121 136 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 158
1920x1080 Medium 136
1920x1080 Ultra 95
2560x1440 High 85
2560x1440 Low 140
2560x1440 Medium 101
2560x1440 Ultra 63
3840x2160 High 53
3840x2160 Low 85
3840x2160 Medium 59
3840x2160 Ultra 40

Performance Analysis: Rust on Your System

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 delivers a strong performance profile for Rust, though the experience varies significantly by resolution. At 4K, the system is constrained, but at lower resolutions, it provides ample headroom for high refresh rate displays. The recorded data shows a clear scaling pattern where the GPU becomes the limiting factor at higher resolutions, while the CPU's six cores and twelve threads handle the game's simulation demands adequately.

Best Settings per Resolution

At 3840x2160, the highest preset that maintains at least 60 FPS is Low. The measured average at this setting is 85.4 FPS, which provides a comfortable margin above the playability threshold. Moving to Medium drops the average to 58.8 FPS, just below the 60 FPS target, while High and Ultra average 52.6 FPS and 40.4 FPS, respectively. For a consistent 4K experience, Low is the only viable option.

At 2560x1440, the situation improves substantially. All four presets clear the 60 FPS mark. The most demanding preset that stays at or above 60 FPS is Ultra, which averages 62.7 FPS. This is a tight margin, so players seeking more stability might prefer High at 85.2 FPS or Medium at 101 FPS, but the data confirms Ultra is technically playable.

At 1920x1080, every preset delivers well above 60 FPS. Ultra averages 95 FPS, which is the best playable setting. High reaches 120.8 FPS, Medium hits 136 FPS, and Low peaks at 157.8 FPS. For 1080p users, Ultra is the recommended choice, as it provides the highest visual fidelity without sacrificing frame rate.

How This Combo Ranks

The combination of the AMD Ryzen 5 4600G and the NVIDIA GeForce RTX 3080 ranks 1231 out of 3723 tested combos in Rust. This places the system in the upper third of all configurations in the database. The percentile position reflects a balance between the CPU's mid-range standing and the GPU's high-end capabilities. The CPU ranks in the 71st percentile among all processors, while the GPU sits in the 68th percentile among all graphics cards. The combo ranking of 1231 out of 3723 suggests that while the GPU is capable of high frame rates, the CPU prevents the system from reaching the very top tier of performance in this title.

Measured FPS Breakdown

At 3840x2160, the recorded averages are as follows: Low 85.4 FPS, Medium 58.8 FPS, High 52.6 FPS, and Ultra 40.4 FPS. The drop from Low to Medium is 26.6 FPS, which is a significant reduction of over 31%. The decline continues between each preset, with High falling 6.2 FPS below Medium and Ultra dropping another 12.2 FPS below High. This steep scaling indicates that 4K resolution is heavily taxing the GPU, as each step up in quality demands substantially more rendering resources.

At 2560x1440, the averages are: Low 140 FPS, Medium 101 FPS, High 85.2 FPS, and Ultra 62.7 FPS. The transition from Low to Medium costs 39 FPS, while Medium to High costs 15.8 FPS, and High to Ultra costs 22.5 FPS. The gap between Low and Ultra is 77.3 FPS, showing that the preset selection has a profound impact on performance at this resolution. Even at Ultra, the frame rate remains above 60 FPS, giving players flexibility in their quality settings.

At 1920x1080, the averages are: Low 157.8 FPS, Medium 136 FPS, High 120.8 FPS, and Ultra 95 FPS. The differences between presets are smaller in absolute terms compared to 1440p, but still notable. Low to Medium is a 21.8 FPS drop, Medium to High is 15.2 FPS, and High to Ultra is 25.8 FPS. The total range from Low to Ultra is 62.8 FPS, which is a narrower spread than at 1440p, suggesting that at 1080p the CPU begins to play a larger role in limiting frame rates.

FAQ

Q: Can this system run Rust at 4K with maximum settings?

A: No. At 3840x2160 with Ultra settings, the average frame rate is 40.4 FPS, which falls well below the 60 FPS playability threshold. The highest playable preset at 4K is Low, which averages 85.4 FPS.

Q: What is the best preset for 1440p gaming?

A: The data shows that Ultra at 2560x1440 averages 62.7 FPS, which is just above the playable threshold. This makes Ultra the most demanding playable option at this resolution, though High at 85.2 FPS offers more headroom for demanding scenes.

Q: How does the frame rate scale from 1080p to 1440p at High settings?

A: At 1920x1080 High averages 120.8 FPS, while at 2560x1440 High averages 85.2 FPS. This represents a 29.5% reduction in frame rate when moving from 1080p to 1440p, showing that the resolution increase has a substantial impact on performance.

Q: Is the RTX 3080 the limiting factor at 4K?

A: The data indicates yes. At 3840x2160, the frame rate drops sharply as settings increase, from 85.4 FPS at Low to 40.4 FPS at Ultra. This steep curve is characteristic of a GPU-bound scenario, where the graphics card's rendering capacity determines the output.

Q: Which resolution provides the highest frame rate above 60 FPS?

A: At 1920x1080 with Low settings, the system achieves 157.8 FPS, which is the highest recorded average in the dataset. Even at Ultra, 1080p delivers 95 FPS, making it the best resolution for high-refresh-rate displays.

Q: Does the system ever drop below 60 FPS at 1440p?

A: No. All four presets at 2560x1440 exceed the 60 FPS threshold. The lowest recorded average at this resolution is 62.7 FPS at Ultra, which still clears the playability bar by a small margin.

CPU and GPU Roles

The data reveals a clear shift in component responsibility as resolution changes. At 1920x1080, the frame rates across all presets are high, ranging from 95 FPS at Ultra to 157.8 FPS at Low. The relatively small spread between presets, particularly when compared to higher resolutions, suggests that the CPU is keeping pace with the GPU's output. The Ryzen 5 4600G's multi-threaded performance, as evidenced by its Cinebench R23 multi-core score of 13593, provides sufficient processing power to feed the RTX 3080 at this resolution.

At 2560x1440, the frame rates drop noticeably, with Ultra falling to 62.7 FPS. The gap between Low and Ultra widens to 77.3 FPS, indicating that the GPU is becoming the primary constraint. The RTX 3080's raw compute capability, measured at 29.77 TFLOPS, is being taxed more heavily as the pixel count increases. The CPU's role diminishes relative to the GPU, as the rendering load dominates the total frame time.

At 3840x2160, the GPU is unequivocally the limiting factor. The frame rate plummet from 85.4 FPS at Low to 40.4 FPS at Ultra demonstrates that the RTX 3080's memory bandwidth of 760.3 GB/s and its 10 GB of GDDR6X VRAM are being saturated by the 4K resolution. The CPU, which at lower resolutions helps maintain high frame rates, has less influence here because the GPU cannot produce enough frames to expose any CPU bottleneck. The scaling between 1080p and 4K at the same preset illustrates this: at High, the system drops from 120.8 FPS at 1080p to 52.6 FPS at 4K, a 56.5% reduction that is entirely attributable to GPU workload.

The Verdict

This PC can run Rust at all three tested resolutions, but the quality ceiling varies. At 3840x2160, only Low settings are playable, with an average of 85.4 FPS. Medium, High, and Ultra all fall below the 60 FPS threshold, making them unsuitable for smooth gameplay. At 2560x1440, all four presets are playable, with Ultra averaging 62.7 FPS. This is the highest resolution where the system can run the game at maximum visual quality without dropping below 60 FPS. At 1920x1080, the system excels, delivering 95 FPS at Ultra and 157.8 FPS at Low. For players prioritizing high refresh rates, 1080p is the sweet spot, while 1440p offers a balanced experience with Ultra settings just barely clearing the playability bar. The system is not capable of a fully maxed-out 4K experience, but it handles lower resolutions with authority.

Similar Performance Alternatives

The CPU's nearest rivals in the database are the AMD Ryzen 3 PRO 5355GE, which has an average benchmark score of 17482, placing it 0.1% behind the Ryzen 5 4600G's 17507. The AMD Ryzen 3 8300GE scores 17614, which is 0.6% ahead, while the Intel Core 7 150U scores 17395, 0.6% behind. The Intel Core i3-14100T scores 17648, 0.8% ahead. In practice, these processors would deliver nearly identical frame rates in Rust, as the performance differences are within a single percentage point. Users upgrading from any of these CPUs would see negligible changes in gameplay.

On the GPU side, the RTX 3080's nearest rivals include the NVIDIA P106-100, which scores 23249, 0.3% lower, and the AMD Radeon Pro Vega 16, scoring 23250, also 0.3% lower. The AMD Radeon RX 6600M scores 23273, 0.4% lower, and the AMD Radeon R9 M290X scores 23276, 0.4% lower. These GPUs would produce frame rates very close to those recorded for the RTX 3080 in Rust. The small deltas suggest that swapping to any of these alternatives would maintain similar performance characteristics, though the RTX 3080's higher memory bandwidth and larger VRAM pool might offer advantages in future titles or at higher texture settings. For this specific game, however, the difference would be minimal, as the benchmark scores indicate a tight cluster of performance.