Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 50 | 60 | 89 |
| 1440p QHD | 66 | 85 | 99 | 119 |
| 1080p Full HD | 93 | 107 | 111 | 133 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 60.4 FPS. This is a borderline result, as it clears the 60 FPS threshold by less than one frame. Low settings at this resolution produce a much more comfortable 88.8 FPS average, but for users who want the best visual quality while maintaining smooth gameplay, Medium is the ceiling. High settings drop to 50.3 FPS and Ultra falls to 37.9 FPS, both of which fail the 60 FPS playability bar.
At 2560x1440, the situation improves significantly. Ultra settings, the highest preset available, achieve an average of 65.5 FPS, which is comfortably above the 60 FPS threshold. This means users can run the game at maximum visual fidelity at this resolution without compromising playability. The other presets also perform well: High averages 84.7 FPS, Medium averages 98.6 FPS, and Low averages 118.6 FPS. The gap between Ultra and the next preset down is notable, but the fact that Ultra clears 60 FPS means there is no need to sacrifice quality.
At 1920x1080, every preset is playable. Ultra settings deliver an average of 92.8 FPS, which is the best visual quality with a large margin above the 60 FPS threshold. High settings average 106.6 FPS, Medium averages 111.4 FPS, and Low averages 133.1 FPS. The scaling suggests that at 1080p the combination is strongly GPU-limited at higher presets, but even the most demanding option leaves substantial headroom.
CPU and GPU Roles
The data reveals a clear pattern: at lower resolutions, the CPU becomes the dominant factor, while at higher resolutions, the GPU takes over. The strongest evidence comes from the scaling between 1920x1080 and 2560x1440. At 1080p Low, the system averages 133.1 FPS, but at 1440p Low, it drops to 118.6 FPS, a reduction of about 11%. At 1080p Ultra, the average is 92.8 FPS, and at 1440p Ultra it falls to 65.5 FPS, a much larger reduction of about 29%. This widening gap indicates that the GPU workload increases disproportionately with resolution when visual settings are high.
Conversely, the CPU's role is most visible at low settings and low resolution. At 1080p Low, the average of 133.1 FPS represents the upper bound of what the CPU can feed, since the GPU is not heavily stressed. Moving to 1440p Low, the drop to 118.6 FPS is relatively modest, suggesting that the CPU can still keep up reasonably well. However, at 4K Low, the average falls to 88.8 FPS, which shows that the GPU starts to become a limiting factor even at low settings when pixel count is very high.
The preset scaling within a resolution further clarifies the split. At 1080p, the difference between Low and Ultra is 40.3 FPS (from 133.1 to 92.8), a 30% reduction. At 1440p, the same comparison shows a drop of 53.1 FPS (from 118.6 to 65.5), a 45% reduction. At 4K, the drop is 50.9 FPS (from 88.8 to 37.9), a 57% reduction. This progressive increase in the performance penalty from raising settings as resolution grows confirms that the GPU is the primary bottleneck at higher resolutions, while the CPU has more influence at 1080p.
The AMD Ryzen 5 2600, with 6 cores and 12 threads, places in the 75th percentile among all CPUs. The NVIDIA GeForce RTX 3080 sits in the 68th percentile among all GPUs. The recorded data indicates that this pairing is balanced enough to avoid severe CPU stalls at most settings, but at 4K Ultra the GPU clearly cannot sustain 60 FPS, producing a 37.9 FPS average. At 1080p Low, the 133.1 FPS result suggests that the CPU is capable of driving high frame rates, though the exact limit is not captured since no higher preset at that resolution fails.
FAQ
Q: Can this combination run Rust at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the recorded average FPS is 37.9, which is well below the 60 FPS playability threshold. The best playable preset at 4K is Medium, which averages 60.4 FPS.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Ultra settings at 2560x1440 average 65.5 FPS, so the full visual quality is playable at this resolution. All four presets (Low, Medium, High, Ultra) exceed 60 FPS at 1440p.
Q: Is there any setting at 1080p that drops below 60 FPS?
A: No. Every preset at 1920x1080 stays above the threshold. The lowest result is Ultra at 92.8 FPS, and the highest is Low at 133.1 FPS.
Q: How does the CPU benchmark position affect its role in Rust?
A: The AMD Ryzen 5 2600 ranks in the 75th percentile of all CPUs, with an average benchmark score of 21484. Its nearest rival, the Intel Core Ultra 5 228V, scores 21440, which is 0.2% lower. This indicates the CPU is competitive for its generation, but the data shows that at 4K Ultra the GPU becomes the limiting factor.
Q: Which component limits performance at 4K High?
A: The average FPS at 3840x2160 High is 50.3, which is 10 FPS below the 4K Medium result of 60.4. The sharp drop from Medium to High at 4K indicates the GPU is overloaded by the increased visual load, as the CPU would be more stressed at lower resolutions.
Q: What is the best preset to use for competitive play at 1440p?
A: If the goal is maximum frame rate, Low settings at 2560x1440 average 118.6 FPS. For balanced quality and speed, Medium at 98.6 FPS or High at 84.7 FPS are also strong options, while Ultra at 65.5 FPS still satisfies the 60 FPS requirement.
The Verdict
This PC can run Rust successfully, but the playable range depends heavily on the chosen resolution. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 92.8 FPS. This makes 1080p the most versatile resolution for this combination, allowing users to enjoy maximum visual quality without any performance concerns.
At 2560x1440, the system also passes the playability test across all settings. Ultra averages 65.5 FPS, which is above the 60 FPS bar, so users can run the game at its highest preset. The margin is modest but sufficient, and lower presets provide progressively higher frame rates up to 118.6 FPS at Low.
At 3840x2160, the situation is more restricted. The verdict indicates that only Low and Medium settings are playable. Medium averages 60.4 FPS, which barely clears the threshold, while Low averages 88.8 FPS. High settings at 50.3 FPS and Ultra at 37.9 FPS are both below the 60 FPS playability line. Users targeting 4K should stick to Medium or Low, accepting the visual compromise for smoother gameplay.
Overall, the recorded data supports the verdictByResolution classification. The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 is well-suited for 1080p and 1440p gaming, while 4K requires reduced settings to maintain playability.
Measured FPS Breakdown
At 3840x2160, the measured averages are as follows: Low settings produce 88.8 FPS, Medium produces 60.4 FPS, High produces 50.3 FPS, and Ultra produces 37.9 FPS. No minimum or maximum FPS values are recorded for any setting at this resolution. The progression shows a steep decline as visual quality increases, with Ultra delivering less than half the frame rate of Low.
At 2560x1440, the averages are: Low 118.6 FPS, Medium 98.6 FPS, High 84.7 FPS, and Ultra 65.5 FPS. The drop from Low to Ultra is 53.1 FPS, which is substantial but still leaves the highest preset above 60 FPS. The scaling is more gradual than at 4K, indicating a better balance between CPU and GPU load.
At 1920x1080, the averages are: Low 133.1 FPS, Medium 111.4 FPS, High 106.6 FPS, and Ultra 92.8 FPS. The difference between Low and Ultra is 40.3 FPS, the smallest relative gap among all resolutions. This suggests that at 1080p, the CPU is able to feed the GPU sufficiently even at high settings, and the GPU remains the primary constraint.
The absence of min and max FPS data means the analysis relies entirely on average scores. However, the averages are consistent across resolutions and presets, providing a reliable picture of performance. The playable threshold of 60 FPS is the key reference, and the data shows that this combination meets or exceeds it in most scenarios except 4K High and 4K Ultra.
How This Combo Ranks
This specific pairing of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 ranks 1522 out of 3723 tested combos for Rust. This places it in the upper half of the database, approximately in the 59th percentile (calculated from the rank position). The ranking reflects the combination's ability to handle the game across multiple resolutions, with strong performance at 1080p and 1440p, but weaker results at 4K Ultra.
The GPU's individual standing offers context. The RTX 3080 has an average benchmark score of 23172, which puts it in the 68th percentile of all GPUs. Its nearest rival, the NVIDIA P106-100, scores 23249, which is 0.3% higher. Other close competitors include the AMD Radeon Pro Vega 16 at 23250 (0.3% higher) and the AMD Radeon RX 6600M at 23273 (0.4% higher). These tiny deltas indicate that the RTX 3080 is tightly clustered with several other GPUs in raw benchmark terms, though the measured game performance shows its strengths at lower resolutions.
The CPU's benchmark profile is similarly positioned. The Ryzen 5 2600 averages 21484 across all tests, placing it in the 75th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 228V, scores 21440, which is 0.2% lower. The Intel Core i9-11900H scores 21367, 0.5% lower, while the Intel Xeon D-1746TER scores 21635, 0.7% higher, and the AMD EPYC 9454 scores 21223, 1.2% lower.
The combo rank of 1522 out of 3723 suggests that while neither the CPU nor the GPU is at the top of its class, their pairing works effectively for Rust. The recorded FPS data supports this: the system delivers playable frame rates at all tested presets except 4K High and 4K Ultra. For a game like Rust, which can be CPU-intensive in certain scenarios, the Ryzen 5 2600's 6-core, 12-thread configuration proves adequate, while the RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth handle the graphical load at 1440p and below. The ranking reflects a balanced setup that users can rely on for smooth gameplay at mainstream resolutions.