Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 34 | 44 | 60 |
| 1440p QHD | 47 | 57 | 68 | 102 |
| 1080p Full HD | 63 | 88 | 100 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
This PC combination, the AMD Ryzen 5 2600 with the NVIDIA GeForce RTX 2070 SUPER, delivers a playable Rust experience at all three tested resolutions, but the quality ceiling varies significantly. At 1080p, the system clears the 60 FPS threshold even at the Ultra preset. Moving to 1440p, you must drop to Medium settings to stay above 60 FPS, while at 4K, only the Low preset avoids dropping below the playable mark.
Best Settings per Resolution
The most demanding preset that keeps the average frame rate at or above 60 FPS is as follows, based on the recorded measurements.
At 1920x1080, the Ultra preset achieves an average of 63.2 FPS. This is the highest quality setting that remains playable, and it does so with a margin of only 3.2 FPS above the 60 FPS threshold. The High preset offers more headroom at 88.4 FPS, but Ultra is the best visual option that still meets the target.
At 2560x1440, the Medium preset is the best choice, delivering an average of 68 FPS. The High preset falls short at 56.9 FPS, which is below the 60 FPS threshold. Medium provides a comfortable buffer, while Low pushes performance much higher to 102.2 FPS if you prefer maximum frame rates.
At 3840x2160, the Low preset is the only option that stays above 60 FPS, averaging 60.2 FPS. This is a very tight margin, just 0.2 FPS above the playable threshold. The Medium preset drops to 43.8 FPS, and High falls to 34.3 FPS, so 4K gaming with this hardware requires significant graphical compromises.
FAQ
Q: Can this PC run Rust at 1080p on Ultra settings?
A: Yes. The recorded data shows an average of 63.2 FPS at 1920x1080 with the Ultra preset, which is above the 60 FPS playable threshold.
Q: What is the best preset for 1440p gaming?
A: The Medium preset is the highest quality option that maintains playable performance, with an average of 68 FPS at 2560x1440. High settings fall short at 56.9 FPS.
Q: Is 4K gaming possible with this combination?
A: Only at the Low preset, which averages 60.2 FPS at 3840x2160. The margin is minimal, so any demanding scene could push it below 60 FPS. Medium and High presets are not playable, with averages of 43.8 FPS and 34.3 FPS respectively.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 131.2 FPS, which is more than double the Ultra preset's 63.2 FPS. The performance gain is substantial, offering a 68 FPS increase.
Q: What frame rate can I expect at 1440p on High settings?
A: The High preset at 2560x1440 averages 56.9 FPS, which is below the 60 FPS threshold. It is not considered playable according to the database's standards.
Q: Does the Ultra preset ever dip below 60 FPS at 1080p?
A: The recorded average is 63.2 FPS, but the minimum frame rate was not measured for this preset. The average suggests it stays above the threshold, but the lack of min/max data means you should expect some fluctuation in demanding scenes.
Similar Performance Alternatives
The CPU and GPU in this system have close rivals that would produce very similar frame rates in Rust, based on their aggregate benchmark scores.
For the AMD Ryzen 5 2600, the nearest rivals are all within 1.2% of its average benchmark score. The Intel Core Ultra 5 228V is 0.2% faster, the Intel Core i9-11900H is 0.5% faster, and the AMD EPYC 9454 is 1.2% faster. On the other side, the Intel Xeon D-1746TER is 0.7% slower. Any of these processors would yield nearly identical CPU-bound performance in Rust, although the platform differences (such as memory support and PCIe lanes) are not captured in these scores.
For the NVIDIA GeForce RTX 2070 SUPER, the nearest rivals show slightly lower average scores. The NVIDIA Quadro M4000M is 1% slower, the NVIDIA GeForce RTX 3070 Mobile is 1.2% slower, the Intel Arc B570 is 1.3% slower, and the Intel Arc A750 is 1.5% slower. These deltas are small enough that in a game like Rust, which is often CPU-limited at lower resolutions, you would see very similar GPU performance. The RTX 3070 Mobile is a particularly interesting comparison, as it is a laptop part that matches this desktop GPU's output.
The Verdict
This PC can run Rust, but the definition of "playable" depends heavily on your resolution and quality expectations. The database's verdict by resolution is clear.
At 1920x1080, all four presets (Low, Medium, High, and Ultra) clear the 60 FPS threshold. The best visual experience is at Ultra, with an average of 63.2 FPS. This is the sweet spot for this combination, offering full quality without sacrificing playability.
At 2560x1440, only Low and Medium presets are playable. The best option is Medium at 68 FPS, which is 8 FPS above the threshold. High settings drop to 56.9 FPS, making them unsuitable for consistent 60 FPS gaming. If you have a 144Hz monitor, Low at 102.2 FPS is the better choice for competitive play.
At 3840x2160, the Low preset just barely scrapes past 60 FPS with an average of 60.2 FPS. This is a borderline case, as the margin is less than one frame. The Medium preset at 43.8 FPS and High at 34.3 FPS are not viable. For a stable 4K experience, you would need to reduce the resolution or accept the Low preset's visual compromises.
Overall, the data indicates this is a capable 1080p gaming machine for Rust, a decent 1440p machine with medium settings, and a marginal 4K machine with low settings. The 6-core, 12-thread Ryzen 5 2600 and the RTX 2070 SUPER's 8 GB of GDDR6 memory are sufficient for the game's demands, but the Ultra preset at 1440p is just out of reach.
Measured FPS Breakdown
The recorded frame rates, all as averages (minimum and maximum values were not captured in the database), are presented below for each resolution and settings preset.
At 1920x1080, the performance is strong across the board. The Low preset averages 131.2 FPS, which is the highest recorded for this combination. Medium follows at 99.6 FPS, High at 88.4 FPS, and Ultra at 63.2 FPS. The step from Ultra to High is a 25.2 FPS gain, while the leap from High to Medium is 11.2 FPS, and from Medium to Low is 31.6 FPS. The scaling is not linear, with the largest jump occurring between Medium and Low.
At 2560x1440, the results show a steeper drop-off. Low averages 102.2 FPS, Medium averages 68 FPS, High averages 56.9 FPS, and Ultra averages 47 FPS. The difference between Low and Medium is 34.2 FPS, while the gap between Medium and High is 11.1 FPS, and between High and Ultra is 9.9 FPS. At this resolution, the GPU becomes a more significant bottleneck, particularly at higher quality settings.
At 3840x2160, the performance is severely constrained. Low averages 60.2 FPS, which is the only playable result. Medium averages 43.8 FPS, High averages 34.3 FPS, and Ultra averages 28.6 FPS. The scaling from Ultra to High is 5.7 FPS, from High to Medium is 9.5 FPS, and from Medium to Low is 16.4 FPS. The 4K resolution demands much more from the GPU, and the RTX 2070 SUPER's 8 GB frame buffer and 448.0 GB/s bandwidth are clearly stressed.
Comparing the same preset across resolutions highlights the resolution penalty. For example, the Low preset drops from 131.2 FPS at 1080p to 102.2 FPS at 1440p (a 29 FPS loss) and then to 60.2 FPS at 4K (a 42 FPS loss). The Ultra preset drops from 63.2 FPS at 1080p to 47 FPS at 1440p and 28.6 FPS at 4K. These numbers confirm that 4K is only viable at the lowest settings.
How This Combo Ranks
In the database of tested hardware combinations for Rust, this specific pairing of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2070 SUPER ranks 2275 out of 3723 tested combos. This places it in the lower half of all systems, specifically in the 38.9th percentile of tested configurations.
This ranking reflects the age of the components. The CPU, released in April 2018, and the GPU, released in July 2019, are both several generations old. The CPU's average benchmark score is 21484, which puts it in the 75th percentile of all CPUs, but the GPU's average score of 20282 places it in the 65th percentile of all GPUs. The combination of two mid-range parts from their respective eras results in a system that is outclassed by newer hardware.
However, the ranking does not tell the whole story. In Rust specifically, the game's optimization and CPU-heavy nature mean that this combo still delivers playable frame rates at 1080p and 1440p with reasonable settings. The 6-core, 12-thread CPU with a 16 MB shared L3 cache provides enough processing power for the game's world simulation, while the GPU's 2560 shading units handle the rendering. The result is a system that is not competitive with modern builds but is far from unusable.
For context, the nearest CPU rivals (Intel Core Ultra 5 228V, Intel Core i9-11900H, AMD EPYC 9454, and Intel Xeon D-1746TER) all have similar average scores, meaning a system with those processors would rank similarly. The GPU rivals (NVIDIA Quadro M4000M, RTX 3070 Mobile, Intel Arc B570, and Intel Arc A750) are all slightly slower, so swapping in any of those would likely drop the ranking by a small margin. In practical terms, this combo sits in a crowded mid-pack of hardware that can handle Rust at moderate settings but will not excel at high resolutions or maximum quality.