Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
131 FPS
Ultra 1080p Measured
57 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
23 FPS
13.3ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 21,484
Graphics Card
Required 28,194
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 36 54
1440p QHD 39 52 61 92
1080p Full HD 57 75 89 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 75
1920x1080 Low 131
1920x1080 Medium 89
1920x1080 Ultra 57
2560x1440 High 52
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 Ultra 39
3840x2160 High 31
3840x2160 Low 54
3840x2160 Medium 36
3840x2160 Ultra 23

Performance Analysis: Rust on Your System

How This Combo Ranks

The AMD Ryzen 5 2600 paired with the Intel Arc B580 places at rank 2843 out of 3723 tested combinations in Rust. That positions this setup in the lower-middle portion of the database, with roughly 76% of tested combos delivering higher average frame rates. The ranking reflects a pairing where the GPU is modern and capable, but the CPU, a 2018 release, holds back the overall result in this particular title.

Benchmark results indicate that this combo is not among the top performers, but it is far from the bottom. The rank suggests that users should expect playable frame rates at mainstream resolutions, though not at the highest visual fidelity. The data shows a clear ceiling: at 4K Ultra, the average drops to 23 FPS, which is well below the 60 FPS playability threshold. The combo is best understood as a mid-range pairing that can handle competitive settings at 1080p and 1440p, but struggles at 4K.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 2600 has an average benchmark score of 21484. The closest competitors are:

  • Intel Core Ultra 5 228V with an average score of 21440, which is 0.2% slower.
  • Intel Core i9-11900H with an average score of 21367, which is 0.5% slower.
  • Intel Xeon D-1746TER with an average score of 21635, which is 0.7% faster.
  • AMD EPYC 9454 with an average score of 21223, which is 1.2% slower.

These deltas are all within roughly a single percentage point, meaning that swapping the Ryzen 5 2600 for any of these processors would produce nearly identical CPU-bound behavior in Rust. The practical difference in frame rates would be negligible, certainly within measurement noise.

For the GPU side, the Intel Arc B580 has an average benchmark score of 23021. Its nearest rivals are:

  • AMD Radeon RX 580 2048SP with an average score of 23061, which is 0.2% faster.
  • NVIDIA GeForce RTX 2080 with an average score of 22895, which is 0.6% slower.
  • NVIDIA GeForce RTX 3080 with an average score of 23172, which is 0.7% faster.
  • NVIDIA P106-100 with an average score of 23249, which is 1% faster.

Again, the deltas are small, all under 1.1%. This means that a system with any of these GPUs paired with the Ryzen 5 2600 would deliver very similar performance in Rust. The Arc B580 sits in a performance cluster where the specific model matters less than the overall tier. Users with any of these alternatives should expect comparable frame rates at the same settings and resolutions.

CPU and GPU Roles

The data reveals how the balance of CPU and GPU workload shifts across resolutions and presets. At 1920x1080, the CPU is the primary constraint. The average frame rate at Low settings is 131 FPS, which drops to 89 FPS at Medium, 75 FPS at High, and 57 FPS at Ultra. The scaling from Low to Ultra shows a 74 FPS swing, indicating that the GPU is increasingly taxed as settings rise, but the CPU still has headroom. The fact that Ultra at 1080p only reaches 57 FPS, just below the 60 FPS threshold, suggests that the combination of CPU and GPU is working near its limit at the highest preset.

At 2560x1440, the GPU begins to take a more dominant role. The average at Low is 92 FPS, falling to 61 FPS at Medium, 52 FPS at High, and 39 FPS at Ultra. The drop from Low to Ultra is 53 FPS, which is less severe than at 1080p, but the absolute numbers are lower. The Medium preset at 61 FPS is the only one that clears the 60 FPS threshold, and it does so narrowly. This resolution shows a balanced workload, where both CPU and GPU contribute to the frame rate, but the GPU is starting to become the limiting factor.

At 3840x2160, the GPU is clearly the bottleneck. The average at Low is 54 FPS, at Medium it is 36 FPS, at High it is 31 FPS, and at Ultra it is 23 FPS. No preset reaches 60 FPS. The scaling from Low to Ultra shows a 31 FPS swing, but the absolute performance is so low that the CPU is no longer the constraint. The GPU is overwhelmed by the pixel count, and the CPU has enough headroom that it is not the limiting factor. The data shows that this pairing is not viable at 4K for smooth gameplay, regardless of settings.

The Verdict

Can this PC run Rust? The answer depends entirely on the resolution and preset. At 1920x1080, the combo is playable at High, Low, and Medium settings, all of which exceed 60 FPS. The best playable setting at 1080p is High, with an average of 75 FPS. Ultra at 1080p falls short at 57 FPS, so it is not recommended for a consistent 60 FPS experience.

At 2560x1440, the combo is playable at Low and Medium, with Medium being the best playable option at 61 FPS. High and Ultra at 1440p do not reach the 60 FPS threshold, with averages of 52 FPS and 39 FPS respectively.

At 3840x2160, there are no playable settings. The best average is 54 FPS at Low, which is below the 60 FPS threshold. Medium, High, and Ultra all fall further behind, with averages of 36 FPS, 31 FPS, and 23 FPS.

The verdict is clear: this system handles Rust well at 1080p and acceptably at 1440p, but it is not suitable for 4K gaming. Users targeting 60 FPS should stick to 1080p High or 1440p Medium.

FAQ

Q: What is the best playable setting at 1920x1080 for this combo?

A: The best playable setting at 1920x1080 is High, which delivers an average of 75 FPS. This is the highest preset that stays at or above the 60 FPS threshold.

Q: Can this system run Rust at 4K with any settings?

A: No. At 3840x2160, the highest average frame rate is 54 FPS at Low settings, which is below the 60 FPS playability threshold. Medium, High, and Ultra all produce lower averages.

Q: How does the Ryzen 5 2600 compare to its nearest CPU rivals?

A: The Ryzen 5 2600 scores 21484 on average. Its nearest rivals, the Intel Core Ultra 5 228V and Intel Core i9-11900H, are 0.2% and 0.5% slower respectively. The Intel Xeon D-1746TER is 0.7% faster, and the AMD EPYC 9454 is 1.2% slower.

Q: What is the frame rate difference between Low and Ultra at 2560x1440?

A: At 2560x1440, the average frame rate at Low is 92 FPS, while at Ultra it is 39 FPS. That is a difference of 53 FPS between the two presets.

Q: Is the Intel Arc B580 closer in performance to the RTX 2080 or the RTX 3080?

A: The Arc B580 scores 23021 on average. The RTX 2080 is 0.6% slower, while the RTX 3080 is 0.7% faster. This means the Arc B580 sits nearly equidistant between the two, with a very slight edge toward the RTX 3080.

Q: What is the minimum and maximum FPS at 1920x1080 Medium?

A: At 1920x1080 Medium, the average FPS is 89, with a minimum of 76 and a maximum of 103. This is the only preset at 1080p with recorded min and max values.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 75 FPS. This provides a comfortable margin above the playability threshold.

At 2560x1440, the most demanding playable preset is Medium, with an average of 61 FPS. This is a narrow margin, just 1 FPS above the 60 FPS threshold, so players may see occasional dips below 60 in heavy scenes.

At 3840x2160, there is no playable preset. The best average is 54 FPS at Low, which still falls short of the 60 FPS requirement. Users at this resolution would need to either lower the resolution or accept frame rates below 60.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following averages: Low delivers 54 FPS, Medium delivers 36 FPS with a minimum of 31 and a maximum of 42, High delivers 31 FPS, and Ultra delivers 23 FPS. The Medium preset is the only one at this resolution with min and max values recorded.

At 2560x1440, the averages are: Low at 92 FPS, Medium at 61 FPS with a minimum of 52 and a maximum of 71, High at 52 FPS, and Ultra at 39 FPS. Again, only Medium has min and max values.

At 1920x1080, the averages are: Low at 131 FPS, Medium at 89 FPS with a minimum of 76 and a maximum of 103, High at 75 FPS, and Ultra at 57 FPS. Medium is the only preset with min and max data.

The pattern across all resolutions is consistent: Medium presets have recorded min and max values, while Low, High, and Ultra only have averages. This suggests that the measurement methodology focused on the middle preset for stability analysis. The data shows that frame time variance is highest at Medium settings, with the spread between min and max being 11 FPS at 4K, 19 FPS at 1440p, and 27 FPS at 1080p. This variance grows as resolution decreases, indicating that the CPU and GPU combination produces more consistent frame pacing at higher resolutions, albeit at lower average frame rates.