Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Roblox
Sandbox 2006

Roblox

28%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
58 FPS
Ultra 4K Measured
38 FPS
8.1ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,464
Your CPU 19,039
Graphics Card
Required 26,947
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 47 53 58
1440p QHD 67 83 94 103
1080p Full HD 101 124 140 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 154
1920x1080 Medium 140
1920x1080 Ultra 101
2560x1440 High 83
2560x1440 Low 103
2560x1440 Medium 94
2560x1440 Ultra 67
3840x2160 High 47
3840x2160 Low 58
3840x2160 Medium 53
3840x2160 Ultra 38

Performance Analysis: Roblox on Your System

FAQ

Q: What is the average frame rate for this PC at 1080p with Ultra settings in Roblox?

A: The recorded average is 101 FPS at 1920x1080 on the Ultra preset, which is above the 60 FPS playable threshold.

Q: Is this combination playable at 4K in Roblox?

A: No. At 3840x2160, none of the four presets (Low, Medium, High, Ultra) reach the 60 FPS threshold. The best result is 58 FPS on Low settings, and the worst is 38 FPS on Ultra.

Q: Which resolution offers the highest average frame rate?

A: The data shows 1920x1080 produces the highest averages across all presets, with the Low preset reaching 154 FPS, Medium at 140 FPS, High at 124 FPS, and Ultra at 101 FPS.

Q: How does the Intel Arc B370 GPU rank compared to all GPUs in the database?

A: The GPU sits at the 5th percentile among all tested GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000, all within roughly 1% of its benchmark score.

Q: What is the CPU's percentile ranking versus all CPUs?

A: The Intel Core i5-12400F ranks at the 73rd percentile among all CPUs in the database, with an average benchmark score of 19039.

Q: Does the 1440p Ultra preset maintain 60 FPS?

A: Yes. At 2560x1440, the Ultra preset averages 67 FPS, which clears the 60 FPS playable threshold. The Medium preset at this resolution averages 94 FPS, with a recorded minimum of 80 FPS and maximum of 108 FPS.

CPU and GPU Roles

The benchmark data for Roblox reveals a clear pattern: the GPU becomes the limiting factor as resolution increases, while the CPU's headroom is sufficient even at lower resolutions. At 1920x1080, the frame rates are high across all presets, ranging from 101 FPS on Ultra to 154 FPS on Low. This spread of 53 FPS between the lowest and highest presets indicates that graphical settings, not CPU processing, dominate the performance difference at this resolution.

Moving to 2560x1440, the average frame rates drop noticeably. The Low preset falls from 154 FPS to 103 FPS, a 33% reduction. The Ultra preset drops from 101 FPS to 67 FPS, a 34% reduction. This consistent proportional decline across presets suggests the GPU is scaling with pixel count, while the CPU maintains enough throughput to avoid becoming a bottleneck at this resolution.

At 3840x2160, the GPU strain becomes severe. The Low preset averages only 58 FPS, which is below the 60 FPS threshold. The Medium preset drops to 53 FPS, High to 47 FPS, and Ultra to 38 FPS. The gap between Low and Ultra at 4K is 20 FPS, which is proportionally larger than the gap at 1080p. This widening spread indicates that at 4K, the GPU's rendering workload is the dominant factor, and the CPU's role recedes further.

The data also shows that the CPU, with its 73rd percentile ranking and 12 threads, is not the limiting component in any tested configuration. Even at 4K Ultra, where the GPU is clearly overwhelmed, the frame rate drop from 1080p Ultra (101 FPS) to 4K Ultra (38 FPS) is a 62% reduction, which aligns with the GPU's limited 5th percentile ranking. The Intel Arc B370, with its 25 W TDP and system-shared memory, is designed for low-power integrated use, and the benchmark results reflect that constraint.

Preset scaling provides further evidence. At 1080p, moving from Low to Ultra reduces the average from 154 FPS to 101 FPS, a 34% penalty. At 1440p, the same preset change reduces from 103 FPS to 67 FPS, a 35% penalty. At 4K, the reduction from Low to Ultra is from 58 FPS to 38 FPS, a 34% penalty. The consistency of this penalty across resolutions suggests the CPU's frame time contribution is stable, while the GPU's absolute performance drops as pixel count rises.

In summary, the CPU is more than capable for Roblox at all tested resolutions. The GPU determines playability, and it fails to reach 60 FPS at 4K on any preset.

Similar Performance Alternatives

For the Intel Core i5-12400F, the database lists four nearest rivals based on average benchmark score. The AMD Ryzen 5 7535HS scores 19047, which is essentially identical (0% delta). The Intel Core 3 201E scores 19056, slightly higher by 0.1%. The Intel Core i5-1335U scores 18982, marginally lower by 0.3%. The AMD EPYC 7773X scores 18979, also 0.3% lower. All four CPUs fall within a 0.4% range of the i5-12400F's average score of 19039, meaning any of these processors would produce nearly identical frame rates in Roblox, assuming the same GPU is paired with them.

For the Intel Arc B370, the nearest rivals are all older or lower-tier graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These deltas are all within 1.5%, so any of these GPUs would deliver nearly the same frame rates in Roblox as the Arc B370. However, the user should note that these rival GPUs are from much older generations, and their driver support for modern APIs may differ, even if raw benchmark scores align.

The practical implication for this combination is that swapping the CPU for any of its nearest rivals would not change the playability verdict. Likewise, swapping the GPU for one of its nearest rivals would keep the same 4K failure and 1440p/1080p success pattern, because the performance differences are under 2%.

The Verdict

Can this PC run Roblox? The answer depends on resolution. At 1920x1080, the answer is a definitive yes. All four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold. The Ultra preset averages 101 FPS, providing substantial headroom above the playable line.

At 2560x1440, the answer is also yes. All four presets remain above 60 FPS. The Ultra preset averages 67 FPS, which is above the threshold but with less headroom than at 1080p. The Medium preset at 94 FPS is the safest choice for consistent performance, with a recorded minimum of 80 FPS.

At 3840x2160, the answer is no. No preset reaches 60 FPS. The Low preset comes closest at 58 FPS, which is 2 FPS short. The Medium preset averages 53 FPS, High averages 47 FPS, and Ultra averages 38 FPS. Even the lowest settings do not achieve a playable frame rate at 4K.

The verdict by resolution is clear: this combination is fully playable at 1080p and 1440p with any preset, but not playable at 4K with any preset. The playable threshold is defined as 60 FPS, and the data shows the GPU cannot sustain that at 4K.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 101 FPS. This is the best visual quality option that remains playable, and it offers 41 FPS of headroom above the threshold.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 67 FPS. This leaves only 7 FPS of headroom, so users who prefer a safety margin might select High (83 FPS) or Medium (94 FPS) instead. However, Ultra is technically playable at this resolution.

At 3840x2160, there is no preset that meets the 60 FPS threshold. The closest is Low at 58 FPS, which is below the playable line. Therefore, no best settings are recommended at 4K.

For users prioritizing smoothness over visual fidelity at 1440p, the Medium preset offers a more comfortable margin with a minimum of 80 FPS. At 1080p, even Ultra has a wide margin, so there is no practical reason to lower settings unless the user wants to maximize frame rate for a high-refresh display.

How This Combo Ranks

This specific combination of Intel Core i5-12400F and Intel Arc B370 ranks 3417 out of 3711 tested combos in Roblox. This places it in the bottom 8% of all tested combinations. The rank reflects the GPU's 5th percentile standing, which dominates the overall performance picture for this game.

The CPU's 73rd percentile ranking does not rescue the combination because Roblox at higher resolutions is GPU-bound, as the measured frame rates demonstrate. At 1080p, the combo performs respectably in absolute terms (101 FPS on Ultra), but the ranking indicates that most other tested combinations achieve higher frame rates, likely due to more capable GPUs.

The low rank is consistent with the GPU's position relative to all other GPUs in the database. The Arc B370's benchmark score of 1184 is in the 5th percentile, meaning 95% of tested GPUs score higher. For a game like Roblox, which scales strongly with GPU load as resolution increases, this low GPU standing directly translates to the poor 4K results and the modest 1440p Ultra margin.

Users should interpret this rank as a warning that while the combo is playable at 1080p and 1440p, it is not a high-performance configuration by database standards. The rank is a global comparison across all combinations, not a measure of whether the game is playable.

Measured FPS Breakdown

At 1920x1080, the recorded averages are as follows. Low settings produce 154 FPS. Medium settings produce 140 FPS, with a minimum of 119 FPS and a maximum of 161 FPS. High settings produce 124 FPS. Ultra settings produce 101 FPS. All four presets exceed the 60 FPS threshold, and even the lowest recorded minimum (119 FPS on Medium) is nearly double the playable line.

At 2560x1440, the averages decline. Low settings produce 103 FPS. Medium settings produce 94 FPS, with a minimum of 80 FPS and a maximum of 108 FPS. High settings produce 83 FPS. Ultra settings produce 67 FPS. The Medium preset's minimum of 80 FPS shows that even under load, the frame rate stays well above 60 FPS. The Ultra preset's average of 67 FPS is the only figure with limited headroom, but it remains playable.

At 3840x2160, the averages fall below the threshold. Low settings produce 58 FPS. Medium settings produce 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS. High settings produce 47 FPS. Ultra settings produce 38 FPS. The Medium preset's maximum of 61 FPS shows that the system can occasionally reach the playable line, but the average and minimum are both below it. No preset at 4K maintains a consistent 60 FPS.

The data across all resolutions shows a consistent pattern: each step up in preset costs roughly 10-15% of the average frame rate, and each step up in resolution (1080p to 1440p to 4K) costs roughly 30-35% of the average frame rate at the same preset. The minimum and maximum values, where recorded, are consistent with this pattern, showing no anomalous spikes or drops. The Medium preset at each resolution is the only one with full min/max data, and those figures confirm stable performance rather than erratic frame times.