Instant compatibility check with FPS benchmarks and optimization tips
Road 96
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 33 | 38 | 54 |
| 1440p QHD | 47 | 63 | 74 | 104 |
| 1080p Full HD | 72 | 94 | 119 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Road 96 on Your System
The Intel Core i3-12100F paired with the Intel Arc B580 delivers a clear performance picture in Road 96, with playability strongly tied to resolution. At 1920x1080, the combo is overwhelmingly capable, while 2560x1440 remains highly playable with settings adjustments. The data shows 3840x2160 is the breaking point, where no preset achieves the 60 FPS threshold. The measured FPS values, all recorded as average frame rates without min or max data, provide a straightforward look at how this specific CPU-GPU pairing handles the game across its four quality presets.
Measured FPS Breakdown
The benchmark results for Road 96 show a consistent scaling pattern across resolutions and settings. At 1920x1080, the lowest preset yields an average of 163.1 FPS, which drops to 118.5 FPS on Medium, 94.2 FPS on High, and 72.4 FPS on Ultra. This represents a smooth progression, with each settings tier costing roughly 20-25 FPS. The gap between Low and Medium is 44.6 FPS, while the drop from High to Ultra is 21.8 FPS, indicating that the latter transition is less punishing on performance.
Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings produce 103.7 FPS average, Medium achieves 73.5 FPS, High reaches 63.2 FPS, and Ultra falls to 47.4 FPS. The performance loss from 1080p to 1440p is substantial but consistent: Low loses 59.4 FPS, Medium loses 45 FPS, High loses 31 FPS, and Ultra loses 25 FPS. This suggests the resolution scaling is more demanding at lower presets, where the GPU is less bound by shading complexity.
At 3840x2160, the results become marginal. Low settings average 53.7 FPS, Medium drops to 38 FPS, High manages 33.4 FPS, and Ultra bottoms out at 27.9 FPS. The gap between Low and Medium here is 15.7 FPS, while High to Ultra is only 5.5 FPS. This compression at the top end indicates that 4K resolution places a hard ceiling on performance, with even the least demanding preset falling short of the 60 FPS playability threshold.
Across all resolutions, the scaling from Low to Ultra is roughly consistent in percentage terms. At 1080p, Ultra is 44.4% of Low's performance; at 1440p, it is 45.7%; at 2160p, it is 52%. The game appears to be more GPU-bound at higher resolutions, as the relative cost of Ultra settings diminishes when pixel throughput becomes the limiting factor.
FAQ
Q: Can this combo run Road 96 at 60 FPS on 1920x1080 with Ultra settings?
A: Yes. The measured average FPS at 1080p Ultra is 72.4, which clears the 60 FPS playable threshold by 12.4 frames. The verdict data confirms Ultra is listed as a playable setting at this resolution.
Q: What is the best playable preset at 2560x1440?
A: High settings provide the highest quality that stays above 60 FPS, with an average of 63.2 FPS. Medium also qualifies at 73.5 FPS, and Low at 103.7 FPS, but High offers the best visual fidelity while maintaining playability.
Q: Is 3840x2160 playable at any settings?
A: No. The highest average FPS at 4K is 53.7 on Low settings, which falls 6.3 FPS short of the 60 FPS threshold. The verdictByResolution data lists no playable settings for this resolution.
Q: How does the i3-12100F compare to its nearest CPU rivals in overall benchmarks?
A: The i3-12100F has an average benchmark score of 13494, placing it within 0.3% of the Intel Core i5-9500 (13452) and 0.7% below the Intel Core 5 120UL (13594). It is effectively tied with the Intel Core 3 N355 at 13492.
Q: What GPU performance tier does the Arc B580 occupy?
A: The Arc B580 scores 23021 on average benchmarks, sitting between the NVIDIA GeForce RTX 2080 (22895, 0.6% slower) and the AMD Radeon RX 580 2048SP (23061, 0.2% faster). It is also within 0.7% of the RTX 3080 (23172).
Q: Does the combo rank high among tested systems for this game?
A: The combo ranks 2847 out of 3713 tested combinations, placing it in the 23rd percentile. This indicates that a majority of tested systems perform better in Road 96, though the absolute FPS numbers show the pairing is still capable at common resolutions.
How This Combo Ranks
The combo's rank of 2847 out of 3713 tested combinations places it in the lower-middle portion of the database. This percentile position, roughly 23rd, might seem at odds with the strong 1080p results, but it reflects the entire distribution of tested hardware, which includes higher-end CPUs and GPUs that achieve much higher frame rates. The i3-12100F's 68th percentile among all CPUs and the Arc B580's matching 68th percentile among GPUs suggest that both components are mid-pack performers individually, and their combination yields a system that is adequate but not exceptional for Road 96.
The rank becomes clearer when considering that Road 96 is not a demanding title by modern standards. The fact that this combo only reaches the 23rd percentile indicates that many other systems, likely with more powerful CPUs or GPUs, achieve significantly higher frame rates. However, the measured FPS data shows that the combo still clears 60 FPS at 1080p across all presets and at 1440p for three of four presets. This suggests the rank is more indicative of the competitive field than of any fundamental weakness in the pairing.
The deltaPct values for the GPU's nearest rivals show a tight cluster, with all four alternatives within 1% of the Arc B580's average score. This means the combo's performance in Road 96 would be nearly identical with any of those GPUs, assuming the CPU remains constant. The CPU's nearest rivals also cluster tightly, with deltas ranging from -0.7% to 1.1%, reinforcing that the i3-12100F is a stable, predictable performer.
The Verdict
This system can run Road 96 at 60 FPS in two of three tested resolutions. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best settings being Ultra at an average of 72.4 FPS. At 2560x1440, three presets are playable: Low at 103.7 FPS, Medium at 73.5 FPS, and High at 63.2 FPS. The best settings at this resolution are High, which provides the highest quality while staying above the threshold.
At 3840x2160, no preset achieves 60 FPS. The closest is Low at 53.7 FPS, which is 6.3 frames short. The verdict data explicitly lists no playable settings at this resolution, making 4K unsuitable for this combo without significant compromises. For users targeting 1080p or 1440p, the system is fully capable of delivering a smooth experience, with headroom at 1080p for even the most demanding settings.
The playable threshold of 60 FPS is met with substantial margin at 1080p, where even Ultra provides 20.4% more than the minimum. At 1440p, the margin narrows to 5.3% on High, indicating that this is the boundary of comfortable performance. The data suggests that users should prioritize 1080p for maximum quality or accept High settings at 1440p for a balanced experience.
CPU and GPU Roles
The performance scaling across resolutions reveals how the CPU and GPU share the workload in Road 96. At 1920x1080, the i3-12100F's four cores and eight threads are sufficient to feed the Arc B580 adequately, as evidenced by the high frame rates even at Low settings (163.1 FPS). The jump from Low to Ultra at 1080p costs 90.7 FPS, which is a 55.6% reduction, indicating that the GPU is the primary bottleneck when settings increase.
At 2560x1440, the pattern shifts slightly. The performance drop from 1080p to 1440p is larger at lower presets (59.4 FPS loss on Low) than at higher presets (25 FPS loss on Ultra). This suggests that at Low settings, the GPU is more pixel-bound, while at Ultra, the shading and texture work become more significant relative to pixel throughput. The CPU's role remains stable, as the i3-12100F's single-thread performance (893 on 3dmark single-thread) is adequate for the game's logic at all resolutions.
At 3840x2160, the GPU becomes overwhelmingly dominant. The maximum average FPS is 53.7 on Low, which is a 49.1% reduction from the 1080p Low result. This scaling indicates that the Arc B580's 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are the limiting factors at 4K. The CPU's contribution is minimal at this resolution, as even the most powerful processor could not push frame rates significantly higher given the GPU's pixel throughput limits.
The preset scaling at each resolution further clarifies the division of labor. At 1080p, the difference between Low and Ultra is 90.7 FPS; at 1440p, it is 56.3 FPS; at 2160p, it is 25.8 FPS. This diminishing gap shows that as resolution increases, the GPU's fixed cost of pixel processing dominates, and the relative cost of higher settings shrinks. The CPU's role is constant across all resolutions, meaning the i3-12100F is never the primary constraint for this title.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains 60 FPS is Ultra, with an average of 72.4 FPS. This provides the full visual experience with a 12.4 FPS margin above the threshold. The data shows that even the highest quality settings are easily handled at this resolution.
At 2560x1440, the best settings are High, delivering 63.2 FPS average. This is the only preset above 60 FPS that offers enhanced visual quality; Medium runs at 73.5 FPS and Low at 103.7 FPS, but High provides the best balance of fidelity and performance. The margin above the threshold is a slim 3.2 FPS, so users with variable refresh displays may prefer Medium for more headroom.
At 3840x2160, there is no preset that meets the 60 FPS requirement. The closest option is Low at 53.7 FPS, which falls short by 6.3 FPS. The verdict data confirms this resolution is not playable, so no best settings are listed. Users attempting 4K would need to accept frame rates below 60 FPS or reduce the resolution entirely.
Similar Performance Alternatives
The nearest rivals for the Intel Core i3-12100F indicate that several CPUs would produce nearly identical results in Road 96. The Intel Core 3 N355 has an average benchmark score of 13492, a 0% delta from the i3-12100F's 13494, meaning it would perform virtually the same. The Intel Core i5-9500 scores 13452 (0.3% slower), while the Intel Core 5 120UL scores 13594 (0.7% faster). The Intel Core i7-1250U scores 13351 (1.1% slower). Any of these CPUs would yield FPS numbers within a small margin of the measured results.
For the GPU, the Intel Arc B580's nearest rivals are similarly close. The AMD Radeon RX 580 2048SP scores 23061, just 0.2% faster, while the NVIDIA GeForce RTX 2080 scores 22895, 0.6% slower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% faster, and the NVIDIA P106-100 scores 23249, 1% faster. In practical terms, any of these GPUs would produce nearly identical frame rates in Road 96, with differences of only 1-2 FPS at most settings.
These alternatives suggest that users with any of these CPUs or GPUs paired with the corresponding counterpart would experience similar performance. The tight clustering of benchmark scores—all within 1.1% for the CPU and 1% for the GPU—means that the measured FPS data for this combo is broadly representative of a range of hardware configurations. The i3-12100F and Arc B580 combination is not unique in its performance profile, but rather sits at the center of a cluster of similarly capable components.