Instant compatibility check with FPS benchmarks and optimization tips
Ready Or Not
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 54 | 61 | 73 |
| 1440p QHD | 78 | 108 | 118 | 135 |
| 1080p Full HD | 118 | 173 | 187 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Ready Or Not on Your System
The Intel Core i3-12100F paired with the Intel Arc B580 delivers a robust gaming experience in Ready Or Not, a tactical shooter that leans heavily on both CPU and GPU depending on the resolution. The measured data, drawn from actual benchmarking, shows that this combination is capable of high frame rates at 1080p and 1440p, while 4K requires careful settings selection to maintain playability. The dataset provides a clear picture of performance scaling, revealing that the B580’s 12 GB of VRAM and the i3-12100F’s four performance cores are sufficient for the game’s demanding environments, though the drop to 40.6 FPS at 4K Ultra indicates a hard ceiling for the most extreme settings.
Best Settings per Resolution
The benchmark data for Ready Or Not establishes a clear playability threshold at 60 FPS. At 3840x2160, the best settings that maintain an average at or above this threshold are Medium, which delivers an average of 61.1 FPS. The High preset falls short at 53.8 FPS, while Ultra drops significantly to 40.6 FPS. Low settings are also playable at 72.8 FPS, but Medium provides a superior visual balance while still clearing the 60 FPS bar by a narrow margin.
At 2560x1440, the system has more headroom, and the most demanding preset that stays above 60 FPS is Ultra, achieving an average of 78.3 FPS. This is a substantial margin over the playability threshold, indicating that the GPU is not the limiting factor at this resolution. The High preset runs at 108.2 FPS, Medium at 118 FPS, and Low at 134.5 FPS, all of which are comfortably above the target.
For 1920x1080, the story is similar, with Ultra being the best playable setting at an average of 118.2 FPS. This leaves significant performance headroom, as High runs at 172.5 FPS, Medium at 186.6 FPS, and Low at 212.4 FPS. The data shows that at 1080p, the system is far from its limits, making it ideal for high-refresh-rate monitors. The 60 FPS threshold is not just met but exceeded by a wide margin in all presets, with the lowest average being 118.2 FPS on Ultra.
CPU and GPU Roles
The performance scaling across resolutions reveals how the CPU and GPU share the workload in Ready Or Not. At 1920x1080, the frame rates are exceptionally high, with Low settings reaching 212.4 FPS. This suggests that the Intel Core i3-12100F is capable of feeding the Arc B580 efficiently at lower resolutions where the GPU is not overwhelmed by pixel count. The difference between Low and Ultra at 1080p is 94.2 FPS (212.4 vs 118.2), which is a 44% drop, indicating that the GPU is handling the increased graphical load, but the CPU still manages to keep up.
Moving to 2560x1440, the frame rates drop across all settings, but the relative scaling remains consistent. Low runs at 134.5 FPS, while Ultra drops to 78.3 FPS, a 41.8% reduction. This shows that the GPU is becoming more of a factor, but the CPU still provides enough throughput to avoid bottlenecking. The fact that Medium (118 FPS) is nearly as fast as High (108.2 FPS) suggests that the GPU is not saturated until Ultra settings are applied.
At 3840x2160, the GPU’s role becomes dominant. The drop from Low (72.8 FPS) to Ultra (40.6 FPS) is 44.2%, but the absolute numbers are much lower, indicating that the Arc B580 is struggling to fill the 8.3 million pixels at high settings. The CPU’s influence wanes here, as the i3-12100F’s single-thread performance is sufficient to keep up with the GPU’s output. The data shows that at 4K, the GPU is the clear bottleneck, as evidenced by the narrow gap between Medium (61.1 FPS) and High (53.8 FPS), which is only 7.3 FPS. This contrasts with the 1080p results, where the gap between Medium and High is 14.1 FPS, suggesting that the CPU has more headroom at lower resolutions.
The benchmark results indicate that for this game, the CPU is the limiting factor at 1080p only when the GPU is heavily loaded, but the GPU becomes the primary constraint as resolution increases. The i3-12100F’s performance in synthetic tests, such as a Cinebench R23 multi-core score of 11860, supports its capability to handle the game’s AI and physics at higher frame rates.
Measured FPS Breakdown
The measured FPS data provides a granular look at performance across all resolutions and settings. At 3840x2160, the average frame rates are as follows: Low delivers 72.8 FPS, Medium 61.1 FPS, High 53.8 FPS, and Ultra 40.6 FPS. No minimum or maximum FPS values were recorded in the dataset, so the analysis relies on averages. The gap between Low and Medium is 11.7 FPS, while the gap between Medium and High is 7.3 FPS, and between High and Ultra is 13.2 FPS. This suggests that the transition from Medium to High is the most demanding, while the jump to Ultra is even more punishing, likely due to the combination of increased texture detail and post-processing effects.
At 2560x1440, the averages are significantly higher: Low runs at 134.5 FPS, Medium at 118 FPS, High at 108.2 FPS, and Ultra at 78.3 FPS. The scaling is more linear here, with a 16.5 FPS drop from Low to Medium, a 9.8 FPS drop from Medium to High, and a 29.9 FPS drop from High to Ultra. The large drop to Ultra indicates that the Arc B580’s 2560 shading units are taxed by the higher resolution and settings, but the 12 GB of GDDR6 memory at 456.0 GB/s bandwidth prevents any VRAM-related stutters.
At 1920x1080, the system shines, with averages of 212.4 FPS on Low, 186.6 FPS on Medium, 172.5 FPS on High, and 118.2 FPS on Ultra. The differences are 25.8 FPS between Low and Medium, 14.1 FPS between Medium and High, and 54.3 FPS between High and Ultra. The substantial drop to Ultra is noteworthy, as it shows that the GPU’s FP32 performance of 13.67 TFLOPS is pushed to its limits with maxed-out settings, but the result is still well above the 60 FPS threshold.
The data shows that this combination is most consistent at 1440p, where even Ultra settings maintain a 78.3 FPS average. At 1080p, the system is overkill for most settings, and at 4K, it is only suitable for Medium and Low presets. The lack of min and max FPS data means that frame-time consistency cannot be assessed, but the averages suggest a smooth experience in most scenarios.
The Verdict
Based on the verdictByResolution data, this PC can run Ready Or Not at all three tested resolutions, but the playable settings vary. At 3840x2160, the system is playable on Low and Medium settings, with the best playable setting being Medium at an average of 61.1 FPS. This clears the 60 FPS threshold, but just barely, so players seeking a buffer should consider Low at 72.8 FPS.
At 2560x1440, all four settings are playable, including Ultra, which runs at 78.3 FPS. This is the sweet spot for this hardware, as it allows for maximum visual fidelity while maintaining a comfortable margin above 60 FPS. The High preset at 108.2 FPS is ideal for competitive play, and even Low at 134.5 FPS is excessive for most displays.
At 1920x1080, the system is fully capable of running the game at Ultra settings with an average of 118.2 FPS. This means that any monitor with a refresh rate up to 120 Hz can be fully utilized, and even 144 Hz displays will see high frame rates on High settings at 172.5 FPS. The data indicates that the i3-12100F and Arc B580 combination is more than adequate for 1080p gaming in this title.
The overall combo rank of 2844 out of 3714 combinations places this setup in the lower half of all tested configurations, but this is relative to top-end hardware. For the specific task of running Ready Or Not, the system performs admirably, with only 4K Ultra being unplayable at 40.6 FPS. The verdict is clear: this PC is a strong performer for 1080p and 1440p gaming, and it can handle 4K with adjusted settings.
Similar Performance Alternatives
Looking at the nearest rivals for the Intel Core i3-12100F, the data shows that the Intel Core i5-9500 has an average score of 13452, which is a 0.3% delta from the i3-12100F’s 13494. This means that in synthetic benchmarks, the two CPUs are nearly identical, so a system with an i5-9500 would likely produce very similar frame rates in Ready Or Not when paired with the same GPU. The Intel Core 3 N355 scores 13492, a 0% delta, indicating an exact match in performance, though this is a newer low-power part. The Intel Core 5 120UL scores 13594, which is 0.7% higher, and the Intel Core i7-1250U scores 13351, which is 1.1% lower. These deltas are all within a few percentage points, so any of these CPUs would behave similarly to the i3-12100F in this game, provided the rest of the system is identical.
For the Intel Arc B580, the nearest rival is the AMD Radeon RX 580 2048SP, which has an average score of 23061, a -0.2% delta from the B580’s 23021. This is a surprising match, as the RX 580 is an older card, but the data shows they perform nearly identically in synthetic benchmarks. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% delta, meaning it is slightly slower. The NVIDIA GeForce RTX 3080 scores 23172, a -0.7% delta, indicating it is slightly faster. The NVIDIA P106-100 scores 23249, a -1% delta, which is the fastest of the group. In practical terms, a system with any of these GPUs would deliver frame rates within a few percent of the B580’s results in Ready Or Not. For instance, an RTX 2080 would likely see around 107 FPS at 1440p High instead of 108.2 FPS, which is imperceptible in gameplay.
FAQ
*Q: What is the best settings preset for 4K gaming in Ready Or Not with this hardware?*
A: The best settings at 3840x2160 are Medium, which delivers an average of 61.1 FPS. Low is also playable at 72.8 FPS, but High and Ultra fall below the 60 FPS threshold at 53.8 FPS and 40.6 FPS, respectively.
*Q: Can this system handle 1440p Ultra settings in Ready Or Not?*
A: Yes, the data shows that at 2560x1440, the Ultra preset runs at an average of 78.3 FPS, which is comfortably above the 60 FPS threshold. All other presets, including High at 108.2 FPS, Medium at 118 FPS, and Low at 134.5 FPS, are also playable.
Q: How does the Intel Core i3-12100F compare to its nearest rivals in terms of CPU performance?
A: The i3-12100F has an average benchmark score of 13494. Its closest rival, the Intel Core 3 N355, scores 13492, a 0% delta. The Intel Core i5-9500 scores 13452, a 0.3% delta, and the Intel Core 5 120UL scores 13594, a -0.7% delta. These differences are negligible for gaming.
Q: Is the Intel Arc B580 faster than the NVIDIA GeForce RTX 2080 in this game?
A: Based on synthetic benchmarks, the Arc B580 has an average score of 23021, while the RTX 2080 scores 22895, which is a 0.6% delta. This means the B580 is slightly faster, so it would likely produce marginally higher frame rates in Ready Or Not, though the difference is within a few FPS.
Q: What is the playable threshold for this game, and which resolutions exceed it?
A: The playable threshold is 60 FPS. At 3840x2160, only Low (72.8 FPS) and Medium (61.1 FPS) exceed this. At 2560x1440 and 1920x1080, all settings presets, including Ultra, exceed the threshold, with the lowest being 78.3 FPS at 1440p Ultra.
Q: Does the game performance scale linearly with resolution, or are there bottlenecks?
A: The data shows that performance does not scale linearly. At 1080p, Ultra runs at 118.2 FPS, while at 1440p it drops to 78.3 FPS, a 34% reduction. At 4K, Ultra drops to 40.6 FPS, a 48% reduction from 1440p. This suggests that the GPU becomes the primary bottleneck at higher resolutions, while the CPU is sufficient for lower resolutions.