Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Intel Core i7-14700KF paired with Intel Arc B370 delivers a workable experience for Pc Building Simulator, but only at lower resolutions and reduced settings. The benchmark data shows that this combination is firmly constrained by the graphics processor. At 1920x1080, the system clears the 60 FPS threshold on Medium settings with an average of 80 FPS. At 2560x1440, only the Low preset reaches 60 FPS, averaging 71 FPS. At 3840x2160, no preset achieves 60 FPS, with the best result being 37 FPS on Low.
Measured FPS Breakdown
The recorded measurements for this combination cover three resolutions and four settings presets. At 1920x1080, the lowest settings produce an average of 113 FPS. The Medium preset delivers an average of 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High settings drop to an average of 56 FPS. The Ultra preset averages 54 FPS. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution.
At 2560x1440, the Low preset averages 71 FPS. Medium settings average 50 FPS, with the frame rate varying between 43 FPS minimum and 58 FPS maximum. High settings average 36 FPS, and Ultra averages 34 FPS. The data does not include minimum or maximum values for Low, High, or Ultra at this resolution.
At 3840x2160, performance falls sharply. The Low preset averages 37 FPS. Medium settings average 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High settings average 19 FPS, and Ultra averages 18 FPS. Only the Medium preset at this resolution has recorded minimum and maximum values.
The pattern across all resolutions is consistent. Lowering the preset from Ultra to Low improves the average frame rate substantially. At 1920x1080, the jump from Ultra to Low is from 54 FPS to 113 FPS, a gain of 59 FPS. At 2560x1440, the same settings change moves from 34 FPS to 71 FPS. At 3840x2160, the improvement is from 18 FPS to 37 FPS.
The delta between Medium and High is smaller than the delta between Low and Medium at every resolution. For example, at 1920x1080, Medium to High costs 24 FPS, while Low to Medium costs 33 FPS. This suggests that the higher presets impose a more uniform load on the system, while the jump from Low to Medium adds a significant amount of rendering work.
CPU and GPU Roles
The Intel Core i7-14700KF is a high-end desktop processor with 20 cores and 28 threads. Its benchmark scores place it in the 94th percentile among all CPUs in the database. In contrast, the Intel Arc B370 is a low-power integrated graphics solution, with a 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile among all GPUs. The disparity between these two components is extreme.
The frame rate scaling across resolutions reveals that the GPU is the limiting factor. Moving from 1920x1080 to 2560x1440 at the Medium preset drops the average from 80 FPS to 50 FPS, a reduction of 37.5%. Moving from 2560x1440 to 3840x2160 at the same preset drops the average from 50 FPS to 26 FPS, a reduction of 48%. These reductions are far larger than what would be expected if the CPU were the bottleneck. A CPU-bound scenario would show minimal frame rate changes when resolution increases, because the rendering work per frame remains similar while the CPU workload stays constant.
The CPU side of this pairing is exceptionally strong. The Core i7-14700KF scores 44167 in Cinebench R23 multi-core and 6235 in single-core. It also records 21462 in Geekbench multi-core and 2578 in single-core. These numbers indicate that the CPU is capable of feeding any reasonable graphics solution. The GPU, however, is an integrated part with a 25 W TDP and system-shared memory. Its compute capabilities are modest: 6.144 TFLOPS FP32 and 1280 shading units. These figures align with the observed frame rates, which are typical for a low-end integrated GPU.
The data shows that the GPU dictates playability at every resolution. At 1920x1080, the CPU can push the GPU to 113 FPS on Low, but the GPU cannot sustain higher settings. At 2560x1440, the GPU only manages 71 FPS on Low. At 3840x2160, even Low settings drop below 40 FPS. The CPU is never the constraint. The recorded benchmark results for the CPU, such as 183056 in Passmark integer math and 134393 in floating point math, show a processor that would handle simulation logic without issue. The game's genre is Simulation, which often relies on CPU throughput, but the GPU still controls the final frame output.
The scaling between presets also points to GPU dominance. At 1920x1080, Ultra to High is a tiny change, from 54 FPS to 56 FPS. High to Medium is a larger step, from 56 FPS to 80 FPS. Medium to Low is the largest step, from 80 FPS to 113 FPS. This pattern repeats at 2560x1440 and 3840x2160. The GPU's limited memory bandwidth and shading capacity cause the steep drops at higher presets. The CPU, with its 33 MB L3 cache and dual-channel memory support, has no trouble feeding the GPU at these frame rates.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium. The recorded average at Medium is 80 FPS, with a minimum of 68 FPS. This minimum still clears the 60 FPS threshold, so the experience is consistent. High settings average 56 FPS, which falls below the playable threshold. Ultra averages 54 FPS. Therefore, Medium is the recommended setting for this resolution.
For 2560x1440, the only preset that reaches 60 FPS is Low. The average at Low is 71 FPS. No minimum value was recorded for Low, but the average is comfortably above the threshold. Medium averages 50 FPS, High averages 36 FPS, and Ultra averages 34 FPS. None of these meet the playable mark. Low is the only viable option.
For 3840x2160, no preset reaches 60 FPS. The highest average is 37 FPS at Low settings. Medium averages 26 FPS, High averages 19 FPS, and Ultra averages 18 FPS. The database lists no playable settings for this resolution. The system cannot achieve a smooth experience at 4K, regardless of the preset.
The best settings per resolution are therefore Medium at 1920x1080, Low at 2560x1440, and none at 3840x2160. The average FPS at these settings is 80, 71, and 37 respectively. The first two are above the 60 FPS playable threshold, while the third is not.
Similar Performance Alternatives
Looking at the nearest rivals in the database provides context for both components. For the Intel Core i7-14700KF, the closest comparable CPUs are the AMD Ryzen 7 9700F, the AMD Ryzen 9 7940HX, the AMD Ryzen 9 7950X, and the Intel Core Ultra 7 265K. The Core i7-14700KF has an average benchmark score of 70163. The Ryzen 7 9700F scores 69996, which is 0.2% lower. The Ryzen 9 7940HX scores 69875, 0.4% lower. The Ryzen 9 7950X scores 69515, 0.9% lower. The Core Ultra 7 265K scores 70879, which is 1% higher. These differences are small, meaning any of these CPUs would behave nearly identically in this game. The frame rates observed with the Core i7-14700KF would be essentially the same with any of these alternatives, since the GPU is the limiting factor.
For the Intel Arc B370, the nearest rivals are older or lower-tier graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These delta values are all within 1.5% of the Arc B370. The recorded 3DMark Steel Nomad score of 1184 is the only GPU benchmark available, and it places the Arc B370 in the 5th percentile. Any of these rival GPUs would produce frame rates very close to those measured for the Arc B370. The performance envelope is narrow: around 1.4% variation in either direction. This means the gaming experience with any of these alternatives would be nearly indistinguishable from the Arc B370.
The combination of a top-tier CPU with a bottom-tier GPU creates a situation where the GPU's nearest rivals are all in the same low-performance class. The CPU's nearest rivals, meanwhile, are all high-end processors. The data suggests that swapping the CPU for a Ryzen 7 9700F or a Core Ultra 7 265K would not change the measured FPS. Swapping the GPU for a Radeon HD 5770 or a Mobility Radeon HD 5570 would also keep the FPS within a few frames. The bottleneck is so severe that the CPU choice is irrelevant, and the GPU choice only matters within a narrow band of low-end parts.
How This Combo Ranks
The database ranks this specific combination, Intel Core i7-14700KF plus Intel Arc B370, at position 3436 out of 3723 tested combos for Pc Building Simulator. This places it in the lower 7.7% of all combinations. The rank reflects the GPU's limitations. The CPU alone is in the 94th percentile, but the combo rank shows that the graphics solution drags the overall performance down.
The rank of 3436 out of 3723 means that 287 other combinations perform worse. This is a low position, but not the absolute bottom. The 5th percentile GPU rank aligns with this outcome. The measured FPS data confirms the low standing. At 1920x1080, the system cannot handle Ultra settings above 54 FPS. At 2560x1440, it only reaches 71 FPS on Low. At 3840x2160, it maxes out at 37 FPS. These numbers are consistent with a combo that sits near the bottom of the rankings.
The rank also reflects the mismatch between the two components. A high-end CPU paired with a low-end GPU produces a system that is not well balanced for gaming. The CPU contributes little to the final frame rate in this game, while the GPU is overwhelmed. The combo rank in the database captures this imbalance. Users looking at this pairing should expect performance similar to other low-ranked combinations, not the high CPU percentile.
The Verdict
The Intel Core i7-14700KF and Intel Arc B370 can run Pc Building Simulator, but the playable range is limited. At 1920x1080, the system achieves 60 FPS or higher on Low and Medium settings. The best playable preset is Medium, with an average of 80 FPS and a minimum of 68 FPS. High and Ultra fall short, with averages of 56 FPS and 54 FPS respectively.
At 2560x1440, the system achieves 60 FPS or higher only on Low settings. The average is 71 FPS. Medium, High, and Ultra all fall below the threshold, with averages of 50 FPS, 36 FPS, and 34 FPS. This resolution is playable only at the lowest quality preset.
At 3840x2160, the system cannot achieve 60 FPS on any preset. The best average is 37 FPS on Low. Medium averages 26 FPS, High averages 19 FPS, and Ultra averages 18 FPS. This resolution is not playable for this combination.
The verdict is clear. This PC can run the game at 1080p with Medium settings, and at 1440p with Low settings. It cannot run the game at 4K with any preset. The CPU is more than capable, but the GPU is the limiting factor. The database records no playable settings at 3840x2160, confirming that 4K is out of reach. For users targeting 1080p or 1440p, this combination provides a playable experience, provided they are willing to use lower presets. The 60 FPS threshold is met at both of those resolutions, but only with the settings noted above.