Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 43 | 65 | 90 |
| 1440p QHD | 80 | 81 | 122 | 169 |
| 1080p Full HD | 129 | 134 | 186 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The Intel Core i7-14700F and NVIDIA GeForce RTX 4060 combination delivers a broad range of performance in Pc Building Simulator, from a rock-solid 1080p experience to a playable but compromised 4K showing. Benchmark data indicates that the pairing is more than capable of handling the simulation’s demands at mainstream resolutions, with the RTX 4060 serving as the primary performance driver as resolution scales. The measured frame rates show a clear hierarchy across presets, with the Ultra setting remaining fluid at 1440p and below, while 4K requires a drop to Medium settings to maintain a comfortable frame rate.
Measured FPS Breakdown
At 1920x1080, the system produces exceptional headroom across all presets. The Low preset yields an average of 264.6 FPS, which is nearly double the High preset’s 134.2 FPS. The Medium preset delivers 186.3 FPS, while the Ultra preset, the most demanding configuration, still achieves a strong 129.1 FPS average. This means even at the highest visual fidelity, the frame rate is more than double the 60 FPS playability threshold, leaving substantial performance in reserve for background tasks or streaming.
Stepping up to 2560x1440, the performance remains impressive but the scaling begins to show the GPU’s workload. The Low preset produces an average of 169.2 FPS, which is a 35.9% drop from the 1080p Low result. Medium follows at 121.8 FPS, a 34.6% reduction from its 1080p counterpart. High and Ultra presets come in at 81.4 FPS and 80 FPS respectively, showing only a minimal gap between them—the Ultra preset is just 1.7% slower than High. This clustering suggests that at 1440p, the GPU is becoming a limiting factor, though all presets comfortably exceed the 60 FPS threshold.
At 3840x2160, the performance curve flattens considerably. The Low preset averages 90.1 FPS, which is still playable but represents a 46.8% drop from the 1080p Low result. Medium drops to 65 FPS, just barely clearing the 60 FPS playability threshold. The High and Ultra presets fall below playable levels, with averages of 43.3 FPS and 44.3 FPS respectively. Notably, the Ultra preset actually performs slightly better than High at 4K, a 2.3% difference that likely falls within measurement variance, but both are firmly in the unplayable range for smooth gameplay.
The overall trend shows that resolution scaling has a significant impact: moving from 1080p to 1440p costs roughly 35-40% performance across presets, while moving from 1440p to 4K costs an additional 45-50%. The gap between Low and Ultra presets narrows as resolution increases—at 1080p, Ultra is 51.2% slower than Low, but at 4K that gap shrinks to 50.8%, indicating that pixel throughput becomes the dominant bottleneck rather than shading complexity.
Similar Performance Alternatives
The CPU’s nearest rivals in terms of average benchmark score are a mixed group of enterprise and enthusiast parts. The Intel Xeon 6505P scores 53701, just 0.2% above the Core i7-14700F’s 53620 average. The Intel Xeon Phi 7290 is 0.3% slower with a score of 53469. The AMD Ryzen 9 7900X sits 0.6% behind at 53288, while the AMD EPYC 7313P trails by 0.8% with 53206. These deltaPct values are all within a single percentage point, meaning that for gameplay purposes, the Core i7-14700F would deliver nearly identical CPU-bound frame rates to any of these alternatives.
On the GPU side, the RTX 4060’s nearest rivals are older and lower-tier parts. The AMD Radeon HD 7790 scores 17666, a mere 0.2% above the RTX 4060’s 17639 average. The AMD Radeon 780M integrated graphics come within 0.3% with 17588. The AMD Radeon Pro 560 and Pro 460 trail by 0.5% and 0.7% respectively, with scores of 17551 and 17509. These are all very close matches, suggesting that users with any of these GPUs would see essentially identical frame rates in Pc Building Simulator, though the RTX 4060’s modern feature set may differ in other applications.
For the specific game performance, a system with a Ryzen 9 7900X paired with a Radeon HD 7790 would likely produce frame rates within a couple percent of the i7-14700F and RTX 4060 combination, assuming no other system bottlenecks. The deltaPct values across both CPU and GPU rivals are all under 1%, which is well within run-to-run variance for most games.
CPU and GPU Roles
The data shows a clear shift in component importance as resolution changes. At 1920x1080, the CPU has more influence on the lower presets, where the GPU is less stressed. The jump from Low to Ultra at 1080p costs 135.5 FPS (from 264.6 to 129.1), which is a 51.2% reduction. This wide spread indicates that the GPU has significant headroom at this resolution, and the CPU is likely capable of feeding frames at higher rates than the GPU can render.
At 2560x1440, the GPU becomes more dominant. The spread between Low and Ultra narrows to 89.2 FPS (169.2 to 80), a 47.3% reduction. The smaller absolute difference suggests the GPU is working harder, but the CPU still has enough headroom to keep up. The fact that High and Ultra are nearly identical (81.4 vs 80 FPS) reinforces that the GPU is the limiting factor at this resolution, as increasing visual fidelity no longer produces a meaningful frame rate penalty.
At 3840x2160, the GPU is almost entirely responsible for performance. The Low to Ultra spread is 45.8 FPS (90.1 to 44.3), a 50.8% reduction. The High preset’s 43.3 FPS being slightly lower than Ultra’s 44.3 FPS is a statistical anomaly, but it highlights that at 4K, the GPU’s pixel fill rate is the sole bottleneck. The CPU’s role diminishes to near irrelevance; even a significantly weaker processor would likely produce the same frame rates at 4K.
The scaling between presets at each resolution confirms this. At 1080p, the average FPS drops by roughly 20-30% between each preset step. At 1440p, the step between Medium and High is only 33.1% (121.8 to 81.4), while the step between High and Ultra is negligible. At 4K, all presets above Low are clustered within 23 FPS of each other, showing that the GPU is saturated regardless of settings.
The Verdict
This PC can comfortably run Pc Building Simulator, with playable performance across nearly all tested configurations. At 1920x1080, every preset—Low, Medium, High, and Ultra—exceeds the 60 FPS threshold. The Ultra preset averages 129.1 FPS, which is more than double the playability minimum, providing smooth gameplay with maximum visual fidelity.
At 2560x1440, the system also clears 60 FPS on all presets. The Ultra preset averages 80 FPS, which is 33.3% above the threshold, while High comes in at 81.4 FPS. Even the most demanding settings at 1440p are fully playable with a comfortable margin.
At 3840x2160, the verdict is mixed. Only the Low and Medium presets are playable, with averages of 90.1 FPS and 65 FPS respectively. The Medium preset’s 65 FPS is just 8.3% above the 60 FPS threshold, leaving little headroom for demanding scenes. The High and Ultra presets fall short, with averages of 43.3 FPS and 44.3 FPS, both well below the playability line. For 4K gaming, users must cap settings at Medium to maintain a smooth experience.
How This Combo Ranks
Among all 3723 tested CPU and GPU combinations for Pc Building Simulator, this specific pairing ranks 1992nd. This places it in the lower-middle tier of the database, though the ranking does not fully reflect the actual gameplay experience. The rank indicates that a substantial number of more powerful combinations exist, but the measured frame rates show that this system still delivers solid performance at mainstream resolutions.
The rank of 1992 out of 3723 means that roughly 53.5% of tested combos outperform this system. However, the actual frame rates suggest that the ranking is heavily influenced by high-end configurations that achieve excessive FPS at 1080p. For a user targeting 60 FPS or higher, this combo is more than adequate, as it clears that threshold at all resolutions except 4K with High or Ultra presets.
The CPU’s 91st percentile ranking among all CPUs indicates strong processing power, while the GPU’s 61st percentile ranking is more modest. This imbalance suggests that the GPU is the limiting factor for this combo in gaming scenarios, which aligns with the measured FPS data showing GPU-bound behavior at higher resolutions.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which achieves an average of 129.1 FPS. This is the most demanding preset and it still delivers more than double the 60 FPS threshold, making it the optimal choice for maximum visual quality without any performance concerns.
At 2560x1440, the best settings are also Ultra, with an average of 80 FPS. This provides a 33.3% margin above the playability threshold, allowing for smooth gameplay with all visual features enabled. The High preset at 81.4 FPS is marginally faster, but the difference is negligible, so Ultra is the recommended choice.
At 3840x2160, the best playable settings are Medium, which averages 65 FPS. This is the most demanding preset that stays at or above 60 FPS, though the margin is slim. The Low preset at 90.1 FPS offers more headroom for users who prioritize frame rate stability over visual fidelity. High and Ultra are not recommended at this resolution, as they fall below the playability threshold.