Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Measured FPS Breakdown
The recorded data for Pc Building Simulator with the Intel Core i7-14700F and Intel Arc B370 shows a clear progression in frame rates as resolution decreases and settings are lowered. At 3840x2160, the highest resolution tested, the system delivers an average of 19 FPS on High settings, 37 FPS on Low settings, 26 FPS on Medium settings, and 18 FPS on Ultra settings. The Medium preset at 4K is the only one in this resolution group with recorded minimum and maximum values, showing a range from 22 FPS to 30 FPS. These figures place all 4K configurations well below the 60 FPS playable threshold, with the best result, Low settings at 37 FPS average, still falling 23 FPS short of the target.
Moving down to 2560x1440, the performance picture improves substantially. Low settings produce an average of 71 FPS, which clears the playable threshold by 11 FPS. Medium settings average 50 FPS, with recorded minimum and maximum values of 43 FPS and 58 FPS respectively. High settings average 36 FPS, and Ultra settings average 34 FPS. The gap between Low and Medium at this resolution is 21 FPS, indicating that the Medium preset imposes a significant additional load on the graphics subsystem. The delta between Medium and High is 14 FPS, while the difference between High and Ultra is only 2 FPS, suggesting diminishing returns at the upper end of the settings range.
At 1920x1080, the system reaches its strongest performance. Low settings average 113 FPS, which is more than double the 4K Low result and represents the highest average frame rate recorded across all tested configurations. Medium settings average 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High settings average 56 FPS, just 4 FPS below the playable threshold. Ultra settings average 54 FPS, only 2 FPS below High, which again shows that the performance cost from High to Ultra is modest. The difference between Low and Medium at 1080p is 33 FPS, and between Medium and High it is 24 FPS. These stepwise reductions indicate that each settings tier carries a measurable performance penalty, but the largest single drop occurs when moving from Low to Medium.
Across all resolutions, the data shows that settings scaling is not linear. The jump from Low to Medium consistently costs more frame rate than the jump from High to Ultra. At 4K, Low to Medium costs 11 FPS, while High to Ultra costs only 1 FPS. At 1440p, Low to Medium costs 21 FPS, while High to Ultra costs 2 FPS. At 1080p, Low to Medium costs 33 FPS, while High to Ultra costs 2 FPS. This pattern suggests that the Medium preset activates rendering features that have an outsized impact on this particular GPU, while the Ultra preset adds comparatively little additional burden.
Best Settings per Resolution
The database verdict identifies the most demanding preset that remains at or above 60 FPS for each resolution. For 3840x2160, no settings preset achieves the playable threshold. The best average recorded at 4K is 37 FPS on Low settings, which is 23 FPS below the 60 FPS target. Consequently, the verdict lists no playable settings for this resolution, and the best settings field is marked as unavailable.
At 2560x1440, exactly one preset clears the threshold. Low settings produce an average of 71 FPS, which is 11 FPS above the playable mark. Medium settings fall to 50 FPS average, so they cannot be recommended for a 60 FPS experience. The verdict therefore designates Low as the best settings for 1440p, with an average frame rate of 71 FPS. This leaves no headroom for demanding scenes, but the recorded average indicates that the configuration stays above the threshold for typical gameplay.
At 1920x1080, two presets clear the threshold. Low settings average 113 FPS, and Medium settings average 80 FPS. Since Medium is the more demanding of the two playable options, it is designated as the best settings for 1080p, with an average of 80 FPS. The minimum recorded at Medium is 68 FPS, which remains above the 60 FPS threshold even in slower frames. High settings at 1080p average 56 FPS, so they miss the threshold by 4 FPS, and Ultra averages 54 FPS. The verdict confirms that Medium is the optimal choice at this resolution, offering the highest visual quality that still maintains a playable frame rate.
CPU and GPU Roles
The data reveals which component exerts more influence on Pc Building Simulator performance for this combination. The Intel Core i7-14700F is a 20-core, 28-thread processor from the Core 14th Gen series, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture with 1280 shading units, 40 texture mapping units, and 20 render output units. Its boost clock is 2400 MHz, and it uses system shared memory. The GPU's 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile among all GPUs, which signals a very low-performing graphics part.
The scaling between resolutions shows that the GPU is the primary bottleneck. At Low settings, moving from 1080p to 1440p reduces the average frame rate from 113 FPS to 71 FPS, a drop of 42 FPS or roughly 37%. Moving from 1440p to 4K at Low settings reduces the average from 71 FPS to 37 FPS, another 34 FPS drop. These large reductions with increasing resolution indicate that the rendering load is the limiting factor, since the CPU workload does not scale with pixel count in the same way.
The settings scaling further confirms the GPU-bound nature of this game. At 1080p, Low settings average 113 FPS while Ultra settings average 54 FPS, a difference of 59 FPS. At 4K, Low averages 37 FPS while Ultra averages 18 FPS, a difference of 19 FPS. The fact that lowering settings produces massive frame rate gains at lower resolutions but smaller absolute gains at higher resolutions indicates that the GPU is saturated at 4K regardless of settings, while at 1080p the GPU has enough headroom to benefit substantially from reduced visual quality.
The CPU's benchmark profile suggests it has ample compute capacity for this simulation title. Its Cinebench R23 multicore score is 35122, and its single-core score is 4958. The Geekbench multicore score is 19620, and the single-core score is 2429. The PassMark multithread score is 41317. These figures place the CPU in the 91st percentile among all CPUs, with an average benchmark score of 53620. The nearest rivals include the AMD Ryzen 9 7900X with a score of 53288, a 0.6% delta, and the AMD EPYC 7313P with a score of 53206, a 0.8% delta. Given that the GPU sits in the 5th percentile while the CPU sits in the 91st percentile, the performance ceiling for this game is dictated almost entirely by the Arc B370.
The CPU does influence frame rates at lower resolutions and settings, since a weak processor could bottleneck even a weak GPU when frame rates are high. At 1080p Low, the system reaches 113 FPS average, which suggests the CPU can feed frames at that rate without becoming a limiting factor. However, the dramatic scaling with resolution and settings points to the GPU as the dominant constraint in most scenarios. At 4K, even Low settings only reach 37 FPS, which cannot be attributed to CPU limitations given the processor's high benchmark scores. The data indicates that users should focus on GPU-bound optimizations, primarily reducing resolution or settings, rather than expecting CPU-side changes to improve performance.
Similar Performance Alternatives
The nearest rivals in the database provide context for how this combination compares to other hardware. For the CPU, the Intel Core i7-14700F has an average benchmark score of 53620. The closest match is the Intel Xeon 6505P with a score of 53701, which is 0.2% lower. The Intel Xeon Phi 7290 scores 53469, a 0.3% difference. The AMD Ryzen 9 7900X scores 53288, a 0.6% difference. The AMD EPYC 7313P scores 53206, a 0.8% difference. These rivals bracket the i7-14700F within a narrow range of roughly 1% total spread, meaning any of these processors would deliver essentially identical CPU performance in Pc Building Simulator when paired with the same GPU.
For the GPU, the Intel Arc B370 has an average benchmark score of 1184. The nearest rival is the ATI Mobility Radeon HD 5570 with a score of 1186, a 0.2% difference. The ATI Radeon HD 5770 scores 1190, a 0.5% difference. The AMD Radeon HD 7650M scores 1192, a 0.7% difference. The AMD FirePro M2000 scores 1168, a 1.4% difference. This cluster of GPUs all fall within 1.4% of the Arc B370, so they would produce nearly identical frame rates in this game. Users with any of these GPUs paired with a comparable CPU would see the same playability profile: no playable settings at 4K, Low only at 1440p, and up to Medium at 1080p.
The percentile rankings reinforce this picture. The CPU's 91st percentile ranking shows it is far above average, while the GPU's 5th percentile ranking shows it is far below average. This pairing is heavily imbalanced, and the nearest rivals for each component reflect that imbalance. The CPU rivals are all high-end server or desktop parts, while the GPU rivals are all legacy or low-end mobile parts. In practical terms, swapping the i7-14700F for any of its nearest CPU rivals would not change game performance, since the GPU remains the bottleneck. Swapping the Arc B370 for any of its nearest GPU rivals would also not change performance, since they all deliver within 1.4% of the same graphics throughput.
FAQ
Q: Can this PC run Pc Building Simulator at 3840x2160?
A: No. The highest average FPS recorded at 4K is 37 FPS on Low settings. Medium averages 26 FPS, High averages 19 FPS, and Ultra averages 18 FPS. None of these reach the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: Low settings at 1440p average 71 FPS, which is the only preset at this resolution that clears the 60 FPS threshold. Medium averages 50 FPS, High averages 36 FPS, and Ultra averages 34 FPS, so all three miss the target.
Q: What settings can be used at 1920x1080 while staying above 60 FPS?
A: Low and Medium both clear the threshold. Low averages 113 FPS, and Medium averages 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS. Medium is the highest playable preset, since High averages 56 FPS and Ultra averages 54 FPS.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 has an average benchmark score of 1184. The ATI Mobility Radeon HD 5570 scores 1186, the ATI Radeon HD 5770 scores 1190, the AMD Radeon HD 7650M scores 1192, and the AMD FirePro M2000 scores 1168. All of these are within 1.4% of the Arc B370.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor. The Intel Core i7-14700F ranks in the 91st percentile among all CPUs, while the Intel Arc B370 ranks in the 5th percentile among all GPUs. Frame rates drop dramatically with resolution and settings, indicating the graphics processor is saturated.
Q: How does the Core i7-14700F compare to the AMD Ryzen 9 7900X?
A: The i7-14700F has an average benchmark score of 53620, while the Ryzen 9 7900X scores 53288, a 0.6% difference. In Pc Building Simulator, this difference would not produce a measurable frame rate gap when both are paired with the same GPU.
The Verdict
The data shows that this PC can run Pc Building Simulator, but only within narrow parameters. At 3840x2160, no settings preset reaches the 60 FPS playable threshold. The best average is 37 FPS on Low settings, which falls short of playable. At 2560x1440, Low settings average 71 FPS, which clears the threshold by 11 FPS. This is the only playable configuration at that resolution. At 1920x1080, two presets are playable: Low at 113 FPS and Medium at 80 FPS. The verdict designates Medium as the best settings at 1080p, since it offers higher visual quality while maintaining an average of 80 FPS and a minimum of 68 FPS.
Users who prioritize 4K gaming will find this combination inadequate, as even the lowest settings produce only 37 FPS. Users at 1440p have one viable option, Low settings, which provides a modest margin above the threshold. Users at 1080p have the most flexibility, with Medium settings delivering a comfortable 80 FPS average and Low settings offering over 110 FPS for smoother performance. The recorded data indicates that the Intel Arc B370 is the binding constraint, and the powerful i7-14700F cannot compensate for the GPU's limited rendering throughput. For the best experience, the data suggests running at 1080p with Medium settings, which balances visual fidelity and frame rate within the playable range.
How This Combo Ranks
In the database, the Intel Core i7-14700F paired with the Intel Arc B370 ranks 3436 out of 3723 tested combinations for Pc Building Simulator. This places the combo in the lower portion of the ranking, around the 8th percentile of all tested systems. The low ranking is consistent with the GPU's 5th percentile standing among all GPUs and contrasts sharply with the CPU's 91st percentile standing among all CPUs. The combination's position in the database reflects the fact that the GPU severely limits overall performance despite the CPU's high compute capabilities. Systems ranked above this combo likely feature more balanced hardware, where the graphics solution can more fully utilize the CPU's available performance. The ranking also explains why only three settings configurations across all resolutions and presets clear the 60 FPS threshold: the GPU simply does not have enough rendering power to push higher frame rates in most scenarios. Users considering this combo for Pc Building Simulator should expect performance consistent with a bottom-decile ranking, with playable experiences limited to lower resolutions and reduced settings.