Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Measured FPS Breakdown
The recorded data for Pc Building Simulator on this configuration, Intel Core i7-12700KF paired with Intel Arc B370, shows a steep performance curve tied directly to resolution and quality preset. At 3840x2160, the game is largely unplayable at every setting. Low preset averages 37 FPS, Medium drops to 26 FPS with a minimum of 22 and a maximum of 30, High falls to 19 FPS, and Ultra bottoms out at 18 FPS. None of these approach the 60 FPS playable threshold.
Moving down to 2560x1440, the picture improves but remains restricted. Low preset delivers a playable 71 FPS average. Medium averages 50 FPS with a minimum of 43 and a maximum of 58, which is close but not enough to clear the threshold. High averages 36 FPS, and Ultra averages 34 FPS. The gap between Low and Medium at this resolution is 21 FPS, indicating a heavy cost when stepping up one preset level.
At 1920x1080, the configuration finally shows its usable range. Low preset averages 113 FPS, Medium averages 80 FPS with a minimum of 68 and a maximum of 92, High averages 56 FPS, and Ultra averages 54 FPS. Medium is the only preset above 60 FPS besides Low, and it does so with a comfortable margin. The drop from Medium to High is 24 FPS, which is a significant penalty for what appears to be a moderate visual uplift in this simulation title.
The data shows no min or max FPS recorded for Low, High, or Ultra presets at any resolution except Medium. For Medium at 3840x2160, 2560x1440, and 1920x1080, the frame time variance is consistent: the spread between minimum and maximum is 8, 15, and 24 FPS respectively. This suggests Medium is the only preset where the measurement suite captured frame pacing details, and the variance grows as resolution decreases.
CPU and GPU Roles
The Intel Core i7-12700KF is a 12-core, 20-thread Alder Lake processor with a boost clock of 5.00 GHz. Its benchmark profile is strong: Cinebench R23 multi-core score of 28838, single-core score of 4071, and a PassMark multithread score of 34092. The Intel Arc B370, by contrast, is a 25 W integrated-class GPU with 1280 shading units, 40 TMUs, and 20 ROPs, based on the Xe3-LPG architecture. Its only recorded 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile of all GPUs.
The division of labor in Pc Building Simulator is clear from the scaling data. At 3840x2160, even Low preset only reaches 37 FPS, and Ultra drops to 18 FPS. This is a GPU-bound scenario: the CPU has ample headroom, as evidenced by its 85th percentile ranking among all CPUs, but the Arc B370 cannot push enough frames at this pixel count. The 19 FPS difference between Low and Ultra at 4K is a 51% reduction, entirely attributable to the GPU struggling with fill rate and shading demands.
At 2560x1440, the pattern shifts slightly. Low preset hits 71 FPS, a 34 FPS improvement over 4K Low. Medium reaches 50 FPS, High 36 FPS, and Ultra 34 FPS. The ratio between Low and Ultra at this resolution is roughly 2.1x, similar to 4K. This indicates the GPU remains the primary limiter, but the CPU is now able to feed it enough data to reach playable territory at the lowest setting.
At 1920x1080, the CPU starts to matter more. Low preset reaches 113 FPS, which is a 59% increase over 1440p Low. Medium reaches 80 FPS, High 56 FPS, and Ultra 54 FPS. The fact that High and Ultra are nearly identical (56 vs 54 FPS) suggests a different bottleneck: at these settings, the GPU is saturated, but the CPU is still capable of maintaining frame delivery. The 33 FPS gap between Low and Medium at 1080p is smaller than the 21 FPS gap at 1440p, which indicates that at lower resolutions, the CPU's single-thread and multi-thread performance, both strong in synthetic tests, becomes relatively more influential.
The configuration ranks 3436 out of 3723 combos in the game's database, which is a low position. This is not a CPU limitation; the i7-12700KF's nearest rivals, such as the Intel Core i7-12700K with a score of 35287 and a delta of 0.2%, are effectively identical in performance. The Arc B370's nearest rivals, like the ATI Radeon HD 5770 with a score of 1190 and a delta of -0.5%, are all legacy parts. The GPU is the dominant constraint across all resolutions, but the CPU's role becomes more visible at 1080p where frame rates exceed 100 FPS.
Best Settings per Resolution
At 3840x2160, there is no playable setting. The verdict data lists an empty playable settings array, and the best settings field is null. The highest average FPS recorded at this resolution is 37 FPS on Low, which is 23 FPS short of the 60 FPS threshold. No preset should be recommended for 4K gameplay.
At 2560x1440, the best playable setting is Low, with an average of 71 FPS. This is the only preset above 60 FPS at this resolution. Medium falls short at 50 FPS, and the min/max data for Medium (43 to 58) confirms that even the upper bound does not reach the threshold. Low is the clear choice, offering an 11 FPS margin over the playable limit.
At 1920x1080, the best playable setting is Medium, with an average of 80 FPS and a minimum of 68 FPS. This is the only resolution where a mid-tier preset is viable. Low averages 113 FPS, but Medium provides a better visual experience while still maintaining a 20 FPS buffer above the threshold. High and Ultra both fall below 60 FPS, so they should be avoided. The data shows that Medium at 1080p is the optimal balance of quality and performance for this hardware.
Similar Performance Alternatives
The CPU's nearest rivals in the database are all within a fraction of a percent in average benchmark score. The Intel Core i7-13700T scores 35403, a delta of -0.1% relative to the i7-12700KF. The Intel Core i5-13600T scores 35305, a delta of 0.2%. The Intel Core 5 213PE scores 35428, a delta of -0.2%. The Intel Core i7-12700K scores 35287, a delta of 0.2%. Any of these CPUs would produce essentially identical frame rates in Pc Building Simulator, since the game is not heavily CPU-bound at the resolutions where the GPU is the limiting factor. The i7-12700K is the most likely drop-in alternative, as it shares the same Alder Lake architecture and similar clock behavior.
The GPU's nearest rivals are far older parts, which highlights the Arc B370's modest standing. The ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2%. The ATI Radeon HD 5770 scores 1190, a delta of -0.5%. The AMD Radeon HD 7650M scores 1192, a delta of -0.7%. The AMD FirePro M2000 scores 1168, a delta of 1.4%. These are all discrete GPUs from a previous era, and their performance in this game would be comparable to the Arc B370. In practical terms, any of these alternatives would yield similar FPS results: playable at 1080p Low or Medium, marginal at 1440p Low, and unplayable at 4K.
The Verdict
The data is unambiguous: this PC can run Pc Building Simulator, but only under specific conditions. At 1920x1080, the configuration clears 60 FPS on Low and Medium presets, with Medium being the best choice at 80 FPS average. At 2560x1440, only Low preset is playable, averaging 71 FPS. At 3840x2160, no preset reaches 60 FPS, and the highest average is 37 FPS on Low.
The Intel Core i7-12700KF is more than adequate for this game. Its 85th percentile CPU ranking and strong multi-threaded scores mean it is not the bottleneck. The Intel Arc B370, however, is a 5th percentile GPU, and its limitations define the experience. The verdict by resolution confirms this: 1080p has two playable settings, 1440p has one, and 4K has none. Users targeting 1080p with Medium settings will have a smooth experience. Users expecting 1440p or 4K gameplay will need to lower expectations significantly or consider different hardware.
FAQ
Q: Can this PC run Pc Building Simulator at 60 FPS on 1920x1080?
A: Yes. Low preset averages 113 FPS, and Medium averages 80 FPS with a minimum of 68 FPS. Both clear the 60 FPS threshold.
Q: What is the best setting at 2560x1440?
A: Low preset is the only playable option, averaging 71 FPS. Medium averages 50 FPS, which is below the threshold.
Q: Is the Intel Core i7-12700KF or the Intel Arc B370 the limiting factor?
A: The GPU is the primary limiter. The CPU ranks in the 85th percentile, while the GPU ranks in the 5th percentile. The performance scaling across resolutions confirms the GPU is the bottleneck.
Q: How does the Arc B370 compare to its nearest rivals?
A: The ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000 all have benchmark scores within 1.4% of the Arc B370. In-game performance would be similar.
Q: Is 4K gameplay possible with this configuration?
A: No. The highest average FPS at 3840x2160 is 37 FPS on Low preset. Medium averages 26 FPS, High 19 FPS, and Ultra 18 FPS. None reach 60 FPS.
Q: What is the highest playable preset overall?
A: Medium at 1920x1080, with an average of 80 FPS. This is the only mid-tier preset across all resolutions that stays above 60 FPS.