Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
125 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
79 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
41 FPS
Ultra 4K Measured
20 FPS
16.1ms Frame Time
24ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 35,287
Graphics Card
Required 27,436
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 21 29 41
1440p QHD 38 39 56 79
1080p Full HD 59 62 88 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 62
1920x1080 Low 125
1920x1080 Medium 88
1920x1080 Ultra 59
2560x1440 High 39
2560x1440 Low 79
2560x1440 Medium 56
2560x1440 Ultra 38
3840x2160 High 21
3840x2160 Low 41
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Pc Building Simulator on Your System

FAQ

Q: Can this combination run Pc Building Simulator at 1920x1080?

A: Yes. The measured data shows playable performance at 1080p on High, Medium, and Low presets. High settings average 62 FPS, Medium averages 88 FPS, and Low averages 125 FPS. Ultra settings average 59 FPS, just one frame below the 60 FPS playable threshold.

Q: What is the best playable setting at 2560x1440?

A: Low is the only playable setting at 1440p, with an average of 79 FPS. Medium averages 56 FPS, High averages 39 FPS, and Ultra averages 38 FPS, all below the 60 FPS threshold.

Q: Is 4K resolution playable with this hardware?

A: No. At 3840x2160, no preset reaches the 60 FPS playable threshold. The best result is Low at 41 FPS average, followed by Medium at 29 FPS, High at 21 FPS, and Ultra at 20 FPS.

Q: How does the CPU compare to its closest rivals in overall benchmark scores?

A: The Intel Core i7-12700K scores 35287 on average across all CPU benchmarks. It sits within 0.4% of the Intel Core i5-13600T (35305), Intel Core i7-12700KF (35365), Intel Core i7-13700T (35403), and Intel Core 5 213PE (35428). The i7-12700K is effectively tied with all four rivals, with deltas from -0.1% to -0.4%.

Q: How does the Intel Arc B390 compare to nearby GPUs in raw benchmark scores?

A: The Arc B390 has an average benchmark score of 1482 from the 3DMark Steel Nomad DX12 test. Its nearest rivals include the NVIDIA GeForce GT 520MX at 1463, the NVIDIA GeForce 800M at 1460, the NVIDIA GeForce GT 625 OEM at 1446, and the NVIDIA GeForce GT 710 at 1443. The Arc B390 leads these by 1.3% to 2.7%.

Q: What frame times are recorded for Medium settings across resolutions?

A: At 1080p Medium, the average is 88 FPS with minimum 75 FPS and maximum 102 FPS. At 1440p Medium, the average is 56 FPS with minimum 47 FPS and maximum 64 FPS. At 4K Medium, the average is 29 FPS with minimum 25 FPS and maximum 34 FPS.

How This Combo Ranks

The database places this Intel Core i7-12700K and Intel Arc B390 combination at rank 3310 out of 3723 tested combos for Pc Building Simulator. That positions the system in the lower portion of the tested pool, roughly in the bottom 11% of configurations. The ranking reflects the significant bottleneck created by the graphics solution, since the CPU itself is a strong performer in general benchmarks.

The i7-12700K sits in the 84th percentile among all CPUs in the database, meaning it outperforms the majority of processors tested. Its multi-threaded results are particularly strong, with a Cinebench R23 multi-core score of 19784 and a Geekbench multi-core score of 15790. Single-thread performance is also respectable, with a Geekbench single-core score of 2308 and a Cinebench R23 single-core score of 1850.5. This CPU is not the limiting factor in this pairing.

The Arc B390 tells a different story. Its 9th percentile ranking among all GPUs, combined with the 3DMark Steel Nomad DX12 score of 1482, places it near the very bottom of the GPU performance ladder. The nearest rivals are all legacy NVIDIA parts from a different era of graphics hardware. The combination rank of 3310 out of 3723 makes sense given this extreme mismatch between CPU capability and GPU capability.

For a simulation game like Pc Building Simulator, which is not graphically demanding by modern standards, the system still manages to deliver playable frame rates at 1080p on three out of four presets. The rank reflects the overall hardware pool, not just the game-specific outcome, and the game-specific results are more favorable than the raw GPU ranking would suggest.

Measured FPS Breakdown

1920x1080:

Low settings deliver the highest average at 125 FPS. This is more than double the 60 FPS playable threshold and indicates the game runs with substantial headroom at this preset. Medium settings produce an average of 88 FPS, with a recorded minimum of 75 FPS and maximum of 102 FPS. The minimum stays well above the playable threshold, so frame pacing should remain consistent. High settings average 62 FPS, just two frames above the threshold. The margin is thin but acceptable. Ultra settings average 59 FPS, which falls one frame short of the 60 FPS playable mark. The difference between High and Ultra is only 3 FPS on average, suggesting the Ultra preset adds graphical load without a proportional visual benefit for this hardware.

2560x1440:

Low settings average 79 FPS, which clears the playable threshold with 19 frames of headroom. This is the only playable preset at this resolution. Medium settings average 56 FPS, four frames below the threshold, with a minimum of 47 FPS and maximum of 64 FPS. The minimum is notably lower than the average, indicating occasional dips that would be noticeable during gameplay. High settings average 39 FPS, and Ultra settings average 38 FPS. Both are well below playable. The gap between Low and Medium at this resolution is 23 FPS, a much larger drop than the 37 FPS gap seen between Low and Medium at 1080p. This suggests the GPU becomes progressively more stressed as pixel count rises.

3840x2160:

No preset reaches playable levels. Low settings average 41 FPS, which is the best result at 4K. Medium averages 29 FPS with a minimum of 25 FPS and maximum of 34 FPS. High averages 21 FPS, and Ultra averages 20 FPS. The scaling from 1440p Low at 79 FPS to 4K Low at 41 FPS shows a 48% drop in average frame rate when moving to 4K. The game becomes increasingly unplayable as resolution increases, with the GPU unable to maintain consistent frame delivery at any setting above Low.

The data shows a clear pattern: the system performs comfortably at 1080p, marginally at 1440p on Low only, and not at all at 4K. The Medium preset data with min and max values at each resolution provides the clearest picture of frame consistency. At 1080p Medium, the 75 to 102 FPS range is stable. At 1440p Medium, the 47 to 64 FPS range shows dips below the threshold. At 4K Medium, the 25 to 34 FPS range is uniformly low.

Similar Performance Alternatives

The nearest CPU rivals to the Intel Core i7-12700K are all extremely close in average benchmark scores. The Intel Core i5-13600T scores 35305, just 0.1% lower. The Intel Core i7-12700KF scores 35365, 0.2% lower. The Intel Core i7-13700T scores 35403, 0.3% lower. The Intel Core 5 213PE scores 35428, 0.4% lower. For Pc Building Simulator, any of these CPUs would produce nearly identical CPU-bound behavior. The game is not heavily threaded, so the differences among these processors would be negligible in practice.

The GPU situation is more consequential. The Intel Arc B390's nearest rivals are all substantially older NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the Arc B390. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These GPUs would all perform within a few percent of the Arc B390 in this game. The practical takeaway is that the Arc B390 behaves like a very low-end graphics solution, and swapping it for any of these rivals would not meaningfully change the playable settings or frame rates.

For builders considering alternatives, the CPU side offers flexibility without consequence. Swapping the i7-12700K for any of its four nearest rivals would keep the system in the same performance envelope. The GPU side offers no useful upgrade path among the nearest rivals, since they are all slower. The bottleneck is the graphics solution, and the data suggests that improving playable settings would require a GPU substantially faster than anything in the Arc B390's immediate performance class.

CPU and GPU Roles

The division of labor in this pairing is stark. The Intel Core i7-12700K is a high-end desktop processor with 12 cores and 20 threads, a 5.00 GHz boost clock, and an 84th percentile ranking among all CPUs. The Intel Arc B390 is an integrated-class graphics solution with a 9th percentile GPU ranking. The game's frame rates are dictated almost entirely by the GPU.

Evidence from the resolution scaling supports this. At 1080p Low, the system produces 125 FPS. At 1440p Low, it drops to 79 FPS. At 4K Low, it drops to 41 FPS. The CPU is capable of feeding the GPU at all these resolutions; the frame rate decline tracks the GPU's rendering load. If the CPU were the bottleneck, the frame rates would cluster closer together as resolution increased.

The preset scaling tells the same story. At 1080p, moving from Low to Ultra drops the average from 125 FPS to 59 FPS, a 66 FPS reduction. At 1440p, the same preset change drops from 79 FPS to 38 FPS, a 41 FPS reduction. At 4K, the drop from Low to Ultra is from 41 FPS to 20 FPS, a 21 FPS reduction. The diminishing impact of preset changes at higher resolutions indicates the GPU is saturated and cannot translate preset reductions into proportionally higher frame rates.

The CPU's role is to keep up with the game's simulation logic. Pc Building Simulator involves managing components, tracking inventory, and rendering a workshop environment. The i7-12700K's strong single-thread score of 1043 in 3DMark and 4013 in PassMark single-thread tests ensures the simulation logic runs smoothly. The multi-thread capabilities, including a PassMark multi-thread score of 34404, handle any background tasks without contention.

At 1080p, the GPU has enough headroom that the CPU's performance ceiling is rarely tested. At 1440p and 4K, the GPU becomes the clear limiting factor. The data shows that resolution matters more than preset for this pairing. A user playing at 1080p can choose Medium or High and get a comfortable experience. A user at 1440p must drop to Low. A user at 4K has no viable options.

The Verdict

This system can run Pc Building Simulator, but the experience depends heavily on the chosen resolution and preset. At 1920x1080, the verdict is positive. High settings average 62 FPS, Medium averages 88 FPS, and Low averages 125 FPS, all clearing the 60 FPS playable threshold. Ultra at 59 FPS is the only 1080p preset that misses the mark, and only by a single frame. The best 1080p preset is High, with an average of 62 FPS, since it offers higher visual quality than Medium while still maintaining playable performance.

At 2560x1440, the system is barely playable. Low settings average 79 FPS, which clears the threshold with reasonable headroom, but Medium drops to 56 FPS, High to 39 FPS, and Ultra to 38 FPS. The best playable setting at 1440p is Low, with an average of 79 FPS. Users with 1440p monitors should expect to run the game at reduced visual quality to maintain smooth frame rates.

At 3840x2160, the system cannot run the game at playable frame rates on any preset. The best result is 41 FPS on Low, which falls 19 FPS short of the playable threshold. Medium, High, and Ultra all average below 30 FPS. The verdict for 4K is clear: this hardware is not suitable for Pc Building Simulator at that resolution.

The practical recommendation is straightforward. For 1080p displays, use High settings for the best balance of visual quality and performance. For 1440p displays, use Low settings to stay above 60 FPS. Avoid 4K entirely with this configuration. The CPU is more than capable for this game, and the GPU is the sole factor limiting the experience. Users with flexibility in their display choice will find the system most comfortable at 1080p, where it delivers smooth frame rates across most presets.