Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 59 | 84 | 114 |
| 1440p QHD | 105 | 110 | 160 | 211 |
| 1080p Full HD | 165 | 176 | 214 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Similar Performance Alternatives
The Intel Core i5-9400 sits in a tightly packed performance cluster. Its average benchmark score of 2254 places it within 0.4% of several comparable processors. The nearest rival is the Intel Core i3-10305, which scores 2264, a delta of -0.4% relative to the i5-9400. The Intel Core i7-1068NG7 scores 2259, just 0.2% above the i5-9400. On the other side, the Intel Core i7-10710U scores 2248 (0.3% below) and the AMD Ryzen 5 PRO 1500 scores 2246 (0.4% below). In practical terms, these four chips will deliver nearly indistinguishable CPU-bound performance in this game, as the differences are well within measurement noise.
The NVIDIA GeForce RTX 3080 shows a similar situation on the graphics side. Its average benchmark score is 23172, and its nearest rivals are all within 0.4%: the NVIDIA P106-100 at 23249 (-0.3%), the AMD Radeon Pro Vega 16 at 23250 (-0.3%), the AMD Radeon RX 6600M at 23273 (-0.4%), and the AMD Radeon R9 M290X at 23276 (-0.4%). The RTX 3080 holds the 68th percentile among all GPUs, while the i5-9400 sits at the 47th percentile among all CPUs. This means the graphics card is a much stronger component relative to its peers than the processor.
The combination ranks 1289th out of 3723 tested CPU-GPU pairs in this game, placing it in the upper third of all configurations. For a simulation title like Pc Building Simulator, which is not typically GPU-bound at lower resolutions, the CPU's mid-pack standing matters more than the GPU's strong percentile.
CPU and GPU Roles
The recorded data shows that this game scales heavily with resolution, which indicates the GPU becomes the limiting factor at higher settings. At 1920x1080, the Ultra preset delivers 164.7 FPS, while at 3840x2160 Ultra drops to 56.9 FPS. That is a 65% performance reduction from 1080p to 4K, a clear sign that pixel throughput, not CPU work, dominates the frame rate at high settings.
Conversely, the CPU's influence is visible when comparing Low presets across resolutions. At 1080p Low, the system reaches 242.3 FPS, and at 1440p Low it hits 211.3 FPS. The gap between these two is only 13%, much smaller than the resolution change would suggest if the GPU were the sole bottleneck. This indicates the CPU begins to cap frame rates at very high FPS levels, especially at 1080p Low where the GPU has less work per frame.
The pattern is consistent: at 4K, every preset step down yields large gains. Moving from Ultra (56.9 FPS) to High (59.2 FPS) gains only 2.3 FPS, but dropping to Medium (84.3 FPS) adds 25.1 FPS over High, and Low (114.3 FPS) adds another 30.0 FPS. At 1440p, the same transitions show diminishing returns: Ultra (104.8 FPS) to High (110.2 FPS) is a modest 5.4 FPS gain, while Medium (160 FPS) and Low (211.3 FPS) show the GPU has ample headroom. At 1080p, even Ultra (164.7 FPS) leaves the GPU well under its potential, and the CPU is likely the primary limiter above 200 FPS.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. The Low preset averages 242.3 FPS, Medium averages 214.4 FPS, High averages 176.1 FPS, and Ultra averages 164.7 FPS. The difference between Low and Ultra is 77.6 FPS, or about 32% lower at the top quality setting. The step from Medium to High costs 38.3 FPS, while the step from High to Ultra costs only 11.4 FPS, suggesting diminishing visual returns with less frame rate impact at the top end.
At 2560x1440, the averages are 211.3 FPS on Low, 160 FPS on Medium, 110.2 FPS on High, and 104.8 FPS on Ultra. The gap between Low and Medium is 51.3 FPS, and between Medium and High is 49.8 FPS. The High to Ultra transition is small again, only 5.4 FPS. Notably, the 1440p Ultra result of 104.8 FPS is still far above the 60 FPS threshold.
At 3840x2160, the picture changes. Low averages 114.3 FPS, Medium drops to 84.3 FPS, High falls to 59.2 FPS, and Ultra averages 56.9 FPS. The 4K High and Ultra results both sit below the 60 FPS playable threshold, with Ultra missing it by 3.1 FPS and High by 0.8 FPS. Medium, however, clears the threshold by 24.3 FPS, and Low nearly doubles it.
All recorded FPS values are averages; the database does not provide minimum or maximum frame times for this configuration. The absence of frame pacing data means the analysis relies on average throughput, which is sufficient for determining playable settings but does not capture stutter or 1% lows.
The Verdict
This PC can run Pc Building Simulator, but the answer depends on resolution and settings. At 1920x1080, every preset clears the 60 FPS threshold with enormous margin. The lowest average is Ultra at 164.7 FPS, which is 104.7 FPS above the playable threshold. At 1440p, all four presets also stay above 60 FPS, with Ultra at 104.8 FPS representing the worst case. Both of these resolutions are fully playable at maximum quality.
At 3840x2160, the situation requires care. The verdict by resolution lists Low and Medium as playable settings, with Medium being the best option at 84.3 FPS. High (59.2 FPS) and Ultra (56.9 FPS) both fall short of 60 FPS. The High preset misses by only 0.8 FPS, which is within typical run-to-run variance, but the recorded average is still below the threshold. Ultra misses by 3.1 FPS, a more definitive shortfall.
The database ranks this combination 1289th out of 3723, indicating a solidly above-average pairing. The GPU's 68th percentile standing provides most of the headroom, while the CPU's 47th percentile is adequate for a simulation game that does not demand extreme processor throughput. For users with 1080p or 1440p displays, this system is effectively overkill. For 4K users, it is playable but requires accepting Medium settings to maintain a comfortable margin above 60 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 164.7 FPS. This is the maximum quality setting and it still delivers more than 2.7 times the playable threshold. No compromise is needed at this resolution.
At 2560x1440, the best playable setting is also Ultra, averaging 104.8 FPS. This is 44.8 FPS above the threshold, leaving substantial headroom for demanding scenes or background tasks. Again, there is no reason to reduce quality.
At 3840x2160, the best playable setting is Medium, averaging 84.3 FPS. This is 24.3 FPS above the 60 FPS threshold. Low also qualifies at 114.3 FPS, but Medium provides significantly better visual quality while still maintaining a healthy margin. High and Ultra are not recommended at 4K, as they fall to 59.2 FPS and 56.9 FPS respectively, both below the playable threshold.
The pattern is clear: for 1080p and 1440p displays, run everything at Ultra. For 4K, run Medium and accept the trade-off, or drop to Low if higher frame rates are preferred.
FAQ
Q: Can this PC run Pc Building Simulator at 4K Ultra settings?
A: No. The recorded average at 3840x2160 Ultra is 56.9 FPS, which is 3.1 FPS below the 60 FPS playable threshold. High settings at 4K also fall short at 59.2 FPS.
Q: What is the best 4K setting for this system?
A: Medium is the best playable 4K setting, delivering an average of 84.3 FPS. Low also works at 114.3 FPS, but Medium offers higher quality with a comfortable 24.3 FPS margin above the threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-9400 scores 2254 on average, which is within 0.4% of all four nearest rivals: the Intel Core i3-10305 (2264), Intel Core i7-1068NG7 (2259), Intel Core i7-10710U (2248), and AMD Ryzen 5 PRO 1500 (2246). These processors are effectively interchangeable for this game.
Q: Is the GPU or CPU more important for reaching high frame rates in this game?
A: The GPU becomes the primary factor at 4K, where lowering settings from Ultra to Medium raises the average from 56.9 FPS to 84.3 FPS. At 1080p Low, the system reaches 242.3 FPS, and the small gap between 1080p Low and 1440p Low (211.3 FPS) suggests the CPU limits very high frame rates.
Q: What frame rate can I expect at 1440p with everything maxed out?
A: The Ultra preset at 2560x1440 averages 104.8 FPS, which is 44.8 FPS above the 60 FPS threshold. All four presets at 1440p exceed 60 FPS, with Low at 211.3 FPS, Medium at 160 FPS, and High at 110.2 FPS.
Q: Does this configuration rank well among all tested CPU-GPU pairs?
A: The combination ranks 1289th out of 3723 tested pairs, placing it in the upper third. The GPU holds the 68th percentile among all GPUs, while the CPU sits at the 47th percentile among all CPUs.