Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 45 | 63 |
| 1440p QHD | 58 | 61 | 86 | 121 |
| 1080p Full HD | 91 | 96 | 136 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The Intel Core i5-9400 and Intel Arc B570 combination delivers a mixed experience in Pc Building Simulator, with playability heavily dependent on resolution and settings. The data shows that this combo is fully capable of exceeding the 60 FPS threshold at 1080p and 1440p with the right settings, but 4K demands compromises. At 1920x1080, the system handles even the most demanding preset with room to spare, while at 2560x1440, High settings are the ceiling for smooth gameplay. The 3840x2160 resolution is the weak point, where only Low settings maintain a playable frame rate.
Best Settings per Resolution
The playable threshold is 60 FPS, and the database records which presets meet that mark at each resolution. The verdict is clear for each tier.
At 3840x2160, the only playable setting is Low, which delivers an average of 63 FPS. High, Medium, and Ultra all fall short of the 60 FPS target. Medium averages 45 FPS with a minimum of 38 FPS, while High and Ultra drop to 32 FPS and 30 FPS respectively. This means 4K users must sacrifice nearly all visual fidelity to stay fluid.
At 2560x1440, the best playable setting is High, with an average of 61 FPS. This is a marginal pass, just 1 FPS above the threshold. Low and Medium are also playable, averaging 121 FPS and 86 FPS respectively, but High offers the best visual quality while still maintaining smooth motion. Ultra falls below the threshold at 58 FPS, making it unplayable by the database standard.
At 1920x1080, the system can run Ultra settings, the most demanding preset, at an average of 91 FPS. This is the clear winner for this resolution. High averages 96 FPS, Medium 136 FPS, and Low 192 FPS, but Ultra is the best choice for maximum detail without dropping below 60 FPS. The recorded minimum for Medium is 115 FPS, indicating that even the lower presets maintain substantial headroom.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component is the bottleneck at each setting. The data shows a predictable pattern: the GPU becomes more critical as resolution increases, while the CPU handles the simulation logic and object interactions.
At 1920x1080, the frame rates are extremely high across all presets, ranging from 91 FPS at Ultra to 192 FPS at Low. This wide spread indicates that the GPU is the limiting factor at this resolution, but neither component is stressed. The CPU, a 6-core, 6-thread Coffee Lake chip, is sufficient to feed the Arc B570 at these frame rates. The GPU's performance scales dramatically with settings, dropping from 192 FPS to 91 FPS when moving from Low to Ultra, a 53% reduction that points to pixel and shader workload limits.
At 2560x1440, the gap between presets narrows somewhat. Low averages 121 FPS, Medium 86 FPS, and High 61 FPS. The GPU is clearly the dominant factor here, as the increased pixel count stresses the Arc B570's 10 GB of GDDR6 memory and 2304 shading units. The CPU's role remains secondary, as the simulation logic does not scale with resolution. The drop from 121 FPS at Low to 61 FPS at High shows the GPU struggling with the higher workload.
At 3840x2160, the GPU is almost entirely responsible for performance. The frame rates drop steeply: Low averages 63 FPS, Medium 45 FPS, High 32 FPS, and Ultra 30 FPS. This is a GPU-bound scenario where the Arc B570's memory bus width of 160 bit and bandwidth of 380.0 GB/s become limiting factors. The CPU, with its 2.90 GHz base and 4.10 GHz boost clocks, is not the bottleneck at 4K; the frame rates are too low to strain it. The data shows that upgrading the GPU would have a far greater impact at 4K than upgrading the CPU.
Measured FPS Breakdown
The recorded measurements provide a detailed view of performance across all resolutions and settings.
3840x2160:
- High: Average 32 FPS, no minimum or maximum recorded.
- Low: Average 63 FPS, no minimum or maximum recorded.
- Medium: Average 45 FPS, minimum 38 FPS, maximum 52 FPS.
- Ultra: Average 30 FPS, no minimum or maximum recorded.
2560x1440:
- High: Average 61 FPS, no minimum or maximum recorded.
- Low: Average 121 FPS, no minimum or maximum recorded.
- Medium: Average 86 FPS, minimum 73 FPS, maximum 99 FPS.
- Ultra: Average 58 FPS, no minimum or maximum recorded.
1920x1080:
- High: Average 96 FPS, no minimum or maximum recorded.
- Low: Average 192 FPS, no minimum or maximum recorded.
- Medium: Average 136 FPS, minimum 115 FPS, maximum 156 FPS.
- Ultra: Average 91 FPS, no minimum or maximum recorded.
The Medium settings are the only preset with full min/max data. At 1080p, the minimum of 115 FPS shows robust stability, while at 1440p the minimum drops to 73 FPS, still above the threshold. At 4K, the minimum of 38 FPS highlights the struggle at higher resolutions. The lack of min/max data for other presets does not weaken the conclusion: the averages alone determine playability.
FAQ
Q: Can this combo run Pc Building Simulator at 4K with playable frame rates?
A: Yes, but only at Low settings. The database records an average of 63 FPS at 3840x2160 with Low settings. Medium averages 45 FPS, High averages 32 FPS, and Ultra averages 30 FPS, all below the 60 FPS threshold.
Q: What is the best setting for 2560x1440?
A: High settings provide the best visual quality while maintaining playability, with an average of 61 FPS. Low and Medium are also playable at 121 FPS and 86 FPS respectively, but High is the highest preset that stays at or above 60 FPS.
Q: Is 1920x1080 performance smooth at the highest preset?
A: Yes, Ultra settings average 91 FPS at 1080p. This is well above the 60 FPS threshold, and the system has significant headroom even at the most demanding settings.
Q: Which component is the bottleneck at 4K?
A: The GPU is the limiting factor at 3840x2160. Frame rates drop steeply from 63 FPS at Low to 30 FPS at Ultra, indicating the Arc B570 cannot handle the pixel workload. The CPU is not stressed at these frame rates.
Q: How does the Arc B570 compare to its nearest rivals?
A: The GPU's average benchmark score is 20556, placing it close to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% slower) and the Intel Arc A750 (20582, 0.1% faster). It also sits near the NVIDIA Quadro M4000M (20480, 0.4% slower) and AMD Radeon R9 M390X (20662, 0.5% faster).
Q: What is the ranking of this combo among all tested combinations?
A: This combo ranks 2997 out of 3723 tested combinations in Pc Building Simulator, placing it in the bottom 20% of the database. This reflects the modest CPU and mid-range GPU pairing.
Similar Performance Alternatives
The database provides nearest rivals for both the CPU and GPU, which can guide users with similar hardware.
CPU Alternatives: The Intel Core i5-9400 has an average benchmark score of 2254. Its closest rivals are:
- Intel Core i7-1068NG7 (score 2259, 0.2% faster)
- Intel Core i3-10305 (score 2264, 0.4% faster)
- AMD Ryzen 5 PRO 1500 (score 2246, 0.4% slower)
- Intel Core i7-10710U (score 2248, 0.3% slower)
These chips would deliver nearly identical CPU performance in Pc Building Simulator, as the simulation logic is unlikely to differentiate between these small score deltas. The Core i5-9400 sits at the 47th percentile among all CPUs, indicating mid-pack performance.
GPU Alternatives: The Intel Arc B570 has an average benchmark score of 20556 and ranks at the 65th percentile among all GPUs. Its nearest rivals are:
- Intel Arc A750 (score 20582, 0.1% faster)
- NVIDIA GeForce RTX 3070 Mobile (score 20534, 0.1% slower)
- NVIDIA Quadro M4000M (score 20480, 0.4% slower)
- AMD Radeon R9 M390X (score 20662, 0.5% faster)
Users with any of these GPUs paired with a similar CPU could expect comparable frame rates. The Arc A750, being nearly identical in score, would be the closest match. The RTX 3070 Mobile, despite being a laptop part, performs within 0.1% of the B570, which would translate to similar 4K and 1440p behavior.
How This Combo Ranks
In the database of 3723 tested combinations for Pc Building Simulator, this pairing of Intel Core i5-9400 and Intel Arc B570 ranks 2997th. This places it in the lower 20% of all tested combinations, which is consistent with the measured frame rates. The CPU's 47th percentile ranking and the GPU's 65th percentile ranking combine to produce a system that handles 1080p easily but struggles at 4K.
The rank reflects the overall capability across all resolutions. While the combo can deliver 192 FPS at 1080p Low and 121 FPS at 1440p Low, the 4K performance drags down the overall standing. At 4K, only Low settings are playable, and High and Ultra presets fall to 32 FPS and 30 FPS respectively. This is a system that excels at lower resolutions but cannot push high-end visuals at 4K.
The data indicates that this combo is best suited for 1080p gaming, where it can run Ultra settings at 91 FPS. At 1440p, High settings are the limit, and 4K users must accept Low settings. The rank of 2997 out of 3723 places it below average, but the system is far from unusable. For a simulation game like Pc Building Simulator, which does not demand extreme graphical fidelity, the 1080p Ultra experience is the clear sweet spot. The CPU and GPU work well together at this resolution, with neither component causing a significant bottleneck.