Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
How This Combo Ranks
The Intel Core i5-14600K paired with the Intel Arc B370 ranks 3436 out of 3723 tested combinations in Pc Building Simulator. This places the combo in the lower 8th percentile of all recorded system configurations, indicating that while the CPU is a high-end part, the integrated-class GPU severely limits overall gaming performance in this title. The disparity between the components is stark: the CPU sits at the 90th percentile among all processors tested in the database, while the GPU rests at the 5th percentile among all graphics cards. This creates a fundamentally imbalanced pairing where the processor's substantial computational headroom cannot be translated into playable frame rates at higher settings. The recorded data shows that most tested combinations in the database deliver better results, with only 287 configurations ranking below this pairing. For a simulation game that relies heavily on CPU logic for system-building mechanics, this rank underscores a missed opportunity, as the i5-14600K's capabilities are largely underutilized by the Arc B370's modest graphics throughput.
CPU and GPU Roles
Benchmark results indicate that the GPU is the dominant bottleneck across all resolutions in Pc Building Simulator. The scaling pattern tells a clear story: at 1920x1080 with Low settings, the combo produces 113 FPS average, but this drops to 80 FPS at Medium, 56 FPS at High, and 54 FPS at Ultra. The progression from Low to Ultra at 1080p represents a 52% performance decline, which is characteristic of a graphics-limited scenario where the rendering workload increases faster than the GPU can process it. When resolution scales upward, the degradation becomes even more pronounced. Moving from 1080p Low at 113 FPS to 1440p Low at 71 FPS represents a 37% drop, and further scaling to 4K Low yields only 37 FPS, a 67% reduction from the 1080p baseline. This steep resolution scaling curve confirms that the Arc B370's 1280 shading units and 40 texture mapping units are saturated well before the CPU's 14 cores and 20 threads are meaningfully engaged.
The CPU's role is more evident at lower resolutions and settings where frame rates are higher. At 1080p Low, the 113 FPS average suggests the i5-14600K can feed frames quickly enough to expose the GPU's limits even at modest settings. However, the CPU's single-thread performance, as measured by a Cinebench R23 single-core score of 2064, is more than adequate for a simulation game that typically relies on a few primary threads for game logic. The PassMark single-thread score of 4270 further supports this, indicating strong per-core performance. At 4K resolutions, the CPU's influence diminishes entirely; the 19 FPS average at High settings and 18 FPS at Ultra are pure GPU constraints, as even a much weaker processor would deliver identical results under these conditions. The data suggests that for this specific game, the Arc B370 is the limiting factor at every resolution above 1080p Low, and the CPU only becomes relevant when trying to maximize frame rates at the lowest settings.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS. This provides comfortable headroom above the 60 FPS playability threshold, and the minimum frame rate never dips below the target. High settings at this resolution produce 56 FPS average, which falls short of the 60 FPS threshold, and Ultra drops further to 54 FPS. Low settings at 1080p achieve 113 FPS, but Medium is the optimal choice for balancing visual quality and performance, as the recorded data confirms it maintains playability while offering improved rendering over Low.
At 2560x1440, the only playable setting is Low, which achieves an average of 71 FPS. Medium at this resolution falls to 50 FPS average with a minimum of 43 FPS, which misses the 60 FPS target. High and Ultra settings at 1440p produce 36 FPS and 34 FPS respectively, both well below playable levels. The 71 FPS at Low is notable because it clears the threshold by a reasonable margin, but there is no room to increase visual fidelity without sacrificing playability. At 3840x2160, no settings achieve 60 FPS. The best result is 37 FPS at Low, followed by 26 FPS at Medium, 19 FPS at High, and 18 FPS at Ultra. The verdict data confirms that 4K is not viable for this combo, with no playable settings recorded at that resolution.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14600K in the database's CPU benchmarks are all within a narrow performance band. The Intel Xeon Gold 5318H posts an average score of 48698, which is 0.2% lower than the i5-14600K's 48618 average. The AMD EPYC 4345P scores 48470, 0.3% higher than the i5-14600K. The Intel Core Ultra 5 245HX achieves 48287, 0.7% higher, and the Intel Core Ultra 5 245 scores 48995, 0.8% lower. These deltas are all within a single percentage point, meaning any of these processors would deliver effectively identical CPU-bound performance in Pc Building Simulator. The gaming experience would be indistinguishable with any of these four CPUs paired with the same Arc B370 GPU, as the graphics card remains the limiting factor.
For the Intel Arc B370, the nearest rivals are all older discrete GPUs and an integrated mobile solution. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher than the Arc B370's 1184 average. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher, and the AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are similarly tight, all within 1.4% of the Arc B370. A user swapping between any of these five graphics solutions would see nearly identical frame rates in Pc Building Simulator, as the performance differences are negligible in real-world gaming terms. The data suggests that the Arc B370's performance class is comparable to graphics hardware from roughly a decade prior, which explains the low percentile ranking.
FAQ
Q: Can this combo run Pc Building Simulator at 60 FPS on a 1080p monitor?
A: Yes, at 1920x1080 with Medium settings, the combo achieves an average of 80 FPS with a minimum of 68 FPS, staying comfortably above the 60 FPS threshold. Low settings produce 113 FPS, but Medium is the highest preset that maintains playability.
Q: Is 4K gaming possible with this hardware?
A: No. At 3840x2160, the best recorded result is 37 FPS at Low settings, which falls well below the 60 FPS playability threshold. Medium, High, and Ultra at 4K produce 26, 19, and 18 FPS respectively, all unplayable.
Q: How does the Arc B370 compare to other GPUs in the database?
A: The Arc B370 ranks at the 5th percentile among all GPUs. Its nearest performance rivals are the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000, all within 1.4% of its benchmark score.
Q: What is the best resolution to play at with this combo?
A: The best balance is 1920x1080 at Medium settings, delivering 80 FPS average. At 2560x1440, only Low settings are playable at 71 FPS, while 3840x2160 has no playable settings.
Q: Is the CPU or GPU more responsible for the performance in this game?
A: The GPU is the primary bottleneck at all resolutions. The performance drops by 52% from Low to Ultra at 1080p, and by 67% from 1080p Low to 4K Low, indicating the Arc B370's limits are reached before the i5-14600K's capabilities are taxed.
Q: Would a different CPU improve frame rates significantly?
A: No. The nearest CPU rivals, including the Intel Xeon Gold 5318H, AMD EPYC 4345P, and Intel Core Ultra 5 variants, all score within 0.8% of the i5-14600K. Swapping CPUs would not change the gaming experience because the GPU remains the limiting factor.
The Verdict
This PC can run Pc Building Simulator at playable frame rates, but only under specific conditions. At 1920x1080, the combo clears the 60 FPS threshold at both Low and Medium settings, with Medium providing the best visual quality at an average of 80 FPS. At 2560x1440, only Low settings achieve playability, hitting 71 FPS average. At 3840x2160, no settings reach 60 FPS, with the best result being 37 FPS at Low. The verdict data confirms these findings: 1080p supports Low and Medium, 1440p supports only Low, and 4K supports no playable settings. For users with a 1080p monitor, this combo delivers a satisfactory experience at Medium settings, but anyone targeting 1440p or 4K gaming will need a substantially more powerful graphics card. The i5-14600K has ample headroom for future GPU upgrades, but as configured with the Arc B370, this system is best suited for 1080p gaming at moderate settings.
Measured FPS Breakdown
The recorded measurements provide a complete picture of this combo's performance across resolutions and settings. At 1920x1080, Low settings deliver 113 FPS average, Medium delivers 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS, High delivers 56 FPS average, and Ultra delivers 54 FPS average. The 1080p results show a clear degradation pattern as settings increase, with the gap between Low and Medium being 33 FPS, Medium to High being 24 FPS, and High to Ultra being only 2 FPS, indicating diminishing returns at the highest preset.
At 2560x1440, Low settings produce 71 FPS average, Medium produces 50 FPS average with a minimum of 43 FPS and a maximum of 58 FPS, High produces 36 FPS average, and Ultra produces 34 FPS average. The 1440p results show a steeper decline from Low to Medium (21 FPS drop) compared to 1080p, and the gap between High and Ultra narrows to just 2 FPS, mirroring the 1080p pattern. At 3840x2160, Low settings achieve 37 FPS average, Medium achieves 26 FPS average with a minimum of 22 FPS and a maximum of 30 FPS, High achieves 19 FPS average, and Ultra achieves 18 FPS average. The 4K results demonstrate that even the lowest settings barely reach a third of the 60 FPS target, and the difference between High and Ultra is a negligible 1 FPS. Across all resolutions, the minimum and maximum frame rate data is only recorded for Medium settings, showing that the variance is largest at 1080p (68 to 92 FPS) and narrows at higher resolutions (43 to 58 FPS at 1440p, 22 to 30 FPS at 4K), consistent with GPU-bound scenarios where frame pacing becomes more consistent as the workload increases.