Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

63%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
301 FPS
Ultra 1080p Measured
144 FPS

1440p (2K / QHD)

Low 1440p Measured
188 FPS
Ultra 1440p Measured
93 FPS

4K (Ultra HD)

Low 4K Measured
99 FPS
Ultra 4K Measured
46 FPS
6.6ms Frame Time
10ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 25,292
Graphics Card
Required 27,436
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 49 69 99
1440p QHD 93 94 134 188
1080p Full HD 144 152 214 301

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 152
1920x1080 Low 301
1920x1080 Medium 214
1920x1080 Ultra 144
2560x1440 High 94
2560x1440 Low 188
2560x1440 Medium 134
2560x1440 Ultra 93
3840x2160 High 49
3840x2160 Low 99
3840x2160 Medium 69
3840x2160 Ultra 46

Performance Analysis: Pc Building Simulator on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 3070 delivers a strong experience in Pc Building Simulator, but the data reveals a clear split between 4K and lower resolutions. At 3840x2160, the GPU becomes the limiting factor, capping the system at Medium settings for 60+ FPS gameplay. Dropping to 2560x1440 or 1920x1080 flips the script, allowing Ultra settings with substantial headroom. This combination ranks in the 43rd percentile of tested combos for this title, and the benchmark results show a system that is far more capable at mainstream resolutions than at 4K.

Best Settings per Resolution

The measured FPS data provides a clear picture of what this combo can achieve at each resolution while maintaining at least 60 FPS average.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which produces an average of 68.8 FPS. The data shows that High settings dip to 49.3 FPS, and Ultra falls further to 46.2 FPS, both below the playable threshold. Low settings run at 98.9 FPS, but Medium is the optimal choice for visual quality while staying above 60 FPS. The verdict field confirms this: only Low and Medium are listed as playable settings at this resolution, with Medium marked as the best setting.

At 2560x1440, the system has enough headroom to run Ultra settings at an average of 92.9 FPS. All four presets — Low at 188.3 FPS, Medium at 134.1 FPS, High at 94.1 FPS, and Ultra at 92.9 FPS — exceed the 60 FPS threshold. Since Ultra is both the most demanding and remains comfortably above 60 FPS, it is the recommended setting. The verdict data lists all four settings as playable, with Ultra as the best.

At 1920x1080, the combo runs Ultra settings at an average of 143.5 FPS. Low settings hit 300.5 FPS, Medium reaches 213.6 FPS, and High runs at 151.5 FPS. Every preset is far above 60 FPS, so Ultra is the obvious choice for maximum visual fidelity. The verdict field confirms Ultra as the best setting at this resolution, with all presets marked playable.

CPU and GPU Roles

The benchmark data shows how the balance of CPU and GPU workload shifts across resolutions in Pc Building Simulator.

At 3840x2160, the GPU is the primary constraint. The drop from Low to Medium settings reduces average FPS from 98.9 to 68.8, and High further down to 49.3. This steep scaling with settings indicates the RTX 3070’s rendering load dominates at 4K. The CPU, with its 10 cores and 16 threads, has ample headroom — the i5-13400F scores 22604 in Cinebench R23 multicore and 3191 in single-core, placing it in the 77th percentile of all CPUs. At 4K, the GPU is clearly the bottleneck, as raising settings directly cuts FPS in near-linear fashion.

At 2560x1440, the balance shifts. The FPS difference between Low (188.3) and Ultra (92.9) is still large, but the fact that Ultra runs above 90 FPS shows the GPU is no longer overwhelmed. The CPU’s role becomes more visible here: the system maintains high frame rates even at Ultra, and the gap between High (94.1) and Ultra (92.9) is tiny, suggesting the GPU is still the main driver but with enough headroom for the CPU to feed it effectively. The i5-13400F’s 16 threads and 20 MB of L3 cache provide sufficient processing power for the simulation logic at this resolution.

At 1920x1080, the CPU assumes a more significant role. The jump from Ultra (143.5 FPS) to Low (300.5 FPS) shows that the GPU can render far faster than the CPU can feed it at lower settings. The difference between High (151.5 FPS) and Ultra (143.5 FPS) is minimal, while Medium (213.6 FPS) and Low (300.5 FPS) scale much higher. This pattern indicates that at 1080p, the CPU’s ability to process game logic and draw calls becomes a limiting factor, while the RTX 3070 has spare capacity. The i5-13400F’s strong single-thread score of 3191 in Cinebench R23 helps here, but the data suggests the game’s simulation workload is demanding enough to cap frame rates well below the GPU’s potential.

Across all resolutions, the CPU’s 65 W TDP and 10-core configuration provide a stable base, but the measured FPS scaling shows that neither component is fully utilized at 1080p — the system is balanced enough that frame rates are high, yet the ceiling appears set by the CPU’s per-thread performance rather than the GPU’s raw throughput.

Measured FPS Breakdown

The measured FPS data provides exact average frame rates for each resolution and preset combination. No minimum or maximum FPS values were recorded, so this analysis relies solely on averages.

3840x2160:

  • Low: 98.9 FPS average
  • Medium: 68.8 FPS average
  • High: 49.3 FPS average
  • Ultra: 46.2 FPS average

At 4K, the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth handle the load, but the GPU’s 20.31 TFLOPS FP32 performance is insufficient for High or Ultra presets. The gap between Medium (68.8) and High (49.3) is substantial — a 19.5 FPS drop — indicating that High settings introduce rendering features that the GPU cannot sustain.

2560x1440:

  • Low: 188.3 FPS average
  • Medium: 134.1 FPS average
  • High: 94.1 FPS average
  • Ultra: 92.9 FPS average

At 1440p, the system shows a healthy spread. Low to Medium drops by 54.2 FPS, while Medium to High drops by 40.0 FPS. High to Ultra is nearly flat, with only a 1.2 FPS difference, suggesting that the Ultra preset adds little GPU load over High at this resolution.

1920x1080:

  • Low: 300.5 FPS average
  • Medium: 213.6 FPS average
  • High: 151.5 FPS average
  • Ultra: 143.5 FPS average

At 1080p, the frame rates are exceptionally high. Low to Medium falls by 86.9 FPS, Medium to High by 62.1 FPS, and High to Ultra by 8.0 FPS. The small drop from High to Ultra mirrors the 1440p pattern, indicating that Ultra’s extra effects are modest. The 300.5 FPS Low result suggests the GPU is barely challenged, while the CPU handles the simulation at that frame rate.

Similar Performance Alternatives

The nearest rivals for both the CPU and GPU provide context for what other hardware would deliver similar performance in this game.

For the Intel Core i5-13400F, the nearest rivals by average benchmark score are the AMD Ryzen 9 6900HS, Intel Core 5 120, AMD Ryzen 5 5600X3D, and AMD Ryzen 7 6800H. The Ryzen 9 6900HS matches the i5-13400F with a deltaPct of 0, meaning their average benchmark scores are nearly identical at 25284 vs 25292. The Intel Core 5 120 and Ryzen 5 5600X3D both score slightly higher at 25362 and 25365, with a deltaPct of -0.3, indicating the i5-13400F trails by about 0.3%. The Ryzen 7 6800H scores 25201, with a deltaPct of 0.4, meaning the i5-13400F is ahead by 0.4%. In Pc Building Simulator, any of these CPUs would produce similar frame rates, especially at 4K where the GPU is the bottleneck. At 1080p, the small differences in single-thread performance could shift results by a few FPS, but the overall experience would be comparable.

For the NVIDIA GeForce RTX 3070, the nearest rivals are the AMD Radeon RX 7600 XT, NVIDIA GeForce GTX 690, AMD Radeon HD 7970M, and NVIDIA Tesla K40c. The RX 7600 XT scores 17083, with a deltaPct of 0.7, meaning the RTX 3070 is 0.7% ahead. The GTX 690 and HD 7970M score 17037 and 17019, with deltaPct values of 1 and 1.1, respectively, so the RTX 3070 leads by 1% to 1.1%. The Tesla K40c scores 17468, with a deltaPct of -1.5, meaning it is 1.5% ahead. In practical terms, swapping the RTX 3070 for an RX 7600 XT would yield nearly identical FPS in Pc Building Simulator across all resolutions. The GTX 690 and HD 7970M are older architectures, but their benchmark scores suggest they would run the game at similar frame rates, though driver support and feature sets may differ. The Tesla K40c is a compute-focused card, but its score indicates it could handle this simulation game at comparable speeds.

How This Combo Ranks

The combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 3070 ranks 1618th out of 3723 tested combos for Pc Building Simulator. This places it in the 43rd percentile of all tested systems, meaning roughly 57% of combinations perform better in this specific game.

Given the measured FPS data, this ranking makes sense. The combo is clearly capable of running the game smoothly at 1080p and 1440p with Ultra settings, which covers the majority of gaming setups. However, the 4K performance is limited to Medium settings, and many higher-end combos in the database would achieve Ultra at 4K, pushing this system down the rankings. The 43rd percentile is a solid mid-pack result — not a top-tier performer, but far from a weak one. For a simulation game like Pc Building Simulator, which is not graphically demanding compared to AAA shooters, this ranking reflects that the RTX 3070’s 8 GB VRAM and 20.31 TFLOPS are adequate but not exceptional, while the i5-13400F’s 16 threads handle the game’s logic without issue.

FAQ

Q: Can this combo run Pc Building Simulator at 4K with 60 FPS?

A: Yes, but only at Medium settings, which delivers an average of 68.8 FPS. High settings drop to 49.3 FPS and Ultra to 46.2 FPS, both below the 60 FPS playable threshold.

Q: What is the best setting at 1440p for this system?

A: Ultra settings are the best choice at 2560x1440, running at an average of 92.9 FPS. All four presets — Low at 188.3, Medium at 134.1, High at 94.1, and Ultra at 92.9 — exceed 60 FPS.

Q: Is the CPU or GPU more important for this game at 1080p?

A: At 1920x1080, the CPU becomes the limiting factor. The frame rates scale from 300.5 FPS at Low to 143.5 FPS at Ultra, but the small gap between High (151.5) and Ultra (143.5) suggests the GPU has spare capacity, while the CPU’s simulation workload caps performance.

Q: How does the RTX 3070 compare to the RX 7600 XT in this game?

A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the RX 7600 XT’s 17083. In Pc Building Simulator, the two GPUs would produce nearly identical frame rates at all resolutions.

Q: What is the combo’s overall ranking in the database?

A: This combo ranks 1618th out of 3723 tested combinations, placing it in the 43rd percentile for this game.

Q: Does the RTX 3070’s 8 GB VRAM cause issues at 4K?

A: The data does not show VRAM-specific issues, but the FPS drop at 4K High (49.3) and Ultra (46.2) indicates the GPU’s rendering capability, not just memory capacity, is insufficient for those presets. Medium at 68.8 FPS is the highest playable setting.