Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 21 | 29 | 41 |
| 1440p QHD | 38 | 39 | 56 | 79 |
| 1080p Full HD | 59 | 62 | 88 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Measured FPS Breakdown
The recorded data for this combination of Intel Core i5-13400F and Intel Arc B390 in Pc Building Simulator shows a wide performance spread across resolutions and presets. At 1920x1080, the pair delivers playable frame rates in most settings. Low settings produce an average of 125 FPS, which is the highest recorded value for the entire test suite. Medium settings average 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings drop to 62 FPS on average, while Ultra falls to 59 FPS. This means at 1080p, the only preset that fails to clear the 60 FPS threshold is Ultra, and it does so by a single frame.
Moving to 2560x1440, the performance degrades noticeably. Low settings still manage an average of 79 FPS, comfortably above the playable threshold. Medium settings average 56 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. High settings drop to 39 FPS on average, and Ultra falls to 38 FPS. The gap between Low and Medium at this resolution is substantial, a 23 FPS difference. The gap between High and Ultra is minimal, only 1 FPS, suggesting the Ultra preset adds little visual cost beyond High at this resolution.
At 3840x2160, the picture is much weaker. Low settings average 41 FPS, Medium averages 29 FPS with a minimum of 25 FPS and a maximum of 34 FPS, High averages 21 FPS, and Ultra averages 20 FPS. None of these reach the 60 FPS playable threshold. The scaling from 1440p Low to 4K Low shows a 38 FPS drop, which indicates the Arc B390 is heavily taxed by the pixel count at 4K. The Medium settings at 4K have recorded min and max values, while most other cells lack those figures, so the 25 to 34 FPS range is the only complete frame time window captured at this resolution.
The data reveals a consistent pattern: resolution increases hurt performance more than preset changes at higher pixel counts. At 1080p, dropping from Low to Medium costs 37 FPS, and from Medium to High costs 26 FPS. At 1440p, the Low to Medium drop is 23 FPS, and the Medium to High drop is 17 FPS. At 4K, Low to Medium costs 12 FPS, and Medium to High costs 8 FPS. The absolute frame rate losses shrink as resolution rises, but the percentage impact grows because the baseline is lower.
FAQ
Q: Can this PC run Pc Building Simulator at 60 FPS on 1920x1080 with High settings?
A: Yes. The recorded average at 1920x1080 High is 62 FPS, which clears the 60 FPS playable threshold. It is the best playable preset at this resolution according to the verdict data.
Q: What is the highest playable setting at 2560x1440?
A: Low is the only playable preset at 1440p, with an average of 79 FPS. Medium falls to 56 FPS, which is below the 60 FPS threshold.
Q: Is 4K playable with this hardware?
A: No. The verdict data lists no playable settings at 3840x2160. The best average at 4K is Low at 41 FPS, which is well below 60 FPS.
Q: How much slower is Ultra compared to High at 1920x1080?
A: Ultra averages 59 FPS, while High averages 62 FPS. The difference is only 3 FPS, but it is enough to push Ultra below the playable threshold.
Q: What frame rate range can be expected at 2560x1440 Medium?
A: The recorded minimum is 47 FPS, the average is 56 FPS, and the maximum is 64 FPS. This preset is not playable by the 60 FPS standard, but it does exceed 60 FPS at its peak.
Q: Does the Arc B390 perform better at Low settings across all resolutions?
A: Yes, Low settings consistently produce the highest averages at every resolution: 125 FPS at 1080p, 79 FPS at 1440p, and 41 FPS at 4K. No other preset reaches those figures.
CPU and GPU Roles
The data shows that Pc Building Simulator is heavily GPU-bound at higher resolutions, but the CPU still matters for maintaining high frame rates at lower settings. The Intel Core i5-13400F is a 10-core, 16-thread processor with a boost clock of 4.60 GHz. Its benchmark results include a Cinebench R23 multicore score of 22604 and a single-core score of 3191. The Arc B390, by contrast, is a modest integrated-class GPU with a 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs.
At 1920x1080 Low, the average of 125 FPS suggests the CPU is capable of feeding the GPU enough frames, but the GPU becomes the limiting factor as settings rise. The drop from Low to Ultra at 1080p is 66 FPS, a 53% reduction. This is a larger proportional drop than the resolution scaling from 1080p Low to 1440p Low, which loses 46 FPS. When resolution increases, the GPU workload rises with pixel count, and the Arc B390's limited shading units (1536) and texture units (48) become the bottleneck.
The scaling between 1440p and 4K reinforces this. At 1440p Low, the average is 79 FPS; at 4K Low, it is 41 FPS, a 48% drop. At 1440p Ultra, the average is 38 FPS; at 4K Ultra, it is 20 FPS, a 47% drop. The consistent halving of performance when doubling pixel count indicates the GPU is saturated. The CPU's role diminishes at 4K because the GPU cannot produce enough frames to stress the processor. Conversely, at 1080p Low, the CPU's 16 threads and high single-core throughput help sustain 125 FPS, a value that no preset at higher resolutions approaches.
The preset scaling also shows where the GPU limits. At 1080p, Medium to High costs 26 FPS, while High to Ultra costs only 3 FPS. At 1440p, Medium to High costs 17 FPS, and High to Ultra costs 1 FPS. At 4K, Medium to High costs 8 FPS, and High to Ultra costs 1 FPS. The Ultra preset appears to add minimal GPU load beyond High, while the Medium to High step is the most expensive. This pattern holds at every resolution, suggesting the High preset introduces a significant rendering feature that the Arc B390 struggles with, while Ultra adds comparatively little.
The Verdict
This PC can run Pc Building Simulator, but only under specific conditions. At 1920x1080, the verdict data lists High, Low, and Medium as playable settings. The best playable preset is High, with an average of 62 FPS. Ultra is not playable, averaging 59 FPS. At 2560x1440, only Low is playable, with an average of 79 FPS. Medium, High, and Ultra all fall below 60 FPS. At 3840x2160, no settings are playable; the best average is Low at 41 FPS.
The overall ranking for this combo in the database is 3310 out of 3723 tested combinations, placing it in the lower portion of results. For a simulation game that does not demand high frame rates for competitive play, the 1080p High result of 62 FPS is acceptable. The 1440p Low result of 79 FPS is also usable, though the visual quality will be reduced. The 4K results are not viable for smooth gameplay.
The verdict is straightforward: this hardware is a 1080p machine for this game, with a narrow margin above the 60 FPS threshold at High settings. At 1440p, players must accept Low settings to stay above 60 FPS. At 4K, the combination is not playable by the database's standard. The CPU is not the limiting factor; the Arc B390's low GPU benchmark percentile (9th) and its nearest rivals, all old NVIDIA entry-level parts, confirm that it is the weak link.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-13400F are all processors with similar average benchmark scores. The AMD Ryzen 9 6900HS scores 25284, a 0% delta from the i5-13400F's average of 25292. The Intel Core 5 120 scores 25362, which is 0.3% higher. The AMD Ryzen 5 5600X3D scores 25365, also 0.3% higher. The AMD Ryzen 7 6800H scores 25201, which is 0.4% lower. Any of these CPUs would behave nearly identically to the i5-13400F in Pc Building Simulator, since the game is GPU-limited at most settings and resolutions.
The Intel Arc B390's nearest rivals are all much older NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These deltas are small, meaning the B390 would deliver nearly the same frame rates as these legacy GPUs. None of these alternatives would change the verdict: they would all struggle at 4K and only manage 1080p or low-settings 1440p play.
The practical takeaway from the rival data is that the CPU is not the constraining component. Swapping the i5-13400F for a Ryzen 9 6900HS or a Ryzen 7 6800H would produce nearly identical FPS numbers, because the GPU is the bottleneck. Swapping the Arc B390 for a GT 710 would reduce performance by about 2.7%, pushing the 1080p High average from 62 FPS down to roughly 60 FPS, right at the threshold. The B390 is already at the edge of playability, and its rivals are not upgrades.
Best Settings per Resolution
At 1920x1080, the best playable preset is High, with an average of 62 FPS. This is the most demanding preset that stays at or above 60 FPS. Ultra falls short at 59 FPS, so High is the recommended choice for maximum visual quality without dropping below the threshold.
At 2560x1440, the best playable preset is Low, with an average of 79 FPS. Medium averages 56 FPS, which is below the playable standard. There is no higher preset that clears 60 FPS, so Low is the only option for smooth gameplay at this resolution.
At 3840x2160, there is no playable preset. The verdict data lists no settings for 4K, and the best average is Low at 41 FPS. The database's best settings field is null for 4K, confirming that no preset meets the 60 FPS requirement.
The recommended configurations are therefore: 1080p High for the best balance of quality and performance, 1440p Low for acceptable frame rates at a higher pixel count, and no 4K setting for this hardware. The 1080p Medium preset, at 88 FPS, offers a larger safety margin over the threshold and may be preferable for players who want more headroom, but High is the maximum quality option that remains playable.
How This Combo Ranks
This specific combination of Intel Core i5-13400F and Intel Arc B390 ranks 3310 out of 3723 tested combos in Pc Building Simulator. That places it in the bottom 11% of all combinations in the database. The ranking reflects the GPU's severe limitation: the Arc B390 sits in the 9th percentile of all GPUs, while the CPU is in the 77th percentile of all CPUs. The mismatch is stark.
The CPU's average benchmark score of 25292 is competitive with mid-range processors, and its nearest rivals are all within 0.4% of its score. The GPU's average benchmark score of 1482 is only slightly above the GT 710, a card that launched over a decade ago. The combination's rank is dragged down entirely by the GPU.
In practical terms, the combo rank means that most other tested systems will outperform this one in Pc Building Simulator. The 3723 total combos include many with stronger GPUs, and the game's modest requirements mean that even mid-range graphics cards from the past several years would likely produce higher frame rates. The i5-13400F has enough headroom to support a much faster GPU, but paired with the B390, the system is confined to 1080p High or 1440p Low. The recorded data shows a clear ceiling: no preset at 4K is playable, and the 1080p Ultra result of 59 FPS is just below the threshold. This is a combination that meets the minimum bar for playability at mainstream resolutions, but it does so with little margin.