Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
349 FPS
Ultra 1080p Measured
166 FPS

1440p (2K / QHD)

Low 1440p Measured
223 FPS
Ultra 1440p Measured
107 FPS

4K (Ultra HD)

Low 4K Measured
117 FPS
Ultra 4K Measured
55 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 19,039
Graphics Card
Required 27,436
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 61 84 117
1440p QHD 107 110 160 223
1080p Full HD 166 176 250 349

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 176
1920x1080 Low 349
1920x1080 Medium 250
1920x1080 Ultra 166
2560x1440 High 110
2560x1440 Low 223
2560x1440 Medium 160
2560x1440 Ultra 107
3840x2160 High 61
3840x2160 Low 117
3840x2160 Medium 84
3840x2160 Ultra 55

Performance Analysis: Pc Building Simulator on Your System

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3080 delivers a robust experience in Pc Building Simulator, a simulation title released on 2019-01-28. Benchmark results show that this combination clears the 60 FPS playable threshold at every resolution tested when using the appropriate preset, with the sole exception of 4K Ultra. The combo ranks 1,011 out of 3,723 tested combinations, placing it in the upper portion of the tested pool. The CPU holds a 73rd percentile ranking among all processors, while the GPU sits at the 68th percentile, indicating a balanced pairing with a slight CPU advantage. The i5-12400F, released on 2022-01-03, brings six cores and twelve threads, while the RTX 3080, released on 2020-08-31, offers 10 GB of GDDR6X memory on a 320-bit bus. Together, they provide ample bandwidth and compute for this game's simulation logic and rendering demands.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which delivers an average of 165.6 FPS. Lower presets scale upward: High hits 175.7 FPS, Medium reaches 249.8 FPS, and Low peaks at 348.7 FPS. Because even the heaviest preset exceeds the threshold by a wide margin, players can max out the game without concern. The gap between Ultra and High is a modest 10.1 FPS, but both are far above the playable line.

At 2560x1440, Ultra again qualifies as the best playable setting, averaging 106.8 FPS. High follows at 109.6 FPS, Medium at 159.7 FPS, and Low at 223.3 FPS. The difference between Ultra and High is just 2.8 FPS, yet Ultra remains comfortably above 60 FPS, so there is no reason to drop down. The 1440p results show that the system has substantial headroom, with even the most demanding preset delivering nearly double the threshold.

At 3840x2160, the situation changes. Ultra falls to 55.3 FPS, below the 60 FPS threshold, making it unplayable by the benchmark's standard. The most demanding preset that stays at or above 60 FPS is High, which averages 60.7 FPS—a razor-thin margin. Medium offers a more comfortable 84.3 FPS, and Low reaches 117 FPS. For 4K users, High is the optimal choice, but those seeking headroom should consider Medium, which provides a 23.6 FPS buffer over High. The data indicates that 4K Ultra is the only preset across all resolutions that fails the playability test.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior across resolutions. At 1080p, the system is heavily CPU-bound in the sense that the GPU has ample headroom; the RTX 3080's raw compute (29.77 TFLOPS FP32) and pixel rate (164.2 GPixel/s) are underutilized. The i5-12400F's single-thread performance (3dmark_single_thread 909, cinebench_r23_singlecore 1680) drives frame rates up to 348.7 FPS at Low settings. At 1080p Ultra, the frame rate drops to 165.6 FPS, but the CPU's multi-threaded capabilities (cinebench_r23_multicore 12380) remain sufficient to avoid bottlenecking. The CPU's base clock of 2.50 GHz and boost clock of 4.40 GHz contribute to this strong showing.

As resolution increases to 1440p, the GPU begins to take on more work. The frame rate at Low settings falls from 348.7 to 223.3 FPS, a reduction of 125.4 FPS, while Ultra drops from 165.6 to 106.8 FPS. This scaling indicates that the GPU's fill-rate and memory bandwidth (760.3 GB/s) are becoming limiting factors. The CPU's role diminishes relative to the GPU, as the same settings show smaller absolute differences. At 1440p, the CPU's 73rd percentile ranking still outpaces the GPU's 68th percentile, but the gap in influence narrows.

At 4K, the GPU is unequivocally the dominant component. Low settings yield 117 FPS, Medium 84.3 FPS, High 60.7 FPS, and Ultra 55.3 FPS. The steep decline from Low to Ultra—a 61.7 FPS drop—mirrors the GPU's compute load. The RTX 3080's 10 GB VRAM and 320-bit bus are fully engaged, and the CPU's 6-core/12-thread design is no longer the primary constraint. The CPU's percentile versus the GPU's suggests that in this game, the GPU is the more likely bottleneck at higher resolutions, while the CPU holds up well at lower ones. The GPU's boost clock of 1710 MHz and its 8,704 shading units are the key drivers at 4K.

The scaling between presets reinforces this. At 1080p, the difference between Low and Ultra is 183.1 FPS (348.7 to 165.6). At 1440p, that difference narrows to 116.5 FPS (223.3 to 106.8). At 4K, it shrinks to 61.7 FPS (117 to 55.3). This progressive compression indicates that as resolution climbs, the GPU's performance ceiling is approached, and the CPU's influence wanes. For players targeting 4K, the GPU is the deciding factor; for 1080p, the CPU's strong single-thread scores (passmark_single_thread 3481) keep the system fluid. The CPU's L3 cache of 18 MB shared also aids in handling the game's simulation state at lower resolutions.

FAQ

Q: Can this PC run Pc Building Simulator at 4K with 60 FPS?

A: Yes, but only at High settings or lower. High averages 60.7 FPS, Medium 84.3 FPS, and Low 117 FPS. Ultra falls short at 55.3 FPS.

Q: What is the best preset for 1440p?

A: Ultra is the best playable preset, delivering an average of 106.8 FPS. All four presets (Low 223.3, Medium 159.7, High 109.6, Ultra 106.8) clear the 60 FPS threshold.

Q: How does the i5-12400F compare to its nearest rival?

A: The i5-12400F has an average benchmark score of 19,039. The AMD Ryzen 5 7535HS scores 19,047 (delta 0), the Intel Core 3 201E scores 19,056 (delta -0.1), the Intel Core i5-1335U scores 18,982 (delta 0.3), and the AMD EPYC 7773X scores 18,979 (delta 0.3). The differences are negligible.

Q: How does the RTX 3080 compare to its nearest rival?

A: The RTX 3080 averages 23,172. The NVIDIA P106-100 scores 23,249 (delta -0.3), the AMD Radeon Pro Vega 16 scores 23,250 (delta -0.3), the AMD Radeon RX 6600M scores 23,273 (delta -0.4), and the AMD Radeon R9 M290X scores 23,276 (delta -0.4). The RTX 3080 is slightly behind these rivals, but within a fraction of a percent.

Q: Is the 60 FPS threshold met at all resolutions?

A: No. At 4K Ultra, the average is 55.3 FPS, below the threshold. At 4K High and below, and at 1440p and 1080p for all presets, the threshold is cleared.

Q: What is the combo's overall rank?

A: The combination ranks 1,011 out of 3,723 tested combos, placing it in the upper third of systems tested.

Similar Performance Alternatives

For the CPU, the nearest rivals based on average benchmark score are the AMD Ryzen 5 7535HS (19,047, delta 0), the Intel Core 3 201E (19,056, delta -0.1), the Intel Core i5-1335U (18,982, delta 0.3), and the AMD EPYC 7773X (18,979, delta 0.3). These processors deliver essentially identical aggregate performance to the i5-12400F (19,039). In Pc Building Simulator, the CPU's role is secondary at higher resolutions, so any of these chips would produce similar frame rates when paired with the RTX 3080, especially at 4K where the GPU dominates. The Ryzen 5 7535HS, with a delta of 0, is the closest match, meaning users swapping between these CPUs would see no measurable FPS change.

For the GPU, the nearest rivals are the NVIDIA P106-100 (23,249, delta -0.3), the AMD Radeon Pro Vega 16 (23,250, delta -0.3), the AMD Radeon RX 6600M (23,273, delta -0.4), and the AMD Radeon R9 M290X (23,276, delta -0.4). The RTX 3080's average score of 23,172 is slightly lower than all four, with the smallest gap being 0.3% to the P106-100. In practice, these GPUs would yield nearly identical performance in this simulation. The deltaPct values indicate that all five GPUs are within a 0.4% band, so users upgrading or downgrading within this group would see no meaningful FPS difference. The RTX 3080's 10 GB memory and 320-bit bus are matched by the RX 6600M's similar memory configuration, though the exact specs of the rivals are not listed here.

How This Combo Ranks

The Intel Core i5-12400F + NVIDIA GeForce RTX 3080 combination holds rank 1,011 out of 3,723 tested combos. This places it in the upper portion of the tested pool, reflecting a solid mid-to-high tier system. The CPU's 73rd percentile and the GPU's 68th percentile contribute to this ranking, with the CPU being relatively stronger than the GPU. The combo's average CPU benchmark score of 19,039 and GPU score of 23,172 are both above the median for their respective components. In the context of Pc Building Simulator, the ranking reflects the system's ability to handle the game's simulation logic and rendering. The data shows that the combo is not a top-tier outlier but a solidly upper-midrange performer, capable of exceeding the 60 FPS threshold at most settings. The rank of 1,011 out of 3,722 other combos means that roughly two-thirds of tested systems are slower, which is a strong result for a mainstream CPU paired with a high-end GPU.

The Verdict

The verdict is clear: this PC can run Pc Building Simulator. At 3840x2160, the playable settings are High, Low, and Medium, with High being the best preset at 60.7 FPS. Ultra is not playable, as it averages 55.3 FPS. At 2560x1440, all four presets are playable, with Ultra delivering 106.8 FPS. At 1920x1080, all presets are playable, and Ultra reaches 165.6 FPS. The system meets the 60 FPS threshold at every resolution except 4K Ultra. For 4K users, High is the recommended setting, offering a marginal but sufficient margin. For 1440p and 1080p, maxing out the game is entirely feasible. The CPU's launch MSRP was $174, and the GPU's launch MSRP was 699 USD; these figures reflect the hardware's tier, but the benchmark data speaks to its capability. Overall, this combination provides a smooth simulation experience across the board, with the only caveat being the 4K Ultra preset. Players with 4K displays should stick to High for a locked 60 FPS experience, while 1440p and 1080p users can enjoy maximum visual fidelity without compromise.