Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The Intel Core i5-12400 and Intel Arc B370 combination presents a clear case of a strong budget-oriented CPU paired with a modest integrated-class GPU. Benchmark data for Pc Building Simulator shows that this system is capable of running the game, but only at lower resolutions and settings. The recorded measurements reveal a significant performance ceiling imposed by the graphics processor, while the processor itself has ample headroom for the simulation’s logic. This analysis breaks down the measured FPS across resolutions and settings, examines the roles of each component, compares nearby hardware alternatives, and provides a clear verdict on playability.
Measured FPS Breakdown
The database contains measured average frame rates for this combination across three resolutions and four quality presets. Minimum and maximum frame rates are only available for the Medium preset at each resolution, so the analysis of frame pacing is limited to those specific data points.
At 1920x1080, the lowest tested resolution, the system delivers its best performance. With Low settings, the average FPS is 113. Moving to Medium settings, the average drops to 80 FPS, with a recorded minimum of 68 FPS and a maximum of 92 FPS. High settings produce an average of 56 FPS, while Ultra settings yield an average of 54 FPS. The drop from Medium to High is substantial, a 24 FPS decrease, while the difference between High and Ultra is a smaller 2 FPS. This suggests that the GPU is the limiting factor at the higher presets, as the settings increase demands on the graphics hardware.
At 2560x1440, the performance scales down noticeably. Low settings produce an average of 71 FPS, which is the only preset at this resolution that clears the 60 FPS playability threshold. Medium settings average 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. High settings average 36 FPS, and Ultra settings drop to 34 FPS. The transition from Low to Medium at this resolution results in a 21 FPS loss, indicating a steep cost for the increased visual fidelity. The frame time consistency, as shown by the Medium preset’s range, is stable but the overall performance is below the preferred level.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 37 FPS, which is the highest result at this resolution. Medium settings average 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High settings average 19 FPS, and Ultra settings average 18 FPS. None of these averages approach the 60 FPS threshold. The difference between Low and Medium is 11 FPS, while the gap between High and Ultra is only 1 FPS, showing that the GPU is saturated even at the lowest preset.
Across all resolutions, the Medium preset is the only one with complete min/max data. At 1080p, the 68 to 92 FPS range shows a 24 FPS spread, which is a normal variation for a simulation with dynamic scenes. At 1440p, the range narrows to 43 to 58 FPS, a 15 FPS spread. At 4K, the range is 22 to 30 FPS, an 8 FPS spread. The narrowing range at higher resolutions indicates that the GPU is consistently maxed out, leaving less room for variance.
CPU and GPU Roles
The data indicates that the Intel Arc B370 is the dominant bottleneck in this configuration. The GPU’s benchmark score places it in the 5th percentile of all GPUs, with an average benchmark score of 1184. The nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, a delta of negative 0.2 percent, meaning the Arc B370 is essentially tied with a very old mobile GPU. This low level of graphics performance directly explains why frame rates drop so sharply when resolution or settings increase.
The CPU, the Intel Core i5-12400, is a much stronger component. It sits in the 72nd percentile of all CPUs, with an average benchmark score of 18683. Its nearest rivals include the AMD EPYC 7643, which scores 18697 (a negative 0.1 percent delta), and the Intel Core i7-1355U, which scores 18730 (a negative 0.3 percent delta). The i5-12400 also outperforms the Intel Core i3-14100F, which scores 18519, a positive 0.9 percent delta in favor of the i5. This CPU has 6 cores and 12 threads, with a boost clock of 4.40 GHz, which is more than sufficient for a simulation game like Pc Building Simulator.
The role of each component becomes clear when examining the scaling between resolutions. At 1080p Low, the system achieves 113 FPS. At 1440p Low, it drops to 71 FPS, a 37 percent reduction. At 4K Low, it falls to 37 FPS, a 67 percent reduction from the 1080p result. This scaling pattern is typical of a GPU-bound scenario. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions, since the simulation logic would be the same. Instead, the steep decline with increasing pixel count proves the GPU is the constraint.
The settings scaling reinforces this conclusion. At 1080p, moving from Low to Ultra changes the average FPS from 113 to 54, a 52 percent decrease. At 1440p, the same settings change moves from 71 to 34 FPS, a 52 percent decrease. These consistent percentage drops across different resolutions indicate that the GPU is handling the additional graphical workload, and it simply does not have the raw throughput to maintain high frame rates at higher quality presets.
The CPU’s headroom is evident in the 1080p Low result of 113 FPS. This frame rate is high enough to suggest that the CPU is not fully stressed. The processor’s multi-threaded capabilities, as shown by a Cinebench R23 multi-core score of 15989, provide ample processing power for the game’s simulation elements. In contrast, the GPU’s 3DMark Steel Nomad score of 1184 is low enough to be the clear limiting factor in almost every tested scenario.
Similar Performance Alternatives
For the GPU, the nearest rivals in the database are all older or lower-end parts. The ATI Mobility Radeon HD 5570 has an average score of 1186, just 0.2 percent higher than the Arc B370. The ATI Radeon HD 5770 scores 1190, a 0.5 percent difference. The AMD Radeon HD 7650M scores 1192, a 0.7 percent difference. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower. These deltas are all within a couple of percent, meaning that a system with any of these GPUs would deliver nearly identical frame rates in Pc Building Simulator. The Arc B370 is effectively a modern integrated solution that performs at the level of a mid-range GPU from over a decade ago.
For the CPU, the nearest rivals offer a similar level of processing performance. The AMD EPYC 7643, a server-class chip, scores 18697, which is 0.1 percent lower than the i5-12400. The Intel Core i7-1355U, a laptop processor, scores 18730, 0.3 percent lower. The AMD Ryzen AI 5 330 scores 18811, 0.7 percent lower. The Intel Core i3-14100F scores 18519, which is 0.9 percent higher than the i5-12400. In practical terms, all of these CPUs would deliver the same frame rates in this game, because the GPU is the bottleneck. A user with any of these processors paired with the Arc B370 would see almost identical performance.
The comparison highlights a mismatch in this combination. The CPU is a modern mid-range part that sits above many rivals in the 72nd percentile, while the GPU is in the 5th percentile. This pairing means that the CPU’s potential is largely wasted in graphically intensive scenarios. In a game like Pc Building Simulator, which has modest graphics requirements, the CPU still cannot push frame rates higher because the GPU runs out of capacity first.
How This Combo Ranks
The database ranks this specific CPU and GPU combination against all other tested combinations for Pc Building Simulator. The combo rank is 3436 out of 3723 total combinations. This places the system in the bottom 8 percent of all tested configurations. The rank reflects the overall performance ceiling, which is heavily influenced by the GPU’s low capability.
This ranking is consistent with the measured FPS data. A system that cannot maintain 60 FPS at 1080p on High or Ultra settings, and only barely clears the threshold at 1440p Low, will naturally rank near the bottom of a large database. The 3723 total combinations include many setups with discrete graphics cards that far exceed the Arc B370’s performance. The i5-12400 does help the combination avoid the very lowest ranks, but it cannot compensate for the GPU’s limitations.
The rank of 3436 is a useful indicator for potential buyers. It shows that while the system can run the game, it does so at a level that is far below what most modern gaming PCs achieve. The combination is more suitable for productivity or light gaming at lower settings, rather than a high-refresh-rate gaming experience.
The Verdict
The question is whether this PC can run Pc Building Simulator. The answer is yes, but with significant caveats based on resolution and settings. The playable threshold is defined as 60 FPS average.
At 3840x2160, the system cannot reach the 60 FPS threshold at any settings level. The highest average FPS at this resolution is 37 on Low settings. Medium, High, and Ultra settings all average below 30 FPS. This resolution is not playable for this game with this hardware.
At 2560x1440, the system achieves playable performance on Low settings only. The average FPS at Low is 71, which clears the 60 FPS threshold. Medium settings average 50 FPS, High averages 36 FPS, and Ultra averages 34 FPS, all below the threshold. The best settings for 1440p are Low, with an average FPS of 71.
At 1920x1080, the system is playable on Low and Medium settings. Low settings produce an average of 113 FPS, and Medium settings produce an average of 80 FPS. Both exceed the 60 FPS threshold. High settings average 56 FPS, and Ultra settings average 54 FPS, which are below the threshold. The best settings for 1080p are Medium, with an average FPS of 80.
In summary, the system can run Pc Building Simulator at 1080p with Medium settings for a comfortable experience, or at 1440p with Low settings. For users who prioritize higher visual quality, the system will fall short of 60 FPS at 1080p High or Ultra. The GPU is the limiting factor, and any upgrade to a more capable discrete graphics card would dramatically improve the frame rates across all resolutions.
FAQ
Q: What is the highest average FPS this combination can achieve in Pc Building Simulator?
A: The highest recorded average FPS is 113, which occurs at 1920x1080 with Low settings.
Q: Can this system run the game at 2560x1440 with Medium settings?
A: No. The average FPS at 1440p Medium is 50, which is below the 60 FPS playable threshold. Only Low settings at 1440p achieve playable performance, with an average of 71 FPS.
Q: Which component is the main bottleneck for this game?
A: The Intel Arc B370 GPU is the main bottleneck. Its benchmark score is in the 5th percentile of all GPUs, and the frame rates drop sharply with increased resolution and settings, indicating the GPU is saturated.
Q: How does the Intel Core i5-12400 compare to nearby CPUs?
A: The i5-12400 has an average benchmark score of 18683, which is 0.1 percent lower than the AMD EPYC 7643 and 0.9 percent higher than the Intel Core i3-14100F. It is a capable processor, but its performance is not fully utilized in this game due to the GPU limitation.
Q: Is the game playable at 3840x2160?
A: No. At 4K, the highest average FPS is 37 on Low settings. Medium, High, and Ultra settings all average below 30 FPS, which is far from the 60 FPS threshold.
Q: What is the best settings preset for 1920x1080?
A: The best settings preset at 1080p is Medium, which achieves an average FPS of 80. This is the highest average FPS among the playable presets, as Low settings reach 113 FPS but offer lower visual quality.