Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 62 | 88 |
| 1440p QHD | 80 | 84 | 119 | 168 |
| 1080p Full HD | 127 | 133 | 189 | 266 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4060 delivers a performance profile that is decisively strong for Pc Building Simulator, though with a clear caveat at the highest resolution. Benchmark results show this combination is fully capable of exceeding the 60 FPS playable threshold at 1080p and 1440p across every tested preset, while 4K requires a reduction in graphical fidelity to maintain smooth gameplay. The data indicates a system that is well-balanced for a simulation title, with the CPU providing ample single-thread performance and the GPU scaling effectively across resolution bands.
Measured FPS Breakdown
The measured FPS data for this combination reveals a clear hierarchy across resolutions and settings. At 1920x1080, frame rates are exceptionally high, indicating that the system is rarely constrained. At Low settings, the average FPS reaches 266, which is the highest recorded figure for this combo. Moving to Medium settings, the average drops to 189 FPS, with a minimum of 160 and a maximum of 217 FPS. High settings yield an average of 133 FPS, while Ultra settings produce an average of 127 FPS. These figures suggest that at 1080p, the game is heavily GPU-bound at lower presets, but the gap between High and Ultra is relatively narrow, a sign that the Ultra preset’s additional demands are modest.
At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 168 FPS, which is still far above the playable threshold. Medium settings average 119 FPS, with a minimum of 101 and a maximum of 137 FPS. High settings produce an average of 84 FPS, and Ultra settings bring the average down to 80 FPS. The drop from 1080p to 1440p is roughly consistent across presets, indicating a linear scaling of GPU load. The minimum FPS at Medium (101) is particularly noteworthy, as it shows that even in demanding scenes, the system maintains a significant buffer above 60 FPS.
At 3840x2160, the performance picture changes notably. Low settings average 88 FPS, which remains smooth. Medium settings average 62 FPS, with a minimum of 53 and a maximum of 72 FPS. This is the first preset where the average dips close to the 60 FPS threshold, and the minimum falls below it. High settings average 44 FPS, and Ultra settings average 42 FPS. These results demonstrate that 4K resolution imposes a substantial burden on the RTX 4060, with the difference between Medium and High representing a 29% drop in average FPS. The data shows that the GPU’s 8 GB memory and 128-bit bus become limiting factors at this resolution, as the game’s asset complexity increases.
The overall trend is that the combo scales predictably: from Low to Ultra, FPS decreases by roughly 50-55% at all resolutions. The minimum FPS data, where available, shows that the system does not experience severe frame drops, with the lowest recorded minimum being 53 FPS at 4K Medium. This consistency suggests stable frame pacing, which is crucial for a simulation game where precision matters.
Best Settings per Resolution
Based on the measured FPS and the playable threshold of 60 FPS, the best settings for each resolution are defined as the highest preset that maintains an average at or above 60 FPS. At 1920x1080, the best settings are Ultra, with an average FPS of 127. This is a clear-cut result: the system has enough headroom to run the most demanding preset without issue, leaving a 67 FPS margin above the threshold. Players can max out the game’s visuals and still enjoy a very smooth experience.
At 2560x1440, the best settings are also Ultra, with an average FPS of 80. This represents a 33% reduction from the 1080p Ultra figure, but it remains comfortably above 60 FPS. The data shows that even the most demanding preset at 1440p is playable, which is a strong endorsement of the RTX 4060’s capabilities at this resolution. The 80 FPS average provides enough headroom for occasional dips, and the lack of minimum FPS data for Ultra suggests it did not drop below the threshold during testing.
At 3840x2160, the best settings are Medium, with an average FPS of 62. This is the only resolution where the system cannot run the highest preset at a playable frame rate. The Medium preset’s average of 62 FPS just clears the threshold, but the minimum of 53 FPS indicates that there will be moments of stutter or slowdown. Low settings are also playable at an average of 88 FPS, offering a safer alternative with more headroom. For 4K, the verdict is that Medium is the maximum playable setting, but users who prioritize consistent frame times may prefer Low.
The data reveals that the system’s performance ceiling is at 1440p Ultra, where it achieves a playable frame rate with significant margin. At 1080p, the system is overkill for this game, while at 4K, it requires a compromise.
CPU and GPU Roles
The benchmark data allows for an analysis of which component—CPU or GPU—plays a more significant role at each resolution. At 1920x1080, the CPU’s influence is more apparent. The i3-12100F has a boost clock of 4.30 GHz and strong single-thread performance, with a Passmark single-thread score of 3444. At Low settings, the average FPS of 266 likely approaches the CPU’s frame generation limit, as the GPU is underutilized. The scaling from Low to Ultra at 1080p (266 to 127 FPS) is driven by GPU load, but the high absolute numbers suggest that the CPU can feed the GPU effectively even at lower presets. The Cinebench R23 single-core score of 1674 confirms that this processor has no trouble handling the game’s logic and physics threads.
At 2560x1440, the GPU becomes the primary bottleneck. The average FPS drops by roughly 37% across all presets compared to 1080p, which aligns with the increase in pixel count from 2.07 million to 3.69 million. The RTX 4060’s 15.11 TFLOPS of FP32 performance and 272.0 GB/s of memory bandwidth are more taxed at this resolution. The fact that the gap between High (84 FPS) and Ultra (80 FPS) is only 5% suggests that the GPU is nearing its limits, but the CPU still has headroom. This is evidenced by the fact that the system maintains over 60 FPS even at Ultra, meaning the CPU is not causing a stall.
At 3840x2160, the GPU’s role is dominant. The pixel count jumps to 8.29 million, which is 2.25 times that of 1440p. The average FPS at Medium (62) is nearly half of the 1440p Medium figure (119), which indicates that the GPU’s memory bandwidth and compute resources are the limiting factors. The CPU’s role diminishes significantly, as the i3-12100F’s 4 cores and 8 threads are sufficient to keep up with the GPU’s lower output. The Passmark multithread score of 14015 shows that the CPU has ample processing power for this simulation, but at 4K, the game’s rendering demands outpace the GPU’s capabilities.
The scaling between resolutions and presets illustrates that this is a GPU-limited system at 1440p and 4K, while at 1080p, the CPU’s performance is more relevant. The data shows that the i3-12100F is not a bottleneck in any scenario, but the RTX 4060’s 8 GB VRAM and 128-bit bus are the primary constraints at higher resolutions.
The Verdict
Can this PC run Pc Building Simulator? The answer is yes, with the caveat that 4K requires lower settings. The verdict by resolution is clear. At 1920x1080, the system runs the game at Ultra settings with an average of 127 FPS, far exceeding the 60 FPS threshold. This is a flawless performance, with no compromises needed. At 2560x1440, the system also runs Ultra settings, with an average of 80 FPS. The 20 FPS margin above the threshold ensures a smooth experience, and this is likely the sweet spot for this hardware, balancing visual quality and performance.
At 3840x2160, the system can only maintain playable frame rates at Low (88 FPS) and Medium (62 FPS) settings. High and Ultra settings fall below 60 FPS, with averages of 44 and 42 FPS respectively. The best playable setting is Medium, but the minimum FPS of 53 means that there will be occasional drops below the threshold. For a simulation game, where precise interaction is key, this might be noticeable. The data suggests that 4K is playable, but not optimal, and users should be prepared to accept Medium settings or lower.
Overall, this combo is a strong performer for Pc Building Simulator. It excels at 1080p and 1440p, offering maximum settings with high frame rates. At 4K, it is adequate but not outstanding. The system’s rank of 2006 out of 3723 tested combos indicates that it is in the top 54% of all configurations, which is a solid position for a mid-range CPU and GPU pairing.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU and GPU provides context for how other hardware would behave in this game. For the Intel Core i3-12100F, the closest alternatives in terms of average benchmark score are the Intel Core 3 N355 (avg score 13492, deltaPct 0), the Intel Core i5-9500 (avg score 13452, deltaPct 0.3), the Intel Core 5 120UL (avg score 13594, deltaPct -0.7), and the Intel Core i7-1250U (avg score 13351, deltaPct 1.1). These processors all have average scores within 1.1% of the i3-12100F, meaning they would likely produce nearly identical frame rates in this game. The i5-9500, for example, is a 6-core processor, but its slightly lower score suggests it would not outperform the i3-12100F in this title, which is not heavily multi-threaded.
For the NVIDIA GeForce RTX 4060, the nearest rivals are the AMD Radeon HD 7790 (avg score 17666, deltaPct -0.2), the AMD Radeon 780M (avg score 17588, deltaPct 0.3), the AMD Radeon Pro 560 (avg score 17551, deltaPct 0.5), and the AMD Radeon Pro 460 (avg score 17509, deltaPct 0.7). These GPUs have average scores within 0.7% of the RTX 4060, so their performance in Pc Building Simulator would be very similar. This means that a system with an i3-12100F and an AMD Radeon 780M would likely achieve the same FPS figures at all resolutions and settings. It is important to note that the Radeon 780M is an integrated GPU, which illustrates that the RTX 4060’s performance is not uniquely high, but rather in line with a specific performance tier.
These alternatives show that the i3-12100F + RTX 4060 combo is not an outlier. Users with any of these rival components can expect similar gameplay experiences, with the same limitations at 4K and the same high performance at 1080p and 1440p.
How This Combo Ranks
The combo rank in game is 2006 out of 3723 tested combinations. This places the system in the 46th percentile, meaning that 46% of tested combos perform better, and 54% perform worse. This rank is a reflection of the mid-range nature of the hardware. The RTX 4060 has a percentile rank of 61 among all GPUs, and the i3-12100F has a percentile rank of 68 among all CPUs. The combo rank is lower than either individual component’s percentile, which suggests that the pairing is not perfectly optimized for this game. This could be due to the CPU’s 4-core limit, which might cause slight bottlenecks in certain simulation scenarios, or the GPU’s 8 GB VRAM, which is a constraint at 4K.
The rank indicates that this combo is capable, but not exceptional. It is a solid choice for 1080p and 1440p gaming, as the data shows, but it does not stand out among the thousands of other tested configurations. For a user with this hardware, the experience will be smooth at mainstream resolutions, but they should not expect top-tier 4K performance. The data’s verdict is that this is a reliable, mid-range setup that delivers exactly what its component scores suggest: strong 1080p and 1440p gameplay, with 4K as a secondary consideration.