Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 32 | 49 | 74 |
| 1440p QHD | 67 | 65 | 94 | 136 |
| 1080p Full HD | 100 | 107 | 153 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The Intel Core i3-12100F paired with the Intel Arc B580 delivers a surprisingly strong experience in Pc Building Simulator, but the playable envelope narrows sharply as resolution climbs. At 1920x1080, the combination is effectively overkill, pushing Ultra settings to nearly 100 FPS. At 2560x1440, Ultra remains comfortably playable, crossing the 60 FPS threshold with room to spare. The story changes at 3840x2160, where only Low settings maintain a fluid frame rate; High and Ultra fall into the low 30s, making them unsuitable for smooth gameplay. The data indicates this is a capable 1440p machine for this title, with 4K reserved for those willing to drop visual fidelity significantly.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 99.9 FPS. This leaves substantial headroom, as even the High preset at 107 FPS and Medium at 153 FPS far exceed the playability threshold. Low settings hit 213.6 FPS, but there is no reason to compromise visuals at this resolution given the Ultra result.
Moving to 2560x1440, the best playable setting is again Ultra, averaging 66.8 FPS. This is a tight but secure margin above the 60 FPS threshold. High settings deliver 65.4 FPS, nearly identical in performance, while Medium reaches 94.2 FPS and Low jumps to 136 FPS. The data shows that at 1440p, the Ultra preset is the optimal choice, as it provides the highest visual quality while still maintaining a playable frame rate.
At 3840x2160, the situation reverses. The only preset that stays above 60 FPS is Low, with an average of 73.6 FPS. Medium drops to 48.7 FPS, which falls below the playable threshold, and both High (32.4 FPS) and Ultra (32.8 FPS) are effectively unplayable for smooth gameplay. The performance cliff between Low and Medium is steep, with a drop of nearly 25 FPS, indicating that the GPU struggles significantly with increased shading and texture demands at 4K.
CPU and GPU Roles
The benchmark data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the GPU is the primary constraint, but the CPU still holds its own. The scaling from Low (213.6 FPS) to Ultra (99.9 FPS) shows a 114% performance delta, indicating that the Arc B580's rendering load increases dramatically with settings. However, the Core i3-12100F's 4-core, 8-thread configuration is sufficient to feed the GPU at these frame rates, as evidenced by the fact that even Medium settings exceed 150 FPS.
At 2560x1440, the GPU becomes more dominant. The gap between Low (136 FPS) and Ultra (66.8 FPS) narrows to a 104% delta, but the absolute frame rates drop consistently across all presets compared to 1080p. For instance, High falls from 107 FPS at 1080p to 65.4 FPS at 1440p, a 39% reduction. This suggests that pixel throughput is now the limiting factor, with the CPU having ample headroom to keep up. The i3-12100F's single-thread performance, as reflected in its 3dmark_single_thread score of 893, is adequate for this simulation genre.
The 3840x2160 results confirm a GPU-bound scenario. The jump from Low (73.6 FPS) to Medium (48.7 FPS) represents a 34% drop, while High (32.4 FPS) and Ultra (32.8 FPS) are nearly identical, suggesting that the GPU's shading units and memory bandwidth are saturated. The Arc B580's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are not the limiting factor at 4K; rather, its raw compute throughput of 13.67 TFLOPS appears insufficient for high-detail 4K rendering in this title. The CPU's role is minimal here, as even a significantly stronger processor would not recover the lost frames.
FAQ
Q: Can this PC run Pc Building Simulator at 1440p with maximum settings?
A: Yes. The data shows an average of 66.8 FPS at 2560x1440 with Ultra settings, which clears the 60 FPS playable threshold by a margin of 6.8 FPS.
Q: What is the best 4K setting for this combo?
A: Low is the only playable option at 3840x2160, delivering 73.6 FPS. Medium drops to 48.7 FPS, which falls below the 60 FPS threshold, and High/Ultra are in the low 30s.
Q: How does performance scale from 1080p to 1440p?
A: At Ultra settings, the frame rate drops from 99.9 FPS at 1920x1080 to 66.8 FPS at 2560x1440, a 33% reduction. High settings show a similar trend, falling from 107 FPS to 65.4 FPS.
Q: Is the CPU or GPU more important for this game?
A: The GPU becomes increasingly dominant at higher resolutions. At 1080p, the CPU can sustain high frame rates across all presets, but at 4K, the GPU's rendering limits are the clear bottleneck, as evidenced by the minimal difference between High (32.4 FPS) and Ultra (32.8 FPS).
Q: What frame rate can I expect on Low settings at 1080p?
A: Low settings at 1920x1080 average 213.6 FPS, which is more than three times the playable threshold and indicates the CPU is not a limiting factor at this resolution.
Q: Are there any settings that are unplayable at 1440p?
A: No. All four presets—Low (136 FPS), Medium (94.2 FPS), High (65.4 FPS), and Ultra (66.8 FPS)—exceed 60 FPS at 2560x1440.
The Verdict
This combination can absolutely run Pc Building Simulator, with the caveat that resolution dictates the playable ceiling. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 99.9 FPS—a definitive pass. At 2560x1440, the verdict remains positive: Ultra settings produce 66.8 FPS, and all other presets exceed 65 FPS, making this the sweet spot for the hardware. The story at 3840x2160 is mixed. Low settings are playable at 73.6 FPS, but Medium (48.7 FPS), High (32.4 FPS), and Ultra (32.8 FPS) all fail to reach 60 FPS. The data suggests that 4K users must be willing to sacrifice visual quality to maintain smooth gameplay. Overall, the Core i3-12100F and Arc B580 are well-matched for this simulation title at mainstream resolutions, with the GPU emerging as the limiting factor only when pushing 4K with high detail.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, offer nearly identical performance. The Intel Core 3 N355 matches the i3-12100F with a delta of 0%, meaning users would see no practical difference in this game. The Intel Core i5-9500 is 0.3% slower, which is imperceptible in real-world gameplay. The Intel Core 5 120UL is 0.7% faster, and the Intel Core i7-1250U is 1.1% faster—all within a negligible margin. For Pc Building Simulator, any of these CPUs would produce the same frame rates as the i3-12100F, as the game's simulation logic is not heavily threaded, and the i3's 4-core/8-thread design is sufficient.
On the GPU side, the Arc B580's nearest rivals show a similarly tight cluster. The AMD Radeon RX 580 2048SP is 0.2% slower, while the NVIDIA GeForce RTX 2080 is 0.6% faster. The NVIDIA GeForce RTX 3080 is 0.7% slower, which is surprising given its higher tier, but the benchmark data indicates these cards perform within 1% of each other in aggregate. The NVIDIA P106-100 is 1% slower. In Pc Building Simulator, any of these GPUs would deliver nearly identical FPS at the same settings and resolution. However, the Arc B580's advantages—12 GB of VRAM and 456.0 GB/s bandwidth—may provide better texture handling in more demanding scenarios, though the measured data shows no such benefit in this title.
How This Combo Ranks
In the database of tested combinations for Pc Building Simulator, this pairing ranks 2857 out of 3723 tested combos. This places it in the lower-middle tier of all systems tested, which is notable given its strong performance at 1080p and 1440p. The rank reflects the fact that the i3-12100F is a budget-oriented 4-core processor (68th percentile among all CPUs) and the Arc B580 is a mid-range GPU (68th percentile among all GPUs). In a game like Pc Building Simulator, which is not graphically demanding, this combo punches above its weight, but the rank is dragged down by the CPU's modest multi-threaded capabilities (cinebench_r23_multicore score of 11860) and the GPU's 4K limitations. The data shows that for this specific title, the pairing is more than adequate for mainstream gaming, and the rank should be interpreted as a reflection of raw hardware strength rather than actual gameplay experience, which is excellent at 1080p and 1440p.