Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
192 FPS
Ultra 1080p Measured
91 FPS

1440p (2K / QHD)

Low 1440p Measured
121 FPS
Ultra 1440p Measured
58 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
30 FPS
10.4ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 53,288
Graphics Card
Required 27,436
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 96
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 Ultra 91
2560x1440 High 61
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 Ultra 58
3840x2160 High 32
3840x2160 Low 63
3840x2160 Medium 45
3840x2160 Ultra 30

Performance Analysis: Pc Building Simulator on Your System

This analysis covers the measured performance of the AMD Ryzen 9 7900X paired with the Intel Arc B570 in Pc Building Simulator, based exclusively on the provided benchmark data. The results are interpreted against the game’s 60 FPS playable threshold and the hardware’s nearest rivals.

Measured FPS Breakdown

The dataset provides measured average frame rates across three resolutions and four quality presets. Minimum and maximum FPS values are only recorded for the Medium preset at each resolution.

At 3840x2160 (4K), the Intel Arc B570 is the limiting factor. The Low preset averages 63 FPS, which is the only setting at this resolution to clear the 60 FPS threshold. Medium drops to an average of 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High averages 32 FPS, and Ultra averages 30 FPS. The gap between Low (63 FPS) and Medium (45 FPS) is a steep 18 FPS, indicating a major cost for the next quality step up. The High and Ultra presets are effectively unplayable at this resolution, hovering in the low 30s.

Moving to 2560x1440 (1440p), the situation improves substantially. The Low preset averages 121 FPS, which is nearly double the 4K Low result. Medium averages 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS. High averages 61 FPS, just barely clearing the 60 FPS playable line. Ultra averages 58 FPS, missing the threshold by a narrow 2 FPS. The scaling from 4K to 1440p is significant: at Medium, the average FPS nearly doubles from 45 to 86, demonstrating that the GPU’s pixel throughput is the primary constraint at higher resolutions.

At 1920x1080 (1080p), the combo shows its best performance. The Low preset averages 192 FPS, which is extremely high. Medium averages 136 FPS, with a minimum of 115 FPS and a maximum of 156 FPS. High averages 96 FPS, and Ultra averages 91 FPS. All presets at 1080p are comfortably above 60 FPS, with even the most demanding Ultra setting nearly 50% above the threshold. The relative difference between Low (192 FPS) and Ultra (91 FPS) is a 101 FPS drop, but the absolute performance at every setting is smooth.

The Medium preset’s min/max data reveals frame pacing characteristics. At 4K, the range is 38 to 52 FPS, a spread of 14 FPS around the 45 average. At 1440p, the range is 73 to 99 FPS, a spread of 26 FPS. At 1080p, the range is 115 to 156 FPS, a spread of 41 FPS. The absolute variance increases at lower resolutions, but the relative variance (spread divided by average) is tighter at higher FPS, suggesting a smoother experience at 1080p despite larger absolute fluctuations.

Best Settings per Resolution

The data defines the best settings as the most demanding preset that maintains an average FPS at or above 60.

At 3840x2160, the only playable preset is Low, which achieves an average of 63 FPS. Medium falls to 45 FPS, so it is not viable. High at 32 FPS and Ultra at 30 FPS are far below the threshold. The recommendation for 4K is Low.

At 2560x1440, the High preset averages 61 FPS, making it the best visual quality option that remains playable. Medium averages 86 FPS, which is faster but lower quality. Ultra averages 58 FPS, just below the 60 FPS line. The recommendation for 1440p is High.

At 1920x1080, the Ultra preset averages 91 FPS, which is both the highest quality and comfortably above the threshold. Low (192 FPS), Medium (136 FPS), and High (96 FPS) all exceed 60 FPS, but Ultra offers the best visuals without sacrificing playability. The recommendation for 1080p is Ultra.

FAQ

Q: What is the highest preset that maintains at least 60 FPS at 4K resolution?

A: The Low preset is the only option at 3840x2160 that stays at or above the 60 FPS threshold, averaging 63 FPS. Medium drops to 45 FPS, High to 32 FPS, and Ultra to 30 FPS.

Q: Does the system drop below 60 FPS at 1440p on any preset?

A: Yes, the Ultra preset at 2560x1440 averages 58 FPS, which is 2 FPS below the playable threshold. The High preset averages 61 FPS and is the highest quality setting that remains playable.

Q: How does the 1080p Ultra performance compare to the 4K Ultra performance?

A: At 1920x1080 Ultra, the average FPS is 91. At 3840x2160 Ultra, the average FPS is 30. This represents a 61 FPS difference, or roughly a threefold increase in frame rate when reducing resolution from 4K to 1080p.

Q: Which component is more likely to be the bottleneck at 4K?

A: The data indicates the GPU is the primary constraint at 3840x2160. The Ryzen 9 7900X has a high multi-threaded score of 29300 in Cinebench R23, while the Arc B570’s average FPS drops sharply with resolution increases. The 4K Low preset (63 FPS) versus the 4K Medium preset (45 FPS) shows a 28% performance hit from a single quality step, suggesting the GPU’s shading resources are saturated.

Q: What is the average FPS for the Medium preset at 1440p?

A: The Medium preset at 2560x1440 averages 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS. This is well above the 60 FPS threshold and provides headroom for demanding scenes.

Q: Is the 1080p Low preset overkill for this game?

A: The Low preset at 1920x1080 averages 192 FPS. While this is far above the 60 FPS threshold, it is the least demanding visual setting. The Ultra preset at 91 FPS is the recommended balance, as it provides the highest quality while still maintaining a significant margin above the playable line.

The Verdict

This PC can run Pc Building Simulator, but the experience varies heavily by resolution. The verdict by resolution is clear: at 3840x2160, only the Low preset is playable, averaging 63 FPS. This is a marginal pass, leaving little room for frame drops in complex scenes. At 2560x1440, the High preset averages 61 FPS, which is a more comfortable position, though still close to the line; Ultra falls short at 58 FPS. At 1920x1080, the system excels, with the Ultra preset averaging 91 FPS, providing a fully smooth and visually rich experience.

The data suggests that 1080p is the target resolution for this pairing. The 4K results are playable only on the lowest settings, which negates the visual benefits of the higher resolution. The 1440p High preset is a viable middle ground, offering a decent balance of quality and speed, but it is not a definitive victory over the 60 FPS threshold. For users prioritizing frame rate stability, 1080p Ultra is the recommended configuration, as it delivers 91 FPS with a 31 FPS buffer above the playable line.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for how other hardware might behave in this game. These comparisons are based on average benchmark scores, not direct game measurements.

The AMD Ryzen 9 7900X has an average benchmark score of 53288. Its nearest rivals are the AMD EPYC 7313P, with a score of 53206 (0.2% lower), the Intel Xeon Phi 7290, with a score of 53469 (0.3% higher), the Intel Xeon 634, with a score of 52974 (0.6% lower), and the Intel Core i7-14700F, with a score of 53620 (0.6% higher). These deltas are all under 1%, meaning any of these CPUs would likely produce nearly identical frame rates in this simulation title, where the GPU is the primary bottleneck at higher resolutions.

The Intel Arc B570 has an average benchmark score of 20556. Its nearest rivals are the NVIDIA GeForce RTX 3070 Mobile, with a score of 20534 (0.1% lower), the Intel Arc A750, with a score of 20582 (0.1% higher), the NVIDIA Quadro M4000M, with a score of 20480 (0.4% lower), and the AMD Radeon R9 M390X, with a score of 20662 (0.5% higher). The Arc A750 is particularly relevant, as it is a desktop GPU from the same vendor with nearly identical average performance. Users with an Arc A750 would expect the same FPS pattern: playable at Low 4K, playable at High 1440p, and fully playable at Ultra 1080p. The RTX 3070 Mobile, being a laptop part, may have different thermal behavior, but its raw benchmark score suggests similar gaming performance in this title.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the AMD Ryzen 9 7900X and Intel Arc B570 ranks 2997 out of 3723 total combos for Pc Building Simulator. This places it in the lower third of all tested systems. The percentile ranking is not provided, but the raw position indicates that a majority of other CPU/GPU pairings achieve higher average frame rates in this game.

This rank is primarily driven by the GPU’s performance ceiling. The Ryzen 9 7900X ranks in the 91st percentile among all CPUs, indicating a very powerful processor. The Arc B570 ranks in the 65th percentile among all GPUs, which is more modest. The combination of a top-tier CPU with a mid-range GPU results in a system that is balanced toward compute-heavy tasks, but the gaming performance is capped by the graphics card. The rank reflects this imbalance: the CPU is not the limiting factor, but the GPU prevents the combo from reaching higher positions in the database.

CPU and GPU Roles

The data indicates that the GPU is the dominant factor in determining FPS, particularly as resolution increases. The CPU’s role is more evident at lower resolutions and lower settings.

At 1920x1080, the difference between the Low preset (192 FPS) and the Ultra preset (91 FPS) is a 101 FPS drop. This is a large reduction, but the fact that the system reaches 192 FPS at Low suggests the CPU is capable of feeding the GPU with enough data to avoid a severe bottleneck. The Ryzen 9 7900X’s high single-thread score of 2016.5 in Cinebench R23 and 4238 in Passmark supports this interpretation. At 1080p Low, the frame rate is likely limited by the GPU’s raw pixel fill rate, but the CPU is fast enough to sustain high draw call throughput. At 1080p Ultra, the GPU becomes fully saturated, and the FPS drops to 91, still a strong result.

At 2560x1440, the GPU load increases. The Low preset averages 121 FPS, which is 71 FPS lower than the 1080p Low result. Medium averages 86 FPS, and High averages 61 FPS. The scaling from 1080p to 1440p at the same preset shows a clear GPU dependency: a 1.78x increase in pixel count results in a 37% FPS drop at Low. The CPU’s influence is reduced because the GPU is spending more time on pixel processing. The Ultra preset at 58 FPS, just below the threshold, indicates the GPU is at its limit for this resolution.

At 3840x2160, the GPU is unequivocally the bottleneck. The Low preset averages 63 FPS, which is a 49% drop from the 1440p Low result. The Medium preset drops to 45 FPS, and High to 32 FPS. The CPU’s powerful multi-threading (29300 in Cinebench R23) is irrelevant here, as the GPU cannot render frames fast enough to utilize the CPU’s full potential. The scaling between 1440p and 4K at Low (121 to 63 FPS) confirms that the GPU’s memory bandwidth (380.0 GB/s) and shading units (2304) are insufficient for high-resolution work. In summary, the Ryzen 9 7900X provides ample headroom for this game, but the Intel Arc B570 dictates the playable settings and resolutions, with the GPU’s influence growing strongly at 1440p and 4K.