Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
125 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
79 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
41 FPS
Ultra 4K Measured
20 FPS
16.1ms Frame Time
24ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 53,288
Graphics Card
Required 27,436
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 21 29 41
1440p QHD 38 39 56 79
1080p Full HD 59 62 88 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 62
1920x1080 Low 125
1920x1080 Medium 88
1920x1080 Ultra 59
2560x1440 High 39
2560x1440 Low 79
2560x1440 Medium 56
2560x1440 Ultra 38
3840x2160 High 21
3840x2160 Low 41
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Pc Building Simulator on Your System

Measured FPS Breakdown

At 3840x2160, the recorded data shows this combination struggling to maintain playable frame rates across all presets. The Low preset delivers an average of 41 FPS, which is the only setting at this resolution to exceed 30 FPS. Medium averages 29 FPS with a minimum of 25 and a maximum of 34, while High averages 21 FPS and Ultra drops to 20 FPS. None of these averages approach the 60 FPS playability threshold, and the gap between Low and Medium is substantial: a 12 FPS drop, or roughly 41% lower performance when moving up one preset level.

At 2560x1440, the situation improves noticeably. Low preset averages 79 FPS, which clears the 60 FPS threshold with a comfortable margin. Medium averages 56 FPS, just below playable, with a recorded minimum of 47 and maximum of 64. High averages 39 FPS, and Ultra averages 38 FPS. The scaling from Low to Medium represents a 23 FPS reduction, while the difference between High and Ultra is only 1 FPS, suggesting diminishing returns at the top end of the settings range.

At 1920x1080, the combination performs well across most presets. Low averages 125 FPS, Medium averages 88 FPS with a minimum of 75 and maximum of 102, and High averages 62 FPS. Ultra averages 59 FPS, just one frame below the 60 FPS threshold. The transition from Low to Medium costs 37 FPS, from Medium to High costs 26 FPS, and from High to Ultra costs only 3 FPS. This pattern indicates that the most demanding preset at 1080p is nearly playable, but falls marginally short.

FAQ

Q: Can this system run Pc Building Simulator at 4K resolution?

A: No. At 3840x2160, the best average FPS recorded is 41 on Low settings. Medium averages 29 FPS, High averages 21 FPS, and Ultra averages 20 FPS. The verdict data lists no playable settings at this resolution, meaning no preset reaches the 60 FPS threshold.

Q: What is the highest playable setting at 2560x1440?

A: Low is the only playable preset at 1440p, averaging 79 FPS. Medium falls short at 56 FPS average, and both High and Ultra average below 40 FPS.

Q: Which settings at 1920x1080 are above 60 FPS?

A: Three presets clear 60 FPS at 1080p: Low averages 125 FPS, Medium averages 88 FPS, and High averages 62 FPS. Ultra averages 59 FPS, which is below the playable threshold.

Q: How does the Ultra preset compare across resolutions?

A: Ultra averages 59 FPS at 1920x1080, 38 FPS at 2560x1440, and 20 FPS at 3840x2160. The drop from 1080p to 1440p is 21 FPS, and from 1440p to 4K is another 18 FPS.

Q: What is the frame variability like at Medium settings?

A: At 3840x2160 Medium, the minimum is 25 FPS and maximum is 34 FPS, a range of 9 FPS. At 2560x1440 Medium, the range is 47 to 64 FPS, a spread of 17 FPS. At 1920x1080 Medium, the range is 75 to 102 FPS, a spread of 27 FPS.

Q: Is there a preset that works at every resolution?

A: No. Low is playable at 1080p and 1440p but not at 4K. There is no setting that reaches 60 FPS average at 3840x2160, so no universal preset exists across all three resolutions.

Best Settings per Resolution

At 3840x2160, no preset achieves an average of 60 FPS. The verdict data records no playable settings for this resolution, so there is no recommended configuration. The closest option is Low at 41 FPS average, but this remains well below the playable threshold.

At 2560x1440, the best playable setting is Low, with an average of 79 FPS. This is the only preset at this resolution that clears 60 FPS. Medium at 56 FPS is the nearest alternative but falls short.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, averaging 62 FPS. This provides a modest margin above the threshold. Low at 125 FPS and Medium at 88 FPS are also playable, but High offers the highest visual quality among playable options. Ultra at 59 FPS is just below the threshold and therefore not recommended for consistent 60 FPS play.

Similar Performance Alternatives

The CPU in this combination, the AMD Ryzen 9 7900X, sits at the 91st percentile among all tested CPUs with an average benchmark score of 53288. Its nearest rivals in the database include the AMD EPYC 7313P with a score of 53206, which is 0.2% lower, and the Intel Xeon Phi 7290 at 53469, which is 0.3% higher. The Intel Xeon 634 scores 52974, 0.6% lower, and the Intel Core i7-14700F scores 53620, 0.6% higher. These deltas are all within a single percentage point, meaning any of these processors would deliver essentially identical CPU-bound performance in this game. The Core i7-14700F is the closest competitor from the consumer desktop segment.

The GPU, the Intel Arc B390, ranks at the 9th percentile among all tested GPUs with an average benchmark score of 1482. Its nearest rivals are all NVIDIA parts: the GeForce GT 520MX at 1463, which is 1.3% lower; the GeForce 800M at 1460, 1.5% lower; the GeForce GT 625 OEM at 1446, 2.5% lower; and the GeForce GT 710 at 1443, 2.7% lower. These are all integrated or entry-level mobile/desktop graphics solutions. The performance deltas are small, so swapping among these GPUs would produce nearly identical frame rates in Pc Building Simulator. The GT 710 is the most commonly recognized desktop part in this group.

CPU and GPU Roles

The measurement data indicates that this game is heavily GPU-limited with this particular combination. The CPU is a high-end 12-core, 24-thread Zen 4 part with a Cinebench R23 multi-core score of 29300 and a Passmark multi-thread score of 51406, placing it in the 91st percentile of all CPUs. The GPU, by contrast, sits in the 9th percentile, a massive gap in relative performance.

The scaling between resolutions confirms this imbalance. At 1920x1080 Low, the system delivers 125 FPS average. Moving to 2560x1440 Low drops this to 79 FPS, a 37% reduction. At 3840x2160 Low, the average falls to 41 FPS, another 48% reduction. These large drops as resolution increases are characteristic of GPU-bound scenarios, where pixel throughput becomes the limiting factor.

The same pattern appears at Medium settings: 88 FPS at 1080p, 56 FPS at 1440p, and 29 FPS at 4K. The consistent halving of performance with each resolution step indicates that the GPU is the primary bottleneck across all tested configurations. The CPU's strong single-threaded performance, evidenced by a Geekbench single-core score of 2617 and a Cinebench R23 single-core score of 2016.5, is not the limiting factor here.

Preset scaling also points to GPU dominance. At 1080p, the spread from Low to Ultra is 125 to 59 FPS, a 66 FPS range. At 1440p, the spread is 79 to 38 FPS. At 4K, the spread is 41 to 20 FPS. The increasingly compressed range at higher resolutions shows that the GPU is already saturated even at Low settings, leaving less headroom for preset adjustments.

The Verdict

This PC can run Pc Building Simulator at 1920x1080 with High settings, achieving an average of 62 FPS, which clears the 60 FPS playability threshold. Low at 125 FPS and Medium at 88 FPS are also playable at this resolution. Ultra at 59 FPS is marginally below the threshold and should be avoided for consistent 60 FPS performance.

At 2560x1440, the system can run the game only on Low settings, with an average of 79 FPS. Medium at 56 FPS, High at 39 FPS, and Ultra at 38 FPS all fall short of 60 FPS. The verdict data confirms Low as the sole playable setting at this resolution.

At 3840x2160, the system cannot run the game at playable frame rates on any preset. The best average is 41 FPS on Low, with all other settings below 30 FPS. The verdict data lists no playable settings for 4K.

Overall, this combination is suitable for 1080p gaming at High or below, and for 1440p gaming only at the lowest preset. It is not suitable for 4K play. The CPU provides ample headroom, but the GPU's low relative performance caps the system well below the demands of high-resolution play.

How This Combo Ranks

In the database of tested combinations, this specific CPU and GPU pairing ranks 3310 out of 3723 total combos, placing it in the lower portion of the ranking table. The rank reflects the combined performance profile, where the strong CPU is offset by a very weak GPU. This places the system in roughly the 11th percentile of all tested combinations, meaning approximately 89% of recorded combos outperform it.

The rank is consistent with the measured FPS data. The combination performs adequately at 1080p, marginally at 1440p Low, and not at all at 4K. The low GPU percentile of 9 dominates the overall outcome, while the CPU percentile of 91 does little to boost the ranking for this particular game. For a simulation title like Pc Building Simulator, which does not demand extreme computational resources, the GPU bottleneck is the decisive factor in the final rank. Users seeking higher resolutions or more demanding presets would need a substantially more capable graphics solution to move this combo higher in the database.