Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 47 | 71 |
| 1440p QHD | 64 | 68 | 95 | 138 |
| 1080p Full HD | 103 | 106 | 151 | 213 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
The AMD Ryzen 9 5950X paired with the Intel Arc B580 presents a compelling case study in high-end CPU pairing with a mid-range GPU for a simulation title like Pc Building Simulator. The measured data reveals a system that is decisively capable at mainstream resolutions, yet shows clear boundaries when pushed to 4K with maximum settings. The benchmark results indicate that this combination's performance profile is shaped more by the GPU's limitations than by the 16-core processor's capabilities, particularly as resolution scales upward.
Measured FPS Breakdown
At 1920x1080, this combination delivers exceptional headroom across all presets. The average FPS scales from a staggering 212.9 at Low settings, down to 150.8 at Medium, 106.4 at High, and 103.1 at Ultra. The relatively small gap between High and Ultra (3.3 FPS) suggests that the game's Ultra preset at 1080p is not heavily taxing the Arc B580, leaving significant performance on the table for this resolution. Even the most demanding setting at this resolution clears the 60 FPS playable threshold by a wide margin, making it the most flexible environment for this combo.
Moving to 2560x1440, the performance curve begins to steepen. Low settings produce an average of 138.2 FPS, which is still exceptionally smooth. Medium settings drop to 95.3 FPS, while High settings yield 67.8 FPS. Interestingly, the Ultra preset at this resolution averages 63.7 FPS, which is only 4.1 FPS lower than High. This suggests that the transition from High to Ultra at 1440p introduces a relatively modest additional load, keeping the system just above the 60 FPS threshold. The data shows that 1440p is the boundary where the GPU starts to become the limiting factor, but it remains comfortably playable at every preset.
At 3840x2160, the picture changes dramatically. The average FPS at Low settings is 70.5, which is still playable, but the higher presets fall below the threshold. Medium settings drop to 47.3 FPS, High settings to 34.8 FPS, and Ultra to 32.8 FPS. The steep decline between Low and Medium (a 23.2 FPS drop) indicates a significant jump in rendering complexity that the Arc B580 cannot sustain at 4K. The difference between High and Ultra at this resolution is only 2 FPS, suggesting that both presets are equally demanding on the GPU's resources, and neither is viable for smooth gameplay. The absence of min and max FPS data in the measured results leaves some questions about frame pacing, but the averages alone clearly define the playable boundary at 3840x2160 as being limited to Low settings.
Similar Performance Alternatives
The CPU's nearest rivals in the benchmark database provide context for its role in this pairing. The AMD Ryzen 9 5950X holds an average benchmark score of 51947, which places it within a tight cluster of competitors. The Intel Core Ultra 5 235HX scores 52073, a delta of -0.2%, making it virtually indistinguishable in synthetic performance. The AMD EPYC 8124P scores 52121 (-0.3%), while the Intel Core i7-14700 scores 52301 (-0.7%). The only rival that scores lower is the Intel Core i9-13900F at 51730, representing a 0.4% delta in favor of the Ryzen 9. These deltas are all sub-1%, meaning that swapping the Ryzen 9 5950X for any of these processors would yield nearly identical frame rates in Pc Building Simulator, assuming the same Arc B580 GPU is used.
On the GPU side, the Intel Arc B580's average benchmark score of 23021 aligns it with some unexpected counterparts. The AMD Radeon RX 580 2048SP scores 23061 (-0.2%), which is a fascinating comparison given the generational gap between them. The NVIDIA GeForce RTX 2080 scores 22895, a delta of 0.6% in favor of the Intel card, while the NVIDIA GeForce RTX 3080 scores 23172 (-0.7%). The NVIDIA P106-100 scores 23249, representing a -1% delta. These results suggest that the Arc B580's raw compute performance sits in a curious middle ground, matching last-generation high-end cards and a mining-focused variant, but not clearly outpacing any of them. For gaming purposes, the RTX 3080 and RTX 2080 would likely behave similarly to the Arc B580 at 1440p and 4K, while the RX 580 2048SP might show more variance depending on driver optimization.
CPU and GPU Roles
The measured FPS scaling across resolutions reveals a clear division of labor between the Ryzen 9 5950X and the Arc B580. At 1920x1080, the CPU's 16 cores and 32 threads provide ample processing power, allowing the GPU to operate at its fullest potential. The fact that FPS drops by roughly 50% when moving from Low to Ultra at 1080p (212.9 to 103.1) indicates that the GPU is the primary bottleneck, but the CPU is never starved for work. In a simulation game like Pc Building Simulator, which often involves complex logic and physics calculations, the Ryzen 9's high multithreaded performance (Cinebench R23 multicore score of 26017) ensures that the game logic never stalls the rendering pipeline.
At 2560x1440, the GPU's workload increases significantly, and the data shows this in the FPS drops. The gap between Low and Ultra narrows to 74.5 FPS (138.2 to 63.7), which is a smaller absolute drop than at 1080p but represents a larger percentage reduction. This indicates that the GPU is becoming more saturated, while the CPU's role remains constant. The Ryzen 9's per-core performance, evidenced by its Cinebench R23 single-core score of 1614, is sufficient to keep feeding the GPU frames even at this higher resolution.
The 3840x2160 results confirm the GPU's dominance as the limiting factor. The FPS at Ultra (32.8) is less than a third of the Low setting (70.5), which is a classic sign of GPU-bound performance. The CPU's utilization likely drops at 4K because the GPU cannot render frames fast enough to keep all 32 threads busy. The Ryzen 9's benchmark percentile of 91 (vs all CPUs) and the Arc B580's percentile of 68 (vs all GPUs) underscore this imbalance: the CPU is a top-tier part, while the GPU is only mid-pack, making the latter the clear constraint at higher resolutions.
FAQ
Q: Can this PC run Pc Building Simulator at 4K with High settings?
A: No. The measured average FPS at 3840x2160 with High settings is 34.8, which falls well below the 60 FPS playable threshold. The only playable preset at 4K is Low, with an average of 70.5 FPS.
Q: What is the best preset at 2560x1440 that maintains 60 FPS?
A: The Ultra preset is the most demanding option that stays above 60 FPS, averaging 63.7 FPS. High settings average 67.8 FPS, while Medium and Low offer higher headroom at 95.3 and 138.2 FPS, respectively.
Q: How does the Ryzen 9 5950X compare to the Intel Core i9-13900F in this system?
A: The Ryzen 9 5950X has an average benchmark score of 51947, which is 0.4% higher than the Intel Core i9-13900F's score of 51730. This difference is negligible in real-world gaming, so either CPU would deliver similar performance with the Arc B580.
Q: Is the Intel Arc B580 more similar to an RTX 2080 or an RTX 3080?
A: According to the benchmark data, the Arc B580 (avg score 23021) is closer to the RTX 2080 (avg score 22895, delta 0.6%) than to the RTX 3080 (avg score 23172, delta -0.7%). The absolute difference in scores is 126 points versus 151 points, respectively.
Q: At which resolution does the GPU become the clear bottleneck?
A: The data shows the GPU becomes the dominant bottleneck at 3840x2160, where FPS drops to 32.8 at Ultra settings. At 2560x1440 and 1920x1080, the combination still delivers playable frame rates at all presets, indicating a more balanced load.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 212.9, achieved at 1920x1080 with Low settings. This is more than triple the 60 FPS threshold, indicating extreme performance headroom at this resolution and preset.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the most demanding option that still clears 60 FPS, with an average of 103.1 FPS. This gives the user maximum visual fidelity without sacrificing smoothness. The High preset at 106.4 FPS offers nearly identical performance, so the choice between them depends on whether the slight visual upgrade of Ultra is worth the 3.3 FPS reduction. The Medium preset at 150.8 FPS and Low at 212.9 FPS are viable for users with high refresh rate monitors seeking maximum frame rates, but they are not necessary for meeting the 60 FPS threshold.
At 2560x1440, the Ultra preset remains the best option, averaging 63.7 FPS. This is the most demanding setting that stays above 60 FPS, but the margin is slim. Users who prefer a safety buffer might opt for High at 67.8 FPS, which provides an additional 4.1 FPS of headroom while being visually almost identical. The Medium preset at 95.3 FPS is a solid choice for those who want smoother motion, and Low at 138.2 FPS is for competitive or high-refresh play.
At 3840x2160, the only playable setting is Low, with an average of 70.5 FPS. This is the most demanding preset that clears the 60 FPS threshold, but it comes at the cost of visual fidelity. Medium settings drop to 47.3 FPS, which is below the playable threshold, making Low the only viable option for 4K gaming on this combination. The data does not support using any higher preset at this resolution if the goal is consistent 60 FPS gameplay.
How This Combo Ranks
The combination of the AMD Ryzen 9 5950X and the Intel Arc B580 ranks 2856 out of 3723 tested combos for Pc Building Simulator. This places it in the 76.7th percentile of all tested configurations, meaning that roughly 23% of tested combos perform worse. This ranking is somewhat surprising given the CPU's high benchmark percentile (91 vs all CPUs) and the GPU's mid-pack percentile (68 vs all GPUs). The ranking implies that many other combinations of high-end CPUs with stronger GPUs outpace this pairing, which is consistent with the GPU being the limiting factor at higher resolutions. For a simulation game that may not be heavily GPU-intensive at lower resolutions, the ranking could be higher, but the 4K results drag the overall score down. The combo's position near the 75th percentile suggests that it is a capable but not top-tier setup, with the GPU holding back the CPU's potential in more demanding scenarios.
The Verdict
Can this PC run Pc Building Simulator? The answer depends entirely on the target resolution and settings. At 1920x1080, the system clears the 60 FPS threshold at every preset, with Ultra averaging 103.1 FPS, making it fully playable with maximum visual quality. At 2560x1440, the verdict is also positive, but with a caveat: Ultra settings average 63.7 FPS, which is playable but leaves little margin for frame drops. The data shows that High settings at 1440p provide a more comfortable experience at 67.8 FPS. At 3840x2160, the verdict is mixed—only Low settings achieve playable performance with an average of 70.5 FPS, while all higher presets (Medium at 47.3, High at 34.8, Ultra at 32.8) fall below the 60 FPS threshold. This means the system can run the game at 4K, but only with significant visual compromises. The overall assessment is that this is a strong 1080p and 1440p machine for Pc Building Simulator, but it is not suited for high-fidelity 4K gaming. The Ryzen 9 5950X ensures that the CPU will never be a bottleneck, while the Arc B580 defines the upper limits of what this combo can achieve.