Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 21 | 29 | 41 |
| 1440p QHD | 38 | 39 | 56 | 79 |
| 1080p Full HD | 59 | 62 | 88 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Pc Building Simulator is far more forgiving on the CPU side than the graphics side. The recorded data for this combination of an AMD Ryzen 9 5950X and an Intel Arc B390 shows a system that is heavily bottlenecked by the integrated GPU. The 5950X sits in the 91st percentile of all CPUs, with an average benchmark score of 51,947, while the Arc B390 lands in the 9th percentile of all GPUs with a score of just 1,482. The result is that playable performance is limited to lower resolutions and presets, with 1080p being the only resolution where the system clears the 60 FPS threshold comfortably at multiple settings.
Measured FPS Breakdown
The benchmark measurements reveal a clear performance ceiling imposed by the graphics solution. At 4K, the system fails to reach playable frame rates at any setting. The highest average recorded at 3840x2160 is 41 FPS on Low settings. Stepping up to Medium drops the average to 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. High settings produce an average of 21 FPS, and Ultra is the worst at 20 FPS average. None of these numbers approach the 60 FPS playable threshold.
Moving to 2560x1440, the situation improves but remains limited. The Low preset delivers a playable average of 79 FPS, which is the only setting at this resolution that clears the threshold. Medium settings produce an average of 56 FPS, with a recorded range between 47 FPS and 64 FPS, meaning the experience fluctuates around the playable line. High settings average 39 FPS, and Ultra drops to 38 FPS. The 1440p data shows a steep drop-off as soon as graphical demands increase beyond the minimum preset.
At 1920x1080, the system finally shows its usable range. The Low preset averages 125 FPS, which is more than double the playable threshold. Medium settings average 88 FPS, with a range of 75 to 102 FPS, staying comfortably above 60 FPS. High settings average 62 FPS, just barely clearing the threshold. Ultra settings fall short at 59 FPS average, missing the 60 FPS mark by a single frame. This makes 1080p the only resolution where the system can be considered viable across multiple presets.
CPU and GPU Roles
The performance scaling across resolutions and presets makes the division of labor clear. The Ryzen 9 5950X, with its 16 cores and 32 threads, is never the limiting factor in this game. Its Cinebench R23 multi-core score of 26,017 and single-core score of 1,614 indicate ample compute headroom for a simulation title. The bottleneck is entirely in the Intel Arc B390, which shares system memory and has a modest 1,536 shading units.
The evidence lies in the FPS scaling. When moving from 1080p Low to 4K Low, the average frame rate drops from 125 to 41 FPS, a reduction of approximately 67%. This is a purely GPU-driven penalty, as the resolution increase multiplies the pixel workload. The CPU's workload in Pc Building Simulator is largely physics and logic based, which does not scale with resolution. The fact that the 5950X maintains high benchmark scores while the GPU struggles at higher resolutions confirms the GPU is the primary constraint.
Preset scaling reinforces this conclusion. At 1080p, the jump from Low to Ultra reduces the average from 125 FPS to 59 FPS, a loss of 66 FPS. At 1440p, the same preset change drops the average from 79 to 38 FPS. The consistent halving of performance from Low to Ultra at each resolution points to a GPU that runs out of shading and texture throughput quickly. The CPU's role is effectively static, providing enough single-thread performance for the game's simulation logic without becoming a bottleneck. The data shows this is a case where upgrading the GPU would yield the only meaningful FPS gains.
FAQ
Q: Can this system run Pc Building Simulator at 4K?
A: No. The measured data shows no playable settings at 3840x2160. The best average is 41 FPS on Low, and all other presets fall below 30 FPS. The verdict for 4K lists no playable settings.
Q: What is the best setting at 1440p?
A: Low is the only playable preset at 2560x1440, averaging 79 FPS. Medium averages 56 FPS, which is below the 60 FPS threshold, and High and Ultra average 39 and 38 FPS respectively.
Q: Does the Ryzen 9 5950X bottleneck the Intel Arc B390?
A: No. The CPU is vastly more powerful, sitting in the 91st percentile of all CPUs. The GPU is in the 9th percentile. The FPS data shows the GPU is the limiting factor at every resolution above 1080p Low.
Q: What is the average FPS at 1080p Ultra?
A: The average is 59 FPS, which is just below the 60 FPS playable threshold. This makes Ultra the only non-playable preset at 1920x1080.
Q: Is 60 FPS achievable at 1080p?
A: Yes, on three presets. Low averages 125 FPS, Medium averages 88 FPS, and High averages 62 FPS. All three clear the 60 FPS threshold.
Q: How does the Arc B390 compare to its nearest rivals?
A: The Arc B390 scores 1,482 in the 3DMark Steel Nomad DX12 test. It is 1.3% ahead of the NVIDIA GeForce GT 520MX and 1.5% ahead of the GeForce 800M. It is 2.5% ahead of the GT 625 OEM and 2.7% ahead of the GT 710.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B390 show that the performance class is very low. The GPU's average benchmark score of 1,482 is nearly identical to the NVIDIA GeForce GT 520MX, which scores 1,463, a delta of just 1.3%. The GeForce 800M scores 1,460, which is 1.5% lower. The GeForce GT 625 OEM scores 1,446, a 2.5% difference, and the GeForce GT 710 scores 1,443, a 2.7% difference. Any of these GPUs would behave essentially the same as the Arc B390 in Pc Building Simulator, meaning they would all struggle beyond 1080p Low or Medium settings.
On the CPU side, the Ryzen 9 5950X is in a much higher performance tier. Its average benchmark score of 51,947 is closely matched by the Intel Core Ultra 5 235HX, which scores 52,073 and is 0.2% faster. The AMD EPYC 8124P scores 52,121, 0.3% faster. The Intel Core i9-13900F scores 51,730, 0.4% slower, and the Intel Core i7-14700 scores 52,301, 0.7% faster. All of these CPUs would provide nearly identical performance in this game, meaning the GPU would still be the limiting factor. Swapping the 5950X for any of these rivals would not change the measured FPS in any meaningful way.
Best Settings per Resolution
The database records a playable threshold of 60 FPS. At 3840x2160, no preset reaches this threshold, so the best settings are none. The system cannot run the game at 4K with any graphical quality level while maintaining playable frame rates.
At 2560x1440, the only playable preset is Low, which averages 79 FPS. This is the most demanding setting that stays at or above 60 FPS at this resolution. Medium falls short at 56 FPS, so Low is the definitive choice.
At 1920x1080, the best playable setting is High, which averages 62 FPS. This clears the 60 FPS threshold by a narrow margin. Medium averages 88 FPS and Low averages 125 FPS, both of which are also playable, but High offers the highest graphical quality while remaining above 60 FPS. Ultra averages 59 FPS, which misses the threshold.
The Verdict
This PC can run Pc Building Simulator, but only at 1080p and 1440p with specific settings. The verdict by resolution is clear: at 3840x2160, no settings are playable. At 2560x1440, only Low is playable, averaging 79 FPS. At 1920x1080, High, Medium, and Low are all playable, with High being the best playable option at 62 FPS average.
The system's rank of 3,310 out of 3,723 combinations in the database reflects its overall position, which is dragged down almost entirely by the GPU. The Ryzen 9 5950X is a top-tier CPU, but the Intel Arc B390 is a low-end integrated GPU that cannot handle the demands of higher resolutions or presets in this game. For a playable experience, users must stay at 1080p with High settings or below. Pushing to 1440p requires dropping to Low to keep the frame rate above 60 FPS. 4K is simply out of reach. The data indicates this is a CPU-heavy system paired with a GPU that limits its real-world gaming performance to entry-level territory.