Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 21 | 29 | 41 |
| 1440p QHD | 38 | 39 | 56 | 79 |
| 1080p Full HD | 59 | 62 | 88 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Measured FPS Breakdown
Starting with the highest resolution tested, 3840x2160, the AMD Ryzen 7 7700 and Intel Arc B390 combination delivers its strongest result at Low settings, with an average of 41 FPS. Dropping to Medium yields an average of 29 FPS, with a recorded minimum of 25 FPS and a maximum of 34 FPS. High settings reduce the average to 21 FPS, while Ultra is the most demanding preset, producing an average of 20 FPS. None of these averages reach the 60 FPS threshold, and the pattern shows that the gap between Low and Medium is substantial, a difference of 12 FPS, while the transition from High to Ultra is comparatively small, only 1 FPS.
At 2560x1440, the same hardware shows a clear improvement. Low settings produce an average of 79 FPS, which is the only preset at this resolution to clear the 60 FPS line. Medium settings drop to 56 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. High settings average 39 FPS, and Ultra averages 38 FPS. The difference between High and Ultra is negligible, just 1 FPS, suggesting that the Ultra preset adds little visual cost beyond High for this configuration. The jump from Low to Medium, however, is pronounced, a 23 FPS reduction, indicating that the Medium preset introduces a significant rendering load.
Moving to 1920x1080, the results become more playable. Low settings average 125 FPS, which is the highest recorded average across all resolutions and presets. Medium settings average 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings average 62 FPS, which just barely clears the 60 FPS threshold. Ultra settings average 59 FPS, falling just short of the playable mark. The scaling from Low to Medium is a 37 FPS drop, while the drop from Medium to High is 26 FPS, and from High to Ultra is only 3 FPS. This indicates that the Ultra preset is not significantly more demanding than High in this game, at least for this combination.
The recorded data shows that minimum and maximum FPS values were only captured for the Medium preset at each resolution. For other presets, only averages are available. The min-max spread at Medium settings narrows as resolution decreases: 9 FPS at 3840x2160, 17 FPS at 2560x1440, and 27 FPS at 1920x1080. This suggests that at lower resolutions, the frame pacing becomes more variable, likely due to the CPU having more headroom to push frames while the GPU still manages the load.
Best Settings per Resolution
For 3840x2160, the database indicates that no preset achieves a playable average of 60 FPS or higher. The closest is Low at 41 FPS, but that remains well below the threshold. The verdict field lists no playable settings for this resolution, so the recommendation is that this combination cannot sustain smooth gameplay at 4K with any of the four presets tested.
At 2560x1440, the only playable preset is Low, which delivers an average of 79 FPS. This is the best setting per the recorded data, and it clears the 60 FPS threshold by a comfortable margin. Medium, High, and Ultra all fall below playable levels, with averages of 56, 39, and 38 FPS respectively. For users who prioritize frame rate over visual fidelity, Low at 1440p is the only option that meets the playability criterion.
For 1920x1080, the situation improves significantly. The best playable preset is High, which averages 62 FPS, just above the 60 FPS line. Low averages 125 FPS and Medium averages 88 FPS, both also playable, but High represents the most demanding preset that still maintains an average at or above 60 FPS. Ultra averages 59 FPS, missing the threshold by a single frame. The verdict confirms that High is the best setting at this resolution, offering the highest visual quality among the playable options.
CPU and GPU Roles
The data reveals that the GPU is the primary bottleneck for this game at higher resolutions, while the CPU becomes relatively more relevant as resolution decreases. At 3840x2160, the average FPS drops precipitously from Low to Medium, a 12 FPS reduction, and then again from Medium to High, another 8 FPS. This pattern indicates that the Intel Arc B390, which sits at the 9th percentile among all GPUs, is struggling to fill the pixel count. The CPU, an AMD Ryzen 7 7700 with a strong 87th percentile ranking, is unlikely to be the limiting factor at 4K, given that even the lowest preset yields only 41 FPS.
At 2560x1440, the scaling between presets shows a similar GPU-bound trend, but the absolute numbers are higher. The jump from Low to Medium costs 23 FPS, which is a larger absolute drop than at 4K, but the Low preset still reaches 79 FPS. This suggests that the GPU has more headroom at this resolution, and the CPU can feed frames fast enough to keep up, but the rendering load of Medium still overwhelms the GPU.
At 1920x1080, the CPU role becomes more apparent. Low settings hit 125 FPS, which is a high enough frame rate that the GPU is likely still the main constraint, but the scaling from Medium to High to Ultra shows diminishing returns. The drop from Medium to High is 26 FPS, while the drop from High to Ultra is only 3 FPS. This non-linear scaling suggests that at 1080p, the CPU, with its 8 cores and 16 threads, can maintain high frame rates, but the GPU reaches a ceiling around the High preset. The fact that Ultra only costs 3 FPS over High indicates that the GPU is saturated, and the extra visual features in Ultra are not adding a proportional rendering burden.
Comparing resolutions directly, the average FPS at Low settings scales from 41 at 4K to 79 at 1440p, a 1.93x improvement, and then to 125 at 1080p, a 1.58x improvement over 1440p. This scaling is not fully proportional to pixel count, which would be 2.25x from 4K to 1440p and 1.78x from 1440p to 1080p, indicating that the GPU is not purely pixel-bound; there is a fixed overhead that becomes relatively smaller at lower resolutions. The CPU, with its high single-thread score of 1049 in 3DMark, is capable of handling the simulation logic of Pc Building Simulator, but the GPU's low percentile ranking limits overall performance.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the AMD Ryzen 7 7700 has an average benchmark score of 40081. The closest competitor is the AMD Ryzen AI 9 365, which scores 40048, a delta of 0.1 percent. This means the Ryzen 7 7700 is effectively tied with that chip in average performance, so swapping to the Ryzen AI 9 365 would yield nearly identical frame rates in this game. The Intel Core 5 221E scores 40144, which is 0.2 percent higher, while the AMD Ryzen 9 270 scores 40246, 0.4 percent higher, and the Intel Core i9-13905H scores 40313, 0.6 percent higher. All of these deltas are within 1 percent, so any of these CPUs would produce statistically indistinguishable results for the frame rates listed above.
For the GPU, the Intel Arc B390 has an average benchmark score of 1482, and its nearest rivals are all older NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3 percent lower, while the NVIDIA GeForce 800M scores 1460, 1.5 percent lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5 percent lower, and the NVIDIA GeForce GT 710 scores 1443, 2.7 percent lower. These are all within a small delta range, so a system using any of these GPUs would perform nearly the same as the Arc B390 in Pc Building Simulator. Given that the GPU is the primary bottleneck, pairing the Ryzen 7 7700 with any of these rival GPUs would result in similar FPS numbers, as the CPU has ample headroom.
The data indicates that the CPU's nearest rivals are all modern chips with similar multithreaded performance, while the GPU's nearest rivals are much older and weaker parts. This reinforces the conclusion that the GPU is the limiting factor, and any CPU in the Ryzen 7 7700's performance class would not change the outcome meaningfully.
The Verdict
The verdict by resolution is clear. At 3840x2160, this PC cannot run Pc Building Simulator at a playable frame rate for any of the tested presets. The highest average is 41 FPS at Low, which falls short of the 60 FPS threshold. Users targeting 4K would need to consider a different GPU configuration, as the Arc B390 is not sufficient.
At 2560x1440, the system can run the game only at Low settings, with an average of 79 FPS. This clears the 60 FPS line, but Medium, High, and Ultra all fail to reach playable levels. For a smooth experience at 1440p, the user must accept reduced visual quality.
At 1920x1080, the system clears 60 FPS at Low, Medium, and High presets. The best playable setting is High, averaging 62 FPS. Ultra is just below the threshold at 59 FPS, so the user can choose between High at 62 FPS or Ultra at 59 FPS, with the latter being a marginal tradeoff for slightly better visuals. Overall, the system is playable at 1080p with most presets, but not at 4K, and only barely at 1440p with Low.
How This Combo Ranks
In the database of tested combinations for Pc Building Simulator, this specific pairing of the AMD Ryzen 7 7700 and Intel Arc B390 ranks 3310 out of 3723 total combinations. This places it in the lower 11 percent of all tested systems, which is consistent with the GPU's low percentile ranking. The CPU is in the top 13 percent of all CPUs, but the GPU's 9th percentile drags the overall combo down significantly. The rank reflects that most other combinations, likely with more balanced GPU and CPU pairings, achieve better frame rates. For a game like Pc Building Simulator, which is not graphically intensive, this ranking suggests that the GPU is severely underpowered relative to the CPU, and the combo does not deliver a smooth experience at higher resolutions or presets.
FAQ
Q: Can this system run Pc Building Simulator at 1080p with High settings?
A: Yes, the recorded data shows an average of 62 FPS at 1920x1080 with High settings, which clears the 60 FPS threshold.
Q: What is the highest playable preset at 1440p?
A: At 2560x1440, only Low settings are playable, with an average of 79 FPS. Medium averages 56 FPS, which is below the 60 FPS threshold.
Q: Is 4K gaming possible with this hardware?
A: No, at 3840x2160, none of the tested presets reach 60 FPS. The best result is Low at 41 FPS, which is not playable.
Q: How does the Intel Arc B390 compare to its closest GPU rivals?
A: The Arc B390 has an average score of 1482, which is 1.3 percent higher than the NVIDIA GeForce GT 520MX, 1.5 percent higher than the GeForce 800M, 2.5 percent higher than the GT 625 OEM, and 2.7 percent higher than the GT 710.
Q: Does the Ultra preset at 1080p reach 60 FPS?
A: No, Ultra at 1920x1080 averages 59 FPS, which is just 1 FPS below the playable threshold.
Q: What is the difference in average FPS between Low and Medium at 1440p?
A: Low averages 79 FPS, while Medium averages 56 FPS, a difference of 23 FPS, which is the largest single preset drop at that resolution.