Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
Measured FPS Breakdown
The recorded data for this combination of an AMD Ryzen 7 5700 and an Intel Arc B370 in Pc Building Simulator shows a clear pattern: performance scales strongly with resolution and preset level. The database contains measured average FPS for all three resolutions, with minimum and maximum values recorded for the Medium preset at each resolution.
At 3840x2160, the results are consistently below the playable threshold of 60 FPS. The Low preset produces an average of 37 FPS. Moving to Medium drops the average to 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High settings yield 19 FPS on average, and Ultra is the most demanding, averaging only 18 FPS. None of these figures approach the 60 FPS target, and even the Low preset at this resolution falls short by a wide margin.
At 2560x1440, the picture improves noticeably. Low settings deliver an average of 71 FPS, which clears the 60 FPS threshold by 11 frames. Medium averages 50 FPS, with a range of 43 to 58 FPS, meaning even the maximum recorded frame rate stays below 60. High settings drop to 36 FPS on average, and Ultra averages 34 FPS. The gap between Low and Medium here is 21 FPS, indicating that the preset step from Low to Medium is particularly costly at this resolution.
At 1920x1080, the combination becomes genuinely playable at multiple presets. Low settings average 113 FPS, which is the highest figure recorded across the entire test suite. Medium averages 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS, meaning the worst-case frame rate still exceeds the 60 FPS target. High settings average 56 FPS, just 4 frames below the threshold, while Ultra averages 54 FPS. The step from Low to Medium costs 33 FPS, and the step from Medium to High costs another 24 FPS, showing diminishing returns as settings increase.
The min/max data for Medium presets reveals consistency: at 3840x2160 the spread is 8 FPS, at 2560x1440 it is 15 FPS, and at 1920x1080 it is 24 FPS. The wider range at lower resolutions suggests that the CPU or system memory becomes a more variable factor when the GPU is less stressed, but even the widest spread at 1080p stays comfortably above 60 FPS.
Best Settings per Resolution
The database's verdictByResolution identifies the most demanding preset that remains at or above 60 FPS for each resolution.
At 3840x2160, no preset achieves 60 FPS. The best recorded average is 37 FPS on Low, but that still falls 23 frames short of the playable threshold. The verdict list shows no playable settings for this resolution, meaning the hardware cannot sustain a smooth experience at 4K regardless of quality level.
At 2560x1440, the best playable setting is Low, with an average of 71 FPS. This is the only preset at this resolution that clears the threshold. Medium averages 50 FPS, which is 10 frames below the target, so users who want 1440p playability must accept the lowest quality level. The margin above 60 FPS is 11 frames, which provides some headroom but not enough to consider enabling Medium.
At 1920x1080, the best playable setting is Medium, averaging 80 FPS. The database also lists Low as playable with 113 FPS, but Medium is the most demanding preset that still exceeds 60 FPS. The margin here is 20 frames, which is more substantial. High settings at 56 FPS fall just short, meaning the step from Medium to High pushes the average below the threshold. For 1080p users, Medium is the sweet spot that balances visual quality and frame rate.
FAQ
Q: Can this system run Pc Building Simulator at 4K resolution?
A: No. At 3840x2160, the highest average FPS recorded is 37 on Low settings, and the verdictByResolution lists no playable settings for this resolution. All presets at 4K fall below the 60 FPS threshold.
Q: What is the best preset for 1440p gaming on this hardware?
A: Low settings at 2560x1440 produce an average of 71 FPS, which is the only preset at this resolution that clears the playable threshold. Medium averages 50 FPS, High averages 36 FPS, and Ultra averages 34 FPS.
Q: Is 1080p playable at Ultra settings?
A: No. At 1920x1080, Ultra averages 54 FPS, which is 6 frames below the 60 FPS target. High settings are also below at 56 FPS. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 80 FPS.
Q: How does the Medium preset's minimum FPS compare across resolutions?
A: The recorded minimums for Medium are 22 FPS at 3840x2160, 43 FPS at 2560x1440, and 68 FPS at 1920x1080. Only the 1080p minimum exceeds the 60 FPS threshold, and even the maximum at 1440p (58 FPS) stays below it.
Q: What is the frame rate range for Medium settings at 1080p?
A: At 1920x1080 with Medium settings, the recorded minimum is 68 FPS and the maximum is 92 FPS, with an average of 80 FPS. The entire range sits above the playable threshold.
Q: Does the combo perform better relative to its peers at lower resolutions?
A: The data indicates a large jump in playability between 1440p and 1080p. The best 1440p average is 71 FPS on Low, while the best 1080p average is 113 FPS on Low, a 42 FPS improvement from reducing resolution.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and GPU, which helps contextualize how other hardware would behave in this game.
For the AMD Ryzen 7 5700, the closest alternatives by average benchmark score are the Intel Xeon D-2752TER at 25530, the AMD Ryzen 5 7640U at 25485, the AMD Ryzen 5 6600H at 25550, and the AMD Ryzen 7 5825U at 25446. The delta percentages are minimal: the Xeon D-2752TER is 0.1% below, the Ryzen 5 7640U is 0.1% above, the Ryzen 5 6600H is 0.1% below, and the Ryzen 7 5825U is 0.3% above the Ryzen 7 5700's average score of 25517. These are effectively identical performers, so swapping the CPU for any of these would produce nearly indistinguishable FPS results in Pc Building Simulator, assuming the GPU remains the same.
For the Intel Arc B370, the nearest rivals are significantly older hardware. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% above. The AMD Radeon HD 7650M scores 1192, 0.7% above, and the AMD FirePro M2000 scores 1168, 1.4% below. These deltas are all within a couple of percentage points, meaning the Arc B370 sits in a performance class with these legacy cards. In practice, this suggests that any of these GPUs paired with a similarly capable CPU would yield roughly the same frame rates as recorded for this combo, though the Arc B370 does support modern APIs like DirectX 12 Ultimate and Vulkan 1.4, which the older rivals may not handle identically.
It is important to note that the CPU benchmarks show a processor that ranks in the 78th percentile among all CPUs, while the GPU ranks in the 5th percentile among all GPUs. This asymmetry means the GPU is the limiting factor in most scenarios, and alternative CPUs from the nearest rival list would not change the outcome meaningfully. Alternative GPUs in the same performance class would behave similarly to the Arc B370, producing the same sub-60 FPS results at 4K and the same playable results at 1080p Low and Medium.
How This Combo Ranks
Among all tested combinations in the database for Pc Building Simulator, this specific pairing of the AMD Ryzen 7 5700 and Intel Arc B370 ranks 3436 out of 3723 combos. That places it in the bottom 8% of all tested systems, which is consistent with the GPU's low percentile ranking. The combo outperforms roughly 287 of the tested configurations, but the vast majority of systems in the database achieve better results.
The rank reflects the GPU bottleneck. The CPU is a strong performer, sitting in the 78th percentile of all CPUs, but the Arc B370's 5th percentile GPU ranking drags the overall system down. The measured FPS data supports this: at 1080p Medium the combo averages 80 FPS, which is respectable, but at 4K it cannot reach 60 FPS on any preset. A system with a similarly ranked CPU but a more capable GPU would rank much higher, while a system with a weaker CPU and the same GPU would likely rank only slightly lower because the GPU is the binding constraint.
The database's comboRankInGame field shows that this hardware configuration is not competitive for demanding scenarios, but it does provide a playable experience at 1080p and 1440p Low. The rank is useful for understanding that the system sits near the bottom of the distribution, so users should not expect headroom for future titles or higher settings.
The Verdict
The verdict is straightforward based on the recorded data. This PC can run Pc Building Simulator, but only under specific conditions. At 3840x2160, there are no playable settings: every preset averages below 60 FPS, with the best case being Low at 37 FPS. At 2560x1440, only Low settings are playable, averaging 71 FPS. At 1920x1080, both Low and Medium are playable, with Medium being the best playable preset at 80 FPS.
The playableThresholdFps in the database is 60, and the verdictByResolution confirms that 1080p Medium is the most demanding configuration that clears this threshold. For users with a 1080p monitor, this system delivers a smooth experience at Medium quality. For 1440p owners, Low quality is required. For 4K displays, the system is not suitable for this game at any setting.
The margin at 1080p Medium is 20 FPS above the threshold, which provides reasonable stability, as evidenced by the minimum of 68 FPS. The margin at 1440p Low is 11 FPS, which is thinner but still acceptable. The 4K results show no viable path to playability without reducing resolution or accepting sub-60 frame rates.
CPU and GPU Roles
The recorded data makes the division of labor between the CPU and GPU clear. The Ryzen 7 5700 is a high-end processor with an average benchmark score of 25517 and a 78th percentile ranking among all CPUs. The Arc B370 has an average benchmark score of 1184 and a 5th percentile ranking among all GPUs. This disparity means the GPU is overwhelmingly the limiting factor.
Evidence from the scaling between resolutions confirms this. At 2560x1440 Low, the system averages 71 FPS. At 1920x1080 Low, it averages 113 FPS. That is a 42 FPS improvement from a one-step resolution reduction, which is a hallmark of a GPU-bound scenario. The CPU has more than enough headroom to feed the GPU at lower resolutions, but the GPU cannot keep up as pixel count rises.
The preset scaling tells a similar story. At 1920x1080, the drop from Low to Medium is 33 FPS, and from Medium to High it is 24 FPS. The GPU is responsible for the majority of these preset-related costs, since the CPU workload in a simulation game like this is relatively constant. At 3840x2160, the difference between Low and Ultra is only 19 FPS, which reflects the GPU being saturated even at Low settings, leaving little room for additional degradation as settings increase.
At 2560x1440, the CPU still has some influence. The spread between Medium's minimum and maximum is 15 FPS, wider than at 4K, which suggests that CPU or memory variability becomes more visible when the GPU is less stressed. However, the overall pattern is consistent: the GPU determines whether the system crosses the 60 FPS line, while the CPU ensures that the system does not introduce additional stutter or frame drops when the GPU is not the bottleneck. For users considering upgrades, replacing the Arc B370 with a more powerful GPU would yield substantial FPS gains, while upgrading the CPU would have minimal impact in this game.