Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

35%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
113 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
71 FPS
Ultra 1440p Measured
34 FPS

4K (Ultra HD)

Low 4K Measured
37 FPS
Ultra 4K Measured
18 FPS
17.9ms Frame Time
27ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 24,964
Graphics Card
Required 27,436
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 19 26 37
1440p QHD 34 36 50 71
1080p Full HD 54 56 80 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 56
1920x1080 Low 113
1920x1080 Medium 80
1920x1080 Ultra 54
2560x1440 High 36
2560x1440 Low 71
2560x1440 Medium 50
2560x1440 Ultra 34
3840x2160 High 19
3840x2160 Low 37
3840x2160 Medium 26
3840x2160 Ultra 18

Performance Analysis: Pc Building Simulator on Your System

Measured FPS Breakdown

At 3840x2160, this combination produces modest results regardless of preset. The Low preset averages 37 FPS, which is the highest recorded at this resolution. Medium drops to an average of 26 FPS, with a recorded minimum of 22 FPS and maximum of 30 FPS. High falls further to 19 FPS average, while Ultra is the most demanding at 18 FPS average. None of the 4K presets come close to the 60 FPS playable threshold, and the data shows a steep decline from Low to Medium, a 11 FPS drop, indicating that even modest graphical increases heavily tax the system at this resolution.

Moving to 2560x1440, the picture improves considerably. The Low preset averages 71 FPS, clearing the 60 FPS playable threshold with room to spare. Medium averages 50 FPS, with a minimum of 43 FPS and maximum of 58 FPS, which falls below the threshold on average but stays within a playable range during less demanding scenes. High averages 36 FPS, while Ultra averages 34 FPS. The spread from Low to Ultra is 37 FPS, showing that the GPU becomes the limiting factor as settings increase, since the CPU has ample headroom at this resolution.

At 1920x1080, the system performs best. Low averages 113 FPS, which is the highest average across all resolutions and settings in the recorded data. Medium averages 80 FPS, with a minimum of 68 FPS and maximum of 92 FPS, comfortably above the 60 FPS threshold. High averages 56 FPS, just shy of the playable mark. Ultra averages 54 FPS, the lowest of the 1080p presets. The difference between Low and Medium is 33 FPS, while the gap from Medium to High is 24 FPS, and High to Ultra is only 2 FPS, suggesting diminishing returns at the top end of the settings scale.

Looking at the min and max data points available, the Medium preset at 1080p shows a 24 FPS variance between minimum and maximum, while at 1440p the variance is 15 FPS, and at 4K it is 8 FPS. This narrowing variance at higher resolutions indicates that the system becomes more consistently bottlenecked as pixel count rises, with fewer spikes of performance.

CPU and GPU Roles

The data across resolutions reveals a clear division of labor between the AMD Ryzen 5 7500F and the Intel Arc B370. At 1920x1080, the CPU has significant influence. The jump from Low to Medium at 1080p costs 33 FPS, but the system still delivers 80 FPS average. This suggests the CPU can feed the GPU efficiently at lower settings, and the GPU is the primary constraint when moving to higher presets. The fact that High and Ultra both land in the mid-50s FPS range, 56 and 54 respectively, indicates a GPU ceiling rather than a CPU limitation, since the CPU would likely sustain higher frame rates if the GPU could keep up.

At 2560x1440, the GPU role becomes more dominant. The Low preset at 71 FPS versus the 1080p Low at 113 FPS represents a 42 FPS drop, a 37% reduction, purely from resolution scaling. This is a substantial penalty that points directly at the GPU's fill rate and memory bandwidth constraints, given that the CPU workload does not increase proportionally with resolution. The Medium preset at 1440p averages 50 FPS, while at 1080p it averages 80 FPS, again a 30 FPS gap. The GPU is clearly the limiting factor at this resolution, as the CPU has more than enough single-thread and multi-thread performance for a simulation title.

At 3840x2160, the GPU is almost entirely responsible for performance. The Low preset drops to 37 FPS, less than one-third of the 1080p Low result. The scaling from 1440p Low to 4K Low is a 34 FPS loss, which is nearly identical to the 1080p to 1440p loss of 42 FPS, but with diminishing absolute returns as the frame rate approaches the low teens and twenties. The CPU's role at 4K is minimal; the recorded data shows that even the least demanding preset cannot reach 60 FPS, and the GPU's 6.144 TFLOPS FP32 compute and 48.00 GPixel/s pixel rate are simply insufficient for this pixel count.

Preset scaling reinforces this interpretation. At 1080p, Low to Ultra costs 59 FPS. At 1440p, the same preset range costs 37 FPS. At 4K, it costs 19 FPS. The narrowing delta as resolution increases shows that the GPU is saturated even at Low settings in 4K, leaving little headroom for quality improvements. The CPU, with its 3DMark single-thread score of 974 and Cinebench R23 single-core score of 3218, is more than adequate for a simulation game that typically relies on a few primary threads, and the 12 threads available handle background simulation tasks without becoming a bottleneck.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 7500F are all close in average benchmark score. The Intel Core i7-11850H scores 24935, a 0.1% delta from the 7500F's 24964 average. The AMD Ryzen 5 8400F scores 25005, a -0.2% delta, meaning it is essentially identical in performance. The Intel Core i7-13620H scores 24911, a 0.2% delta, and the Intel Core 5 210H scores 24872, a 0.4% delta. Any of these CPUs would produce nearly indistinguishable frame rates in this game, since the 7500F's performance is within a fraction of a percent of each. In practice, swapping the 7500F for any of these alternatives would not change the playability verdict at any resolution.

The Intel Arc B370 has a very different competitive landscape. Its 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile of all GPUs. The nearest rival is the ATI Mobility Radeon HD 5570 at 1186, a -0.2% delta, meaning the B370 is slightly slower. The ATI Radeon HD 5770 scores 1190, a -0.5% delta, also marginally faster. The AMD Radeon HD 7650M scores 1192, a -0.7% delta, and the AMD FirePro M2000 scores 1168, a 1.4% delta, meaning the B370 is faster than the FirePro by a small margin. These rivals are all older discrete or mobile parts from a different era, and the B370's integrated nature with system-shared memory places it in a performance class that is severely limited for modern gaming at high resolutions.

For this specific game, the CPU alternatives would all behave essentially identically, since the 7500F's benchmark delta to its nearest rivals is at most 0.4%. The GPU alternatives, however, would all produce frame rates within a few percent of the B370. The HD 5770, being 0.5% faster, would deliver roughly the same 56 FPS at 1080p High, while the FirePro M2000, being 1.4% slower, would drop to around 55 FPS at that preset. None of these GPU alternatives would change the fundamental conclusion that 4K is unplayable and 1440p is only playable at Low settings.

FAQ

Q: Can this system run Pc Building Simulator at 1920x1080 on Ultra settings?

A: No. The recorded data shows an average of 54 FPS at 1080p Ultra, which falls below the 60 FPS playable threshold. The best playable preset at 1080p is Medium, which averages 80 FPS with a minimum of 68 FPS.

Q: What is the highest resolution where this combo maintains 60 FPS?

A: The highest resolution with a preset at or above 60 FPS average is 2560x1440, but only on Low settings, which averages 71 FPS. At 3840x2160, no preset reaches 60 FPS; the best is Low at 37 FPS.

Q: Is the CPU or GPU the bottleneck at 1440p Medium?

A: The GPU is the bottleneck. The 1440p Medium preset averages 50 FPS with a minimum of 43 FPS, while the same preset at 1080p averages 80 FPS. The CPU, with a Cinebench R23 multi-core score of 22799 and single-core score of 3218, has sufficient headroom for this simulation title, while the GPU's 6.144 TFLOPS FP32 compute limits frame rates as resolution increases.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% slower than the ATI Mobility Radeon HD 5570 at 1186, 0.5% slower than the ATI Radeon HD 5770 at 1190, and 0.7% slower than the AMD Radeon HD 7650M at 1192. It is 1.4% faster than the AMD FirePro M2000 at 1168. Performance differences are within a few percent across all rivals.

Q: What frame rate can I expect at 4K with Medium settings?

A: The recorded average is 26 FPS, with a minimum of 22 FPS and maximum of 30 FPS. This is well below the 60 FPS playable threshold and is not considered playable per the database's playable threshold.

Q: Does the Ryzen 5 7500F have any CPU alternatives that would perform noticeably differently?

A: No. The nearest rivals are the Intel Core i7-11850H at 0.1% delta, AMD Ryzen 5 8400F at -0.2% delta, Intel Core i7-13620H at 0.2% delta, and Intel Core 5 210H at 0.4% delta. All are within a fraction of a percent in average benchmark score, so frame rates would be statistically identical.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS average is Medium, which delivers 80 FPS average with a minimum of 68 FPS and maximum of 92 FPS. High falls to 56 FPS, just below the threshold, and Ultra is 54 FPS, so Medium is the clear choice for a smooth experience at this resolution.

At 2560x1440, only Low meets the 60 FPS requirement, averaging 71 FPS. Medium averages 50 FPS with a minimum of 43 FPS, which is below the playable threshold. High and Ultra are even lower at 36 and 34 FPS respectively. Low is the only viable option for 1440p gaming with this hardware.

At 3840x2160, no preset achieves 60 FPS. The best average is 37 FPS on Low, followed by 26 FPS on Medium, 19 FPS on High, and 18 FPS on Ultra. Since none of these meet the playable threshold, the database records no best settings recommendation for this resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and Intel Arc B370 ranks 3436 out of 3723 tested combos in the database for Pc Building Simulator. This places it in the bottom 8% of all tested configurations, which is consistent with the GPU's 5th percentile ranking among all GPUs. The CPU's 77th percentile ranking among all CPUs does not compensate for the GPU's severe limitation.

The rank reflects the overall experience across all resolutions. The system handles 1080p Medium well at 80 FPS, but struggles at 1440p beyond Low, and cannot play at 4K at all. The gap between the CPU's strong performance and the GPU's weak output is the defining characteristic of this combo. In the database's ranking, this places the combo near the bottom, ahead of only 287 other combinations, and behind 3435 others that offer better overall playability.

The CPU's nearest rivals, all within 0.4% delta, would not change this rank. The GPU's nearest rivals, all within 1.4% delta, would also not shift the rank meaningfully. This combo's position is firmly established by the GPU's low compute throughput, shared memory bandwidth that is system-dependent, and 25 W TDP that indicates a mobile-class integrated part rather than a discrete gaming GPU.

The Verdict

The database's verdict is clear: this PC can run Pc Building Simulator at 1920x1080 and 2560x1440, but only at specific settings. At 1920x1080, both Low and Medium presets clear the 60 FPS playable threshold, with Medium being the best playable option at 80 FPS average. At 2560x1440, only Low is playable, averaging 71 FPS. At 3840x2160, no preset reaches 60 FPS, with the highest average being 37 FPS on Low, so 4K is not a viable option for this game with this hardware.

The verdict by resolution confirms: 3840x2160 has no playable settings, 2560x1440 has one playable setting (Low at 71 FPS), and 1920x1080 has two playable settings (Low at 113 FPS and Medium at 80 FPS). For a simulation game that does not demand extreme frame rates, the 1080p Medium experience at 80 FPS is perfectly smooth, and 1440p Low at 71 FPS is also acceptable. The system is not suitable for 4K gaming in this title, and users seeking higher visual fidelity at 1440p or above would need a significantly stronger GPU.