Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Pc Building Simulator
Simulation 2019

Pc Building Simulator

46%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
125 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
79 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
41 FPS
Ultra 4K Measured
20 FPS
16.1ms Frame Time
24ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 32,750
Graphics Card
Required 27,436
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 21 29 41
1440p QHD 38 39 56 79
1080p Full HD 59 62 88 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 62
1920x1080 Low 125
1920x1080 Medium 88
1920x1080 Ultra 59
2560x1440 High 39
2560x1440 Low 79
2560x1440 Medium 56
2560x1440 Ultra 38
3840x2160 High 21
3840x2160 Low 41
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Pc Building Simulator on Your System

Best Settings per Resolution

Pc Building Simulator is not a demanding title by modern standards, but this particular configuration has clear limits. The data shows that at 4K, there is no preset that reaches 60 FPS. The best you can manage is the Low preset at 41 FPS average, which is well below the playable threshold. Medium drops to 29 FPS, High to 21 FPS, and Ultra to 20 FPS. None of these are acceptable for a smooth experience, so 4K is effectively off the table for this system.

At 2560x1440, the situation improves slightly. The Low preset delivers 79 FPS average, which clears the 60 FPS threshold with headroom to spare. However, the Medium preset falls to 56 FPS, just shy of playable, and both High and Ultra sit in the high 30s. The verdict data confirms that Low is the only playable option at this resolution, and it is also the best settings choice because it is the only one that meets the target.

At 1920x1080, the system finally shows what it can do. The Low preset runs at 125 FPS average, Medium at 88 FPS, and High at 62 FPS. All three clear the 60 FPS line. Ultra sits at 59 FPS, which is one frame short of the threshold and therefore not considered playable by the database. The best settings choice at 1080p is High, because it provides the highest visual quality while still maintaining an average above 60 FPS.

In practical terms, a user with a 1080p monitor should run High settings for the best balance of fidelity and smoothness. At 1440p, Low is the only viable choice. At 4K, the system cannot maintain playable frame rates at any preset, so users should either lower the resolution or accept a sub-60 experience.

CPU and GPU Roles

This game is light on hardware, but the bottleneck is clearly the GPU. The Intel Arc B390 is an integrated graphics solution with a 3DMark Steel Nomad score of 1482, placing it in the 9th percentile of all GPUs. That is an extremely low position, and the measured frame rates reflect it. The CPU, an AMD Ryzen 5 7400F, is a much stronger component, sitting in the 83rd percentile of all CPUs with an average benchmark score of 32750. The disparity between these two components defines the performance envelope.

The scaling between resolutions and presets tells the story. At 1080p Low, the system produces 125 FPS. At 1080p Ultra, it drops to 59 FPS, a reduction of more than half. At 1440p Low, it produces 79 FPS, and at 1440p Ultra, 38 FPS. At 4K Low, 41 FPS, and at 4K Ultra, 20 FPS. This pattern is characteristic of a GPU-bound scenario: the frame rate scales directly with the rendering load, and the CPU has plenty of headroom to feed the GPU.

The CPU's capabilities are not the limiting factor here. The Ryzen 5 7400F has 6 cores and 12 threads, with a boost clock of 4.70 GHz. Its Cinebench R23 multi-core score of 21765 and single-core score of 3072 are strong numbers. Even at 1080p Low, where CPU overhead is highest relative to GPU load, the system hits 125 FPS, indicating the CPU is not struggling. If the GPU were stronger, the frame rates would likely be higher across the board.

As resolution increases, the GPU becomes even more dominant. The Arc B390's memory is system shared, meaning it relies on the same DDR5 memory as the CPU, and its bandwidth is system dependent. This is a fundamental limitation for a gaming workload. The data suggests that at 4K, the GPU is overwhelmed, and no amount of CPU headroom can compensate. Users should interpret these results as a GPU-limited configuration, especially at higher resolutions and presets.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 7400F is closely matched with several other processors. The Intel Core i5-14600T has an average score of 32707, which is 0.1% lower. The Intel Core Ultra 7 155H scores 32697, 0.2% lower. The AMD Ryzen 7 PRO 6850H scores 32812, which is 0.2% higher. The AMD Ryzen AI 7 PRO 360 scores 32662, 0.3% lower. In all cases, the differences are within a fraction of a percent, meaning any of these CPUs would deliver nearly identical performance in this game.

For the GPU, the situation is more pronounced. The Intel Arc B390's nearest rivals are all older NVIDIA parts. The GeForce GT 520MX scores 1463, which is 1.3% lower. The GeForce 800M scores 1460, 1.5% lower. The GeForce GT 625 OEM scores 1446, 2.5% lower. The GeForce GT 710 scores 1443, 2.7% lower. These are all very old, low-end GPUs, and the Arc B390 outperforms them by a small margin. However, the practical takeaway is that this GPU is in the same performance class as decade-old entry-level hardware.

For a user considering upgrades or alternatives, the CPU is not the place to look for gains. Swapping the Ryzen 5 7400F for any of its nearest rivals would produce no meaningful change in frame rates, as they are all within 0.3% of each other. The GPU is the bottleneck, and even its nearest rivals are similarly weak. A meaningful improvement would require moving to a different performance tier entirely, but within the recorded data, this combo is what it is.

The Verdict

Can this PC run Pc Building Simulator? The answer depends entirely on the resolution and settings. The database's verdict by resolution is clear. At 3840x2160, there are no playable settings. No preset reaches 60 FPS, and the best average is 41 FPS at Low. This resolution is not viable for this system.

At 2560x1440, the system is playable only on the Low preset, which delivers 79 FPS average. This clears the 60 FPS threshold with about 19 frames of headroom. The Medium preset falls to 56 FPS, which is below the threshold, and High and Ultra are in the high 30s. Users at 1440p must stick to Low settings for a smooth experience.

At 1920x1080, the system is playable on Low, Medium, and High presets. Low runs at 125 FPS, Medium at 88 FPS, and High at 62 FPS. The High preset is the best choice because it offers the most visual detail while still averaging above 60 FPS. Ultra just misses the mark at 59 FPS, so it is not recommended for consistent performance.

In summary, this PC can run the game at 1080p with good settings, and at 1440p with reduced settings. It cannot handle 4K at any setting. The combination of a strong CPU and a weak integrated GPU means the experience is heavily dependent on resolution and preset choices. For a game like Pc Building Simulator, which is not graphically intense, the 1080p High experience should be perfectly acceptable. The 1440p Low experience is also playable, though users must accept lower visual quality.

Measured FPS Breakdown

At 1920x1080, the measured frame rates are as follows. Low settings produce an average of 125 FPS, with no minimum or maximum recorded. Medium settings produce an average of 88 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings produce an average of 62 FPS, with no minimum or maximum recorded. Ultra settings produce an average of 59 FPS, with no minimum or maximum recorded. The Medium preset has the only recorded variance, showing a range between 75 and 102 FPS, which indicates some scene-dependent variability, but all values are comfortably above 60 FPS.

At 2560x1440, the results are lower. Low settings produce an average of 79 FPS, with no minimum or maximum recorded. Medium settings produce an average of 56 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. High settings produce an average of 39 FPS, with no minimum or maximum recorded. Ultra settings produce an average of 38 FPS, with no minimum or maximum recorded. The Medium preset shows a range between 47 and 64 FPS, meaning some scenes dip below 60 FPS even though the average is close.

At 3840x2160, the system struggles. Low settings produce an average of 41 FPS, with no minimum or maximum recorded. Medium settings produce an average of 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. High settings produce an average of 21 FPS, with no minimum or maximum recorded. Ultra settings produce an average of 20 FPS, with no minimum or maximum recorded. The Medium preset has the only recorded variance, ranging from 25 to 34 FPS, which is consistently below playable levels.

The pattern across all resolutions is consistent: higher settings and higher resolutions reduce frame rates proportionally. The GPU is the limiting factor, and the data shows no scenario where the system breaks 60 FPS at 4K.

FAQ

Q: Can this system run Pc Building Simulator at 1080p?

A: Yes. The measured data shows playable frame rates at Low (125 FPS), Medium (88 FPS), and High (62 FPS). The High preset is the best choice, as it maintains an average above 60 FPS while offering more visual detail. Ultra just misses the threshold at 59 FPS.

Q: What is the best settings preset at 1440p?

A: The only playable preset at 2560x1440 is Low, which delivers 79 FPS average. Medium falls to 56 FPS, which is below the 60 FPS playable threshold. High and Ultra are in the high 30s and are not recommended.

Q: Is 4K playable on this hardware?

A: No. At 3840x2160, there are no playable settings. The best average is 41 FPS at Low, which is well below the 60 FPS threshold. Medium averages 29 FPS, High 21 FPS, and Ultra 20 FPS.

Q: Which component is the bottleneck, the CPU or the GPU?

A: The GPU is the bottleneck. The Intel Arc B390 has a 3DMark Steel Nomad score of 1482, placing it in the 9th percentile of all GPUs. The AMD Ryzen 5 7400F is much stronger, in the 83rd percentile of all CPUs. Frame rates scale directly with resolution and preset, indicating GPU limitation.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7400F is nearly identical to its nearest rivals. The Intel Core i5-14600T is 0.1% slower, the Intel Core Ultra 7 155H is 0.2% slower, the AMD Ryzen 7 PRO 6850H is 0.2% faster, and the AMD Ryzen AI 7 PRO 360 is 0.3% slower. Any of these CPUs would perform the same in this game.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B390 is slightly faster than its nearest rivals, all of which are older NVIDIA parts. The GeForce GT 520MX is 1.3% slower, the GeForce 800M is 1.5% slower, the GeForce GT 625 OEM is 2.5% slower, and the GeForce GT 710 is 2.7% slower. The differences are small, placing all of these in the same low-performance tier.