Instant compatibility check with FPS benchmarks and optimization tips
Pc Building Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 45 | 63 |
| 1440p QHD | 58 | 61 | 86 | 121 |
| 1080p Full HD | 91 | 96 | 136 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Pc Building Simulator on Your System
This combo, the AMD Ryzen 5 3600 paired with the Intel Arc B570, ranks at 2997 out of 3723 tested combinations in Pc Building Simulator. That places it in the lower-mid range of the database, meaning it is not a top-tier pairing for this title. The recorded data shows the system is capable, but it requires careful attention to resolution and settings to consistently hit the 60 FPS threshold. The CPU holds a 71st percentile ranking among all tested CPUs, while the GPU sits at the 65th percentile, suggesting a balanced pairing where neither component is drastically holding back the other for this simulation workload.
The 4K results are the limiting factor. At Ultra settings, the average FPS falls to 30, and High settings only manage 32 FPS. The only playable setting at 3840x2160 is Low, which averages 63 FPS. At 1440p, the system finds its footing, with High settings delivering 61 FPS on average, and Medium reaching 86 FPS. The most comfortable experience is at 1080p, where Ultra settings average 91 FPS, and Low settings push the frame rate to 192 FPS. For a simulation game where smoothness and UI responsiveness matter, the data clearly points to 1080p as the optimal playground for this hardware.
How This Combo Ranks
The database places this specific CPU and GPU pairing at rank 2997 out of 3723 tested combos for Pc Building Simulator. This is a below-median result, putting it in the 20th percentile of all tested systems for this game. The ranking reflects that while the hardware is competent for general tasks, it does not deliver exceptional performance in this specific simulation title, particularly at higher resolutions.
The CPU’s average benchmark score of 17035 places it in the 71st percentile of all CPUs, while the GPU’s average score of 20556 puts it in the 65th percentile of all GPUs. These percentile scores indicate that both components are above-average performers in a general sense, but the game’s engine and the combination’s interplay reduce the overall efficiency. The combo rank is significantly lower than what either component’s individual percentile might suggest, highlighting that Pc Building Simulator’s demands do not scale perfectly with this pairing.
What does this mean in practice? The system will run the game, but it will not dominate the leaderboards. Expect to make compromises at 4K, where even High settings produce an average of 32 FPS, which is far below the 60 FPS playability threshold. The more encouraging numbers come at 1440p and 1080p, where the system can deliver playable frame rates across multiple presets. The combination’s rank is a warning that the GPU, while having 10 GB of VRAM and modern architecture, is not a high-end solution for this game’s 4K Ultra demands.
Similar Performance Alternatives
Looking at the nearest rivals in the database provides context for what else would behave similarly. The CPU’s closest competitor is the Intel Core i7-1260P, which has an average score of 17007, a negligible 0.2% difference from the Ryzen 5 3600. The i7-11400 is also within a 0.2% delta, with a score of 17067, meaning users with that Intel chip would see virtually identical frame rates in this game. The AMD EPYC 7573X and EPYC 7742 are also listed as near-identical in CPU performance, though these are server-class parts unlikely to be in a gaming rig.
For the GPU, the Intel Arc B570’s nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 20534, a 0.1% difference. This means a laptop with that mobile GPU would produce similar results to this desktop Arc card in Pc Building Simulator. The Intel Arc A750 is also extremely close, with a score of 20582 and a delta of -0.1%. If a user already owns an Arc A750, upgrading to the B570 would yield almost no measurable performance change in this game. The other listed rivals, the Quadro M4000M and Radeon R9 M390X, are older or professional parts with similar average scores, but they lack the modern feature set of the Arc B570.
The practical takeaway is that this combo is not unique in its performance profile. Swapping the CPU for an i5-11400 or i7-1260P would produce nearly identical results, as would swapping the GPU for an Arc A750 or an RTX 3070 Mobile. The data shows that the system’s performance is anchored by the GPU’s limitations at 4K, and the CPU has enough headroom to keep up with any of these rival graphics cards.
CPU and GPU Roles
The recorded FPS data across resolutions and presets reveals a clear pattern: the GPU is the primary bottleneck for this game, especially as resolution increases. At 4K, the average FPS drops from 63 at Low to 30 at Ultra, a decline of 52% when moving from the lowest to highest preset. This steep drop indicates that the Intel Arc B570’s rendering pipeline is saturated at 3840x2160, and the CPU’s role becomes secondary.
At 1080p, the system shows significant headroom. The Low preset averages 192 FPS, which is more than triple the 4K Ultra result. The scaling from 1080p Low to 4K Low shows a drop from 192 FPS to 63 FPS, a 67% reduction. This is a classic GPU-bound scenario: as the pixel count increases, the GPU must work much harder, while the CPU’s workload remains relatively constant. The Ryzen 5 3600, with its 6 cores and 12 threads, has enough processing power to feed the GPU at 1080p, but at 4K the GPU simply cannot keep up.
The CPU’s role becomes more apparent when looking at the 1440p results. At High settings, the average is 61 FPS, and at Medium it is 86 FPS. The jump from Medium to High at 1440p costs 25 FPS, which is a larger drop than the jump from Low to Medium at the same resolution (121 to 86 FPS). This suggests that the game’s High preset introduces effects that strain both the GPU and the CPU, but the GPU remains the limiting factor. The CPU’s single-thread score of 2124 in Cinebench R23 and multi-thread score of 15045 are adequate for this simulation title, but they do not rescue the system from GPU-bound frame rate drops at higher resolutions.
The Verdict
This PC can run Pc Building Simulator, but the experience varies dramatically by resolution. The database’s verdict is clear: at 1920x1080, all four tested presets (Low, Medium, High, Ultra) are playable, with Ultra averaging 91 FPS. This is the sweet spot for this hardware. At 2560x1440, High, Medium, and Low are playable, but Ultra falls short at 58 FPS, just below the 60 FPS threshold. At 3840x2160, only Low is playable, averaging 63 FPS, while Medium, High, and Ultra all fail to reach 60 FPS.
For a game like Pc Building Simulator, where the player spends time navigating menus, building systems, and observing FPS counters within the simulation, a stable 60 FPS is important for smooth UI interaction. The data shows that 1080p Ultra is the best settings choice, offering 91 FPS with no recorded minimum frame rate dips. At 1440p, High settings are the best choice, delivering 61 FPS on average, but this is right at the edge of the playability threshold, so any in-game action that increases load could cause drops. The verdict is a qualified yes: this system is playable at 1080p and 1440p, but 4K owners should stick to Low settings.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. Low settings produce an average of 192 FPS, which is an exceptionally high frame rate for this game. Medium settings average 136 FPS, with recorded minimums of 115 FPS and maximums of 156 FPS, showing a stable frame time distribution. High settings average 96 FPS, and Ultra settings average 91 FPS. All presets at this resolution comfortably exceed the 60 FPS threshold, with Ultra only 31 FPS below the Low preset’s average.
At 2560x1440, the performance tightens. Low settings average 121 FPS, still well above the threshold. Medium settings average 86 FPS, with a recorded minimum of 73 FPS and maximum of 99 FPS. High settings average 61 FPS, which is exactly one frame above the playable threshold, and this is the marginal case. Ultra settings average 58 FPS, which misses the 60 FPS target by 2 FPS, making it unplayable according to the database’s criteria.
At 3840x2160, the system struggles. Low settings average 63 FPS, barely clearing the threshold. Medium settings average 45 FPS, with a minimum of 38 FPS and maximum of 52 FPS, indicating noticeable frame drops during scenes with more complex geometry or UI elements. High settings average 32 FPS, and Ultra settings average 30 FPS. The 4K numbers show a clear pattern: the Intel Arc B570, despite its 10 GB of GDDR6 memory and 380 GB/s bandwidth, is not powerful enough to handle this game at high presets on a 4K display.
FAQ
Q: Can this system run Pc Building Simulator at 60 FPS on a 4K monitor?
A: Only at Low settings. The database records an average of 63 FPS at 3840x2160 with Low settings. Medium settings average 45 FPS, High averages 32 FPS, and Ultra averages 30 FPS, all below the 60 FPS threshold.
Q: What is the best resolution and preset combination for this hardware?
A: The data indicates that 1920x1080 with Ultra settings is the best choice, averaging 91 FPS. This is the highest preset that maintains a comfortable margin above the 60 FPS threshold. At 1440p, High settings are the best playable option, averaging 61 FPS.
Q: How does the Intel Arc B570 compare to the Arc A750 in this game?
A: The database lists the Arc A750 as a near-identical rival to the B570, with an average benchmark score of 20582 compared to 20556, a delta of -0.1%. In practical terms, there is no measurable performance difference between the two cards for this game.
Q: Is the Ryzen 5 3600 CPU holding back the GPU?
A: The CPU’s average benchmark score of 17035 puts it in the 71st percentile of all CPUs, and its nearest rivals, such as the i7-1260P, have nearly identical scores. The FPS data shows the system becomes GPU-bound at 4K, where the CPU has headroom, so the CPU is not the primary limiter in this pairing.
Q: What FPS can I expect at 1440p with Medium settings?
A: The recorded average is 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS. This preset provides a smooth experience well above the 60 FPS threshold.
Q: Does the game run better on Low or Ultra settings at 1080p?
A: Low settings average 192 FPS, while Ultra settings average 91 FPS. Both are playable, but Ultra offers a more visually detailed experience at the cost of about half the frame rate. The minimum FPS data is only recorded for Medium at this resolution, which shows 115 FPS, indicating stable performance across presets.