Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 28 |
| 1440p QHD | 24 | 31 | 41 | 50 |
| 1080p Full HD | 36 | 47 | 62 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
The Intel Core i7-14700F paired with the Intel Arc B370 presents a striking imbalance in Palworld. The CPU is a high-end desktop part with substantial multi-threaded capability, while the GPU is an integrated-class solution with a benchmark percentile that places it near the very bottom of the database. The recorded frame rates reflect this gap, showing that the graphics processor becomes the decisive constraint at every resolution tested. This analysis examines the measured performance, compares the components to nearby alternatives, and determines which settings, if any, allow for a playable experience.
Measured FPS Breakdown
The database contains frame rate measurements for Palworld across three resolutions and four quality presets. The data shows a clear pattern: as resolution increases, performance drops steeply, and as settings rise from Low to Ultra, the frame rate falls accordingly.
At 1920x1080, the most favorable results appear. With Low settings, the combo averages 76 FPS, which is the highest recorded figure for this pairing. Medium settings produce an average of 62 FPS, with a minimum of 52 FPS and a maximum of 71 FPS. High settings drop the average to 47 FPS, and Ultra settings bring it down to 36 FPS. The jump from Low to Medium costs 14 FPS, while moving from Medium to High costs another 15 FPS. The step from High to Ultra is less severe, losing 11 FPS.
At 2560x1440, the same settings show a notable decline. Low settings average 50 FPS, which is 26 FPS below the 1080p Low result. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. High settings fall to 31 FPS, and Ultra drops to 24 FPS. The resolution increase from 1080p to 1440p reduces performance by roughly a third across most presets, indicating that the GPU is heavily taxed by the additional pixel count.
At 3840x2160, the results are marginal. Low settings average 28 FPS, Medium averages 23 FPS with a minimum of 19 FPS and a maximum of 26 FPS, High averages 17 FPS, and Ultra averages 13 FPS. None of these figures approach a playable threshold, and the gap between Low and Ultra is only 15 FPS, showing that even the lowest settings cannot compensate for the sheer pixel workload at 4K.
The minimum and maximum values, where recorded, provide additional context. At 1080p Medium, the 52 FPS minimum shows that occasional dips occur below the 60 FPS average, while the 71 FPS maximum indicates headroom in less demanding scenes. At 1440p Medium, the 35 FPS minimum and 47 FPS maximum show a tighter range, and at 4K Medium, the 19 to 26 FPS window confirms consistently low performance.
Similar Performance Alternatives
The CPU and GPU each have a set of nearby rivals in the database, defined by their average benchmark scores and the percentage difference from the component in question.
For the Intel Core i7-14700F, the nearest alternatives are all server or high-end desktop processors. The Intel Xeon 6505P scores 0.2% lower, the Intel Xeon Phi 7290 scores 0.3% higher, the AMD Ryzen 9 7900X scores 0.6% higher, and the AMD EPYC 7313P scores 0.8% higher. These deltas are tiny, meaning that swapping the i7-14700F for any of these chips would produce nearly identical CPU-bound behavior in Palworld. The Ryzen 9 7900X stands out as a consumer-oriented alternative, but the performance difference is negligible for this game.
The Intel Arc B370, by contrast, has rivals that are older discrete graphics cards and mobile parts. The ATI Mobility Radeon HD 5570 scores 0.2% lower, the ATI Radeon HD 5770 scores 0.5% lower, the AMD Radeon HD 7650M scores 0.7% lower, and the AMD FirePro M2000 scores 1.4% higher. These are all legacy components, and their proximity to the Arc B370 in benchmark scores indicates that the GPU performs at a level comparable to hardware from over a decade ago. The FirePro M2000, a professional mobile GPU, is the closest rival with a slightly higher score, but the difference is within 1.5%, so the frame rates in Palworld would be effectively identical across all of these options.
The implication is clear: the CPU is a top-tier part sitting in the 91st percentile of all processors, while the GPU sits in the 5th percentile of all graphics cards. Any of the four rival GPUs would deliver the same playability, or lack thereof, in this game.
CPU and GPU Roles
The measured data reveals which component dominates performance at each resolution. The i7-14700F has a Cinebench R23 multi-core score of 35122 and a single-core score of 4958, placing it far above the demands of most games. The Arc B370, with a 3DMark Steel Nomad score of 1184, is the limiting factor in every scenario.
At 1920x1080, the GPU still constrains the system, but the CPU has enough headroom to allow the graphics card to reach its maximum output. The drop from Low to Medium, a 14 FPS decline, is entirely due to increased GPU workload. The CPU does not become a bottleneck at this resolution, as even the most demanding preset, Ultra at 36 FPS, leaves the processor underutilized.
At 2560x1440, the GPU workload increases by roughly 78% compared to 1080p, based on the pixel count. The frame rates fall proportionally, with Low dropping from 76 to 50 FPS, a 34% reduction. This scaling confirms that the GPU is the sole limiting factor. The CPU's role is passive; it feeds the GPU with draw calls and game logic, but the rendering pipeline is stalled waiting for the graphics processor to finish each frame.
At 3840x2160, the GPU is overwhelmed. The pixel count is four times that of 1080p, and the frame rates collapse to between 13 and 28 FPS depending on the preset. The CPU cannot compensate for this deficit, as the bottleneck is purely in the graphics pipeline. The difference between Low and Ultra at 4K is only 15 FPS, showing that the GPU is operating at its absolute limit regardless of settings.
The scaling between resolutions and presets indicates that Palworld is heavily GPU-bound for this combination. The CPU's 20 cores and 28 threads, while excellent for productivity tasks such as the Passmark multi-thread score of 41317, provide no benefit to frame rates in this game. The integrated nature of the Arc B370, with system-shared memory and a 25 W thermal design power, limits its ability to handle the game's rendering demands.
How This Combo Ranks
The combination of the i7-14700F and Arc B370 ranks 3423 out of 3711 tested combinations in the database for Palworld. This places it in the bottom 8% of all systems, a position that aligns with the GPU's low benchmark percentile. The rank reflects the overall playability across all resolutions and settings, not just the best-case scenario.
To contextualize this rank, consider that the CPU alone sits in the 91st percentile, while the GPU sits in the 5th percentile. The combination rank is dragged down almost entirely by the graphics processor. A system with a mid-range CPU and a discrete GPU from the past decade would likely rank higher, as the GPU is the primary determinant of frame rates in this game. The rank of 3423 indicates that most other tested combinations, including those with much weaker CPUs, outperform this pairing because they have more capable graphics hardware.
The delta between the CPU's high percentile and the GPU's low percentile creates a severe imbalance. The i7-14700F can handle any settings or resolution in Palworld without breaking a sweat, but the Arc B370 cannot deliver playable frame rates beyond 1080p Medium. The rank is a reflection of this bottleneck, not a statement about the CPU's quality.
The Verdict
The question of whether this PC can run Palworld depends on the resolution and preset. The database defines a playable threshold of 60 FPS, and the verdict by resolution is explicit.
At 3840x2160, no settings are playable. The highest average frame rate is 28 FPS at Low, which is less than half the threshold. Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. None of these approaches 60 FPS, and even the minimum frame rates, where recorded, are far below the target. This resolution is not viable for this combination.
At 2560x1440, the same verdict applies. Low settings average 50 FPS, which is short of the 60 FPS threshold. Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 24 FPS. No preset clears the bar, and the minimum values, such as 35 FPS at Medium, confirm that the experience would be inconsistent. This resolution is also not playable.
At 1920x1080, two presets clear the threshold. Low settings average 76 FPS, which provides a comfortable margin above 60 FPS. Medium settings average 62 FPS, just barely clearing the threshold, with a minimum of 52 FPS that may cause occasional stutters. High settings average 47 FPS and Ultra averages 36 FPS, both below the target. The verdict is that 1080p is playable at Low and Medium, with Medium being the highest preset that maintains an average above 60 FPS.
The best settings for this resolution are Medium, which achieves an average of 62 FPS. This is the only preset above the threshold at any resolution, making it the definitive answer for playable performance. Lowering to Low improves the average to 76 FPS, but Medium offers a better visual experience while still meeting the 60 FPS average.
FAQ
Q: What is the highest average frame rate this combination achieves in Palworld?
A: The highest average frame rate is 76 FPS, recorded at 1920x1080 with Low settings.
Q: Is Palworld playable at 2560x1440 with this CPU and GPU?
A: No. The highest average at 1440p is 50 FPS on Low settings, which falls below the 60 FPS playable threshold. Medium, High, and Ultra all average below 41 FPS.
Q: How does the Intel Arc B370 compare to its nearest rivals in benchmark scores?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad. The ATI Mobility Radeon HD 5570 scores 0.2% lower, the ATI Radeon HD 5770 scores 0.5% lower, the AMD Radeon HD 7650M scores 0.7% lower, and the AMD FirePro M2000 scores 1.4% higher.
Q: What is the best preset for 1920x1080 that maintains an average above 60 FPS?
A: Medium settings, which average 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS. Low settings also exceed the threshold at 76 FPS, but Medium is the highest preset that does so.
Q: Does the CPU or GPU limit performance in Palworld?
A: The GPU is the limiting factor at all resolutions. The Intel Core i7-14700F ranks in the 91st percentile of CPUs, while the Intel Arc B370 ranks in the 5th percentile of GPUs. The frame rates scale with resolution and settings in a way that indicates the graphics processor is fully saturated.
Q: What are the frame rates at 3840x2160 on Ultra settings?
A: The average is 13 FPS, with no minimum or maximum values recorded. This is the lowest result across all tested configurations.
Best Settings per Resolution
The data provides a clear answer for each resolution regarding the most demanding preset that remains at or above 60 FPS.
At 1920x1080, the best settings are Medium. The average frame rate is 62 FPS, which clears the 60 FPS threshold by a small margin. The minimum of 52 FPS indicates that some scenes will dip below the target, but the average remains playable. Low settings would provide a higher average at 76 FPS, but Medium offers better visual quality while still meeting the threshold.
At 2560x1440, no preset reaches 60 FPS. The closest is Low with an average of 50 FPS, but this falls short. Medium averages 41 FPS, High averages 31 FPS, and Ultra averages 24 FPS. Since none of these options clear the threshold, there is no recommended setting for this resolution.
At 3840x2160, the situation is worse. Low averages 28 FPS, Medium averages 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. No preset comes close to 60 FPS, so 4K is not a viable option for this combination.
In summary, the only playable configuration is 1920x1080 with Medium settings, delivering an average of 62 FPS. Players who prioritize smoothness over visuals could choose Low settings for an average of 76 FPS, but Medium is the highest quality preset that maintains the 60 FPS average. The data suggests that this system is suitable for 1080p gaming in Palworld, but only at lower quality presets, and any attempt to play at higher resolutions will result in sub-60 FPS performance.