Instant compatibility check with FPS benchmarks and optimization tips
Palworld
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 35 | 45 | 56 |
| 1440p QHD | 47 | 58 | 78 | 94 |
| 1080p Full HD | 68 | 92 | 117 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Palworld on Your System
Intel Core i5-14600K and Intel Arc B580 deliver playable frame rates in Palworld, but the experience is heavily dependent on resolution and settings. Benchmark data shows that this combination is fully capable of 60+ FPS at 1080p across all presets, including Ultra, while 1440p users will find a sweet spot at Medium settings. At 4K, the system falls short of the 60 FPS threshold at every tested preset, making it unsuitable for high-refresh 4K play. The data indicates a clear performance hierarchy: the Arc B580 is the limiting factor at higher resolutions, while the i5-14600K provides ample headroom at lower resolutions where the GPU is less stressed.
Measured FPS Breakdown
The measured FPS data for Palworld reveals a consistent scaling pattern across resolutions and presets. At 1920x1080, the system performs strongly across the board. Low settings yield an average of 146.9 FPS, which is the highest frame rate recorded in the entire dataset. Medium settings produce 116.9 FPS, High settings average 92.2 FPS, and even the most demanding Ultra preset maintains a solid 68.3 FPS average. This resolution demonstrates that the combo can handle the game with significant performance to spare, especially at lower presets.
Moving to 2560x1440, the frame rates drop noticeably but remain playable at several presets. Low settings average 93.7 FPS, Medium settings average 77.6 FPS, and High settings average 57.9 FPS, which just misses the 60 FPS playable threshold. Ultra settings at 1440p drop to 47.1 FPS, indicating a substantial performance cost for maximum visual fidelity at this resolution. The gap between Medium and High is roughly 20 FPS, while the gap between High and Ultra is only about 11 FPS, suggesting diminishing returns at the top end.
At 3840x2160, the performance ceiling is much lower. Low settings average 55.5 FPS, which is the only preset that comes close to the 60 FPS threshold. Medium settings average 45.1 FPS, High settings drop to 35.4 FPS, and Ultra settings fall to 25.3 FPS. The data shows that 4K is simply too demanding for this hardware combination in Palworld, with even Low settings failing to reach a stable 60 FPS average. The frame rate decline from 1080p to 4K is steep: for example, High settings go from 92.2 FPS at 1080p to 57.9 FPS at 1440p, then to 35.4 FPS at 4K, illustrating the GPU's struggle with pixel throughput at higher resolutions.
It is notably the dataset does not include min or max FPS values, only averages. This means the analysis focuses on sustained performance rather than frame pacing or 1% lows, which could be more variable in a survival game with dynamic environments and multiplayer interactions.
CPU and GPU Roles
The benchmark results indicate that the Intel Arc B580 is the primary performance bottleneck as resolution increases, while the Intel Core i5-14600K provides sufficient computational power to keep up at lower resolutions. Evidence for this comes from the scaling behavior between presets and resolutions. At 1080p, the CPU has enough headroom to feed the GPU efficiently, as shown by the wide spread between Low (146.9 FPS) and Ultra (68.3 FPS). This spread is characteristic of a GPU-bound scenario where lowering settings reduces pixel shading work and boosts frame rates proportionally.
At 1440p, the same pattern holds but with tighter margins. Low settings still achieve 93.7 FPS, but Ultra falls to 47.1 FPS. The fact that the CPU is not the limiting factor here is inferred from the consistent frame rate drops across all presets when moving from 1080p to 1440p. For instance, Medium settings drop from 116.9 FPS to 77.6 FPS, a 34% reduction, which aligns with the increased pixel count requiring more GPU work rather than CPU work.
At 4K, the GPU bottleneck becomes severe. Low settings only manage 55.5 FPS, and Ultra drops to 25.3 FPS. The CPU's role diminishes further, as the GPU is clearly overwhelmed by the 3840x2160 pixel count. The i5-14600K’s strong single-threaded performance (as indicated by a Passmark single-thread score of 4270 and a Cinebench R23 single-core score of 2064) is more than adequate for Palworld's game logic and physics at these frame rates, so the system's inability to hit 60 FPS at 4K is almost entirely attributable to the Arc B580's raw rasterization throughput.
The data also shows that preset scaling has a larger impact on FPS at lower resolutions. At 1080p, the difference between Low and Ultra is 78.6 FPS, while at 4K it is only 30.2 FPS. This suggests that at higher resolutions, the GPU is so saturated that reducing settings does not yield proportional gains, reinforcing the notion that the GPU is the dominant constraint at 1440p and above.
Best Settings per Resolution
For 1920x1080, the best settings that stay at or above 60 FPS are Ultra, with an average of 68.3 FPS. This is the most demanding preset tested, and it clears the 60 FPS threshold by a comfortable margin. Users can max out the game at 1080p without sacrificing playability, and the 68.3 FPS average leaves some headroom for demanding scenes or multiplayer sessions.
For 2560x1440, the best settings that stay at or above 60 FPS are Medium, with an average of 77.6 FPS. High settings average 57.9 FPS, which falls below the 60 FPS playable threshold, so Medium is the highest preset that maintains fluid performance. The 77.6 FPS figure provides a cushion, but users should be aware that High is not viable based on the data.
For 3840x2160, there are no playable settings that achieve at least 60 FPS. Low settings come closest with 55.5 FPS, but this still misses the threshold. The verdict data confirms that 4K playable settings list is empty, meaning users should not expect a smooth 60 FPS experience at any preset on a 4K display with this hardware.
FAQ
Q: Can this PC run Palworld at 1080p with maximum settings?
A: Yes. At 1920x1080 with Ultra settings, the system averages 68.3 FPS, which is above the 60 FPS playable threshold. All four presets at 1080p exceed 60 FPS, with Low at 146.9 FPS, Medium at 116.9 FPS, and High at 92.2 FPS.
Q: What is the highest playable preset at 1440p?
A: Medium settings at 2560x1440, which average 77.6 FPS. High settings drop to 57.9 FPS, below the 60 FPS threshold, so Medium is the most demanding preset that remains playable.
Q: Is 4K playable with this hardware?
A: No. At 3840x2160, the best average FPS is 55.5 FPS on Low settings, which still falls short of the 60 FPS threshold. Ultra settings average only 25.3 FPS.
Q: How does the i5-14600K compare to other CPUs in terms of benchmark scores?
A: The i5-14600K has an average benchmark score of 48618, placing it in the 90th percentile among all CPUs. Its nearest rivals include the Intel Xeon Gold 5318H (48698, 0.2% faster) and the AMD EPYC 4345P (48470, 0.3% slower), indicating near-parity performance.
Q: How does the Arc B580 compare to other GPUs in terms of benchmark scores?
A: The Arc B580 has an average benchmark score of 23021, placing it in the 68th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (23061, 0.2% faster) and the NVIDIA GeForce RTX 2080 (22895, 0.6% slower), suggesting similar overall compute performance.
Q: What resolution offers the best balance of visual quality and performance?
A: Based on the data, 1440p with Medium settings (77.6 FPS) offers a good balance, but 1080p with Ultra settings (68.3 FPS) provides maximum visual fidelity while still clearing the 60 FPS threshold. The choice depends on whether the user prefers higher resolution or higher graphical detail.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14600K indicate that several CPUs would behave similarly in Palworld. The Intel Xeon Gold 5318H has an average score of 48698, which is 0.2% higher than the i5-14600K’s 48618, meaning it would deliver nearly identical frame rates in CPU-bound scenarios. The AMD EPYC 4345P scores 48470, 0.3% lower, again a negligible difference. The Intel Core Ultra 5 245HX scores 48287, 0.7% lower, and the Intel Core Ultra 5 245 scores 48995, 0.8% higher. In practical terms, all four CPUs are within a 1.5% performance band, so swapping to any of them would not meaningfully change Palworld’s FPS at any resolution, especially since the GPU is the limiting factor at higher resolutions.
For the Intel Arc B580, the nearest GPU rivals show a similar pattern. The AMD Radeon RX 580 2048SP has an average score of 23061, 0.2% higher than the Arc B580’s 23021, so it would produce essentially identical frame rates in Palworld. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower, and the NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1.0% higher. These deltas are all under 1%, meaning users with any of these GPUs would see the same playability verdicts: 1080p Ultra is playable, 1440p Medium is the best playable preset, and 4K is not playable.
The Verdict
Can this PC run Palworld? Yes, but with important caveats based on resolution. At 1920x1080, the system is fully capable, with all four presets clearing the 60 FPS threshold. The best settings are Ultra, which averages 68.3 FPS, giving users the full visual experience without performance concerns. At 2560x1440, the system is partially capable: Low and Medium settings are playable, with Medium being the best choice at 77.6 FPS. High settings at 57.9 FPS and Ultra at 47.1 FPS are below the 60 FPS threshold, so users must compromise on quality to maintain smooth gameplay. At 3840x2160, the system is not capable of reaching 60 FPS at any preset. The closest is Low at 55.5 FPS, which is still below the playable threshold, and Ultra drops to 25.3 FPS. The verdict data confirms that there are no playable settings at 4K. In summary, this hardware is a strong choice for 1080p gaming and a decent option for 1440p with medium settings, but it is not suitable for 4K play in Palworld. The Intel Core i5-14600K provides ample CPU performance, while the Intel Arc B580’s GPU throughput is the limiting factor at higher resolutions.